"ACT_HITMAN_COMP NOTORIETY_MSG": "LOSE THE COPS BEFORE YOU COLLECT YOUR PAYMENT" "ACT_HITMAN_COMP WITNESS_MSG": "Don't leave any witnesses!" "ACT_HITMAN_COMPLETE BONUS_MSG": "Excellent work. Return to receive your bonus." "ACT_HITMAN_COMPLETE_MSG": "RETURN TO RECEIVE YOUR PAYMENT" "ACT_HITMAN_COMPLICATION_CAR_TYPE": "YOU WILL RECEIVE A BONUS FOR USING A %s TO PERFORM THE HIT" "ACT_HITMAN_FAIL_MSG": "You ran out of time." "ACT_HITMAN_FINISH WITNESS_MSG": "THAT'S ALL OF THEM, RETURN TO COLLECT YOUR BONUS" "ACT_HITMAN_FIRST KILL BONUS_MSG": "WELL DONE" "ACT_HITMAN_FIRST KILL_MSG": "TAKE OUT THE REST OF THE [format][color:red]TARGETS[/format]" "ACT_HITMAN_KILL WRONG_MSG": "The [format][color:red]target[/format] wasn't killed as ordered. You won't receive a bonus." "ACT_HITMAN_KILL_MSG": "[format][color:red]TARGET[/format] KILLED SUCCESSFULLY" "ACT_HITMAN_LIST": "ELIMINATE THE PEOPLE ON THE HIT LIST" "ACT_HITMAN_START BONUS_MSG": "YOU WILL RECEIVE A CASH BONUS IF THE HIT IS PERFORMED AS REQUESTED" "ACT_HITMAN_START CAR AND GUN_MSG": "THE CLIENT HAS REQUESTED YOU PERFORM THE HIT WITH A DRIVEBY USING THE PROVIDED %s" "ACT_HITMAN_START CAR_MSG": "THE CLIENT HAS REQUESTED YOU PERFORM THE HIT WITH A HIT-AND-RUN" "ACT_HITMAN_START GUN_MSG": "THE CLIENT HAS REQUESTED YOU PERFORM THE HIT WITH THE PROVIDED %s" "ACT_HITMAN_START_MSG": "TAKE OUT THE [format][color:red]TARGETS[/format]" "ACT_HITMAN_TARGET_LEFT_COUNT": "TARGETS: %I/%I" "ACT_HITMAN_WARN NOTORIETY_MSG": "Lose the cops first!" "ACT_HITMAN_WARN WITNESS_MSG": "TAKE CARE OF THE WITNESSES" "ACT_HOLDUP_START_MSG_1": "YOU'VE STARTED A HOLD-UP" "ACT_HOLDUP_START_MSG_2": "KEEP YOUR RETICLE OVER THE SHOPKEEPER" "ACT_HOLDUP_START_MSG_3": "FOLLOW THE SHOPKEEPER TO THE SAFE" "CAT_MOUSE_PLAY_AGAIN": "PLAY AGAIN" "CAT_MOUSE_QUIT_DIVERSION": "QUIT CO-OP DIVERSION" "CHOP_SHOP_CASH": "CASH" "CHOP_SHOP_RESPECT": "RESPECT" "CHOPSHOP_LONG_1_1": "You look to make an impression in this city. Dieter has heard this. Want to be known by all the right people? Find for Dieter a Sovereign. 'Real men' drive them, but smart men steal them. The Downtown district will provide." "CHOPSHOP_LONG_1_2": "Dieter is a patron of the arts, darling. The Autohaus has commissioned a glam-trash installment piece featuring this kitschy, midtown ride. Since all the little people drive them, go looking in Brickston." "CHOPSHOP_LONG_1_3": "There is a fabulous party tonight to which Dieter is invited. Whether you are closing billion-dollar deals or parading around five escorts (Dieter does both) you need a Status Quo! Look along the New Baranec strip for Dieter." "CHOPSHOP_LONG_1_4": "Problem people get cement shoes. Dieter's clients have a lot of problems. Dieter needs a lot of cement. Find a Longhauler "Mixmaster" in Yearwood." "CHOPSHOP_LONG_1_5": "I simply must have a walnut dash and heated foot pedals. Nothing will do but a Justice. Find one in Henry Steel Mills." "CHOPSHOP_LONG_1_6": "So big, so fierce, so bulletproof. But a Titan's most-attractive feature to Dieter is how often they are filled with bags of cash. Find a few near the Three Count, picking up the casino take no doubt." "CHOPSHOP_LONG_2_1": "So my shop keeps the best parts in stock for Steelport's tuners. You can start with a Halberd. It's short on headroom, but entry-level tuners can make it fly, ya know? Look around Brickston." "CHOPSHOP_LONG_2_2": "It isn't a street race without a Neuron, which kinda makes their parts high-demand items. Look for them around the Henry Steel Mills." "CHOPSHOP_LONG_2_3": "This particular Torch is Steelport's street racing champion. Now the sore-loser second-place finisher wants it. You're gunna find it around Ashwood." "CHOPSHOP_LONG_2_4": "European roadster styling meets high resale value in the Vortex, meaning baby, we can't lose on this one. You can find them in or around Downtown." "CHOPSHOP_LONG_2_5": "Mint-condition Kanedas bring big bucks on the underground bike racing circuit, if you can catch one. Try looking in Bridgeport." "CHOPSHOP_LONG_2_6": "You don't see a lot of these... The Temptress is stylish, agile, and very, very fast. People pay top-dollar for these machines. I will, too, yah? Try looking around the strip in New Baranec." "CHOPSHOP_LONG_3_1": "I run the working man's chop-shop in town, and I need something big on power and short on brakes. This tricked-out Bootlegger is worth its weight in chrome, if you can find it. The owner usually hangs around Rosen Oaks." "CHOPSHOP_LONG_3_2": "Somebody couldn't pay their gambling debts, so we're taking their Compensator instead as... uh... compensation. Find it in Yearwood." "CHOPSHOP_LONG_3_3": "Those 'Xtreme' supercross gearheads can't get enough of the Sandstorm. That's why they get stolen. So steal one. You might try looking around Burns Hill." "CHOPSHOP_LONG_3_4": "These street cleaners keep Steelport's streets and casino parking lots free of trash, blood and puke. You can find 'em pretty much anywhere Downtown late at night." "CHOPSHOP_LONG_3_5": "Because sometimes you just need to take out the trash. These hunks of municipal steel roam the streets all over in the wee hours of the morning." "CHOPSHOP_LONG_3_6": "Gas ain't cheap, and with prices going up, the Peterliner's just the thing to bring back a tanker-load of black market fuel. You can find it in Espina." "CHOPSHOP_LONG_4_1": "We specialize in air vehicles and watercraft, and we have an opening for someone in acquisitions. We can start small. Snag a Shark and bring it to the dock, and we'll talk more. Try up near Camano Place Waterfront." "CHOPSHOP_LONG_4_2": "This particular Miami was featured in the first episode of an '80s hit cop show, and a collector wants it bad. You can find it around the wharf in Sunset Park." "CHOPSHOP_LONG_4_3": "The Oppressor's been the cops' eye in the sky, and a thorn in the side of honest criminals for years. It's perfect for carrying cops... or framing them. Get my drift? The cops usually have one parked and at-the-ready down by the old power plant in Sunset Park." "CHOPSHOP_LONG_4_4": "This thing's a seagoing enforcer. It's just as good for chasing waterborne perps as it is cruising the Mekong Delta. And smugglers love 'em, too. You can always find a Commander docked off Sierra Point ... that's the Guard base just north of the big statue." "CHOPSHOP_LONG_4_5": "The Stork can transport just about anything... smuggled goods, smuggled people, smuggled goods IN smuggled people. Get one in or around the airport." "CHOPSHOP_LONG_4_6": "Normally I wouldn't ask you to land a plane on the pier, but someone stuffed this Woodpecker with some contraband we need back. Find it on the tarmac up at Cutter International." "CHOPSHOP_LONG_5_1": "We provide police and military-grade equipment to an exclusive Third World clientele. We're big-league, but if you can prove yourself by stealing a Lockdown van for us, we'll enlist you further. Get law enforcement angry and take one from a roadblock." "CHOPSHOP_LONG_5_2": "Here at Humanitarian Aid, Inc., we think it's unfair that STAG has these monsters and our clients don't. Help even the odds. If you don't know how to get one of these N-Forcers after you by now, you're doing something wrong." "CHOPSHOP_LONG_5_3": "A very big client needs a Tornado to help him win a very little war. Check the Guard Base for one." "CHOPSHOP_LONG_5_4": "Killbane ordered one of these for his boys in a fit of grandiosity, but doesn't have anyone who knows how to fly it. We'll put this Vulture to better use. It's parked on a dock near the Three Count." "CHOPSHOP_LONG_5_5": "Yes, we want you to steal a Challenger tank. If it were easy, we wouldn't be paying you as much as we are. Try near the armory, and expect a lot more guards." "CHOPSHOP_LONG_5_6": "This one is the big score. STAG's heavy lifter could make somebody the ultimate getaway vehicle. The Condor is well-guarded, but you can find one near their Base in Sunset Park." "CHOPSHOP_SHORT_1_1": "re: DIS AUTOHAUS IS IN NEED OF SOVEREIGNS" "CHOPSHOP_SHORT_1_2": "DIETER MUST HAVE AN EMU! FOR ART!" "CHOPSHOP_SHORT_1_3": "URGENT! DIETER NEEDS TO KEEP THE STATUS QUO!" "CHOPSHOP_SHORT_1_4": "MIXMASTER SOLUTION" "CHOPSHOP_SHORT_1_5": "DIETER WANTS JUSTICE!" "CHOPSHOP_SHORT_1_6": "FIND A TITAN FOR ME, WON'T YOU?" "CHOPSHOP_SHORT_2_1": "BOOST ME A HALBERD" "CHOPSHOP_SHORT_2_2": "GRAB A NEURON FOR PARTS" "CHOPSHOP_SHORT_2_3": "RUNNER UP WANTS A TORCH, TOO" "CHOPSHOP_SHORT_2_4": "SNATCHING THIS VORTEX IS A WIN/WIN" "CHOPSHOP_SHORT_2_5": "FEEL LIKE GRABBING THIS KANEDA FOR ME?" "CHOPSHOP_SHORT_2_6": "NEED A SUPER-EXOTIC TEMPTRESS PRONTO" "CHOPSHOP_SHORT_3_1": "YOU GOT TALENT, I GOT WORK. LET'S BANK A BOOTLEGGER" "CHOPSHOP_SHORT_3_2": "TAKE A COMPENSATOR TO PAY DEBTS" "CHOPSHOP_SHORT_3_3": "KICK UP A SANDSTORM" "CHOPSHOP_SHORT_3_4": "SNAG ME A SCRUBBER" "CHOPSHOP_SHORT_3_5": "WHY DO I NEED A TRASH TRUCK?" "CHOPSHOP_SHORT_3_6": "BEST TO HAUL A BIG LOAD WITH A PETERLINER" "CHOPSHOP_SHORT_4_1": "RIGG'S SEA-AIR SUPPLIES HAS AN OPENING FOR A REAL SHARK" "CHOPSHOP_SHORT_4_2": "SNAG ME A MIAMI SPEEDBOAT" "CHOPSHOP_SHORT_4_3": "NO LONGER THE OPPRESSOR" "CHOPSHOP_SHORT_4_4": "REQUIRE A COMMANDER FOR A CLIENT" "CHOPSHOP_SHORT_4_5": "GOT A REQUEST FOR A HEAVY LIFTING STORK" "CHOPSHOP_SHORT_4_6": "ANOTHER AIRPORT RUN WITH A WOODPECKER" "CHOPSHOP_SHORT_5_1": "HUMANITARIAN AID, INC. - LOCKING DOWN INSURGENTS" "CHOPSHOP_SHORT_5_2": "BRAVO TARGET DESIGNATION: N-FORCER" "CHOPSHOP_SHORT_5_3": "CHARLIE TARGET DESIGNATION: TORNADO" "CHOPSHOP_SHORT_5_4": "DELTA TARGET DESIGNATION: VULTURE" "CHOPSHOP_SHORT_5_5": "ECHO TARGET DESIGNATION: CHALLENGER" "CHOPSHOP_SHORT_5_6": "FOXTROT TARGET DESIGNATION: CONDOR" "COLLECTION_FOUND_SUBTITLE": "FOUND" "DIV_COMBAT_TRICKS_DISPLAY_NAME": "COMBAT TRICKS" "DIV_FLASHING_COMPLETE": "All levels of Flashing Diversion Completed!" "DIV_STREAKING_COMPLETE": "All levels of Streaking Diversion Completed!" "DIVERSION_BACK_SEAT_DRIVER": "ROADKILL" "DIVERSION_BACK_SEAT_DRIVER_DISTANCE": "ROADKILL RECORD DISTANCE" "DIVERSION_BACK_SEAT_DRIVER_TITLE": "ROADKILL" "DIVERSION_BARNSTORMING": "BARNSTORMING" "DIVERSION_BARNSTORMING_COMPLETE": "You have found all aerial stunts! Boosh!" "DIVERSION_BARNSTORMING_DONT_CRASH": "You found an aerial stunt! Fly through without crashing to get Respect" "DIVERSION_BARNSTORMING_INVERTED": "INVERTED" "DIVERSION_BARNSTORMING_KNIFE_EDGE": "KNIFE-EDGE" "DIVERSION_BARNSTORMING_SUBTITLE": "LOCATIONS FOUND" "DIVERSION_BASE_JUMPING": "BASE JUMPING " "DIVERSION_BASE_JUMPING_RECORD_FALL": "HIGHEST BASE JUMP" "DIVERSION_BASE_JUMPING_START": "SET A BASEJUMPING TARGET" "DIVERSION_BASE_JUMPING_TARGET_MESSAGE": "LAND IN THE CENTER OF THE TARGET AREA FOR A REWARD" "DIVERSION_BASE_JUMPING_TITLE": "BASE JUMPING" "DIVERSION_BASE_JUMPING_USE_MESSAGE": "TO OPEN PARACHUTE" "DIVERSION_BEST_JUMP_DISTANCE": "RECORD BIG AIR DISTANCE" "DIVERSION_BEST_JUMP_DISTANCE_FEET": "Record Distance: %.0fft" "DIVERSION_BEST_JUMP_FALL": "RECORD BIG AIR DROP" "DIVERSION_BEST_JUMP_FALL_FEET": "Record Drop: %.0fft" "DIVERSION_BEST_JUMP_FLIP": "RECORD BIG AIR FLIP" "DIVERSION_BEST_JUMP_HEIGHT": "RECORD BIG AIR HEIGHT" "DIVERSION_BEST_JUMP_HEIGHT_FEET": "Record Height: %.0fft" "DIVERSION_BEST_JUMP_ROLL": "RECORD BIG AIR ROLL" "DIVERSION_BEST_JUMP_SPIN": "RECORD BIG AIR SPIN" "DIVERSION_BEST_STOPPIE": "RECORD STOPPIE" "DIVERSION_BEST_STOPPIE_FEET": "Record Stoppie: %.0fft" "DIVERSION_BEST_TWO_WHEELS": "RECORD TWO WHEELS" "DIVERSION_BEST_TWO_WHEELS_FEET": "Record Two wheels: %.0fft" "DIVERSION_BEST_WHEELIE": "RECORD WHEELIE" "DIVERSION_BEST_WHEELIE_FEET": "Record Wheelie: %.0fft" "DIVERSION_BURNOUT": "BURNOUT" "DIVERSION_BURNOUT_RECORD_TIME": "RECORD BURNOUT TIME" "DIVERSION_BURNOUT_TITLE": "BURNOUT" "DIVERSION_CANCELED": "DIVERSION CANCELED" "DIVERSION_CAT_AND_MOUSE_MIN_SPEED_WARNING": "SPEED UP TO STAY ALIVE!" "DIVERSION_CHALLENGES_2_WHEEL_DISTANCE": "TWO-WHEEL DISTANCE" "DIVERSION_CHALLENGES_2_WHEEL_DISTANCE_D": "Nothing bores me faster than a car with all four wheels on the pavement. You and me are gonna show Steelport what driving's all about!" "DIVERSION_CHALLENGES_BAILOUT_DISTANCE": "CAR TORPEDO TOTAL DAMAGE" "DIVERSION_CHALLENGES_BAILOUT_DISTANCE_D": "Nothing juices FUZZ's ratings like big, crunchy, car crashes. Twisted metal and flying body parts tested well in all markets, so ... you know what you need to do, hmmm?" "DIVERSION_CHALLENGES_BARNSTORMING_LOCATIONS": "BARNSTORMING LOCATIONS" "DIVERSION_CHALLENGES_BIG_AIR_HEIGHT": "BIG AIR HEIGHT" "DIVERSION_CHALLENGES_BRUTE_GRABS": "GRABBED BY BRUTES" "DIVERSION_CHALLENGES_CARS_JACKED": "CARJACKINGS" "DIVERSION_CHALLENGES_CARS_JACKED_D": "Listen, sweetie, I'll be blunt. FUZZ needs crime footage badly, so sometimes you just have to give criminals a little nudge. 'Nudge, Nudge!'" "DIVERSION_CHALLENGES_CHAINSAW_KILLS": "CHAINSAW KILLS" "DIVERSION_CHALLENGES_CHALLENGE_COMPLETED": "Challenge Completed!" "DIVERSION_CHALLENGES_DECKER_NOTORIETY": "HIGH NOTORIETY: DECKER" "DIVERSION_CHALLENGES_DECKER_SPECIALISTS": "DECKER SPECIALISTS KILLED" "DIVERSION_CHALLENGES_DECKER_SPECIALISTS_D": "There's some Deckers who must be neutralized, because they're on the brink of cracking The Ouroboros Protocols. You... really don't want to know what that means." "DIVERSION_CHALLENGES_DESTROY_BOATS": "BOATS DESTROYED" "DIVERSION_CHALLENGES_DESTROY_BOATS_D": "There's a growing market for slightly damaged boats. Create some, and I'll make it worth yer while. Might be exaggerating the 'slightly' part..." "DIVERSION_CHALLENGES_DESTROY_CARS": "CARS DESTROYED" "DIVERSION_CHALLENGES_DESTROY_CARS_D": "Sloan's Scrapyard pays good money for wrecked steel. Car wrecks, that is. Find me some junk, will ya?" "DIVERSION_CHALLENGES_DESTROY_DECKER_VEHICLES": "DESTROY DECKER VEHICLES" "DIVERSION_CHALLENGES_DESTROY_HELICOPTERS": "HELICOPTERS DESTROYED" "DIVERSION_CHALLENGES_DESTROY_HELICOPTERS_D": "Don't care if it fell out of the sky... I'll pay good money for it." "DIVERSION_CHALLENGES_DESTROY_LUCHADORE_VEHICLES": "DESTROY LUCHADORE VEHICLES" "DIVERSION_CHALLENGES_DESTROY_MORNINGSTAR_VEHICLES": "DESTROY MORNINGSTAR VEHICLES" "DIVERSION_CHALLENGES_DESTROY_POLICE_VEHICLES": "DESTROY POLICE VEHICLES" "DIVERSION_CHALLENGES_DESTROY_STAG_VEHICLES": "DESTROY STAG VEHICLES" "DIVERSION_CHALLENGES_DESTROY_TANKS": "TANKS DESTROYED" "DIVERSION_CHALLENGES_DESTROY_TANKS_D": "I pay for scrap steel by the ton, so it stands to reason the heaviest steel things out there pay the most. Time's a wastin'!" "DIVERSION_CHALLENGES_DO_HEADSHOTS": "HEADSHOTS" "DIVERSION_CHALLENGES_DO_HEADSHOTS_D": "Johnny always appreciated a good headshot. Do him proud and see how many you can get." "DIVERSION_CHALLENGES_DO_NUTSHOTS": "NUT SHOTS" "DIVERSION_CHALLENGES_DO_NUTSHOTS_D": "Johnny liked headshots, but why be lethal when you can hit them where it really hurts?" "DIVERSION_CHALLENGES_EXPLORE_HOODS": "HOODS EXPLORED" "DIVERSION_CHALLENGES_EXPLORE_HOODS_D": "There is no mistake, this conflict with The Syndicate is war. Getting to know your battlefield would be prudent." "DIVERSION_CHALLENGES_FALL_NO_PARACHUTE": "FALLING DISTANCE SURVIVED" "DIVERSION_CHALLENGES_FIND_SHORTCUTS": "SHORTCUTS FOUND" "DIVERSION_CHALLENGES_FIND_SHORTCUTS_D": "Sun Tzu once said 'The natural formation of the country is the soldier's best ally.' This applies to Steelport as well. Find shortcuts throughout the city." "DIVERSION_CHALLENGES_FREEFALL": "PARACHUTE FALLING" "DIVERSION_CHALLENGES_GAMBLING_WINS": "GAMBLING WINS" "DIVERSION_CHALLENGES_GANG_OPS_DESTROYED": "GANG OPS DEFEATED" "DIVERSION_CHALLENGES_GANG_OPS_DESTROYED_D": "Money makes the world move. If we can cut off the other guys' cash from their operations, we'll be closer to running this town" "DIVERSION_CHALLENGES_GANG_TAUNTS": "GANG MEMBERS TAUNTED" "DIVERSION_CHALLENGES_GANG_TAUNTS_D": "Bein' a Saint isn't just about the guns, or the clothes, or the money: it's about the attitude. How about we show that off to Steelport?" "DIVERSION_CHALLENGES_GET_MELEE_KILLS": "MELEE KILLS" "DIVERSION_CHALLENGES_GET_SMOKED": "TIMES SMOKED" "DIVERSION_CHALLENGES_GIVE_COMPLIMENTS": "COMPLIMENTS PAID" "DIVERSION_CHALLENGES_GIVE_COMPLIMENTS_D": "While the phrase is overused, the idea behind 'winning over hearts and minds' is sound. Perhaps you should cultivate some goodwill for the Saints." "DIVERSION_CHALLENGES_GRENADE_KILLS": "GRENADE KILLS" "DIVERSION_CHALLENGES_GRENADE_KILLS_D": "We at Friendly Fire are considering offering a grenade sampler for the upcoming holiday rush. Test some out and let me know if they're worth it." "DIVERSION_CHALLENGES_HOS_SNATCHED": "HO'S SNATCHED" "DIVERSION_CHALLENGES_HOSTAGES_TAKEN": "HOSTAGES TAKEN" "DIVERSION_CHALLENGES_HOSTAGES_TAKEN_D": "Wellmake Labs has a stress-relief drug we call 'Catatonex'. Sales are down. The citizens of Steelport are too at ease. Naturally, we're turning to you for help" "DIVERSION_CHALLENGES_HUMAN_SHIELD_KILLS": "KILLS W/ HUMAN SHIELD" "DIVERSION_CHALLENGES_HUMAN_SHIELDS": "HUMAN SHIELDS USED" "DIVERSION_CHALLENGES_HUMAN_SHIELDS_D": "For Wellmake Labs, every scared citizen is a potential customer. It should cause our sales of Catatonex to skyrocket. That's profit we can pass to our partners." "DIVERSION_CHALLENGES_KILL DECKERS": "KILL DECKERS" "DIVERSION_CHALLENGES_KILL MORNINGSTAR": "KILL MORNINGSTAR" "DIVERSION_CHALLENGES_KILL_BRUTES": "KILL BRUTES" "DIVERSION_CHALLENGES_KILL_BRUTES_D": "Do I have any familial sentiment for my pseudo-brethren? No. No, I do not. I would appreciate you removing as many of them as you can." "DIVERSION_CHALLENGES_KILL_LUCHADORES": "KILL LUCHADORES" "DIVERSION_CHALLENGES_KILL_MASCOTS": "MASCOTS KILLED" "DIVERSION_CHALLENGES_KILL_MASCOTS_D": "These foam-rubber assholes just creep me out. Ever since I was a kid, man. This hot dog guy, he... never mind. Just thin 'em out for me?" "DIVERSION_CHALLENGES_KILL_MORNINGSTAR": "KILL MORNINGSTAR" "DIVERSION_CHALLENGES_KILL_POLICE": "KILL POLICE" "DIVERSION_CHALLENGES_KILL_STAG": "KILL STAG" "DIVERSION_CHALLENGES_LAW_NOTORIETY": "HIGH NOTORIETY: LAW" "DIVERSION_CHALLENGES_LUCHADORE_NOTORIETY": "HIGH NOTORIETY: LUCHADORE" "DIVERSION_CHALLENGES_LUCHADORE_SPECIALISTS": "LUCHADORE SPECIALISTS KILLED" "DIVERSION_CHALLENGES_LUCHADORE_SPECIALISTS_D": "Luchadore ringleaders fight real dirty, which is all the more reason we need to get them off the street." "DIVERSION_CHALLENGES_MILES_DRIVEN": "DISTANCE TRAVELLED" "DIVERSION_CHALLENGES_MILES_DRIVEN_D": "Only way to know the streets of Steelport well enough to be a street racing legend like me is to drive them over and over again." "DIVERSION_CHALLENGES_MINUTE_SURF": "VEHICLE SURFED" "DIVERSION_CHALLENGES_MORNINGSTAR_NOTORIETY": "HIGH NOTORIETY: MORNINSTAR" "DIVERSION_CHALLENGES_MORNINGSTAR_SPECIALISTS": "MORNINGSTAR SPECIALISTS KILLED" "DIVERSION_CHALLENGES_MORNINGSTAR_SPECIALISTS_D": "I figure if you cut off the Morningstars' head, the chickens'll... come home to roost? Man, screw this metaphor shit... just kill these suckers!" "DIVERSION_CHALLENGES_MULTI_KILLS": "MULTI-KILLS" "DIVERSION_CHALLENGES_MULTI_KILLS_D": "We gotta keep ourselves sharp if we want to survive in Steelport. Layin' down the hurt fast and furious is one sure way to do that" "DIVERSION_CHALLENGES_NEAR_MISSES_AIR": "AERIAL NEAR MISSES" "DIVERSION_CHALLENGES_NEAR_MISSES_GROUND": "NEAR MISSES" "DIVERSION_CHALLENGES_NEAR_MISSES_GROUND_D": "People don't tune in to FUZZ for riveting social drama: they tune in to see people endangering the public welfare. Preferably in a vehicle." "DIVERSION_CHALLENGES_NO_WEAPON_KILLS": "NO-WEAPONS KILLS" "DIVERSION_CHALLENGES_NO_WEAPON_KILLS_D": "In the ring, you can't count on guns, or knives. Hell, you can't even count on your partner. So you learn to count on your only friends: your fists." "DIVERSION_CHALLENGES_ONCOMING_LANE": "ONCOMING LANE DISTANCE" "DIVERSION_CHALLENGES_ONCOMING_LANE_D": "You know, nothing gets people to tune in to FUZZ like a homicidal maniac behind the wheel. What do you say, can you be that homicidal maniac?" "DIVERSION_CHALLENGES_PARACHUTE_LANDINGS": "BASEJUMPS NAILED" "DIVERSION_CHALLENGES_PARACHUTE_LANDINGS_D": "Here's a bet I'm sure you'll jump at, pun intended. Think you can nail 15 landings while parachuting? I'll give you 3 to 1 odds..." "DIVERSION_CHALLENGES_PARACHUTE_MOVES": "PARACHUTING TRICKS" "DIVERSION_CHALLENGES_PLANET_SAINTS": "PLANET SAINTS PURCHASES" "DIVERSION_CHALLENGES_POWERSLIDE_TIME": "POWERSLIDE TIME" "DIVERSION_CHALLENGES_POWERSLIDE_TIME_D": "Man, I just love the sound of squealin' rubber! Show me some awesome powerslides and you'll have The Phreak's respect!" "DIVERSION_CHALLENGES_RESPECT_EARNED": "RESPECT EARNED" "DIVERSION_CHALLENGES_RUN_OVER_CIVILIANS": "PEOPLE RUN OVER" "DIVERSION_CHALLENGES_RUN_OVER_CIVILIANS_D": "When it comes to blunt-force trauma analysis, you can never have a large enough sample size. That's my opinion at least." "DIVERSION_CHALLENGES_SHOTS_FIRED": "BULLETS FIRED" "DIVERSION_CHALLENGES_SMART_CAR_KILLS": "EMUS DESTROYED" "DIVERSION_CHALLENGES_SMART_CAR_KILLS_D": "While perhaps irrational, the impracticality of these little vehicles for someone of my size annoys me. Why not encourage people to drive something else?" "DIVERSION_CHALLENGES_SMART_MOTORCYCLE_KILLS": "MOTORCYCLES DESTROYED" "DIVERSION_CHALLENGES_STAG_CARJACKS": "STAG VEHICLES CARJACKED" "DIVERSION_CHALLENGES_STAG_COMMANDO_KILLS": "STAG COMMANDOS KILLED" "DIVERSION_CHALLENGES_STAG_COMMANDO_KILLS_D": "As I've said, STAG's equipment and training shouldn't be taken lightly. Taking out some Commandos should dull their tactical edge." "DIVERSION_CHALLENGES_STOPPIE_DISTANCE": "STOPPIE DISTANCE" "DIVERSION_CHALLENGES_STOPPIE_DISTANCE_D": "Any newb can do a wheelie. But stoppies... they're a whole 'nother beast, man. Let's see if you got what it takes to be Steelport's Cycle King." "DIVERSION_CHALLENGES_STORES_HELD_UP": "STORES ROBBED" "DIVERSION_CHALLENGES_STORES_HELD_UP_D": "It never hurts to get back to basics, y'know? Holding up a few stores keeps you sharp, and brings in the petty cash." "DIVERSION_CHALLENGES_STREAKING_TIME": "STREAKING TIME" "DIVERSION_CHALLENGES_STREAKING_TIME_D": "The Saints need to run a few deals in Steelport that need a... nonviolent distraction. Now I'm not saying you have to do this, but it might be fun." "DIVERSION_CHALLENGES_STUNT_JUMP_DISTANCE": "BIG AIR DISTANCE" "DIVERSION_CHALLENGES_STUNT_JUMP_DISTANCE_D": "You know what I like to see, dude? Fast cars and big air. So you gonna go hit some jumps or what?" "DIVERSION_CHALLENGES_SURVIVAL_COMPLETED": "SURVIVAL COMPLETED" "DIVERSION_CHALLENGES_SURVIVAL_COMPLETED_D": "Hey, I know you've survived a lot of shit, but this'll prove it to any asshole who's still got their doubts." "DIVERSION_CHALLENGES_TAKE_DAMAGE": "DAMAGE TAKEN" "DIVERSION_CHALLENGES_UNITS": "{0}/{1} {2:text_tag_crc}" "DIVERSION_CHALLENGES_VEHICLE_MODDING": "VEHICLE MOD SPENDING" "DIVERSION_CHALLENGES_VEHICLE_MODDING_D": "You want to roll in this town, baby, you gotta learn to pimp your ride! And who knows that better than the finest pimp in Steelport?" "DIVERSION_CHALLENGES_VEHICLE_SURFING": "VEHICLE SURFING TIME" "DIVERSION_CHALLENGES_VEHICLE_SURFING_D": "Trust me, boss, vehicle surfing is the bomb! Try it out, why don't ya? You're gonna love it!" "DIVERSION_CHALLENGES_VEHICLES_FLIPPED": "VEHICLES FLIPPED" "DIVERSION_CHALLENGES_WHEELIE_DISTANCE": "WHEELIE DISTANCE" "DIVERSION_CHALLENGES_WHEELIE_DISTANCE_D": "You're pretty solid, but nobody's mastered the wheelie like The Speed Phreak! I'll lay money you're not half as elite as me!" "DIVERSION_CHALLENGES_WINDSHIELD_CANNON": "WINDSHIELD CANNON DISTANCE" "DIVERSION_CHALLENGES_WINDSHIELD_CANNON_D": "I'm writing a paper for a conference, 'Characteristics of Laceration in Relation to Human Ballistics', but I need more data! Care to volunteer?" "DIVERSION_CHOP_COLLECTION_SUBTITLE": "%ls COLLECTED!" "DIVERSION_CHOP_COLLECTION_TITLE": "%ls: %ls" "DIVERSION_CHOP_DELIVERED": "%s DELIVERED" "DIVERSION_CHOP_RETURNED_CAR": "DELIVERED %d OF %d CARS FOR THE %ls LIST" "DIVERSION_CHOP_SHOP_COOP_COLLECTION_REWARD": "You received $%d and %d respect for helping your co-op partner." "DIVERSION_CHOP_SHOP_FAILED": "The target vehicle was destroyed!" "DIVERSION_CHOP_SHOP_NAME_1": "DIETER'S CHOP SHOP" "DIVERSION_CHOP_SHOP_NAME_2": "CHOP SHOP BY DAE" "DIVERSION_CHOP_SHOP_NAME_3": "GRIEVES' CHOP SHOP" "DIVERSION_CHOP_SHOP_NAME_4": "RIGG'S SEA-AIR SUPPLIES" "DIVERSION_CHOP_SHOP_NAME_5": "HUMANITARIAN AID, INC. " "DIVERSION_CHOP_SHOP_PARTNER_TOOK_CONTRACT": "Your partner took the contract for this chop shop target!" "DIVERSION_CHOP_SHOP_RETURN": "Return the vehicle to the chop shop." "DIVERSION_CHOP_SHOP_SEARCH": "SEARCH FOR THE TARGET VEHICLE" "DIVERSION_CHOP_SHOP_TITLE": "CHOP SHOP" "DIVERSION_CHOP_SHOP_WANTED": "THIS VEHICLE IS WANTED AT THE [format][color:teal]CHOP SHOP[/format]" "DIVERSION_COMBAT_TRICKS_BEAT_DOWN_KILL": "BEAT DOWN" "DIVERSION_COMBAT_TRICKS_BRUTE_BEAT_KILL": "BRUTE BEAT DOWN" "DIVERSION_COMBAT_TRICKS_BRUTE_KILL": "BRUTE KILL" "DIVERSION_COMBAT_TRICKS_CLOSE_KILL": "CLOSE KILL" "DIVERSION_COMBAT_TRICKS_EXPLOSIVE_KILL": "EXPLOSIVE KILL" "DIVERSION_COMBAT_TRICKS_GANG_KILL": "GANG KILL" "DIVERSION_COMBAT_TRICKS_GANG_VEHICLE_KILL": "GANG VEHICLE" "DIVERSION_COMBAT_TRICKS_HEAD_SHOT_KILL": "HEAD SHOT" "DIVERSION_COMBAT_TRICKS_HELI_KILL": "AIRCRAFT KILL" "DIVERSION_COMBAT_TRICKS_HUMAN_SHIELD_KILL": "SHIELD KILL" "DIVERSION_COMBAT_TRICKS_MOTORCYCLE_SWORD_KILL": "SLICE-N-DICE" "DIVERSION_COMBAT_TRICKS_MP_NOTORIETY_KILL": "NOTORIETY %d KILL" "DIVERSION_COMBAT_TRICKS_MP_PLAYER_KILL": "PLAYER KILL" "DIVERSION_COMBAT_TRICKS_MULTI_KILL": "MULTI KILL" "DIVERSION_COMBAT_TRICKS_NUT_SHOT_KILL": "NUT SHOT" "DIVERSION_COMBAT_TRICKS_ONE_HIT_KILL": "ONE HIT KILL" "DIVERSION_COMBAT_TRICKS_PLAYER_KILL": "CO-OP KILL" "DIVERSION_COMBAT_TRICKS_PROP_KILL": "BRUTALITY" "DIVERSION_COMBAT_TRICKS_REGULAR_KILL": "KILL" "DIVERSION_COMBAT_TRICKS_SPECIALIST_KILL": "SPECIALIST KILL" "DIVERSION_COMBAT_TRICKS_SPRINT_ATTACK": "TAKEDOWN" "DIVERSION_COMBAT_TRICKS_STAG_KILL": "STAG KILL" "DIVERSION_COMBAT_TRICKS_STAG_VEHICLE_KILL": "STAG VEHICLE" "DIVERSION_COMBAT_TRICKS_TANK_KILL": "TANK KILL" "DIVERSION_COMBAT_TRICKS_TESTICLE_KILL": "TESTICULAR MANSLAUGHTER" "DIVERSION_COMBAT_TRICKS_THROWING": "THROWING" "DIVERSION_COMBAT_TRICKS_THROWING_BEST": "LONGEST THROW" "DIVERSION_COMBAT_TRICKS_THROWN_KILL_FORMAT": "Throw Distance: %.1fm" "DIVERSION_COMBAT_TRICKS_THROWN_KILL_FORMAT_FEET": "Throw Distance: %.1fft" "DIVERSION_COMPLETED": "DIVERSION COMPLETED" "DIVERSION_COOP_CAT_AND_MOUSE_START_MESSAGE": "HOLD {ATTACK_PRIMARY_IMG} TO REVIVE IN CAT & MOUSE DIVERSION" "DIVERSION_COOP_CAT_AND_MOUSE_TITLE": "CAT & MOUSE" "DIVERSION_COOP_CLIENT_CONTINUE": "{MENU_SELECT_IMG} CONTINUE" "DIVERSION_COOP_DEATH_TAG_START_MESSAGE": "HOLD {ATTACK_SECONDARY_IMG} TO REVIVE IN DEATH TAG DIVERSION" "DIVERSION_COOP_DEATH_TAG_TITLE": "DEATH TAG" "DIVERSION_COOP_GSI_MY_SCORE": "YOUR SCORE:" "DIVERSION_COOP_GSI_OTHER_ALT_SCORE": "OTHER PLAYER'S SCORE:" "DIVERSION_COOP_GSI_OTHER_SCORE": "%s'S SCORE:" "DIVERSION_COOP_HOST_PLAY_AGAIN": "{MENU_SELECT_IMG} PLAY ANOTHER MATCH" "DIVERSION_COOP_HOST_QUIT": "{MENU_ABORT_IMG} QUIT CO-OP DIVERSION" "DIVERSION_COOP_SUCCESS_CLIENT_LOSE": "You lost. Press {PICKUP_RELOAD_IMG} to continue." "DIVERSION_COOP_SUCCESS_CLIENT_TIE": "You tied. Press {PICKUP_RELOAD_IMG} to continue." "DIVERSION_COOP_SUCCESS_CLIENT_WIN": "You won $%.0f! Press {PICKUP_RELOAD_IMG} to continue." "DIVERSION_COOP_SUCCESS_HOST_LOSE": "You lost. Press {PICKUP_RELOAD_IMG} to play another round, or {ACTION_IMG} to quit." "DIVERSION_COOP_SUCCESS_HOST_TIE": "You tied. Press {PICKUP_RELOAD_IMG} to have it roll over to the next round, or {ACTION_IMG} to quit." "DIVERSION_COOP_SUCCESS_HOST_WIN": "You won $%.0f! Press {PICKUP_RELOAD_IMG} to play another round, or {ACTION_IMG} to quit." "DIVERSION_COOP_SURVIVAL_START_MESSAGE": "HOLD {ATTACK_SECONDARY_IMG}+{ATTACK_PRIMARY_IMG} TO REVIVE IN CO-OP SURVIVAL" "DIVERSION_COOP_SURVIVAL_TITLE": "CO-OP SURVIVAL" "DIVERSION_COOP_SURVIVAL_TRIGGER_USE_MESSAGE": "START CO-OP SURVIVAL" "DIVERSION_DRIFTING": "POWERSLIDE" "DIVERSION_DRIFTING_BEST": "RECORD POWERSLIDE" "DIVERSION_DRIFTING_TITLE": "POWERSLIDE" "DIVERSION_DRIVEBY_DIVERSION_BODY_COUNT_STRING": "BODY COUNT:" "DIVERSION_DRIVEBY_DIVERSION_BRONZE_LEVEL_REWARD_NAME": "[format][color:bronze]BRONZE[/format]" "DIVERSION_DRIVEBY_DIVERSION_COMPLETE_MESSAGE_PARAMETERIZED": "Killed %i/%i total gang members, for [format][color:green]$%i[/format] total. You're %s" "DIVERSION_DRIVEBY_DIVERSION_DRIVE_BY_GANG_MEMBERS_STRING": "KILL THE RIVAL [format][color:teal]GANG MEMBERS[/format]" "DIVERSION_DRIVEBY_DIVERSION_FAILED_TO_KILL_FROM_CAR": "YOU MUST KILL GANG MEMBERS FROM A VEHICLE" "DIVERSION_DRIVEBY_DIVERSION_FAILED_TO_KILL_STRING": "YOU DIDN'T KILL THE [format][color:red]GANG MEMBERS[/format]" "DIVERSION_DRIVEBY_DIVERSION_GET_TO_VEHICLE_MESSAGE": "YOU HAVE %d SECONDS TO RETURN TO ANY VEHICLE" "DIVERSION_DRIVEBY_DIVERSION_GOLD_LEVEL_REWARD_NAME": "[format][color:gold]GOLD[/format]" "DIVERSION_DRIVEBY_DIVERSION_ILLEGAL_KILL_STRING": "[format][color:red]Gang members[/format] must be killed with drive-bys to count!" "DIVERSION_DRIVEBY_DIVERSION_KILL_BEFORE_ESCAPE_STRING": "DON'T LET THE [format][color:red]GANG MEMBERS[/format] ESCAPE" "DIVERSION_DRIVEBY_DIVERSION_NUM_SPOTS_COMPLETE_PARAMETERIZED": "%i/%i drive-bys complete!" "DIVERSION_DRIVEBY_DIVERSION_ONLY_KILLS_FROM_CAR_COUNT": "ONLY KILLS FROM A CAR COUNT" "DIVERSION_DRIVEBY_DIVERSION_OUT_OF_TIME": "YOU RAN OUT OF TIME" "DIVERSION_DRIVEBY_DIVERSION_PARAMETERIZED_REWARD_STRING": "BODY COUNT: %I/%I, YOU EARNED [format][color:green]$%I[/format] FOR A %ls LEVEL PERFORMANCE" "DIVERSION_DRIVEBY_DIVERSION_RATING_LEVEL_1_STRING": "A CONTRACT KILLER" "DIVERSION_DRIVEBY_DIVERSION_RATING_LEVEL_2_STRING": "COLD BLOODED" "DIVERSION_DRIVEBY_DIVERSION_RATING_LEVEL_3_STRING": "A THUG" "DIVERSION_DRIVEBY_DIVERSION_RATING_LEVEL_4_STRING": "A PETTY CROOK" "DIVERSION_DRIVEBY_DIVERSION_SILVER_LEVEL_REWARD_NAME": "[format][color:silver]SILVER[/format]" "DIVERSION_DRIVEBY_GANG_MEMBERS_FLEE": "You scared them off, head to the next location!" "DIVERSION_DRIVEBY_START_MESSAGE": "TO START A DRIVE-BY DIVERSION" "DIVERSION_DRIVEBY_TITLE": "DRIVE-BY" "DIVERSION_DRIVEBY_TITLE_TEXT": "DRIVE-BY DIVERSION" "DIVERSION_DRIVEBY_VEHICLE_HEALTH_WARNING": "YOUR VEHICLE IS IN BAD SHAPE, GRAB A NEW ONE" "DIVERSION_DRIVER_BAILOUT": "CAR TORPEDO" "DIVERSION_DRIVER_BAILOUT_MAX_DAMAGE_DONE": "RECORD CAR TORPEDO DAMAGE" "DIVERSION_DRIVER_BAILOUT_MAX_DISTANCE": "RECORD CAR TORPEDO DISTANCE" "DIVERSION_DRIVER_BAILOUT_MAX_DISTANCE_FEET": "Record! Distance: %.1fft" "DIVERSION_DRIVER_BAILOUT_TITLE": "DRIVER BAILOUT" "DIVERSION_EXPLORATION_DISTRICT": "%ls EXPLORED" "DIVERSION_EXPLORATION_EXPLORED": "EXPLORED" "DIVERSION_EXPLORATION_FOUND": "FOUND" "DIVERSION_EXPLORATION_HOOD": "%ls EXPLORED" "DIVERSION_EXPLORATION_JUMP_COMPLETE": "You have found all of the jumps! Boosh!" "DIVERSION_EXPLORATION_LOCATION": "%ls FOUND" "DIVERSION_EXPLORATION_SECRET_SUBTITLE": "LOCATIONS FOUND" "DIVERSION_EXPLORATION_SECRET_TITLE": "SECRET LOCATION" "DIVERSION_EXPLORATION_TITLE": "EXPLORATION" "DIVERSION_FAILED": "DIVERSION FAILED" "DIVERSION_FLASHING_FAILED_DUE_TO_WATER_TEXT": "Diversion canceled. Stay out of the water" "DIVERSION_FLASHING_HELP_TEXT": "Press %ls to flash your stuff!" "DIVERSION_FLASHING_LEVEL_COMPLETE_MESSAGE": "Flashing level %d complete! Earned %d respect." "DIVERSION_FLASHING_RAN_OUT_OF_TIME_TEXT": "Time's up!" "DIVERSION_FLASHING_START_HELP_TEXT": "PRESS %ls AGAIN TO START FLASHING" "DIVERSION_FLASHING_TITLE": "FLASHING" "DIVERSION_HIJACKING": "BO-DUKE-EN!" "DIVERSION_HIJACKING_TITLE": "BO-DUKE-EN!" "DIVERSION_HITMAN_SEARCH": "Follow the contact's instructions to draw out the target" "DIVERSION_HOLDUP_SHIELD_GOTO_REGISTER": "WALK THE CLERK TO THE REGISTER" "DIVERSION_HOLDUP_SHIELD_HOLD_CLERK": "CONTINUE HOLDING THE CLERK TO GET THE CASH" "DIVERSION_HOSTAGE_ESCAPED": "HOSTAGE ESCAPED" "DIVERSION_HOSTAGE_EXPLAINATION": "EVADE THE POLICE" "DIVERSION_HOSTAGE_KIDNAPPED": "YOU'VE KIDNAPPED A HOSTAGE" "DIVERSION_HOSTAGE_NAME": "HOSTAGE" "DIVERSION_HOSTAGE_RANSOM_TEXT": "RANSOM: [format][color:orange]%s[/format]" "DIVERSION_HOSTAGE_RETURN_HIM": "TAKE THE HOSTAGE TO THE DROP-OFF LOCATION" "DIVERSION_HOSTAGE_RETURNED": "HOSTAGE COMPLETE" "DIVERSION_HOSTAGE_SPEED_EXPLAIN": "DON'T SLOW DOWN OR THE HOSTAGE CAN ESCAPE" "DIVERSION_HOSTAGE_SPEED_WARN": "SPEED UP BEFORE THE HOSTAGE ESCAPES" "DIVERSION_HOSTAGE_START_MESSAGE": "START HOSTAGE DIVERSION" "DIVERSION_HOSTAGE_TITLE": "HOSTAGE" "DIVERSION_HOSTAGES_ESCAPED": "All the hostages got away." "DIVERSION_HOSTAGES_KIDNAPPED": "YOU'VE KIDNAPPED HOSTAGES" "DIVERSION_HOSTAGES_RETURN_THEM": "TAKE THE HOSTAGES TO THE DROP-OFF LOCATION" "DIVERSION_HOSTAGES_RETURNED": "RANSOM FOR HOSTAGES COLLECTED" "DIVERSION_HOSTAGES_SPEED_EXPLAIN": "DON'T SLOW DOWN OR HOSTAGES CAN ESCAPE" "DIVERSION_HOSTAGES_SPEED_WARN": "SPEED UP BEFORE THE HOSTAGES ESCAPE" "DIVERSION_HYDRAULICS_STYLE_1": "HYDRAULICS" "DIVERSION_HYDRAULICS_STYLE_1_TITLE": "HYDRAULICS" "DIVERSION_LOW_FLYING": "NEAR CRASH" "DIVERSION_LOW_FLYING_LONGEST_DISTANCE": "RECORD NEAR CRASH DISTANCE" "DIVERSION_LOW_FLYING_TITLE": "NEAR CRASH" "DIVERSION_MUGGING_TITLE": "MUGGING" "DIVERSION_NEAR_MISS": "NEAR MISS" "DIVERSION_NEAR_MISS_BEST": "RECORD NEAR MISS CHAIN" "DIVERSION_NEAR_MISS_TITLE": "NEAR MISS" "DIVERSION_ONCOMING": "ONCOMING LANE" "DIVERSION_ONCOMING_BEST": "RECORD ONCOMING LANE" "DIVERSION_ONCOMING_BEST_FEET": "Record Oncoming Lane: %.0fft" "DIVERSION_ONCOMING_TITLE": "ONCOMING LANE" "DIVERSION_QTE": "BEATDOWN" "DIVERSION_QTE_TITLE": "BEATDOWN" "DIVERSION_SAFECRACKING_SAFE_OPEN": "begin safecracking." "DIVERSION_SAFECRACKING_TITLE": "STORE HOLD-UPS" "DIVERSION_STOPPIE": "STOPPIE" "DIVERSION_STORE_HOLDUP_COMPLETE_TEXT": "COMPLETED" "DIVERSION_STORE_HOLDUP_TEXT": "STORE HOLD-UP" "DIVERSION_STREAKING_HELP_TEXT_MESSAGE": "Streak closely to as many people as possible!" "DIVERSION_STREAKING_LEVEL_COMPLETE_CASH": "Streaking level %d complete! Earned $%.0f" "DIVERSION_STREAKING_LEVEL_COMPLETE_RESPECT": "Streaking level %d complete! Earned %d respect." "DIVERSION_STREAKING_RAN_OUT_OF_TIME_TEXT": "Time's up!" "DIVERSION_STREAKING_SHOCKS_HUD_MESSAGE": "SHOCKS LEFT" "DIVERSION_STREAKING_START_HELP_MESSAGE": "PRESS %ls AGAIN TO START STREAKING" "DIVERSION_STREAKING_TITLE": "STREAKING" "DIVERSION_STUNT_JUMPING": "BIG AIR" "DIVERSION_STUNT_JUMPING_NORMAL_STATS": "Distance %.0fm, Height %.0fm" "DIVERSION_STUNT_JUMPING_NORMAL_STATS_FEET": "Distance %.0fft, Height %.0fft" "DIVERSION_STUNT_JUMPING_STATS_FLIP": "Flipped %.0f{temp_degrees}" "DIVERSION_STUNT_JUMPING_STATS_ROLL": "Rolled %.0f{temp_degrees}" "DIVERSION_STUNT_JUMPING_STATS_SPIN": "Spun %.0f{temp_degrees}" "DIVERSION_STUNT_JUMPING_TITLE": "STUNT JUMPING " "DIVERSION_STUNTJUMP_SUBTITLTE": "STUNT JUMPS" "DIVERSION_SURVIVAL_ACTIVATE_MESSAGE": "Survive!" "DIVERSION_SURVIVAL_CAMERAMAN_DEATH_TEXT": "Your camerman died." "DIVERSION_SURVIVAL_CAMERAMAN_NOT_FOLLOWER_TEXT": "Your camerman got pissed and decided to go off on his own." "DIVERSION_SURVIVAL_CAMERAMAN_OUT_OF_RANGE_TEXT": "GET CLOSER TO THE CAMERAMAN SO HE CAN FILM YOU" "DIVERSION_SURVIVAL_CLEAR_OUT_ENEMY": "Clear out the remaining enemies!" "DIVERSION_SURVIVAL_COMPLETE_TEXT": "SURVIVAL DIVERSION COMPLETE" "DIVERSION_SURVIVAL_COMPLETED": "COMPLETED!" "DIVERSION_SURVIVAL_DEATH_TEXT": "YOU DIED" "DIVERSION_SURVIVAL_FIRST_LOC_ARRIVED": "STAY ALIVE WHILE THE CAMERAMAN GETS SOME GOOD FOOTAGE" "DIVERSION_SURVIVAL_FIRST_LOCATION_TAG": "MAKE YOUR WAY TO THE FIRST LOCATION" "DIVERSION_SURVIVAL_GOAL_NAME_BRONZE": "BRONZE" "DIVERSION_SURVIVAL_GOAL_NAME_GOLD": "GOLD" "DIVERSION_SURVIVAL_GOAL_NAME_SILVER": "SILVER" "DIVERSION_SURVIVAL_GOAL_TAG": "GOAL" "DIVERSION_SURVIVAL_HIT_CAMERAMAN_TEXT": "TRY TO BE MORE CAREFUL AROUND YOUR [format][color:green]CAMERAMAN[/format]" "DIVERSION_SURVIVAL_KILLS_TAG": "KILLS:" "DIVERSION_SURVIVAL_NEXT_LOCATION_TAG": "FOLLOW THE INDICATOR MINIMAP TO THE NEXT LOCATION" "DIVERSION_SURVIVAL_OUT_OF_HOOD_TEXT": "YOU HAVE %d SECONDS TO GET BACK TO THE HOOD" "DIVERSION_SURVIVAL_START_MESSAGE": "START SURVIVAL DIVERSION" "DIVERSION_SURVIVAL_TIME_TAG": "TIME" "DIVERSION_SURVIVAL_TIMER_TAG": "TIME:" "DIVERSION_SURVIVAL_TITLE": "SURVIVAL" "DIVERSION_SURVIVAL_WAVE_COMPLETED": "WAVES COMPLETED!" "DIVERSION_SURVIVAL_WAVE_TAG": "WAVE:" "DIVERSION_TAUNTING": "TAUNTING" "DIVERSION_TEXT_PROGRESS": "{0:text_tag_crc} {1}" "DIVERSION_THEFT_LOCKOUT": "Lockout! %d seconds left" "DIVERSION_THEFT_SAFE_OPEN": "OPEN SAFE" "DIVERSION_THEFT_UNLOCK_DOOR": "UNLOCK DOOR" "DIVERSION_TWO_WHEEL": "TWO WHEELS" "DIVERSION_TWO_WHEEL_TITLE": "TWO WHEEL" "DIVERSION_TWO_WHEELS": "TWO WHEELS" "DIVERSION_VEHICLE_SURFING_BEST_HANDSTAND_TIME": "RECORD HANDSTAND" "DIVERSION_VEHICLE_SURFING_BEST_TIME": "RECORD SURFING" "DIVERSION_VEHICLE_SURFING_STYLE_TWO_BALANCE_MESSAGE_TEXT": "{ANALOG_LS_IMG} TO BALANCE YOURSELF ON THE VEHICLE" "DIVERSION_VEHICLE_SURFING_STYLE_TWO_HANDSTAND_USE_TEXT": "HANDSTAND" "DIVERSION_VEHICLE_SURFING_STYLE_TWO_START_MESSAGE_TEXT": "VEHICLE SURFING" "DIVERSION_VEHICLE_SURFING_STYLE_TWO_TITLE_TEXT": "VEHICLE SURFING" "DIVERSION_WHEELIE": "WHEELIE" "DIVERSION_WHEELIE_STOPPIE_TITLE": "WHEELIES/STOPPIES" "DIVERSION_WHEELS_TITLE": "WHEELS" "DIVERSION_WHORING_LEVEL": "LEVEL" "DIVERSION_WHORING_PROGRESS": "PLEASURE" "DIVERSION_WHORING_SEXY_MOVE_FORMAT": "DO THE %ls %ls" "DIVERSION_WHORING_START_MESSAGE": "START HO-ING DIVERSION" "DIVERSION_WHORING_SUCCESS": "Well done hot stuff!" "DIVERSION_WHORING_TIME_HUD_TAG": "TIME" "DIVERSION_WHORING_TIME_UP_TEXT": "YOU SHOULD BE ASHAMED OF YOURSELF" "DIVERSION_WHORING_TITLE": "HO-ING" "DIVERSION_WINDSHIELD_CANNON": "WINDSHIELD CANNON" "DIVERSION_WINDSHIELD_CANNON_MAX_DISTANCE": "RECORD WINDSHIELD CANNON" "DIVERSION_WINDSHIELD_CANNON_MAX_DISTANCE_FEET": "Personal Best! Distance: %.1f ft" "DIVERSION_WINDSHIELD_CANNON_TITLE": "WINDSHIELD CANNON" "DIVERSION_YOU_DIED": "You died." "DRUG_PACKAGE_COLLECTED": "DRUG PACKAGE" "HITMAN_CALL_DISPLAY_2B": "EMERGENCY RESPONSE" "HITMAN_CALL_DISPLAY_5A": "NEWSROOM CITY DESK" "HITMAN_CALL_DISPLAY_5D": "STEELPORT CABLE DISPATCHER" "HITMAN_CALL_DISPLAY_6D": "PIZZERIA" "HITMAN_CALL_DISPLAY_7B": "STAG OPS CENTER" "HITMAN_CALL_TEXT_2B": "Call the local firefighters to your location, and be ready to finish off your target." "HITMAN_CALL_TEXT_5A": "Bernie Smith-Jones is sure to meet you if you promise him a hot tip. And no, that's not as dirty as it sounds." "HITMAN_CALL_TEXT_5D": "Jim the cable guy works for these goons. Call them up to dispatch him to your location." "HITMAN_CALL_TEXT_6D": "Call them up to deliver Danny, your assassination target (and a free pizza)." "HITMAN_CALL_TEXT_7B": "Beating this Steiner character one-on-one will be a challenge. Call him up and be ready for a fight." "HITMAN_LOC_1_1": "NEW COLVIN" "HITMAN_LOC_1_2": "SALANDER" "HITMAN_LOC_1_3": "ASHWOOD" "HITMAN_LOC_1_4": "BRIDGEPORT" "HITMAN_LOC_2_1": "LOREN SQUARE" "HITMAN_LOC_2_2": "ROSEN OAKS" "HITMAN_LOC_2_3": "THE GROVE" "HITMAN_LOC_2_4": "SUNSET PARK" "HITMAN_LOC_3_1": "CAMANO PLACE" "HITMAN_LOC_3_2": "CAMANO PLACE" "HITMAN_LOC_3_3": "AIRPORT" "HITMAN_LOC_3_4": "LOREN SQUARE" "HITMAN_LOC_4_1": "SUNSET PARK" "HITMAN_LOC_4_2": "CARVER ISLAND" "HITMAN_LOC_4_3": "BURNS HILL" "HITMAN_LOC_4_4": "LOREN SQUARE" "HITMAN_LOC_5_1": "ROSEN OAKS" "HITMAN_LOC_5_2": "POINT PRYOR" "HITMAN_LOC_5_3": "LOREN SQUARE" "HITMAN_LOC_5_4": "SUNSET PARK" "HITMAN_LOC_6_1": "HENRY STEEL MILLS" "HITMAN_LOC_6_2": "CAMANO PLACE" "HITMAN_LOC_6_3": "BRICKSTON" "HITMAN_LOC_6_4": "YEARWOOD" "HITMAN_LOC_7_1": "LOREN SQUARE" "HITMAN_LOC_7_2": "ABANDONED MEMORIAL" "HITMAN_LOC_7_3": "HENRY STEEL MILLS" "HITMAN_LOC_H1_1": "SUNSET PARK" "HITMAN_LOC_H1_2": "NEW BARANEC" "HITMAN_LOC_H1_3": "AIRPORT" "HITMAN_LOC_H2_1": "ASHWOOD" "HITMAN_LOC_H2_2": "SALANDER" "HITMAN_LOC_H2_3": "BURNS HILL" "HITMAN_LOC_H3_1": "HENRY STEEL MILLS" "HITMAN_LOC_H3_2": "CAMANO PLACE" "HITMAN_LOC_H3_3": "ESPINA" "HITMAN_REWARD": "$%d AND %d RESPECT REWARDED" "HITMAN_RIVAL_HITMAN_SPAWNED": "A rival hitman is on the job, quickly get to the target before him!" "HITMAN_START": "COLLECT HITMAN TARGET LIST" "HITMAN_SUCCESS": "%ls ELIMINATED" "HITMAN_SUCCESS_SUBTITLE": "TARGETS ELIMINATED" "HITMAN_TARGET_1_1": "LT. GORSHIN" "HITMAN_TARGET_1_2": "DJ ENIGMUS" "HITMAN_TARGET_1_3": "AGNES" "HITMAN_TARGET_1_4": "OFFICER DEALY" "HITMAN_TARGET_11_DESCRIPTION": "The Syndicate's golden boy on the Steelport PD is Lieutenant Gorshin in [format][color:em]New Colvin ... that's what Northeast Steelport is called.[/format] Anyway,[format][color:em] make some noise there[/format] and he'll probably come to you. Then cap his ass and we'll be better off." "HITMAN_TARGET_11_SHORT_DESC": "CROOKED COP" "HITMAN_TARGET_12_DESCRIPTION": "I can't take it any more! That trance crap Enigmus plays is messin' with my groove! Go to [format][color:em]Salander[/format] and [format][color:em]blast some K12 from your radio [/format], that'll get her out. Then end her!" "HITMAN_TARGET_12_SHORT_DESC": "STOP THIS DJ FROM SPINNING" "HITMAN_TARGET_13_DESCRIPTION": "There's a group in town called the Crusade for Urban Morality. They're a modern-day Inquisition run by some chick named Agnes. [format][color:em]A little streaking[/format] by her HQ near [format][color:em] the church in Ashwood[/format] oughtta bring that repressive bitch out." "HITMAN_TARGET_13_SHORT_DESC": "TO HELL WITH URBAN MORALITY..." "HITMAN_TARGET_14_DESCRIPTION": "Dealy's honest, but a real hard-ass. He'll bust Saints just for taunting people in public. It's our right to be assholes, ain't it? Act up in [format][color:em]Bridgeport[/format] ... [format][color:em]taunt some people[/format], and he'll show." "HITMAN_TARGET_14_SHORT_DESC": "DROP THIS HARD-ASS" "HITMAN_TARGET_2_1": "LUTHER" "HITMAN_TARGET_2_2": "MIKE" "HITMAN_TARGET_2_3": "ALMONZO" "HITMAN_TARGET_2_4": "CHANDLER" "HITMAN_TARGET_21_DESCRIPTION": "Luther's a creepy-ass sex-fiend. Hey, world's full of 'em, right? Except he keeps comin' on to me every time he sees me in [format][color:em]Loren Square[/format]. Do me a favor and remove him from circulation. His twisted ass'll approach anybody who seems friendly, so just [format][color:em] compliment a bunch of people[/format]." "HITMAN_TARGET_21_SHORT_DESC": "STALK THE STALKER" "HITMAN_TARGET_22_DESCRIPTION": "This one's personal. Mike's a fireman who tried to burn down my poker den back in Stilwater. Now he's hiding from his debts in Steelport. Go to [format][color:em]Rosen Oaks[/format] and [format][color:em]activate 911 - Emergency in your contact list [/format] and he and his new coworkers'll show." "HITMAN_TARGET_22_SHORT_DESC": "LITE 'EM UP" "HITMAN_TARGET_23_DESCRIPTION": "I represent the Concerned Professional Gamblers of Steelport, and we're unhappy Almonzo didn't take a dive when he was supposed to. Make him take a permanent dive. [format][color:em]Harass his Luchador buddies in The Grove[/format] to get him to show." "HITMAN_TARGET_23_SHORT_DESC": "TAKING A PERMANENT DIVE" "HITMAN_TARGET_24_DESCRIPTION": "Good day. My name isn't important. What IS important is how Chandler's ambulance-chasing practice takes advantage of Steelport's victims. Taking him out would be a civic improvement, for which you'll be compensated. Stage an accident downtown ... [format][color:em] get a car to run you over[/format] ... and you'll find him." "HITMAN_TARGET_24_SHORT_DESC": "CONCERNED IN STEELPORT" "HITMAN_TARGET_3_1": "TONY" "HITMAN_TARGET_3_2": "JAKE" "HITMAN_TARGET_3_3": "KARL" "HITMAN_TARGET_3_4": "HARRY" "HITMAN_TARGET_31_DESCRIPTION": "It seems Tony, the owner of [format][color:em]Leather and Lace up in Camano Place[/format], thinks customer service means beating down anyone causing trouble. Go there and show him the customer is always right, even when they want him dead.[format][color:em] Go there and order some clothing.[/format] That should get him to the register." "HITMAN_TARGET_31_SHORT_DESC": "RE: CONCERNED IN STEELPORT" "HITMAN_TARGET_32_DESCRIPTION": "Call me Rasputin. I'm highly-placed in the Morningstar, but have my reasons for wanting to embarrass the current leadership. Jake's a cement truck driver who helps bury the bodies. You'll find him driving around [format][color:em]Salander[/format]. Eliminate him, and I'll trust you with something bigger." "HITMAN_TARGET_32_SHORT_DESC": "I AM LOOKING FOR A PROFESSIONAL" "HITMAN_TARGET_33_DESCRIPTION": "Karl hauls bags at the airport. He also smuggles drugs in them, and ruthlessly steps on anyone in his territory. [format][color:em]Steal a cart at the airport[/format] and I'm sure he'll come check you out." "HITMAN_TARGET_33_SHORT_DESC": "DRUG RING LEADER WON'T PLAY BALL WITH SAINTS" "HITMAN_TARGET_34_DESCRIPTION": "I need help! My Harry is trying to kill himself, and that means I won't get the insurance money! You've got to kill him before he dies! He's planning to jump off of [format][color:em] the bridge that runs from The Grove to Loren Square. [/format] Hurry!" "HITMAN_TARGET_34_SHORT_DESC": "KILL MY HUSBAND! URGENT!!!" "HITMAN_TARGET_4_1": "BRUTUS" "HITMAN_TARGET_4_2": "BLAIZE" "HITMAN_TARGET_4_3": "PR0TIP" "HITMAN_TARGET_4_4": "DR. WANG" "HITMAN_TARGET_41_DESCRIPTION": "The Syndicate has produced a... sensitive brute. This defect must be removed. If you look friendly and [format][color:em]approach with no weapons out[/format], you can get close while he is sniffing flowers[format][color:em] in the park downtown[/format]. I'll be in touch." "HITMAN_TARGET_41_SHORT_DESC": "ELIMINATE ROGUE BRUTE" "HITMAN_TARGET_42_DESCRIPTION": "So there's this wanna-be superhero called Blaize who gets off beatin' up criminals, including us. The crew ain't happy about him running around. Piss him off by [format][color:em]robbin' a store anywhere in Carver Island ... that's the Southwest District[/format], then put his ass down." "HITMAN_TARGET_42_SHORT_DESC": "GET THIS SHIT..." "HITMAN_TARGET_43_DESCRIPTION": "Saintsbook needs better security. Anyway, I have a job for you. Pr0Tip has pwnd my ass in PvP 2 many times. Go pwn his ass for real. He'll be bragging near [format][color:em]Decker HQ.[/format]." "HITMAN_TARGET_43_SHORT_DESC": "D00D! FRAG THIS N00B!" "HITMAN_TARGET_44_DESCRIPTION": "Darling! Dr. Wang botched my facelift and now I look hideous. I can't stop smiling at all! [format][color:em]Go in for your own cosmetic surgery at his downtown office[/format] and make sure you're his last patient ever." "HITMAN_TARGET_44_SHORT_DESC": "I'M HIDEOUS!" "HITMAN_TARGET_5_1": "BERNIE" "HITMAN_TARGET_5_2": "RANDALL" "HITMAN_TARGET_5_3": "MR. DICKSON" "HITMAN_TARGET_5_4": "JIM" "HITMAN_TARGET_51_DESCRIPTION": "Have you seen what that tabloid slimeball Bernie Smith-Jones has been writing? Once he's done slandering me, I hear you'll be next. I say the best defense is a good offense. Why don't you give him a 'tip'? [format][color:em]Just call him up on your phone's contact list then meet him somewhere.[/format] Just leave my name out of this, of course." "HITMAN_TARGET_51_SHORT_DESC": "TABLOID REPORTER" "HITMAN_TARGET_52_DESCRIPTION": "Randall works in security at [format][color:em] the Three Count[/format]. He also helps himself to the take. Cause a little trouble up around that casino ... [format][color:em]assault some patrons or something[/format] ... to draw him out, and you can make Steelport safe for honest gamblers." "HITMAN_TARGET_52_SHORT_DESC": "BAD FOR BUSINESS" "HITMAN_TARGET_53_DESCRIPTION": "I am pleased with your work, but there is more to do. Mr. Dickson is a prominent figure in the organization. He is an arrogant man who refused to ride in anything but a limo. You will [format][color:em]wait for him in a limo[/format] near his office at [format][color:em]Loren Square[/format]. See to it that Mr. Dickson retires early." "HITMAN_TARGET_53_SHORT_DESC": "EXECUTE ARROGANT FRONT-MAN" "HITMAN_TARGET_54_DESCRIPTION": "Can you believe I got taken by a cable guy? This dick, called himself Jim, offered unlimited cable for life, but now he's got my money and all I can see is that public broadcasting shit. Lure this con in by [format][color:em] goin' to the HQ and placing a dummy order on your phone[/format] and put an end to his bullshit." "HITMAN_TARGET_54_SHORT_DESC": "CANCEL OUR CABLE" "HITMAN_TARGET_6_1": "MR. HESS" "HITMAN_TARGET_6_2": "GRIGOR" "HITMAN_TARGET_6_3": "OLIVER" "HITMAN_TARGET_6_4": "DANNY" "HITMAN_TARGET_61_DESCRIPTION": "District Attorney Hess is planning to run for mayor. This town already has the only one it needs. Catch up with him at [format][color:em] the federal courthouse in Henry Mills[/format], and I'm sure you can change his mind." "HITMAN_TARGET_61_SHORT_DESC": "RE-ELECTION CAMPAIGN" "HITMAN_TARGET_62_DESCRIPTION": "My faith in you was well placed. The time has come for you to claim your reward. The Morningstar are moving a large amount of cash. Find Grigor, their courier, near [format][color:em]the Camano Place wharf[/format]. Take from him what is rightfully yours." "HITMAN_TARGET_62_SHORT_DESC": "A REWARD FOR ALL YOU'VE DONE" "HITMAN_TARGET_63_DESCRIPTION": "Oliver, the Eye-in-the-Sky News Guy is trying to take my audience. I think a helicopter crash story would be a good way to win my fans back. Any idea how I can arrange that? He's usually doing traffic hovering over [format][color:em]Brickston[/format] right about now if you want to[format][color:em] snatch an aircraft[/format] and pay him a visit." "HITMAN_TARGET_63_SHORT_DESC": "LATE-BREAKING NEWS!" "HITMAN_TARGET_64_DESCRIPTION": "I can't take it anymore!!! Our pizza delivery guy IS STUPID!!! Every order is WRONG!!! [format][color:em]Try it, go to Yearwood then use your phone to order something!!![/format] It's SO FRUSTRATING!!! I WANT MY PIZZA!!! Stop this MADNESS and [format][color:em]KILL THIS IDIOT[/format] before I GO INSANE!!!" "HITMAN_TARGET_64_SHORT_DESC": "STOP THIS PUBLIC MENACE, NOW!!!" "HITMAN_TARGET_7_1": "BARRY" "HITMAN_TARGET_7_2": "SGT. STEINER" "HITMAN_TARGET_7_3": "ULYSSES" "HITMAN_TARGET_71_DESCRIPTION": "I hear you've been doing Rasputin's dirty work (his real name's Barry by the way), and that he tried to have you eliminated. I don't think I approve of that. Now he's on the run. He's [format][color:em] on his roof downtown[/format] waiting for his helicopter. It'd be best if you were the one to pick him up..." "HITMAN_TARGET_71_SHORT_DESC": "RE: CONCERNED IN STEELPORT" "HITMAN_TARGET_72_DESCRIPTION": "STAG's got this commando, Sgt. Steiner, who's pretty much a one man killing machine. Our boys can't touch him. He's an arrogant sonofabitch, though, and wants a showdown with you. They said you could go to [format][color:em] that big-ass statue[/format] then [format][color:em] call this number[/format]. Grab your best gear and bring that asshole down." "HITMAN_TARGET_72_SHORT_DESC": "STAG SGT. CALLING YOU OUT" "HITMAN_TARGET_73_DESCRIPTION": "Ulysses is a high-end fence and a major source of funds for the Syndicate. He also loves all kinds of aircraft. If you [format][color:em]fly around his building[/format], he's bound to come out and watch. When he does, kill him." "HITMAN_TARGET_73_SHORT_DESC": "TAKE DOWN THE FENCE" "HITMAN_TARGET_DECOY_KILLED": "It was a trap, that was just a decoy. Kill the real target!" "HITMAN_TARGET_H1_1": "ALEJANDRO" "HITMAN_TARGET_H1_2": "GERRARD" "HITMAN_TARGET_H1_3": "WHITNEY" "HITMAN_TARGET_H11_DESCRIPTION": "The Luchadores have built their success with imported steroids. Every week this guy brings them a new shipment. He'll be on the docks near [format][color:em]Sunset Park[/format], looking for a Luchadore vehicle to make the pickup. [format][color:em]Make sure you're driving that vehicle[/format], and put an end to the whole operation." "HITMAN_TARGET_H11_SHORT_DESC": "MAKE THE PICKUP" "HITMAN_TARGET_H12_DESCRIPTION": "Gerrard was dirty as a wrestler, but he's even worse since he left the ring. Much of the Luchadores' shadiest business passes through him. [format][color:em]Pull up to his gas station in a car he'll admire ... he likes muscle cars[/format], then kill him. No need to keep this one subtle. Blow up the whole station if you want." "HITMAN_TARGET_H12_SHORT_DESC": "SUBTLETY OPTIONAL" "HITMAN_TARGET_H13_DESCRIPTION": "Killbane's publicist, Whitney, needs to disappear, but we don't want this one tied to us. Her people would destroy us in the press if they figure it out. A plane crash won't leave much evidence. [format][color:em]Pick her up at the airport gate[/format], Fly her up, then [format][color:em]jump out and leave her behind[/format]." "HITMAN_TARGET_H13_SHORT_DESC": "BOOK THE FLIGHT" "HITMAN_TARGET_H2_1": "MICHAEL" "HITMAN_TARGET_H2_2": "KIRSTEN" "HITMAN_TARGET_H2_3": "LUCAS" "HITMAN_TARGET_H21_DESCRIPTION": "Michael is a former DA who now works for the Deckers. He's not only totally crooked, he pretty much wrote the book on identity protection. I have a copy, it's not bad actually... I know he drives to work, so I'm thinking you can [format][color:em]grab a police car[/format] and pull him over somewhere in [format][color:em]Ashwood[/format]. " "HITMAN_TARGET_H21_SHORT_DESC": "GOT PULLED OVER AGAIN... :(" "HITMAN_TARGET_H22_DESCRIPTION": "Kirsten's a Decker surveillance specialist, and she might be listening to you right now! She's monitoring known Saints' locations. If you [format][color:em]go to Planet Saints in Salander[/format] and, well, [format][color:em]blow some stuff up with a grenade[/format]... she'll get a splitting headache, and maybe even come out of hiding." "HITMAN_TARGET_H22_SHORT_DESC": "PICK UP SOME ASPRIN ON THE WAY HOME" "HITMAN_TARGET_H23_DESCRIPTION": "We've got a plant! A Saint named Lucas has been reporting to the Deckers. Best way to get close to him is dress the part. I've put [format][color:em]a nice Decker outfit[/format] you can wear into your wardrobe. [format][color:em]Put it on and go up near the nuclear plant.[/format]. You may need to fight off a few of our own, but keep your eye out for him." "HITMAN_TARGET_H23_SHORT_DESC": "PLEASE WATER THE FLOWERS FOR ME" "HITMAN_TARGET_H3_1": "SMOOV" "HITMAN_TARGET_H3_2": "CLOVIS" "HITMAN_TARGET_H3_3": "ANDRE" "HITMAN_TARGET_H31_DESCRIPTION": "Smoov's a hustler who don't recognize old school no more, dig? Now he hangs with the Syndicate. [format][color:em]Grab one of his hos[/format] in [format][color:em]Henry Steel Mills[/format]. His hos will be the fatter, uglier ones ... not those tight strippers you see prancin' around. Anyway, when he shows, ice that cat. " "HITMAN_TARGET_H31_SHORT_DESC": "GRAB A HO AND HE'LL SHOW" "HITMAN_TARGET_H32_DESCRIPTION": "Some hot-shot mechanic named Clovis's been beatin' on my hos and I can't be havin' that. Bad for morale, know what I'm sayin'? How 'bout you make sure my girls can work in peace? Shame to lose a good mechanic, though. You oughta [format][color:em]get some work done[/format] before you lay him out. He hangs at Rim Jobs in [format][color:em]Camano Place[/format]." "HITMAN_TARGET_H32_SHORT_DESC": "MESS WITH MY HO, YOU GOTTA GO" "HITMAN_TARGET_H33_DESCRIPTION": "Andre's a big-time Morningstar pimp. Half the hos in this city turn tricks for him. It's gonna take a lot to draw him out, though. [format][color:em]Take down a whole bunch of his bitches in Espina -- any ho you find there works for him --[/format] AND get [format][color:em]Morningstar as mad as you can get them up there[/format], and you'll be good." "HITMAN_TARGET_H33_SHORT_DESC": "THE BIG TIME, BABY" "HITMAN_TARGET_KILL_FAILED": "The target died before you could kill them!" "HITMAN_TARGET_KILLED_BY_RIVAL": "The target was killed by another hitman!" "Hitman_Targets": "TARGETS" "HITMAN_VIEW_LIST": "VIEW HITMAN TARGET LIST" "LOCALIZE_FRANCHISE": "FRANCHISE" "LOCALIZE_HITMAN_DISPLAY_NAME": "HITMAN_DISPLAY_NAME" "MONEY_PALLET_COLLECTED": "MONEY PALLET" "PAUSE_ACT_HITMAN_EMPTY": "NO HITMAN TARGETS" "PAUSE_ACT_HITMAN_SELECT_TARGET": "VIEW TARGET" "PAUSE_ACT_HITMAN_SWITCH_SELECT": "SWITCH ACTIVITY / SELECT LOCATION" "PAUSE_ACT_HITMAN_TITLE": "HITMAN" "PAUSE_ACT_HITMAN_VIEW": "VIEW LOCATION" "PAUSE_ACT_HITMAN_VIEW_TARGET": "SELECT TARGET" "PHOTO_OP_COLLECTED": "PHOTO OP" "PHOTO_OP_USE_MESSAGE": "PARTICIPATE IN PHOTO OP" "SEX_DOLL_COLLECTED": "SEX DOLL" "STAGE_TAKEOVER_SUBTITLE_COLLECTED": "TAKEOVER ASSIST" "STAGE_TAKEOVER_TITLE_COLLECTED": "S.T.A.G." "STORE_HOLDUP_MOVE": "TAKE THE SHOPKEEPER TO GET THE CASH" "TUT_COLLECTION_COLLECTIBLE": "Collectibles are scattered throughout Steelport. Find them all!" "TUT_DIV_CHOP_SHOP_GPS": "Chop Shop contract accepted. Once you finish your current mission or activity, GPS will enable." "TUT_DIV_CHOP_SHOP_VEHICLE_DAMAGE": "Return the vehicle to the chop shop. Drive carefully, the more damaged a vehicle becomes, the less of a payout you'll receive!" "TUT_DIV_HITMAN_GPS": "Hitman contract accepted. Once you finish your current mission or activity, GPS will enable." "TUT_DIV_HITMAN_STARTED": "You've gotten the target to appear. Now, eliminate them to collect your reward. Careful! The target may have a decoy, or a rival hitman may try to steal your kill!" "TUT_DIV_INTRO_BARNSTORMING": "Get respect by piloting your aircraft through interesting/challenging spots. Earn an additional bonus for doing it while upside down or knife-edge." "TUT_DIV_INTRO_CHOP_SHOP": "Search the city for the desired vehicle. Some are specific vehicles (follow your GPS!), for others, any of the right model will do." "TUT_DIV_INTRO_COOP_CAT_AND_MOUSE": "One Player (Cat) chases and tries to kill the other Player (Mouse) as they flee to checkpoints as fast as possible." "TUT_DIV_INTRO_COOP_DEATH_TAG": "Two enter, one wins. Kill your partner before they kill you. Weapons change each round so try everything out." "TUT_DIV_INTRO_HITMAN": "You have agreed to eliminate a target for someone. Read their description of the job for clues on how to find and/or draw out the target at the designated location." "TUT_DIV_INTRO_SURVIVAL": "Responding to Survival Calls is optional ... if you ignore it, it will go away shortly. If you want to help the Saints out, set your GPS to the location and get there quickly!" "TUT_DIV_SURVIVAL_STARTED": "Try to hold out against waves of enemies. Some waves might be timed, others require a certain number of kills to complete. Each completed wave awards a bonus. Good luck!" "TUT_DIVERSION_MUGGING": "{SHOULDER_CAMERA_IMG} MUGGING Keep your weapon aimed at the person to force them to drop their cash." "TUT_DIVERSION_RESPECT_CAP": "Maximum Respect for this Diversion has been reached. You will now be rewarded Cash, in place of Respect." "TUT_TITLE_BARNSTORMING": "BARNSTORMING" "TUT_TITLE_CHOP_SHOP": "CHOP SHOP" "TUT_TITLE_COLLECTIBLE": "COLLECTIBLES" "TUT_TITLE_DIV_INTRO_COOP_CAT_AND_MOUSE": "CO-OP CAT & MOUSE" "TUT_TITLE_DIV_INTRO_COOP_DEATH_TAG": "[format][color:yellow]CO-OP DEATH TAG[/format]" "TUT_TITLE_DIVERSION_RESPECT_CAP": "RESPECT IN DIVERSIONS" "TUT_TITLE_HITMAN": "HITMAN" "TUT_TITLE_SURVIVAL": "SURVIVAL"