objective_text |
true |
|
384dlc2_m01.lua, line 1672: objective_text(0, Dlc2_m01_objectives.get_in_car.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.get_in_car.icon)
dlc2_m01.lua, line 1729: objective_text(0, Dlc2_m01_objectives.go_to_armory.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.go_to_armory.icon)
dlc2_m01.lua, line 1804: objective_text(0, Dlc2_m01_objectives.breach_heliport.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.breach_heliport.icon)
dlc2_m01.lua, line 1859: objective_text(0, Dlc2_m01_objectives.rescue_kwilanna.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.rescue_kwilanna.icon)
dlc2_m01.lua, line 2206: objective_text(0, Dlc2_m01_objectives.jump_from_heli.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.jump_from_heli.icon)
dlc2_m01.lua, line 2274: objective_text(0, Dlc2_m01_objectives.land_on_target.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.land_on_target.icon)
dlc2_m01.lua, line 2328: objective_text(0, Dlc2_m01_objectives.breach_heliport.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.breach_heliport.icon)
dlc2_m01.lua, line 2402: objective_text(0, Dlc2_m01_objectives.rescue_kwilanna.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.rescue_kwilanna.icon)
dlc2_m01.lua, line 2460: objective_text(0, Dlc2_m01_objectives.get_in_helicopter.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.get_in_helicopter.icon)
dlc2_m01.lua, line 2573: objective_text(0, Dlc2_m01_objectives.escape_nat_guard.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.escape_nat_guard.icon)
dlc2_m01.lua, line 2900: objective_text(0, Dlc2_m01_objectives.kill_nat_guard.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.kill_nat_guard.icon)
dlc2_m01.lua, line 2908: objective_text(0, Dlc2_m01_objectives.get_in_escape_vehicle.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.get_in_escape_vehicle.icon)
dlc2_m01.lua, line 2973: objective_text(0, Dlc2_m01_objectives.destroy_pursuers.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.destroy_pursuers.icon)
dlc2_m01.lua, line 3554: objective_text(0, Dlc2_m01_objectives.prepare_for_jump.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.prepare_for_jump.icon)
dlc2_m01.lua, line 3718: objective_text(0, Dlc2_m01_objectives.destroy_pursuers.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.destroy_pursuers.icon)
dlc2_m01.lua, line 4042: objective_text(0, Dlc2_m01_objectives.destroy_pursuers.tag, nil, nil, SYNC_ALL, Dlc2_m01_objectives.destroy_pursuers.icon)
dlc2_m02.lua, line 1016: objective_text( 0, Dlc2_m02_text.go_to_set, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 1074: objective_text( 0, Dlc2_m02_text.go_to_backstage, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 1296: objective_text( 0, msg, nil, nil, SYNC_LOCAL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 1297: objective_text( 1, msg, nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION )
dlc2_m02.lua, line 1318: objective_text( 1, Dlc2_m02_text.wait_for_homie, nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION )
dlc2_m02.lua, line 1438: objective_text( 0, Dlc2_m02_text.approach_saucer, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 1468: objective_text( 0, Dlc2_m02_text.approach_saucer, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 1485: objective_text( 0, Dlc2_m02_text.board_saucer, nil, nil, SYNC_ALL, OI_ASSET_USE )
dlc2_m02.lua, line 1878: objective_text( 0, Dlc2_m02_text.rewire_explosives, nil, nil, SYNC_ALL, OI_ASSET_USE )
dlc2_m02.lua, line 1932: objective_text( 0, Dlc2_m02_text.protect_homie, nil, nil, SYNC_ALL, OI_ASSET_DEFEND )
dlc2_m02.lua, line 2051: objective_text( 0, msg, nil, nil, SYNC_ALL, OI_ASSET_KILL )
dlc2_m02.lua, line 2087: objective_text( 0, Dlc2_m02_text.protect_homie, nil, nil, SYNC_ALL, OI_ASSET_DEFEND )
dlc2_m02.lua, line 2300: objective_text( 0, Dlc2_m02_text.go_to_backstage, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 2377: objective_text( 0, Dlc2_m02_text.go_to_set, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 2624: objective_text( 0, loadout_data.objective_text, nil, nil, SYNC_ALL, OI_ASSET_USE )
dlc2_m02.lua, line 2713: objective_text( 0, Dlc2_m02_text.wait_for_homie, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 2752: objective_text( 0, Dlc2_m02_text.search_code, nil, nil, SYNC_ALL, OI_ASSET_USE )
dlc2_m02.lua, line 2813: objective_text( 0, "DLC2_M02_GO_TO_HANGER", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 2964: objective_text( 0, Dlc2_m02_text.kill_brutina, nil, nil, SYNC_ALL, OI_ASSET_KILL )
dlc2_m02.lua, line 2994: objective_text( 0, "DLC2_M02_GO_TO_CONSOLE", nil, nil, SYNC_LOCAL, OI_ASSET_LOCATION )
dlc2_m02.lua, line 2995: objective_text( 1, "DLC2_M02_GO_TO_CONSOLE", nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION )
dlc2_m02.lua, line 3004: objective_text( 1, Dlc2_m02_text.wait_for_homie, nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION )
dlc2_m02.lua, line 3022: objective_text( 0, Dlc2_m02_text.protect_homie, nil, nil, SYNC_ALL, OI_ASSET_DEFEND )
dlc2_m02.lua, line 3060: objective_text( 0, "DLC2_M02_DESTORY_GENERATOR", nil, nil, SYNC_ALL, OI_ASSET_KILL )
dlc2_m03.lua, line 1492: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_GOTO_FIRST_TRANSMITTER", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1532: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_PERFORM_NEAR_CRASH", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1554: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_BARNSTORM_THROUGH_BRIDGE", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1577: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_GOTO_SECOND_TRANSMITTER", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1606: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_GOTO_THIRD_TRANSMITTER", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1635: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_KILL_NATIONAL_GUARD", "", "", SYNC_ALL, OI_ASSET_KILL )
dlc2_m03.lua, line 1665: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_GOTO_THIRD_TRANSMITTER", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1691: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_GOTO_VIRUS_LOCATION", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1700: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_EXECUTE_VIRUS", "", "", SYNC_ALL, OI_ASSET_KILL )
dlc2_m03.lua, line 1718: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_BARNSTORM_UNDER_BRIDGE", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 1736: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_ESCAPE", "", "", SYNC_ALL, OI_ASSET_LOCATION )
dlc2_m03.lua, line 2140: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_DESTROY_SHIELD", "", "", SYNC_ALL, OI_ASSET_KILL )
dlc2_m03.lua, line 2142: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_DESTROY_SHIELDS", "", "", SYNC_ALL, OI_ASSET_KILL )
dlc2_m03.lua, line 2445: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_UPLOAD_VIRUS", "", "", SYNC_ALL, OI_ASSET_INVALID )
dlc2_m03.lua, line 2454: objective_text( DLC2_M03_GSI_OBJECTIVE_INDEX, "DLC2_M03_GET_IN_RANGE", "", "", SYNC_ALL, OI_ASSET_LOCATION )
game_lib.lua, line 3406: objective_text(0, Process_enemy_set_objective_helptext, Num_enemies_to_kill - Num_enemies_alive, Num_enemies_to_kill)
game_lib.lua, line 3480: objective_text(0, Process_enemy_set_objective_helptext, Num_enemies_to_kill - Num_enemies_alive, Num_enemies_to_kill)
m01.lua, line 1068: objective_text( 0, "m01_kill_lobby_guards", "", "", SYNC_ALL, OI_ASSET_KILL )
m01.lua, line 1074: objective_text( 0, "m01_go_to_vault", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m01.lua, line 1096: objective_text( 0, "m01_survive", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m01.lua, line 1107: --objective_text( 0, "m01_ride_vault", "", "", SYNC_ALL, OI_ASSET_INVALID )
m01.lua, line 1108: objective_text( 0, "m01_survive", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m01.lua, line 1507: objective_text( 0, "M01_GO_UPSTAIRS", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m01.lua, line 1516: objective_text( 0, "m01_kill_lobby_guards", "", "", SYNC_ALL, OI_ASSET_KILL )
m01.lua, line 1533: objective_text( 0, "M01_GO_UPSTAIRS", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m01.lua, line 1541: objective_text( 0, "m01_go_to_vault", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m01.lua, line 1622: objective_text( 0, "M01_GO_UPSTAIRS", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m01.lua, line 1664: objective_text( 0, "m01_set_explosives", "", "", SYNC_ALL, OI_ASSET_USE )
m01.lua, line 1923: objective_text( 0, "M01_KILL_CHOPPER", "", "", SYNC_ALL, OI_ASSET_KILL )
m01.lua, line 1943: objective_text( 0, "m01_survive", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m01.lua, line 2200: objective_text( 0, "M01_KILL_CHOPPER", "", "", SYNC_ALL, OI_ASSET_KILL )
m01.lua, line 2232: objective_text( 0, "m01_survive", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m01.lua, line 2309: objective_text( 0, "M01_KILL_CHOPPER", "", "", SYNC_ALL, OI_ASSET_KILL )
m01.lua, line 2329: objective_text( 0, "m01_survive", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m01.lua, line 5108: objective_text( 0, "M01_KILL_CHOPPER", "", "", SYNC_ALL, OI_ASSET_KILL )
m01.lua, line 5151: objective_text( 0, "m01_survive", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m02.lua, line 1284: objective_text(0, M02_strings.objective_kill_guards, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m02.lua, line 1344: objective_text(0, M02_strings.objective_escape, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m02.lua, line 1371: objective_text(0, M02_strings.objective_kill_guards, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m02.lua, line 1400: objective_text(0, M02_strings.objective_escape, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m02.lua, line 1417: objective_text(0, M02_strings.objective_kill_guards, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m02.lua, line 1491: objective_text(0, M02_strings.objective_escape, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m02.lua, line 1532: objective_text(0, M02_strings.objective_find_parachute, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m02.lua, line 1897: objective_text(0, M02_strings.objective_catch_shaundi, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m02.lua, line 1995: objective_text(0, M02_strings.objective_kill_pursuers, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m02.lua, line 2121: objective_text(0, M02_strings.objective_catch_shaundi, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m02.lua, line 2268: objective_text(0, M02_strings.objective_shoot_plane, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m02.lua, line 2495: objective_text(0, M02_strings.objective_kill_pursuers, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m02.lua, line 2544: objective_text(0, M02_strings.objective_catch_shaundi, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m03.lua, line 1197: objective_text(0, M03_text.steal_a_car, nil, nil, SYNC_ALL, OI_ASSET_USE)
m03.lua, line 1272: objective_text(0, M03_text.purchase_an_upgrade, nil, nil, SYNC_ALL, OI_ASSET_USE)
m03.lua, line 1325: objective_text(0, M03_text.go_to_armory, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m03.lua, line 1357: objective_text(0, M03_text.go_to_warehouse, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m03.lua, line 1391: objective_text(0, M03_text.find_weapons_cache, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m03.lua, line 1457: objective_text(0, M03_text.hold_your_position, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m03.lua, line 1611: --objective_text(0, M03_text.protect_the_stash, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m03.lua, line 1612: objective_text(0, M03_text.use_satellite_weapon, nil, nil, SYNC_ALL, OI_ASSET_USE)
m03.lua, line 1630: objective_text(0, M03_text.protect_the_stash, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m03.lua, line 1677: objective_text(0, "M03_OBJ_DESTROY_TANKS", nil, nil, SYNC_ALL, OI_ASSET_KILL)
m03.lua, line 1690: objective_text(0, M03_text.protect_the_stash, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m03.lua, line 1827: objective_text(0, M03_text.go_to_chopper, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m03.lua, line 1936: objective_text(0, M03_text.protect_the_bomb, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m03.lua, line 2235: objective_text(0, M03_text.find_weapons_cache, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m03.lua, line 2250: objective_text(0, M03_text.kill_guards, "", "", SYNC_ALL, OI_ASSET_KILL)
m03.lua, line 3099: objective_text(0, M03_text.set_gps, nil, nil, SYNC_ALL, OI_ASSET_USE)
m03.lua, line 3127: objective_text(0, M03_text.go_to_weapon_store, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m04.lua, line 504: objective_text(0, "m04_obj_get_car", "", "", SYNC_ALL, OI_ASSET_USE)
m04.lua, line 558: objective_text(0, "m04_obj_find_mechanic", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m04.lua, line 589: objective_text(0, "m04_obj_use_mechanic", "", "", SYNC_ALL, OI_ASSET_USE)
m04.lua, line 621: objective_text(0, "m04_obj_find_clothes", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m04.lua, line 661: objective_text(0, "m04_obj_buy_clothes", "", "", SYNC_ALL, OI_ASSET_USE)
m04.lua, line 761: -- objective_text(0, "m04_obj_kill_goons", "", "", SYNC_ALL, OI_ASSET_KILL)
m04.lua, line 800: objective_text(0, "m04_obj_kill_brute", "", "", SYNC_ALL, OI_ASSET_KILL)
m04.lua, line 905: objective_text(0, "m04_obj_return_home", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m05.lua, line 954: objective_text(0, "M05_OBJ_INTERROGATE", "", "", SYNC_ALL, OI_ASSET_USE)
m05.lua, line 1119: objective_text(0, "M05_OBJ_PARACHUTE", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m05.lua, line 1197: objective_text(0, "M05_OBJ_KILL_LIEUTENANT", "", "", SYNC_ALL, OI_ASSET_KILL)
m05.lua, line 1237: objective_text(0, "M05_OBJ_BASEMENT", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m05.lua, line 1266: objective_text(0, "M05_OBJ_GRENADES", "", "", SYNC_ALL, OI_ASSET_USE)
m05.lua, line 1292: objective_text(0, "M05_OBJ_BARRIER", "", "", SYNC_ALL, OI_ASSET_KILL)
m05.lua, line 1318: objective_text(0, "M05_OBJ_LET_IN_SAINTS", "", "", SYNC_ALL, OI_ASSET_USE)
m05.lua, line 1330: objective_text(0, "M05_OBJ_WAIT_FOR_SAINTS", "", "", SYNC_ALL, OI_ASSET_DEFEND)
m05.lua, line 1399: objective_text(0, "M05_OBJ_CLEAR_AREA", "", "", SYNC_ALL, OI_ASSET_KILL)
m05.lua, line 1509: objective_text(0, "M05_OBJ_GET_TO_HELI", "", "", SYNC_ALL, OI_ASSET_USE)
m05.lua, line 1678: objective_text(0, "M05_OBJ_KILL_LIEUTENANT", "", "", SYNC_ALL, OI_ASSET_KILL)
m05.lua, line 1814: objective_text(0, "M05_OBJ_KILL_LIEUTENANT", "", "", SYNC_ALL, OI_ASSET_KILL)
m05.lua, line 1928: objective_text(0, "M05_OBJ_CHASE_HELI", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m06.lua, line 773: objective_text( 0, "m06_obj_syn_tower", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m06.lua, line 790: objective_text( 0, "m06_obj_dock_thugs", "", "", SYNC_ALL, OI_ASSET_KILL )
m06.lua, line 797: objective_text( 0, "m06_obj_set_bomb", "", "", SYNC_ALL, OI_ASSET_USE )
m06.lua, line 801: objective_text( 0, "m06_obj_to_factory", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m06.lua, line 813: objective_text( 0, "m06_obj_to_oleg", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m06.lua, line 822: objective_text( 0, "m06_obj_to_oleg", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m06.lua, line 833: objective_text( 0, "m06_obj_phillipe", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m06.lua, line 842: objective_text( 0, "m06_obj_find_ball", "", "", SYNC_ALL, OI_ASSET_USE )
m06.lua, line 852: objective_text( 0, "m06_obj_ride_ball", "", "", SYNC_ALL, OI_ASSET_KILL )
m06.lua, line 860: objective_text( 0, "m06_obj_decide", "", "", SYNC_ALL, OI_ASSET_INVALID )
m06.lua, line 2369: objective_text( 0, "m06_obj_kill_brute", "", "", SYNC_ALL, OI_ASSET_KILL )
m06.lua, line 2385: objective_text( 0, "m06_obj_to_oleg", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m06.lua, line 2645: objective_text( 0, "m06_obj_dock_thugs", "", "", SYNC_ALL, OI_ASSET_KILL )
m07.lua, line 1222: objective_text(0, M07_text.reach_barge, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m07.lua, line 1275: objective_text(0, M07_text.find_kinzie, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m07.lua, line 1333: objective_text(0, M07_text.untie_kinzie, nil, nil, SYNC_ALL, OI_ASSET_USE)
m07.lua, line 1421: objective_text(0, M07_text.go_to_club, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m07.lua, line 1599: objective_text(0, M07_text.interrogate_patron, nil, nil, SYNC_ALL, OI_ASSET_USE)
m07.lua, line 1627: objective_text(0, M07_text.grab_owner, nil, nil, SYNC_ALL, OI_ASSET_USE)
m07.lua, line 1662: objective_text(0, M07_text.go_to_zimos, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m07.lua, line 1854: objective_text(0, M07_text.fight_off_morningstar, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m07.lua, line 2005: objective_text(0, M07_text.find_angel, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m07.lua, line 2080: objective_text(0, M07_text.kill_luchadores, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m07.lua, line 2161: objective_text(0, M07_text.find_angel, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m07.lua, line 2273: objective_text(0, M07_text.protect_angel, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m07.lua, line 2788: objective_text(0, M07_text.find_owner, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m08.lua, line 715: objective_text(0, M08_text.survive_assault, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m08.lua, line 805: objective_text(0, M08_text.protect_pierce, nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m08.lua, line 892: objective_text(0, M08_text.find_sniper_rifle, nil, nil, SYNC_ALL, OI_ASSET_USE)
m08.lua, line 945: objective_text(0, M08_text.get_to_roof, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m08.lua, line 974: objective_text(0, M08_text.kill_snipers, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m08.lua, line 1096: objective_text(0, M08_text.get_rocket_launcher, nil, nil, SYNC_ALL, OI_ASSET_USE)
m08.lua, line 1153: objective_text(0, M08_text.destroy_vehicles, nil, nil, SYNC_ALL, OI_ASSET_KILL)
m08.lua, line 1491: objective_text( 0, n.objective, nil, nil, sync, asset )
m09.lua, line 3634: objective_text(0, M09_current_obj.name, M09_obj_str1, M09_obj_str2, SYNC_LOCAL, M09_current_obj.icon)
m09.lua, line 3638: objective_text(0, M09_secondary_obj[SYNC_LOCAL].name, "", "", SYNC_LOCAL, M09_secondary_obj[SYNC_LOCAL].icon)
m09.lua, line 3645: objective_text(1, M09_current_obj.name, M09_obj_str1, M09_obj_str2, SYNC_REMOTE, M09_current_obj.icon)
m09.lua, line 3649: objective_text(1, M09_secondary_obj[SYNC_REMOTE].name, "", "", SYNC_REMOTE, M09_secondary_obj[SYNC_REMOTE].icon)
m10.lua, line 1443: objective_text( 0, "m10_obj_escape_stag", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m10.lua, line 1587: objective_text( 0, M10_strings.objective_survive, "", "", SYNC_ALL, OI_ASSET_DEFEND )
m10.lua, line 1713: objective_text( 0, M10_strings.objective_kill_rooftop_enemies, "", "", SYNC_ALL, OI_ASSET_KILL )
m10.lua, line 2040: objective_text( 0, M10_strings.objective_kill_vtol, "", "", SYNC_ALL, OI_ASSET_KILL )
m10.lua, line 2056: objective_text( 0, M10_strings.objective_kill_rooftop_enemies, "", "", SYNC_ALL, OI_ASSET_KILL )
m10.lua, line 2090: objective_text( 0, M10_strings.objective_survive, "", "", SYNC_ALL, OI_ASSET_DEFEND )
m10.lua, line 2100: objective_text( 0, M10_strings.objective_survive, "", "", SYNC_ALL, OI_ASSET_DEFEND )
m10.lua, line 2380: objective_text( 0, "m10_obj_escape_to_saints_hq", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m10.lua, line 2506: objective_text( 0, "m10_obj_escape_to_saints_hq", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m11.lua, line 1212: objective_text(0, "M11_OBJ_GO_STAG_BASE", nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m11.lua, line 1278: objective_text(0, "M11_OBJ_HIJACK_VTOL", nil, nil, SYNC_ALL, OI_ASSET_USE)
m11.lua, line 1355: objective_text(0, "M11_OBJ_DISTRACT_STAG", nil, nil, SYNC_LOCAL, OI_ASSET_LOCATION)
m11.lua, line 1356: objective_text(1, "M11_OBJ_DISTRACT_STAG", nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION)
m11.lua, line 1414: objective_text(0, "M11_OBJ_HELP_CONVOY", nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m11.lua, line 1450: objective_text(0, "M11_OBJ_KILL_ROADBLOCK", nil, nil, SYNC_ALL, OI_ASSET_KILL)
m11.lua, line 1583: objective_text(0, "M11_OBJ_GO_AIR_BASE", nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m11.lua, line 1628: objective_text(0, "M11_OBJ_KILL_AIR_BASE", nil, nil, SYNC_ALL, OI_ASSET_KILL)
m11.lua, line 1662: objective_text(0, "M11_OBJ_KILL_AIR_BASE", nil, nil, SYNC_ALL, OI_ASSET_KILL)
m11.lua, line 1748: objective_text(0, "M11_OBJ_GO_OLEG", nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m11.lua, line 1764: objective_text(0, "M11_OBJ_HELP_OLEG", nil, nil, SYNC_ALL, OI_ASSET_DEFEND)
m11.lua, line 2046: objective_text(0, "M11_OBJ_DISTRACT_STAG", nil, nil, SYNC_LOCAL, OI_ASSET_LOCATION)
m11.lua, line 2058: objective_text(1, "M11_OBJ_DISTRACT_STAG", nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION)
m11.lua, line 2305: objective_text(tag_num, "M11_OBJ_DESTROY_STAG", nil, nil, sync, OI_ASSET_KILL)
m11.lua, line 2369: objective_text(tag_num, "M11_OBJ_DISTRACT_STAG", nil, nil, sync, OI_ASSET_LOCATION)
m12.lua, line 2013: objective_text(0, obj.name, "", "", SYNC_ALL, obj.icon)
m12.lua, line 2030: objective_text(0, obj.name, "", "", SYNC_ALL, obj.icon)
m12.lua, line 2038: objective_text(0, M12_current_obj.name, "", "", SYNC_ALL, M12_current_obj.icon)
m13.lua, line 1282: objective_text(0, M13_OBJ_GOTO_SAINTS_HQ, "", "", SYNC_ALL, OI_ASSET_LOCATION)
m13.lua, line 1382: objective_text(0, M13_OBJ_THROW_JOSH, "", "", SYNC_ALL, OI_ASSET_USE)
m13.lua, line 1890: objective_text(0, M13_OBJ_DESTROY_STAG_BANNER, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2223: objective_text(0, M13_OBJ_ESCAPE, "", "", SYNC_ALL, OI_ASSET_LOCATION)
m13.lua, line 2380: objective_text(0, M13_OBJ_COVER_PIERCE, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2444: objective_text(0, M13_OBJ_GOTO_PIERCE, "", "", SYNC_ALL, OI_ASSET_LOCATION)
m13.lua, line 2525: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2558: objective_text(0, M13_OBJ_DETONATE_CAR_BOMBS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2654: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2673: -- objective_text(0, M13_OBJ_TAKE_OUT_THE_TANKS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2681: -- objective_text(0, M13_OBJ_TAKE_OUT_THE_TANKS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2683: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2706: objective_text(0, M13_OBJ_HELP_VIOLA, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2725: objective_text(0, M13_OBJ_DEFEND_THE_SOUTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2733: objective_text(0, M13_OBJ_DEFEND_THE_SOUTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2751: objective_text(0, M13_OBJ_TAKE_OUT_THE_SNIPERS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2757: objective_text(0, M13_OBJ_DEFEND_THE_SOUTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2774: objective_text(0, M13_OBJ_TAKE_OUT_THE_TANKS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2778: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2803: objective_text(0, M13_OBJ_TAKE_OUT_THE_TANKS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2813: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2821: objective_text(0, M13_OBJ_TAKE_OUT_THE_VTOLS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2827: objective_text(0, M13_OBJ_TAKE_OUT_THE_VTOLS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2831: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2841: -- objective_text(0, M13_OBJ_TAKE_OUT_THE_SNIPERS, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2862: objective_text(0, M13_OBJ_CLEAR_THE_FLOOR, "", "", SYNC_ALL, OI_ASSET_KILL)
m13.lua, line 2865: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2926: objective_text(0, M13_OBJ_DEFEND_THE_NORTH, "", "", SYNC_ALL, OI_ASSET_DEFEND)
m13.lua, line 2973: objective_text(0, obj_text, "", "", SYNC_ALL, OI_ASSET_LOCATION)
m14.lua, line 1898: objective_text(0, M14_text.get_in_heli, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m14.lua, line 1911: objective_text(M14_objective_text.gsi_index, M14_objective_text.text, M14_objective_text.sub1, M14_objective_text.sub2, M14_objective_text.sync_type, M14_objective_text.oi_asset)
m14.lua, line 1919: -- Mission-specific wrapper for objective_text() that saves off the current objective in case the helicopter re-entry warning
m14.lua, line 1938: objective_text(gsi_index, text, sub1, sub2, sync_type, oi_asset)
m15.lua, line 716: objective_text(0, M15_OBJ_CLEAR_THE_LOBBY, "", "", SYNC_ALL, OI_ASSET_KILL)
m15.lua, line 982: objective_text(0, obj_text, "", "", SYNC_ALL, OI_ASSET_USE)
m15.lua, line 1031: objective_text(0, obj_text, "", "", SYNC_ALL, OI_ASSET_LOCATION)
m15.lua, line 1197: objective_text(0, M15_OBJ_CATCH_THE_TRUCK, "", "", SYNC_ALL, OI_ASSET_LOCATION)
m15.lua, line 1653: objective_text(0, M15_OBJ_CATCH_THE_TRUCK, "", "", SYNC_ALL, OI_ASSET_LOCATION)
m15.lua, line 1756: objective_text(0, M15_OBJ_DISABLE_THE_TRUCK, "", "", SYNC_ALL, OI_ASSET_KILL)
m16.lua, line 1507: objective_text( 0, "M16_OBJ_MOVE_THROUGH_DATA", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m16.lua, line 1529: objective_text( 0, "m16_obj_goto_firewall", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m16.lua, line 1633: objective_text( 0, "m16_obj_survive_text", "", "", SYNC_ALL, OI_ASSET_DEFEND)
m16.lua, line 1707: objective_text( 0, "m16_obj_goto_anti_virus", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m16.lua, line 1742: objective_text( 0, "m16_obj_kill_all_enemies", "", "", SYNC_ALL, OI_ASSET_KILL )
m16.lua, line 1852: objective_text( 0, "m16_obj_kill_tanks", "", "", SYNC_ALL, OI_ASSET_KILL)
m16.lua, line 1993: objective_text( 0, "m16_obj_goto_internet_security", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m16.lua, line 2036: objective_text( 0, "m16_obj_kill_all_enemies", "", "", SYNC_ALL, OI_ASSET_KILL )
m16.lua, line 2105: objective_text( 0, "m16_obj_debug_error", "", "", SYNC_ALL)
m16.lua, line 2359: objective_text( 0, "m16_obj_kill_all_enemies", "", "", SYNC_ALL, OI_ASSET_KILL )
m16.lua, line 2399: objective_text( 0, "m16_obj_kill_matt", "", "", SYNC_ALL, OI_ASSET_KILL)
m16.lua, line 2521: objective_text( 0, "M16_OBJ_CHOOSE_A_COMPANY", "", "", SYNC_ALL, OI_ASSET_USE)
m16.lua, line 2846: objective_text( 0, "m16_obj_kill_matt", "", "", SYNC_ALL, OI_ASSET_KILL)
m17.lua, line 1189: objective_text(0, "M17_OBJ_FIND_HELI", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m17.lua, line 1268: objective_text(0, "M17_OBJ_BOARD_SHIP", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m17.lua, line 1389: objective_text(1, "M17_OBJ_FOLLOW_KIA", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m17.lua, line 1686: objective_text(0, "M17_OBJ_FIND_BRIG", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m17.lua, line 1773: objective_text(0, "M17_OBJ_JAILBREAK", "", "", SYNC_ALL, OI_ASSET_USE)
m17.lua, line 1898: objective_text(0, "M17_OBJ_FIND_REACTOR", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m17.lua, line 1990: objective_text(0, "M17_OBJ_DESTROY_REACTOR", "", "", SYNC_ALL, OI_ASSET_KILL)
m17.lua, line 2094: objective_text(1, "M17_OBJ_ESCAPE_SHIP", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m17.lua, line 2214: objective_text(1, "M17_OBJ_HIJACK_VTOL", "", "", SYNC_ALL, OI_ASSET_USE)
m18.lua, line 1555: objective_text(0, M18_objectives.get_to_the_cockpit.tag, nil, nil, SYNC_ALL, M18_objectives.get_to_the_cockpit.icon)
m18.lua, line 1678: objective_text(0, M18_objectives.search_for_gun.tag, nil, nil, SYNC_ALL, M18_objectives.search_for_gun.icon)
m18.lua, line 1989: objective_text(0, M18_objectives.escape_in_tank.tag, nil, nil, SYNC_ALL, M18_objectives.escape_in_tank.icon)
m18.lua, line 2225: objective_text(0, M18_objectives.survive.tag, nil, nil, SYNC_ALL, M18_objectives.survive.icon)
m18.lua, line 2745: objective_text(0, M18_objectives.bail_out_of_tank.tag, nil, nil, SYNC_ALL, M18_objectives.bail_out_of_tank.icon)
m18.lua, line 2918: objective_text(0, M18_objectives.hijack_tank.tag, nil, nil, SYNC_ALL, M18_objectives.hijack_tank.icon)
m18.lua, line 3669: objective_text(0, M18_objectives.destroy_cockpit.tag, nil, nil, SYNC_ALL, M18_objectives.destroy_cockpit.icon)
m19.lua, line 588: objective_text( 0, "M19_OBJ_GO_TO_ENTRANCE", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m19.lua, line 1121: objective_text( 0, "M19_OBJ_RESCUE_VIOLA", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m19.lua, line 1138: --objective_text(0, "get to viola")
m19.lua, line 1147: --objective_text(0, "kill zombies!")
m19.lua, line 1148: objective_text( 0, "M19_OBJ_KILL_ZOMBiES", "", "", SYNC_ALL, OI_ASSET_KILL )
m19.lua, line 1217: objective_text( 0, "M19_OBJ_GO_TO_RIMJOBS", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m19.lua, line 1238: objective_text( 0, "M19_OBJ_OPEN_DOOR", "", "", SYNC_ALL, OI_ASSET_USE )
m19.lua, line 1257: objective_text( 0, "M19_OBJ_PROTECT_VIOLA", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m19.lua, line 1339: objective_text( 0, "M19_OBJ_GO_TO_VIOLA", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m19.lua, line 1400: objective_text( 0, "M19_OBJ_GET_IN_TRUCK", "", "", SYNC_ALL, OI_ASSET_USE )
m19.lua, line 1435: objective_text( 0, "M19_OBJ_CHOICE", "", "", SYNC_ALL, OI_ASSET_INVALID )
m19.lua, line 1466: objective_text( 0, "M19_OBJ_GET_IN_TRUCK", "", "", SYNC_ALL, OI_ASSET_USE )
m19.lua, line 1475: objective_text( 0, "M19_OBJ_CHOICE", "", "", SYNC_ALL, OI_ASSET_INVALID )
m19.lua, line 1868: objective_text( 0, "M19_OBJ_NEUTRALIZE_CONTAINERS", destroyed_count, 3, SYNC_ALL, OI_ASSET_KILL )
m19.lua, line 1870: objective_text( 0, "M19_OBJ_GET_IN_TRUCK", "", "", SYNC_ALL, OI_ASSET_USE )
m19.lua, line 2342: --objective_text(0, "get to back to Viola!")
m20.lua, line 632: objective_text(0, M20_text.go_to_gym, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m20.lua, line 797: objective_text(0, M20_text.rc_the_car, nil, nil, SYNC_LOCAL, OI_ASSET_USE)
m20.lua, line 801: objective_text(1, M20_text.align_heli, nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION)
m20.lua, line 840: objective_text(0, M20_text.wait_for_enter, nil, nil, SYNC_LOCAL, OI_ASSET_USE)
m20.lua, line 874: objective_text(0, M20_text.go_to_gas_station, nil, nil, SYNC_LOCAL, OI_ASSET_LOCATION)
m20.lua, line 897: objective_text(0, M20_text.crash_the_car, nil, nil, SYNC_LOCAL, OI_ASSET_LOCATION)
m20.lua, line 952: objective_text(0, M20_text.run_over_people, nil, nil, SYNC_LOCAL, OI_ASSET_KILL)
m20.lua, line 1084: objective_text(0, M20_text.go_to_harbor, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m20.lua, line 1111: objective_text(0, M20_text.rc_a_boat, nil, nil, SYNC_LOCAL, OI_ASSET_USE)
m20.lua, line 1114: objective_text(1, M20_text.align_to_boats, nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION)
m20.lua, line 1154: objective_text(0, M20_text.crash_beach_party, nil, nil, SYNC_LOCAL, OI_ASSET_LOCATION)
m20.lua, line 1278: objective_text( 0, M20_text.go_to_helicopter, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
m20.lua, line 1309: objective_text( 0, M20_text.rc_the_helicopter, nil, nil, SYNC_LOCAL, OI_ASSET_USE )
m20.lua, line 1312: objective_text( 1, M20_text.align_heli, nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION )
m20.lua, line 1336: objective_text( 0, M20_text.crash_the_heli, nil, nil, SYNC_LOCAL, OI_ASSET_KILL )
m20.lua, line 1536: objective_text(0, M20_text.go_to_airport, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
m20.lua, line 1599: objective_text(0, M20_text.rc_a_tank, nil, nil, SYNC_LOCAL, OI_ASSET_USE)
m20.lua, line 1601: objective_text(1, M20_text.align_to_tanks, nil, nil, SYNC_REMOTE, OI_ASSET_LOCATION)
m20.lua, line 1652: objective_text( 0, M20_text.kill_the_last_wrestler, nil, nil, SYNC_LOCAL, OI_ASSET_KILL )
m21.lua, line 1120: objective_text( GSI_OBJECTIVE_INDEX, "m21_obj_defend_the_ring", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m21.lua, line 1541: objective_text( GSI_OBJECTIVE_INDEX, "m21_obj_protect_angel", "", "", SYNC_ALL, OI_ASSET_DEFEND )
m21.lua, line 1830: objective_text(GSI_OBJECTIVE_INDEX, "m21_obj_go_to_angel", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m21.lua, line 1884: objective_text(GSI_OBJECTIVE_INDEX, "m21_obj_enter_the_ring", "", "", SYNC_ALL, OI_ASSET_LOCATION)
m21.lua, line 1974: objective_text( GSI_OBJECTIVE_INDEX, "m21_obj_fight_killbane", "", "", SYNC_ALL, OI_ASSET_KILL )
m21.lua, line 2263: objective_text( GSI_OBJECTIVE_INDEX, "m21_obj_kill_luchadores", "", "", SYNC_ALL, OI_ASSET_KILL )
m21.lua, line 2358: objective_text( GSI_OBJECTIVE_INDEX, "m21_obj_fight_killbane", "", "", SYNC_ALL, OI_ASSET_KILL )
m22.lua, line 1551: objective_text( 0, "m22_obj_goto_battlezone", "", "", SYNC_LOCAL, OI_ASSET_LOCATION)
m22.lua, line 1552: objective_text( 1, "m22_obj_goto_battlezone", "", "", SYNC_REMOTE, OI_ASSET_LOCATION)
m22.lua, line 1932: objective_text( 0, "m22_obj_goto_armory", "", "", SYNC_LOCAL, OI_ASSET_LOCATION)
m22.lua, line 1933: objective_text( 1, "m22_obj_goto_armory", "", "", SYNC_REMOTE, OI_ASSET_LOCATION)
m22.lua, line 2128: objective_text( 0, "m22_obj_killbane_or_shaundi", "", "", SYNC_ALL , OI_ASSET_LOCATION)
m22.lua, line 2278: objective_text( 0, "m22_obj_stop_killbane", "", "", SYNC_ALL , OI_ASSET_KILL)
m22.lua, line 2346: objective_text( 0, "m22_obj_help_angel", "", "", SYNC_ALL , OI_ASSET_DEFEND)
m22.lua, line 2503: objective_text( 0, "m22_obj_kill_killbane", "", "", SYNC_ALL , OI_ASSET_KILL)
m22.lua, line 2596: objective_text( 0, "m22_obj_goto_statue", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m22.lua, line 2685: objective_text( 0, "m22_obj_remove_bombs", Total_c4_to_destroy - Num_c4_left_to_destroy, Total_c4_to_destroy .. " ", SYNC_ALL, OI_ASSET_USE )
m22.lua, line 2699: objective_text( 0, "m22_obj_proceed_up_statue", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m22.lua, line 2708: objective_text( 0, "m22_obj_remove_bombs", Total_c4_to_destroy - Num_c4_left_to_destroy, Total_c4_to_destroy .. " ", SYNC_ALL, OI_ASSET_USE )
m22.lua, line 2739: objective_text( 0, "m22_obj_proceed_up_statue", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m22.lua, line 2783: objective_text( 0, "m22_obj_kill_kia", "", "", SYNC_ALL , OI_ASSET_KILL)
m22.lua, line 3926: objective_text( 0, "m22_obj_goto_battlezone", "", "", SYNC_LOCAL , OI_ASSET_LOCATION)
m22.lua, line 3933: objective_text( 1, "m22_obj_goto_battlezone", "", "", SYNC_REMOTE , OI_ASSET_LOCATION)
m22.lua, line 4138: objective_text( 0, "m22_obj_remove_bombs", Total_c4_to_destroy - Num_c4_left_to_destroy, Total_c4_to_destroy .. " ", SYNC_ALL, OI_ASSET_USE )
m22.lua, line 4168: objective_text( 0, "m22_obj_remove_bombs", Total_c4_to_destroy - Num_c4_left_to_destroy, Total_c4_to_destroy .. " ", SYNC_ALL, OI_ASSET_USE )
m22.lua, line 4206: objective_text( 0, "m22_obj_remove_bombs", Total_c4_to_destroy - Num_c4_left_to_destroy, Total_c4_to_destroy .. " ", SYNC_ALL, OI_ASSET_USE )
m22.lua, line 4223: objective_text( 0, "m22_obj_remove_bombs", Total_c4_to_destroy - Num_c4_left_to_destroy, Total_c4_to_destroy .. " ", SYNC_ALL, OI_ASSET_USE )
m23.lua, line 1579: objective_text(0, M23_objectives.get_helicopter.tag, nil, nil, SYNC_ALL, M23_objectives.get_helicopter.icon)
m23.lua, line 1652: objective_text(0, M23_objectives.get_helicopter.tag, nil, nil, SYNC_ALL, M23_objectives.get_helicopter.icon)
m23.lua, line 1773: objective_text(0, M23_objectives.go_to_daedalus.tag, nil, nil, SYNC_ALL, M23_objectives.go_to_daedalus.icon)
m23.lua, line 1857: objective_text(0, M23_objectives.land_on_daedalus.tag, nil, nil, SYNC_ALL, M23_objectives.land_on_daedalus.icon)
m23.lua, line 1947: objective_text(0, M23_objectives.destroy_guns.tag, nil, nil, SYNC_ALL, M23_objectives.destroy_guns.icon)
m23.lua, line 2038: objective_text(0, M23_objectives.destroy_defenses.tag, nil, nil, SYNC_ALL, M23_objectives.destroy_defenses.icon)
m23.lua, line 2087: objective_text(0, M23_objectives.land_on_daedalus.tag, nil, nil, SYNC_ALL, M23_objectives.land_on_daedalus.icon)
m23.lua, line 2213: objective_text(0, trigger.objective.tag, nil, nil, SYNC_ALL, trigger.objective.icon)
m23.lua, line 2333: -- objective_text(0, M23_objectives.kill_cyrus.tag, nil, nil, SYNC_ALL, M23_objectives.kill_cyrus.icon)
m23.lua, line 2343: objective_text(0, M23_objectives.kill_cyrus.tag, nil, nil, SYNC_ALL, M23_objectives.kill_cyrus.icon)
m23.lua, line 2446: -- objective_text(0, M23_objectives.kill_cyrus.tag, nil, nil, SYNC_ALL, M23_objectives.kill_cyrus.icon)
m23.lua, line 2768: objective_text(0, M23_objectives.escape.tag, nil, nil, SYNC_ALL, M23_objectives.escape.icon)
m24.lua, line 919: objective_text( 0, "M24_OBJ_DISABLE_SECURITY_NETWORK", "", "", SYNC_ALL, OI_ASSET_USE)
m24.lua, line 988: objective_text( 0, "m24_obj_goto_killbane_lair", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m24.lua, line 996: objective_text( 0, "m24_obj_plant_charges", "", "", SYNC_ALL, OI_ASSET_USE )
m24.lua, line 1012: objective_text( 0, "m24_obj_run_for_cover", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m24.lua, line 1075: objective_text( 0, "m24_obj_goto_killbane_lair", "", "", SYNC_ALL, OI_ASSET_LOCATION )
m24.lua, line 1159: objective_text( 0, "m24_obj_defeat_killbane", "", "", SYNC_ALL, OI_ASSET_KILL )
m24.lua, line 1886: objective_text( 0, "PLAYER_REVIVE_FOLLOWER", "", "", SYNC_ALL, OI_ASSET_REVIVE )
mm_a_01.lua, line 155: --objective_text( 0, "MM_A_01_obj_meet_angel", "", "", SYNC_ALL ) -- tell the player to meet Angel
mm_a_01.lua, line 156: objective_text( 0, "MM_A_01_obj_goto_if", nil, nil, SYNC_ALL, OI_ASSET_LOCATION ) -- tell the player to go to insurance fraud start
mm_k_01.lua, line 144: --objective_text( 0, "MM_K_01_obj_meet_kinzie", "", "", SYNC_ALL ) -- tell the player to meet Kinzie
mm_k_01.lua, line 145: --objective_text( 0, "MM_K_01_obj_goto_tb", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_01.lua, line 136: objective_text( 0, "MM01_OBJ_GOTO_GA", nil, nil , SYNC_ALL, OI_ASSET_LOCATION )
mm_p_02.lua, line 128: objective_text( 0, "mm_p_02_obj_meet_pierce", nil, nil, SYNC_ALL, OI_ASSET_LOCATION ) -- tell the player to meet Pierce
mm_p_03.lua, line 338: objective_text( 0, "MM03_OBJ_PURCHASE_STORE", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_03.lua, line 355: objective_text( 0, "MM03_OBJ_GOTO_PROPERTY", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_03.lua, line 377: objective_text( 0, "MM03_OBJ_PURCHASE_PROPERTY", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_03.lua, line 392: objective_text( 0, "MM03_OBJ_GOTO_COLLECTIBLE", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_03.lua, line 404: objective_text( 0, "MM03_OBJ_ACQUIRE_COLLECTIBLE", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_03.lua, line 437: objective_text( 0, "MM03_OBJ_GOTO_FP", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_03.lua, line 459: objective_text( 0, "MM03_OBJ_KILL_FP", nil, nil, SYNC_ALL, OI_ASSET_KILL ) --tell the player to destroy the flashpoint
mm_p_03.lua, line 497: objective_text( 0, "MM03_OBJ_CLEAR_NOTORIETY", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_04.lua, line 123: objective_text( 0, "mm_p_04_obj_goto_tm", nil, nil, SYNC_ALL, OI_ASSET_LOCATION ) -- tell the player to go to the marker
mm_p_05.lua, line 123: objective_text( 0, "mm_p_05_obj_goto_rm", nil, nil, SYNC_ALL, OI_ASSET_LOCATION ) -- tell the player to go to the marker
mm_p_06.lua, line 209: objective_text( 0, "mm_p_06_obj_meet_pierce", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
mm_p_07.lua, line 184: objective_text( 0, "mm_p_07_obj_meet_pierce", nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
sh01.lua, line 424: objective_text( 0, "sh01_obj_enter_warehouse", "", "", SYNC_ALL, OI_ASSET_LOCATION )
sh01.lua, line 456: objective_text( 0, "sh01_obj_upstairs", "", "", SYNC_ALL, OI_ASSET_LOCATION )
sh01.lua, line 517: objective_text( 0, "sh01_obj_kill_brute", "", "", SYNC_ALL, OI_ASSET_KILL)
sh01.lua, line 556: objective_text( 0, "sh01_obj_manager_office", "", "", SYNC_ALL, OI_ASSET_LOCATION )
sh02.lua, line 2945: objective_text(0, tag, "", "", SYNC_ALL, icon)
sh03.lua, line 971: objective_text(0, START_MESSAGE, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
sh03.lua, line 1013: objective_text( 0, SH03_HACK_TOWER, SH03_TOWERS_HACKED, TOTAL_TOWERS, SYNC_ALL, OI_ASSET_LOCATION )
sh03.lua, line 1079: objective_text(0, SH03_GET_TO_THE_CHOPPA, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
sh03.lua, line 1092: objective_text(0, SH03_SURVIVE, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
sh03.lua, line 1114: objective_text(0, ENTER_HELI, nil, nil, SYNC_ALL, OI_ASSET_LOCATION)
sh03.lua, line 1207: objective_text( 0, GO_DOWNSTAIRS, nil, nil, SYNC_ALL, OI_ASSET_LOCATION )
sh03.lua, line 1241: objective_text( 0, TURN_OF_THE_ROUTERS, SH03_ROUTERS_TURNED_OFF, SH03_TOTAL_LINKS, SYNC_ALL, OI_ASSET_USE )
sh03.lua, line 1311: objective_text(0, SH03_PARACHUTE, nil, nil, SYNC_ALL, OI_ASSET_LOCATION) --tell the player to jump
sh03.lua, line 1345: objective_text( 0, SH03_TURN_OFF_THE_FINAL_LINK, nil, nil, SYNC_ALL, OI_ASSET_USE)
sh03.lua, line 1581: objective_text( 0, TURN_OF_THE_ROUTERS , SH03_ROUTERS_TURNED_OFF , SH03_TOTAL_LINKS , SYNC_ALL, OI_ASSET_USE )
sh03.lua, line 1779: --objective_text( 0, SH03_HACK_TOWER, SH03_TOWERS_HACKED , TOTAL_TOWERS , SYNC_ALL, OI_ASSET_LOCATION )
sh03.lua, line 1905: objective_text( 0, KILL_TARGETS, nil, nil, SYNC_ALL, OI_ASSET_KILL )
sh04.lua, line 516: objective_text( 0, SH04_BRUTES, nil, nil, SYNC_ALL, OI_ASSET_KILL )
sh04.lua, line 717: objective_text( 0, HELPTEXT_FIND_THE_VAULT, "", "", SYNC_ALL, OI_ASSET_LOCATION )
sh04.lua, line 1088: objective_text( 0, HELPTEXT_DESTROY_LUCHADORES, nil, nil, SYNC_ALL, OI_ASSET_KILL )
sh04.lua, line 1127: objective_text( 0, HELPTEXT_DESTROY_STATUES, 0, SH04_original_num_statues, SYNC_ALL, OI_ASSET_KILL )
sh04.lua, line 1151: --objective_text( 0, HELPTEXT_DESTROY_STATUES, 0, SH04_original_num_statues, SYNC_ALL, OI_ASSET_KILL )
sh04.lua, line 1250: objective_text( 0, SH04_MANAGER, nil, nil, SYNC_ALL, OI_ASSET_USE )
sh04.lua, line 2004: objective_text( 0, HELPTEXT_DESTROY_LUCHADORES, nil, nil, SYNC_ALL, OI_ASSET_KILL )
sh04.lua, line 2176: objective_text( 0, HELPTEXT_DESTROY_STATUES, SH04_original_num_statues - SH04_num_remaining_statues, SH04_original_num_statues, SYNC_ALL, OI_ASSET_KILL )
|
objective_text_clear |
true |
|
236dlc2_m01.lua, line 1921: objective_text_clear(0)
dlc2_m01.lua, line 2761: objective_text_clear(0)
dlc2_m01.lua, line 3521: objective_text_clear(0)
dlc2_m02.lua, line 1022: objective_text_clear( 0 )
dlc2_m02.lua, line 1329: objective_text_clear( 0 )
dlc2_m02.lua, line 1330: objective_text_clear( 1 )
dlc2_m02.lua, line 1433: objective_text_clear( 0 )
dlc2_m02.lua, line 1462: objective_text_clear( 0 )
dlc2_m02.lua, line 1511: objective_text_clear( 0 )
dlc2_m02.lua, line 1902: objective_text_clear( 0 )
dlc2_m02.lua, line 1923: objective_text_clear( 0 )
dlc2_m02.lua, line 2076: objective_text_clear( 0 )
dlc2_m02.lua, line 2130: objective_text_clear( 0 )
dlc2_m02.lua, line 2346: objective_text_clear( 0 )
dlc2_m02.lua, line 2411: objective_text_clear( 0 )
dlc2_m02.lua, line 2797: objective_text_clear( 0 )
dlc2_m02.lua, line 2821: objective_text_clear( 0 )
dlc2_m02.lua, line 2981: objective_text_clear( 0 )
dlc2_m02.lua, line 3016: objective_text_clear( 0 )
dlc2_m02.lua, line 3017: objective_text_clear( 1 )
dlc2_m02.lua, line 3100: objective_text_clear( 0 )
dlc2_m03.lua, line 1520: objective_text_clear(DLC2_M03_GSI_OBJECTIVE_INDEX)
dlc2_m03.lua, line 1708: objective_text_clear(DLC2_M03_GSI_OBJECTIVE_INDEX)
game_lib.lua, line 3475: objective_text_clear(0)
m01.lua, line 1073: objective_text_clear(0)
m01.lua, line 1076: objective_text_clear(0)
m01.lua, line 1085: objective_text_clear(0)
m01.lua, line 1099: objective_text_clear(0)
m01.lua, line 1177: objective_text_clear( 0 )
m02.lua, line 2172: objective_text_clear(0)
m02.lua, line 2673: objective_text_clear(0)
m02.lua, line 2767: objective_text_clear(0)
m03.lua, line 1233: objective_text_clear(0)
m03.lua, line 1265: objective_text_clear(0)
m03.lua, line 1286: objective_text_clear(0)
m03.lua, line 1355: objective_text_clear(0)
m03.lua, line 1387: objective_text_clear(0)
m03.lua, line 1407: objective_text_clear(0)
m03.lua, line 1422: objective_text_clear(0)
m03.lua, line 1495: objective_text_clear(0)
m03.lua, line 1542: --objective_text_clear(0)
m03.lua, line 1628: objective_text_clear(0)
m03.lua, line 1761: objective_text_clear(0)
m03.lua, line 1852: objective_text_clear(0)
m04.lua, line 513: --objective_text_clear(0)
m04.lua, line 588: objective_text_clear(0)
m04.lua, line 620: objective_text_clear(0)
m04.lua, line 660: objective_text_clear(0)
m04.lua, line 760: -- objective_text_clear(0)
m04.lua, line 799: objective_text_clear(0)
m04.lua, line 904: objective_text_clear(0)
m05.lua, line 552: objective_text_clear(0)
m05.lua, line 951: objective_text_clear(0)
m05.lua, line 1026: objective_text_clear(0)
m05.lua, line 1156: objective_text_clear(0)
m05.lua, line 1228: objective_text_clear(0)
m05.lua, line 1253: objective_text_clear(0)
m05.lua, line 1287: objective_text_clear(0)
m05.lua, line 1310: objective_text_clear(0)
m05.lua, line 1329: objective_text_clear(0)
m05.lua, line 1398: objective_text_clear(0)
m05.lua, line 1449: objective_text_clear(0)
m05.lua, line 1692: objective_text_clear(0)
m06.lua, line 775: objective_text_clear(0)
m06.lua, line 795: objective_text_clear(0)
m06.lua, line 800: objective_text_clear(0)
m06.lua, line 803: objective_text_clear(0)
m06.lua, line 820: objective_text_clear(0)
m06.lua, line 840: objective_text_clear(0)
m06.lua, line 844: objective_text_clear(0)
m06.lua, line 859: objective_text_clear(0)
m06.lua, line 866: objective_text_clear(0)
m07.lua, line 1260: objective_text_clear(0)
m07.lua, line 1326: objective_text_clear(0)
m07.lua, line 1450: objective_text_clear(0)
m07.lua, line 1624: objective_text_clear(0)
m07.lua, line 1710: objective_text_clear(0)
m07.lua, line 1867: objective_text_clear(0)
m07.lua, line 2053: objective_text_clear(0)
m07.lua, line 2154: objective_text_clear(0)
m07.lua, line 2174: objective_text_clear(0)
m07.lua, line 2466: objective_text_clear(0)
m07.lua, line 2617: objective_text_clear(0)
m07.lua, line 2855: objective_text_clear(0)
m08.lua, line 804: objective_text_clear(0)
m08.lua, line 863: objective_text_clear(0)
m08.lua, line 891: objective_text_clear(0)
m08.lua, line 942: objective_text_clear(0)
m08.lua, line 971: objective_text_clear(0)
m08.lua, line 993: objective_text_clear(0)
m08.lua, line 1062: objective_text_clear(0)
m08.lua, line 1399: objective_text_clear( 0, sync )
m08.lua, line 1503: objective_text_clear( 0, sync )
m09.lua, line 3628: objective_text_clear(0)
m09.lua, line 3629: objective_text_clear(1)
m10.lua, line 1442: objective_text_clear(0)
m10.lua, line 1586: objective_text_clear(0)
m10.lua, line 2379: objective_text_clear(0)
m10.lua, line 2505: objective_text_clear(0)
m11.lua, line 865: objective_text_clear(0)
m11.lua, line 1244: objective_text_clear(0)
m11.lua, line 1294: objective_text_clear(0)
m11.lua, line 1353: objective_text_clear(0)
m11.lua, line 1354: objective_text_clear(1)
m11.lua, line 1393: objective_text_clear(0)
m11.lua, line 1394: objective_text_clear(1)
m11.lua, line 1449: objective_text_clear(0)
m11.lua, line 1482: objective_text_clear(0)
m11.lua, line 1624: objective_text_clear(0)
m11.lua, line 1658: objective_text_clear(0)
m11.lua, line 1703: objective_text_clear(0)
m11.lua, line 1763: objective_text_clear(0)
m11.lua, line 1886: objective_text_clear(0)
m11.lua, line 2045: objective_text_clear(0)
m11.lua, line 2057: objective_text_clear(1)
m11.lua, line 2304: objective_text_clear(tag_num)
m11.lua, line 2368: objective_text_clear(tag_num)
m12.lua, line 2022: objective_text_clear(0)
m12.lua, line 2041: objective_text_clear(0)
m13.lua, line 1418: objective_text_clear(0)
m14.lua, line 1905: objective_text_clear(0)
m14.lua, line 1942: -- Mission-specific wrapper for objective_text_clear() that ensures the helicopter re-entry warning isn't cleared accidentally
m14.lua, line 1956: objective_text_clear(gsi_index)
m15.lua, line 747: objective_text_clear(0)
m15.lua, line 816: objective_text_clear(0)
m16.lua, line 1632: objective_text_clear(0)
m16.lua, line 1706: objective_text_clear(0)
m16.lua, line 1741: objective_text_clear(0)
m16.lua, line 1851: objective_text_clear(0)
m16.lua, line 1992: objective_text_clear(0)
m16.lua, line 2035: objective_text_clear(0)
m16.lua, line 2104: objective_text_clear(0)
m16.lua, line 2151: objective_text_clear(0)
m16.lua, line 2485: objective_text_clear(0)
m16.lua, line 2495: objective_text_clear(0)
m17.lua, line 804: objective_text_clear(0)
m17.lua, line 1229: objective_text_clear(0)
m17.lua, line 1311: objective_text_clear(0)
m17.lua, line 1558: objective_text_clear(1)
m17.lua, line 1772: objective_text_clear(0)
m17.lua, line 1819: objective_text_clear(0)
m17.lua, line 1980: objective_text_clear(0)
m17.lua, line 2045: objective_text_clear(0)
m17.lua, line 2213: objective_text_clear(1)
m17.lua, line 2353: objective_text_clear(1)
m18.lua, line 2849: objective_text_clear(0)
m20.lua, line 631: objective_text_clear(0)
m20.lua, line 705: objective_text_clear(0)
m20.lua, line 832: objective_text_clear( 1 )
m20.lua, line 939: objective_text_clear(0)
m20.lua, line 1011: objective_text_clear(0)
m20.lua, line 1110: objective_text_clear(0)
m20.lua, line 1137: objective_text_clear(0)
m20.lua, line 1144: objective_text_clear( 1 )
m20.lua, line 1221: objective_text_clear(0)
m20.lua, line 1308: objective_text_clear( 0 )
m20.lua, line 1339: objective_text_clear( 1 )
m20.lua, line 1406: objective_text_clear(0)
m20.lua, line 1564: objective_text_clear(0)
m20.lua, line 1660: objective_text_clear( 1 )
m20.lua, line 1685: objective_text_clear(0)
m21.lua, line 736: objective_text_clear(GSI_OBJECTIVE_INDEX)
m22.lua, line 1549: objective_text_clear(0)
m22.lua, line 1550: objective_text_clear(1)
m22.lua, line 1930: objective_text_clear(0)
m22.lua, line 1931: objective_text_clear(1)
m22.lua, line 2004: objective_text_clear(0)
m22.lua, line 2009: objective_text_clear(1)
m22.lua, line 2109: objective_text_clear(0)
m22.lua, line 2110: objective_text_clear(1)
m22.lua, line 2277: objective_text_clear(0)
m22.lua, line 2345: objective_text_clear(0)
m22.lua, line 2502: objective_text_clear(0)
m22.lua, line 2586: objective_text_clear(0)
m22.lua, line 2595: objective_text_clear(0)
m22.lua, line 2738: objective_text_clear(0)
m22.lua, line 2782: objective_text_clear(0)
m22.lua, line 3856: objective_text_clear(0)
m22.lua, line 3868: objective_text_clear(1)
m22.lua, line 4205: objective_text_clear(0)
m22.lua, line 4222: objective_text_clear(0)
m23.lua, line 2199: objective_text_clear(0)
m24.lua, line 707: objective_text_clear(0)
m24.lua, line 918: objective_text_clear(0)
m24.lua, line 987: objective_text_clear(0)
m24.lua, line 1011: objective_text_clear(0)
m24.lua, line 1074: objective_text_clear(0)
m24.lua, line 1158: objective_text_clear(0)
mm_a_01.lua, line 264: objective_text_clear(0) -- clear the objective text
mm_a_05.lua, line 231: objective_text_clear(0) -- clear the objective text
mm_k_01.lua, line 252: objective_text_clear(0) -- clear the objective text
mm_k_06.lua, line 230: objective_text_clear(0) -- clear the objective text
mm_p_01.lua, line 172: objective_text_clear(0)
mm_p_02.lua, line 244: objective_text_clear(0) -- clear the objective text
mm_p_03.lua, line 354: objective_text_clear(0)
mm_p_03.lua, line 374: objective_text_clear(0)
mm_p_03.lua, line 391: objective_text_clear(0)
mm_p_03.lua, line 403: objective_text_clear(0)
mm_p_03.lua, line 455: objective_text_clear(0)
mm_p_03.lua, line 482: objective_text_clear(0)
mm_p_03.lua, line 661: objective_text_clear(0)
mm_p_04.lua, line 146: objective_text_clear(0) -- clear the objective text
mm_p_04.lua, line 234: objective_text_clear(0) -- clear the objective text
mm_p_04.lua, line 244: objective_text_clear(0) -- clear the objective text
mm_p_05.lua, line 233: objective_text_clear(0) -- clear the objective text
mm_z_05.lua, line 230: objective_text_clear(0) -- clear the objective text
sh01.lua, line 442: objective_text_clear(0)
sh01.lua, line 515: objective_text_clear(0)
sh01.lua, line 549: objective_text_clear(0)
sh01.lua, line 1555: objective_text_clear(0)
sh02.lua, line 1093: objective_text_clear(0)
sh02.lua, line 2107: objective_text_clear(0)
sh02.lua, line 2944: objective_text_clear(0)
sh03.lua, line 1067: objective_text_clear( 0 )
sh03.lua, line 1068: objective_text_clear( 1 )
sh03.lua, line 1089: objective_text_clear(0)
sh03.lua, line 1113: --objective_text_clear(0)
sh03.lua, line 1203: objective_text_clear( 0 )
sh03.lua, line 1204: objective_text_clear( 1 )
sh03.lua, line 1237: objective_text_clear( 0 )
sh03.lua, line 1238: objective_text_clear( 1 )
sh03.lua, line 1282: objective_text_clear(0)
sh03.lua, line 1344: objective_text_clear(0)
sh03.lua, line 1542: objective_text_clear(0)
sh03.lua, line 1630: objective_text_clear( 0 )
sh03.lua, line 1689: objective_text_clear(0)
sh03.lua, line 1690: objective_text_clear(1)
sh03.lua, line 1775: objective_text_clear( 0 )
sh03.lua, line 1776: objective_text_clear( 1 )
sh03.lua, line 2023: objective_text_clear(0)
sh04.lua, line 523: objective_text_clear( 0 )
sh04.lua, line 716: objective_text_clear(0)
sh04.lua, line 768: objective_text_clear( 0 )
sh04.lua, line 1200: objective_text_clear( 0 )
sh04.lua, line 1219: objective_text_clear( 0 )
sh04.lua, line 1249: objective_text_clear( 0 )
|
object_indicator_add |
true |
1 |
3game_lib.lua, line 2504: num_added = num_added + object_indicator_add(obj, asset_id, flags, sync_type)
sh03.lua, line 1670: --object_indicator_add( KINZIE, OI_ASSET_DEFEND, OI_FLAGS_FULL )
sh03.lua, line 2226: --object_indicator_add( SH03_HELICOPTER, OI_ASSET_DEFEND, OI_FLAGS_DEFAULT )
|
object_indicator_add_do |
true |
|
3game_lib.lua, line 1938: if (object_indicator_add_do( object_name, object_indicator_id, object_indicator_flags, sync_type, fade_dist ) == true) then
game_lib.lua, line 2030: object_indicator_add_do(trigger_name, object_indicator_id, object_indicator_flags, sync_type, fade_dist)
game_lib.lua, line 2520: if (object_indicator_add_do(object_name, asset_id, flags, sync_type, fade_dist) == true) then
|
object_indicator_add_objective_text |
true |
|
12m06.lua, line 1857: object_indicator_add_objective_text(M06_trigger.disarm_bomb.name, "PLAYER_CHOICE_M06_OPTION2_TITLE", "PLAYER_CHOICE_M06_OPTION2_BODY")
m06.lua, line 1860: object_indicator_add_objective_text(M06_trigger.destroy_building.name, "PLAYER_CHOICE_M06_OPTION1_TITLE", "PLAYER_CHOICE_M06_OPTION1_BODY")
m09.lua, line 2767: object_indicator_add_objective_text(M09_trigger.to_brothel_trigger.name, "PLAYER_CHOICE_M09_OPTION1_TITLE", "PLAYER_CHOICE_M09_OPTION1_BODY")
m09.lua, line 2768: object_indicator_add_objective_text(M09_trigger.to_saints_trigger.name, "PLAYER_CHOICE_M09_OPTION2_TITLE", "PLAYER_CHOICE_M09_OPTION2_BODY")
m13.lua, line 2076: object_indicator_add_objective_text( cyrus, "PLAYER_CHOICE_M13_OPTION1_TITLE", "PLAYER_CHOICE_M13_OPTION1_BODY")
m13.lua, line 2077: object_indicator_add_objective_text( shaundi, "PLAYER_CHOICE_M13_OPTION2_TITLE", "PLAYER_CHOICE_M13_OPTION2_BODY")
m16.lua, line 2514: object_indicator_add_objective_text(M16_triggers.choicea, "PLAYER_CHOICE_M16_OPTION2_TITLE", "PLAYER_CHOICE_M16_OPTION2_BODY")
m16.lua, line 2515: object_indicator_add_objective_text(M16_triggers.choiceb, "PLAYER_CHOICE_M16_OPTION1_TITLE", "PLAYER_CHOICE_M16_OPTION1_BODY")
m19.lua, line 1445: object_indicator_add_objective_text(M19_trigger.escape1.name, "PLAYER_CHOICE_M19_OPTION1_TITLE", "PLAYER_CHOICE_M19_OPTION1_BODY")
m19.lua, line 1446: object_indicator_add_objective_text(M19_nav.neutralize_here.name, "PLAYER_CHOICE_M19_OPTION2_TITLE", "PLAYER_CHOICE_M19_OPTION2_BODY")
m22.lua, line 2154: object_indicator_add_objective_text(M22_triggers.save_saints, "PLAYER_CHOICE_M22_OPTION2_TITLE", "PLAYER_CHOICE_M22_OPTION2_BODY")
m22.lua, line 2158: object_indicator_add_objective_text(M22_triggers.kill_killbane, "PLAYER_CHOICE_M22_OPTION1_TITLE", "PLAYER_CHOICE_M22_OPTION1_BODY")
|
object_indicator_add_script_group |
true |
1 |
|
object_indicator_add_script_group_do |
true |
|
2game_lib.lua, line 1970: object_indicator_add_script_group_do( group_name, object_indicator_id, object_indicator_flags, sync_type )
game_lib.lua, line 2550: object_indicator_add_script_group_do(group_name, asset_id, flags, sync_type)
|
object_indicator_init_lua |
true |
|
1 |
object_indicator_remove |
true |
2 |
3 |
object_indicator_remove_do |
true |
|
3 |
object_indicator_remove_script_group |
true |
1 |
|
object_indicator_remove_script_group_do |
true |
|
2 |
object_is_in_trigger |
true |
|
63dlc2_m01.lua, line 2309: if (object_is_in_trigger(Dlc2_m01_triggers.player_landing_bulls_eye, player) == true) then
dlc2_m01.lua, line 2838: if (object_is_in_trigger(Dlc2_m01_triggers.player_heli_crash_area, LOCAL_PLAYER) == true and (coop_is_active() == false or object_is_in_trigger(Dlc2_m01_triggers.player_heli_crash_area, REMOTE_PLAYER) == true) ) then
dlc2_m01.lua, line 2838: if (object_is_in_trigger(Dlc2_m01_triggers.player_heli_crash_area, LOCAL_PLAYER) == true and (coop_is_active() == false or object_is_in_trigger(Dlc2_m01_triggers.player_heli_crash_area, REMOTE_PLAYER) == true) ) then
dlc2_m01.lua, line 5085: if (object_is_in_trigger(trigger, player) == true) then
dlc2_m02.lua, line 1316: while object_is_in_trigger( machine_data.approach_trigger, LOCAL_PLAYER ) == false do
dlc2_m02.lua, line 1317: if coop_msg_displayed == false and object_is_in_trigger( machine_data.approach_trigger, REMOTE_PLAYER ) == true then
dlc2_m02.lua, line 1961: if object_is_in_trigger( approach_trigger, LOCAL_PLAYER ) == false then
dlc2_m02.lua, line 1963: elseif coop_is_active() == true and object_is_in_trigger( approach_trigger, REMOTE_PLAYER ) == false then
dlc2_m02.lua, line 2425: if object_is_in_trigger( trigger_name, LOCAL_PLAYER ) == true then
dlc2_m02.lua, line 2430: if object_is_in_trigger( trigger_name, REMOTE_PLAYER ) == true then
dlc2_m02.lua, line 2943: if object_is_in_trigger( trigger_name, LOCAL_PLAYER ) == true then
dlc2_m02.lua, line 2947: if coop_is_active() == true and object_is_in_trigger( trigger_name, REMOTE_PLAYER ) == true then
dlc2_m02.lua, line 3001: while object_is_in_trigger( approach_trigger, LOCAL_PLAYER ) == false do
dlc2_m02.lua, line 3003: if remote_arrived == false and object_is_in_trigger( approach_trigger, REMOTE_PLAYER ) == true then
dlc2_m03.lua, line 2441: if object_is_in_trigger(current_virus_region.name, DLC2_M03_current_vehicle_name) then
m02.lua, line 3784: if (object_is_in_trigger(M02_triggers.clean_up_debris_above_shaundi, vehicle.name) == true) then
m02.lua, line 3791: if (object_is_in_trigger(M02_triggers.clean_up_debris_above_shaundi, box) == true) then
m02.lua, line 3796: if (object_is_in_trigger(M02_triggers.clean_up_debris_above_shaundi, pallet) == true) then
m08.lua, line 1690: local in_trigger = object_is_in_trigger( trigger_name, LOCAL_PLAYER )
m08.lua, line 1693: in_trigger = object_is_in_trigger( trigger_name, REMOTE_PLAYER )
m09.lua, line 5000: if object_is_in_trigger(M09_trigger.on_boat_trigger.name, attacker.heli_group.vehicle) == false then
m10.lua, line 3170: if (object_is_in_trigger(M10_triggers.club_roof_area, vtol) == true) then
m10.lua, line 3549: if (object_is_in_trigger(transport_table.rooftop_trigger, char) == false) then
m11.lua, line 2030: if object_is_in_trigger(base.zone, REMOTE_PLAYER) then
m11.lua, line 2031: if object_is_in_trigger(base.zone, LOCAL_PLAYER) then
m11.lua, line 2036: elseif object_is_in_trigger(base.zone, LOCAL_PLAYER) then
m11.lua, line 2039: elseif object_is_in_trigger(base.zone, LOCAL_PLAYER) then
m11.lua, line 2248: if (object_is_in_trigger(trigger_name, LOCAL_PLAYER) or (coop_is_active() and object_is_in_trigger(trigger_name, REMOTE_PLAYER))) then
m11.lua, line 2248: if (object_is_in_trigger(trigger_name, LOCAL_PLAYER) or (coop_is_active() and object_is_in_trigger(trigger_name, REMOTE_PLAYER))) then
m11.lua, line 2340: other_player_inside = object_is_in_trigger(trigger_name, REMOTE_PLAYER)
m11.lua, line 2342: other_player_inside = object_is_in_trigger(trigger_name, LOCAL_PLAYER)
m13.lua, line 3886: if wave.kill_trigger ~= nil and object_is_in_trigger( wave.kill_trigger, LOCAL_PLAYER ) == true then
m13.lua, line 3956: should_mark_north_local = object_is_in_trigger( M13_triggers.north_side, LOCAL_PLAYER ) ~= true
m13.lua, line 3959: should_mark_north_coop = object_is_in_trigger( M13_triggers.north_side, REMOTE_PLAYER ) ~= true
m13.lua, line 3965: should_mark_south_local = object_is_in_trigger( M13_triggers.south_side, LOCAL_PLAYER ) ~= true
m13.lua, line 3968: should_mark_south_coop = object_is_in_trigger( M13_triggers.south_side, REMOTE_PLAYER ) ~= true
m14.lua, line 722: in_trigger = object_is_in_trigger( M14_trigger.tower1_heli_validation, M14_vehicle.spotlight_heli )
m14.lua, line 894: in_trigger = object_is_in_trigger( M14_trigger.tower2_heli_validation, M14_vehicle.spotlight_heli )
m14.lua, line 2155: if (not object_is_in_trigger(M14_trigger.tower1_heli_validation, M14_vehicle.spotlight_heli)) then
m14.lua, line 2162: if (not object_is_in_trigger(M14_trigger.tower2_heli_validation, M14_vehicle.spotlight_heli)) then
m14.lua, line 2167: if (not object_is_in_trigger(M14_trigger.helipad, M14_vehicle.spotlight_heli)) then
m15.lua, line 2478: local in_trigger = object_is_in_trigger(group.dont_run_trigger, LOCAL_PLAYER)
m15.lua, line 2481: in_trigger = in_trigger or object_is_in_trigger(group.dont_run_trigger, REMOTE_PLAYER)
m20.lua, line 671: if object_is_in_trigger( M20_trigger.gym, LOCAL_PLAYER ) == true then
m20.lua, line 2260: until object_is_in_trigger(M20_trigger.beach_party, M20_status.my_rc_boat)
m20.lua, line 2506: if object_is_in_trigger( trigger, name ) == true then
m21.lua, line 3463: if (object_is_in_trigger(M21_triggers.ring_trigger, player_outside_ring) == false) then
m21.lua, line 3466: if (object_is_in_trigger(M21_triggers.ring_trigger, player_in_ring) == true) then
m21.lua, line 3590: if (character_is_dead(npc) == false and object_is_in_trigger(M21_triggers.ring_trigger, npc) == false) then
m21.lua, line 3604: elseif (object_is_in_trigger(M21_triggers.ring_trigger, npc) == false) then
m21.lua, line 3730: if (action_play_is_finished(player_in_ring, 1.0) and object_is_in_trigger(M21_triggers.ring_trigger, player_in_ring) == false) then
m21.lua, line 3738: if (action_play_is_finished(player_outside_ring, 1.0) and object_is_in_trigger(M21_triggers.ring_trigger, player_outside_ring) == true) then
m21.lua, line 3747: if (action_play_is_finished(M21_characters.killbane, 1.0) and object_is_in_trigger(M21_triggers.ring_trigger, M21_characters.killbane) == false) then
m22.lua, line 2016: (coop_is_active() == false or object_is_in_trigger(Current_bz.zone.battle_area, REMOTE_PLAYER) == false)) do
m22.lua, line 3723: if object_is_in_trigger(Current_bz.zone.trigger, killer) then
m22.lua, line 4122: if object_is_in_trigger(M22_triggers.statue_explosion_region, mover_name) then
m22.lua, line 4151: if object_is_in_trigger(M22_triggers.statue_explosion_region, mover_name) then
m22.lua, line 4182: if (object_is_in_trigger(M22_triggers.statue_explosion_region, mover_name) == false) then
m23.lua, line 2119: if object_is_in_trigger(M23_triggers.daedalus_landing_zone, character) then
m23.lua, line 2370: if object_is_in_trigger(M23_triggers.rear_deck, M23_runtime.local_player_last_vehicle ) then
m23.lua, line 2376: if object_is_in_trigger(M23_triggers.rear_deck, M23_runtime.remote_player_last_vehicle ) then
m23.lua, line 2803: M23_flags.local_player_escaped = (object_is_in_trigger(M23_triggers.daedalus_blast_radius, LOCAL_PLAYER) == false)
m23.lua, line 2806: M23_flags.remote_player_escaped = (object_is_in_trigger(M23_triggers.daedalus_blast_radius, REMOTE_PLAYER) == false)
|
object_spawn_pause |
true |
|
4 |
online_and_privilege_validator_begin |
true |
1 |
10cell_menu_main.lua, line 255: online_and_privilege_validator_begin(false, true, true, false, true) -- Check we're signed in and we have content permissions
main_menu_coop_top.lua, line 156: online_and_privilege_validator_begin(true, true, true, true, false)
main_menu_coop_top.lua, line 180: online_and_privilege_validator_begin(true, false, false, false, false)
main_menu_coop_top.lua, line 204: online_and_privilege_validator_begin(true, true, true, false, false)
main_menu_top.lua, line 416: online_and_privilege_validator_begin(true, true, true, false, false)
main_menu_top.lua, line 466: online_and_privilege_validator_begin(true, false, false, false, false)
main_menu_top.lua, line 502: online_and_privilege_validator_begin(true, true, false, false, false)
main_menu_top.lua, line 526: online_and_privilege_validator_begin(true, true, true, false, false)
store_character.lua, line 2232: online_and_privilege_validator_begin(false, true, true, true, true, true) -- Check we're signed in and we have content permissions
store_clothing.lua, line 1844: online_and_privilege_validator_begin(false, true, true, true, true, true) -- Check we're signed in and we have content permissions
|
online_validator_check_privs |
true |
1 |
1 |
online_validator_profile_cb |
true |
1 |
|
online_validator_set_checking |
true |
|
8 |
online_validator_sign_in_cb |
true |
1 |
|
on_ai_do_action_complete |
true |
|
18m03.lua, line 2609: on_ai_do_action_complete("", attacker)
m03.lua, line 2618: on_ai_do_action_complete("", attacker)
m03.lua, line 3157: on_ai_do_action_complete("m03_advance_cb", guard)
m03.lua, line 3159: on_ai_do_action_complete("m03_take_cover_cb", guard)
m03.lua, line 3357: on_ai_do_action_complete("", guard)
m03.lua, line 3360: on_ai_do_action_complete("", guard)
m03.lua, line 3363: on_ai_do_action_complete("", guard)
m03.lua, line 3366: on_ai_do_action_complete("", guard)
m03.lua, line 3369: on_ai_do_action_complete("", guard)
m03.lua, line 3372: on_ai_do_action_complete("", guard)
m09.lua, line 3494: on_ai_do_action_complete("", baddie)
m09.lua, line 3523: on_ai_do_action_complete("", attacker.heli_group.pilot)
m09.lua, line 3531: on_ai_do_action_complete("", baddie)
m09.lua, line 4912: on_ai_do_action_complete("m09_advance_on_player", baddie)
m09.lua, line 5061: on_ai_do_action_complete("", (npc))
m18.lua, line 2153: on_ai_do_action_complete("", grunt)
m18.lua, line 3714: on_ai_do_action_complete("m18_grunt_reached_catwalk_cb", grunt)
m18.lua, line 3721: on_ai_do_action_complete("", grunt)
|
on_alt_select |
true |
|
1 |
on_attack_performed |
true |
|
131m01.lua, line 1623: on_attack_performed(M01_gat_attack_info.callback, M01_gat)
m01.lua, line 1744: on_attack_performed(M01_gat_attack_info.callback, M01_gat)
m01.lua, line 2699: on_attack_performed("", homie_table.gat)
m01.lua, line 2936: on_attack_performed("", M01_group.swat1_pair.members[1])
m01.lua, line 2937: on_attack_performed("", M01_group.swat1_pair.members[2])
m01.lua, line 2941: on_attack_performed("", M01_group.swat2_pair.members[1])
m01.lua, line 2942: on_attack_performed("", M01_group.swat2_pair.members[2])
m01.lua, line 2946: on_attack_performed("", M01_group.swat3_pair.members[1])
m01.lua, line 2947: on_attack_performed("", M01_group.swat3_pair.members[2])
m01.lua, line 2951: on_attack_performed("", M01_group.swat4_pair.members[1])
m01.lua, line 2952: on_attack_performed("", M01_group.swat4_pair.members[2])
m01.lua, line 2956: on_attack_performed("", M01_group.swat5_pair.members[1])
m01.lua, line 2957: on_attack_performed("", M01_group.swat5_pair.members[2])
m01.lua, line 2961: on_attack_performed("", M01_group.swat_riot_pair.members[1])
m01.lua, line 2962: on_attack_performed("", M01_group.swat_riot_pair.members[2])
m01.lua, line 3379: on_attack_performed("m01_swat_attack_line_cb", npc_name)
m01.lua, line 4737: on_attack_performed("", pair_table.members[1])
m01.lua, line 4738: on_attack_performed("", pair_table.members[2])
m03.lua, line 1099: on_attack_performed("", LOCAL_PLAYER)
m03.lua, line 1101: on_attack_performed("", REMOTE_PLAYER)
m03.lua, line 1599: on_attack_performed("m03_player_fired_weapon_cb", LOCAL_PLAYER)
m03.lua, line 1601: on_attack_performed("m03_player_fired_weapon_cb", REMOTE_PLAYER)
m03.lua, line 1741: on_attack_performed("", LOCAL_PLAYER)
m03.lua, line 1743: on_attack_performed("", REMOTE_PLAYER)
m03.lua, line 2286: on_attack_performed("", guard)
m03.lua, line 2514: on_attack_performed(M03_attack_info.callback, guard)
m03.lua, line 2598: on_attack_performed("", guard)
m04.lua, line 785: on_attack_performed("m04_ms_attack_line_cb", guard)
m04.lua, line 788: on_attack_performed("m04_ms_attack_line_cb", guard)
m04.lua, line 1167: on_attack_performed("", enemy)
m04.lua, line 1179: on_attack_performed("", enemy)
m05.lua, line 710: on_attack_performed("m05_guard_attacked", npc)
m06.lua, line 2126: on_attack_performed("", guard)
m06.lua, line 2141: on_attack_performed("", guard)
m06.lua, line 2150: on_attack_performed("", guard)
m06.lua, line 2159: on_attack_performed("", guard)
m06.lua, line 2191: on_attack_performed("", guard)
m06.lua, line 2197: on_attack_performed("", guard)
m06.lua, line 2203: on_attack_performed("", guard)
m06.lua, line 2209: on_attack_performed("", guard)
m06.lua, line 2461: on_attack_performed(M06_attack_info.callback, npc)
m06.lua, line 2535: on_attack_performed("", goon)
m07.lua, line 1189: on_attack_performed(M07_timed_lines.deckers.callback, char)
m07.lua, line 1192: on_attack_performed(M07_timed_lines.deckers.callback, char)
m07.lua, line 1195: on_attack_performed(M07_timed_lines.deckers.callback, char)
m08.lua, line 388: on_attack_performed( "m08_on_attack_performed_cb", n )
m08.lua, line 518: on_attack_performed( "", n )
m08.lua, line 524: on_attack_performed( "", n )
m08.lua, line 1237: on_attack_performed( "m08_on_attack_performed_cb", n )
m10.lua, line 1248: on_attack_performed("", char)
m10.lua, line 1253: on_attack_performed("", char)
m10.lua, line 1567: on_attack_performed("", victim)
m10.lua, line 1892: on_attack_performed(M10_timed_lines.stag.callback, char)
m10.lua, line 1970: on_attack_performed("", victim)
m10.lua, line 1981: on_attack_performed("", victim)
m10.lua, line 2747: on_attack_performed(M10_timed_lines.stag.callback, char)
m12.lua, line 1095: on_attack_performed("m12_player_fired_weapon", LOCAL_PLAYER)
m12.lua, line 1105: on_attack_performed("m12_player_fired_weapon", REMOTE_PLAYER)
m12.lua, line 1129: on_attack_performed("", LOCAL_PLAYER)
m12.lua, line 1133: on_attack_performed("", REMOTE_PLAYER)
m14.lua, line 708: on_attack_performed( "m14_on_attack_performed_cb", n )
m14.lua, line 712: on_attack_performed( "m14_on_attack_performed_cb", n )
m14.lua, line 885: on_attack_performed( "m14_on_attack_performed_cb", n )
m14.lua, line 1282: on_attack_performed( "m14_on_attack_performed_cb", n )
m14.lua, line 1390: on_attack_performed( "m14_on_attack_performed_cb", npc )
m14.lua, line 1414: on_attack_performed( "m14_on_attack_performed_cb", npc )
m14.lua, line 1451: on_attack_performed( "m14_on_attack_performed_cb", npc )
m14.lua, line 1459: on_attack_performed( "m14_on_attack_performed_cb", npc )
m14.lua, line 1475: on_attack_performed( "m14_on_attack_performed_cb", npc )
m14.lua, line 1484: on_attack_performed( "m14_on_attack_performed_cb", npc )
m14.lua, line 1514: on_attack_performed( "m14_on_attack_performed_cb", npc )
m14.lua, line 1522: on_attack_performed( "m14_on_attack_performed_cb", npc )
m15.lua, line 2453: on_attack_performed(attack_cb, npc)
m15.lua, line 2467: on_attack_performed("", npc)
sh01.lua, line 726: on_attack_performed("sh01_ms_attack_line_cb", guard)
sh01.lua, line 736: on_attack_performed("sh01_ms_attack_line_cb", guard)
sh01.lua, line 743: on_attack_performed("sh01_ms_attack_line_cb", guard)
sh01.lua, line 749: on_attack_performed("sh01_ms_breakroom_persona_cb", guard)
sh01.lua, line 762: on_attack_performed("sh01_ms_attack_line_cb", guard)
sh01.lua, line 773: on_attack_performed("sh01_ms_attack_line_cb", guard)
sh01.lua, line 785: on_attack_performed("sh01_ms_attack_line_cb", guard)
sh01.lua, line 801: on_attack_performed("sh01_ms_attack_line_cb", guard)
sh01.lua, line 867: on_attack_performed("", enemy)
sh01.lua, line 882: on_attack_performed("", enemy)
sh01.lua, line 906: on_attack_performed("", enemy)
sh01.lua, line 918: on_attack_performed("", enemy)
sh01.lua, line 929: on_attack_performed("", enemy)
sh01.lua, line 940: on_attack_performed("", enemy)
sh01.lua, line 951: on_attack_performed("", enemy)
sh01.lua, line 967: on_attack_performed("", enemy)
sh02.lua, line 1788: on_attack_performed("sh02_ho_attack_cb", name)
sh02.lua, line 1844: on_attack_performed("", name)
sh02.lua, line 1859: on_attack_performed("sh02_enemy_attack_cb", name)
sh02.lua, line 1874: on_attack_performed("", name)
sh03.lua, line 787: on_attack_performed("", member)
sh03.lua, line 796: on_attack_performed("", member)
sh03.lua, line 805: on_attack_performed("", member)
sh03.lua, line 814: on_attack_performed("", member)
sh03.lua, line 823: on_attack_performed("", member)
sh03.lua, line 832: on_attack_performed("", member)
sh03.lua, line 841: on_attack_performed("", member)
sh03.lua, line 850: on_attack_performed("", member)
sh03.lua, line 2005: on_attack_performed("", char)
sh03.lua, line 2196: on_attack_performed("sh03_attack_line_cb", char)
sh04.lua, line 540: on_attack_performed("", ANGEL_NO_MASK)
sh04.lua, line 541: on_attack_performed("", ANGEL_WITH_MASK)
sh04.lua, line 1100: on_attack_performed("sh04_attack_line_cb", char)
sh04.lua, line 1551: on_attack_performed("sh04_angel_attack_line_cb", ANGEL_NO_MASK)
sh04.lua, line 1570: on_attack_performed("", ANGEL_NO_MASK)
sh04.lua, line 1579: on_attack_performed("sh04_angel_attack_line_cb", ANGEL_WITH_MASK)
sh04.lua, line 1859: on_attack_performed("sh04_attack_line_cb", member)
sh04.lua, line 1872: on_attack_performed("sh04_attack_line_cb", member)
sh04.lua, line 1877: on_attack_performed("sh04_attack_line_cb", member)
sh04.lua, line 1894: on_attack_performed("sh04_attack_line_cb", member)
sh04.lua, line 1900: on_attack_performed("sh04_attack_line_cb", member)
sh04.lua, line 1977: on_attack_performed("sh04_attack_line_cb", enemy)
sh04.lua, line 1982: on_attack_performed("sh04_attack_line_cb", enemy )
sh04.lua, line 1988: on_attack_performed("sh04_attack_line_cb", enemy )
sh04.lua, line 2001: on_attack_performed("", dead_luchador)
sh04.lua, line 2059: on_attack_performed("", member)
sh04.lua, line 2069: on_attack_performed("", member)
sh04.lua, line 2080: on_attack_performed("", member)
sh04.lua, line 2089: on_attack_performed("", member)
sh04.lua, line 2102: on_attack_performed("", member)
sh04.lua, line 2111: on_attack_performed("", member)
sh04.lua, line 2124: on_attack_performed("", member)
sh04.lua, line 2132: on_attack_performed("", member)
sh04.lua, line 2141: on_attack_performed("", member)
sh04.lua, line 2150: on_attack_performed("", member)
sh04.lua, line 2159: on_attack_performed("", member)
sh04.lua, line 2338: --on_attack_performed("sh04_attack_line_cb", attacker)
|
on_back |
true |
|
2 |
on_cancel |
true |
|
1 |
on_cancel_confirm |
true |
|
1 |
on_change |
true |
|
6 |
on_character_grabbed |
true |
|
8m07.lua, line 879: on_character_grabbed("", npc)
m07.lua, line 1573: --on_character_grabbed("m07_bdsm_interrogate_cb", npc)
m07.lua, line 2747: on_character_grabbed("", npc)
m07.lua, line 2769: --on_character_grabbed("m07_bdsm_interrogate_cb", npc)
m07.lua, line 2886: --on_character_grabbed("", victim)
sh04.lua, line 542: on_character_grabbed("", SH04_group.casino_manager.members)
sh04.lua, line 1243: --on_character_grabbed("sh04_manager_interrogation_cb", SH04_group.casino_manager.members)
sh04.lua, line 1302: on_character_grabbed("", SH04_group.casino_manager.members)
|
on_collision |
true |
|
8m18.lua, line 2410: on_collision("m18_vtol_collision_cb", M18_groups.stag_vtol_flyby_01.vtol_collide.vtol)
m18.lua, line 2503: on_collision("m18_vtol_collision_cb", M18_groups.stag_vtol_flyby_02.vtol_collide.vtol)
m18.lua, line 3137: on_collision("", M18_groups.stag_vtol_flyby_01.vtol_collide.vtol)
m18.lua, line 3139: on_collision("", M18_groups.stag_vtol_flyby_02.vtol_collide.vtol)
m18.lua, line 3799: on_collision("", vehicle)
m20.lua, line 1305: on_collision( "m20_angel_heli_collided_cb", M20_vehicle.angel_heli )
m20.lua, line 1391: on_collision( "", M20_vehicle.angel_heli )
m20.lua, line 2186: on_collision("", angel_heli)
|
on_damage |
true |
|
53m01.lua, line 1924: on_damage("m01_attack_heli_damaged_cb", M01_group.heli_fighter1.vehicle, M01_group.heli_fighter1.damage1)
m01.lua, line 2048: on_damage("m01_attack_heli_damaged_cb", M01_group.heli_fighter1.vehicle, M01_group.heli_fighter1.damage2)
m01.lua, line 2111: on_damage("m01_crash_heli", M01_group.heli_police2.vehicle, M01_HELI_DAMAGE)
m01.lua, line 2152: on_damage("", M01_group.heli_police2.vehicle, 0.99)
m01.lua, line 2301: on_damage("m01_crash_heli", M01_group.heli_police1.vehicle, M01_HELI_DAMAGE)
m01.lua, line 2310: on_damage("m01_attack_heli_damaged_cb", M01_group.heli_fighter1.vehicle, M01_group.heli_fighter1.damage3)
m01.lua, line 3000: on_damage("", M01_group.heli_police1.vehicle, 0.99)
m01.lua, line 3007: on_damage("", M01_group.heli_police2.vehicle, 0.99)
m01.lua, line 3014: on_damage("", M01_group.heli_fighter1.vehicle, 0.99)
m01.lua, line 3808: on_damage("", heli_name, 0.99)
m01.lua, line 3828: on_damage("", heli_name, 0.99)
m01.lua, line 3888: on_damage("", M01_group.heli_fighter1.vehicle)
m02.lua, line 1434: on_damage("m02_cb_trigger_car_alarm", M02_groups.cargo_vehicles.car_alarm_vehicle, 0.98)
m02.lua, line 1741: on_damage("", M02_groups.cargo_vehicles.car_alarm_vehicle)
m02.lua, line 2834: on_damage("m02_cb_debris_vehicle_damaged", vehicle.name, 0.2)
m02.lua, line 3313: on_damage("", vehicle_table.name)
m02.lua, line 3385: on_damage("", char, 0.0)
m02.lua, line 3553: on_damage("", vehicle_name)
m02.lua, line 3602: on_damage("m02_cb_debris_vehicle_damaged", vehicle_table.name, 0.2)
m02.lua, line 3609: on_damage("", vehicle_name)
m03.lua, line 1989: on_damage("m03_crash_heli", M03_vehicle.fly_home_enemies[i], 0.22)
m03.lua, line 2752: on_damage("", heli_name, 0.20)
m03.lua, line 2897: on_damage("m03_crash_heli", M03_vehicle.fly_home_secondary_enemies[1], 0.20)
m03.lua, line 2898: on_damage("m03_crash_heli", M03_vehicle.fly_home_secondary_enemies[2], 0.20)
m06.lua, line 1638: on_damage("m06_ball_brute_damage_cb", M06_group.ball_stop2.brute, 0.8)
m06.lua, line 1698: on_damage("", M06_group.ball_stop2.brute)
m06.lua, line 2269: on_damage("", M06_group.ball_stop2.brute)
m06.lua, line 2781: on_damage("", M06_group.ball_stop2.brute)
m10.lua, line 2425: on_damage("", vehicle, 0.0)
m10.lua, line 3277: on_damage("m10_vehicle_over_roof_damaged", vehicle_name, 0.1)
m10.lua, line 3311: on_damage("", vehicle_name)
m10.lua, line 3332: on_damage("", victim)
m11.lua, line 972: on_damage("", M11_groups.air_base.final_plane.vehicle)
m11.lua, line 1563: on_damage("m11_final_plane_destroyed", M11_groups.air_base.final_plane.vehicle, 0.1)
m11.lua, line 1616: on_damage("m11_final_plane_destroyed", M11_groups.air_base.final_plane.vehicle, 0.1)
m11.lua, line 2456: on_damage("", plane_name)
m16.lua, line 1341: on_damage("", M16_characters.matt) -- TEMP
m17.lua, line 1411: on_damage("m17_fail_suspicion", M17_group.kia.kia)
m17.lua, line 1413: on_damage("m17_fail_suspicion", npc.name)
m17.lua, line 1621: on_damage("", M17_group.kia.kia)
m17.lua, line 1630: on_damage("", npc.name)
m18.lua, line 2576: on_damage("m18_dive_bomber_damaged_cb", vtol_table.vtol, 0.3)
m18.lua, line 2630: on_damage("", victim)
m18.lua, line 3120: on_damage("", vtol_group.vtol)
m18.lua, line 3558: on_damage("m18_cb_skydiving_vehicle_damaged", tank_group.tank, 0.2)
m18.lua, line 3587: on_damage("", tank_group.tank)
m18.lua, line 3746: on_damage("", vehicle_name)
m23.lua, line 2469: on_damage("m23_cyrus_health_75", M23_groups.cyrus_vtol.vtol, 0.75)
m23.lua, line 2530: on_damage("", M23_groups.cyrus_vtol.vtol, 1.0)
m23.lua, line 2573: on_damage("m23_cyrus_health_50", M23_groups.cyrus_vtol.vtol, 0.50)
m23.lua, line 2604: on_damage("m23_cyrus_health_25", M23_groups.cyrus_vtol.vtol, 0.25)
m23.lua, line 2626: on_damage("m23_cyrus_health_15", M23_groups.cyrus_vtol.vtol, 0.15)
m23.lua, line 2649: on_damage("", M23_groups.cyrus_vtol.vtol, 1.0)
|
on_death |
true |
|
350dlc2_m01.lua, line 1166: on_death("", Dlc2_m01_characters.kwilanna)
dlc2_m01.lua, line 1411: on_death("dlc2_m01_kwilanna_died_cb", Dlc2_m01_characters.kwilanna)
dlc2_m01.lua, line 1852: on_death("", guard)
dlc2_m01.lua, line 3951: on_death("dlc2_m01_take1_tower_guard_killed_cb", guard)
dlc2_m01.lua, line 4409: on_death("dlc2_m01_camera_man_died_cb", npc)
dlc2_m01.lua, line 4416: on_death("", npc)
dlc2_m01.lua, line 4421: on_death("", victim)
dlc2_m01.lua, line 5267: on_death("", victim)
dlc2_m02.lua, line 1574: on_death( "dlc2_m02_on_death_alien_homie_fail", Dlc2_m02_groups.homies.npcs[ 1 ] )
dlc2_m03.lua, line 1333: on_death("", DLC2_M03_character.actress)
dlc2_m03.lua, line 1405: on_death("dlc2_m03_actress_died_cb", DLC2_M03_character.actress)
dlc2_m03.lua, line 2030: on_death("dlc2_m03_kill_list_member_dead_cb", npc_name)
dlc2_m03.lua, line 2042: on_death("", npc_name)
game_lib.lua, line 3431: on_death("process_enemy_set_killed", enemy)
game_lib.lua, line 3457: on_death("", enemy)
game_lib.lua, line 3470: on_death("",enemy)
m01.lua, line 2656: on_death("m01_failure_gat_died", homie_table.gat)
m01.lua, line 2670: on_death("m01_failure_shaundi_died", homie_table.shaundi)
m01.lua, line 2682: on_death("m01_failure_josh_died", homie_table.josh)
m01.lua, line 2698: on_death("", homie_table.gat)
m01.lua, line 2700: on_death("", homie_table.shaundi)
m01.lua, line 2704: on_death("", homie_table.josh)
m01.lua, line 2918: on_death("", M01_group.autograph.guy)
m01.lua, line 3666: on_death("", M01_group.autograph.guy)
m01.lua, line 3693: on_death("", M01_group.autograph.guy)
m01.lua, line 4362: on_death("m01_autograph_death_cb", M01_group.autograph.guy)
m02.lua, line 1219: on_death("m02_cb_failure_shaundi_died", M02_groups.homies_01.shaundi)
m02.lua, line 1694: on_death("", M02_groups.homies_01.shaundi)
m02.lua, line 2738: on_death("", char.name)
m02.lua, line 3012: on_death("m02_cb_sky_goon_killed", char.name)
m02.lua, line 3525: on_death("",enemy)
m03.lua, line 2176: on_death("m03_shaundi_killed_cb", M03_char.shaundi)
m03.lua, line 2284: on_death("", guard)
m03.lua, line 2512: on_death("m03_warehouse_guard_killed_cb", guard)
m03.lua, line 2596: on_death("", guard)
m03.lua, line 2827: on_death("", attacker)
m03.lua, line 3232: --- on_death("m03_satellite_attacker_killed_cb", npc)
m04.lua, line 1108: on_death("m04_failure_pierce_died", M04_group.homies_001.members[1])
m04.lua, line 1129: on_death("", M04_group.homies_001.members[1])
m04.lua, line 1227: on_death("m04_enemy_killed", enemy)
m04.lua, line 1242: on_death("", enemy)
m04.lua, line 1363: on_death("",enemy)
m05.lua, line 771: on_death( "m05_lt_died", npc )
m05.lua, line 814: on_death("m05_failure_shaundi_died", M05_groups.shaundi.shaundi)
m05.lua, line 1043: on_death("", M05_groups.shaundi.shaundi)
m05.lua, line 1054: on_death("", guard)
m05.lua, line 1084: on_death( "", npc )
m05.lua, line 1404: on_death("m05_enemy_killed", guard)
m05.lua, line 1540: on_death("", M05_groups.shaundi.shaundi)
m05.lua, line 1810: on_death("", npc)
m05.lua, line 1901: on_death("", victim)
m05.lua, line 1908: on_death("", victim)
m05.lua, line 2013: on_death("m05_enemy_killed", guard)
m05.lua, line 2120: on_death("m05_enemy_killed", guard)
m06.lua, line 1184: on_death("m06_dock_goon_dead_cb", goon)
m06.lua, line 1909: on_death("m06_failure_pierce_died_cb", homie_table.pierce)
m06.lua, line 1921: on_death("m06_failure_shaundi_died_cb", homie_table.shaundi)
m06.lua, line 1931: on_death("m06_failure_oleg_died_cb", homie_table.oleg)
m06.lua, line 1940: on_death("", homie_table.pierce)
m06.lua, line 1942: on_death("", homie_table.shaundi)
m06.lua, line 1947: on_death("", homie_table.oleg)
m06.lua, line 2125: on_death("", guard)
m06.lua, line 2140: on_death("", guard)
m06.lua, line 2149: on_death("", guard)
m06.lua, line 2158: on_death("", guard)
m06.lua, line 2364: on_death(callback, brute)
m06.lua, line 2375: on_death("", brute)
m06.lua, line 2534: on_death("", goon)
m07.lua, line 878: on_death("", npc)
m07.lua, line 919: on_death("", M07_group.pony_cart_drivers.chars[i])
m07.lua, line 1006: on_death("m07_homie_death_fail_cb", M07_char.shaundi)
m07.lua, line 1008: on_death("m07_homie_death_fail_cb", M07_char.pierce)
m07.lua, line 1028: on_death("m07_homie_death_fail_cb", M07_char.pierce)
m07.lua, line 1041: on_death("m07_homie_death_fail_cb", M07_char.pierce)
m07.lua, line 1057: on_death("m07_homie_death_fail_cb", M07_char.pierce)
m07.lua, line 1069: on_death("m07_homie_death_fail_cb", M07_char.zimos)
m07.lua, line 1083: on_death("m07_homie_death_fail_cb", M07_char.zimos)
m07.lua, line 1099: on_death("m07_homie_death_fail_cb", M07_char.zimos)
m07.lua, line 1116: on_death("m07_homie_death_fail_cb", M07_char.zimos)
m07.lua, line 1119: on_death("m07_homie_death_fail_cb", M07_char.angel)
m07.lua, line 1122: on_death("m07_homie_death_fail_cb", M07_char.oleg)
m07.lua, line 1205: on_death("m07_homie_death_fail_cb", M07_char.kinzie)
m07.lua, line 1547: on_death("m07_homie_death_fail_cb", M07_char.club_owner)
m07.lua, line 1640: on_death("", M07_char.club_owner)
m07.lua, line 1649: on_death("m07_homie_death_fail_cb", M07_char.zimos)
m07.lua, line 1801: on_death("m07_driver_killed_cb", M07_group.pony_cart_drivers.chars[i])
m07.lua, line 1809: on_death("m07_pony_enemy_killed_cb", npc)
m07.lua, line 1895: on_death("", npc)
m07.lua, line 1972: on_death("m07_homie_death_fail_cb", M07_char.angel)
m07.lua, line 1994: on_death("", M07_char.pierce)
m07.lua, line 2084: on_death("m07_enemy_killed_cb", npc)
m07.lua, line 2092: on_death("m07_enemy_killed_cb", M07_group.luchadores_outside.brute)
m07.lua, line 2131: on_death("m07_homie_death_fail_cb", M07_char.oleg)
m07.lua, line 2361: on_death("m07_brute_killed_cb", M07_char.brute_minigun) -- Since this is a continuous spawn NPC, we need to catch their death specifically to remove the marker
m07.lua, line 2426: on_death("m07_brute_killed_cb", M07_char.brute_flamer_1) -- Since this is a continuous spawn NPC, we need to catch their death specifically to remove the marker
m07.lua, line 2435: on_death("m07_brute_killed_cb", M07_char.brute_flamer_2) -- Since this is a continuous spawn NPC, we need to catch their death specifically to remove the marker
m07.lua, line 2568: on_death("", char)
m07.lua, line 2822: on_death("", npc)
m07.lua, line 2885: on_death("", victim)
m07.lua, line 2925: on_death("m07_patron_death_cb", npc)
m07.lua, line 2942: on_death("", npc)
m07.lua, line 2954: on_death("", npc)
m07.lua, line 2960: on_death("", npc)
m07.lua, line 2980: on_death("", npc)
m08.lua, line 376: on_death("m08_homie_death_fail_cb", M08_group.zimos.npcs[1])
m08.lua, line 377: on_death("m08_homie_death_fail_cb", M08_group.pierce.npcs[1])
m08.lua, line 496: on_death( "", npc )
m08.lua, line 508: on_death("", M08_group.zimos.npcs[1])
m08.lua, line 512: on_death("", M08_group.pierce.npcs[1])
m08.lua, line 661: on_death("m08_homie_death_fail_cb", M08_group.zimos.npcs[1])
m08.lua, line 662: on_death("m08_homie_death_fail_cb", M08_group.pierce.npcs[1])
m08.lua, line 1276: on_death("", sniper)
m08.lua, line 1630: on_death( "m08_sniper_died_cb", sniper )
m09.lua, line 1971: on_death("", human)
m09.lua, line 2355: on_death("", human)
m09.lua, line 2938: on_death("m09_failure_zimos_died_cb", homie_table.zimos)
m09.lua, line 2988: on_death("", homie_table.zimos)
m09.lua, line 3141: on_death("", npc)
m09.lua, line 3157: on_death("m09_attacker_killed_cb", npc)
m09.lua, line 3461: on_death("", member)
m09.lua, line 3493: on_death("", baddie)
m09.lua, line 3522: on_death("", attacker.heli_group.pilot)
m09.lua, line 3530: on_death("", baddie)
m09.lua, line 3960: on_death("", enemy)
m09.lua, line 4080: on_death("", attacker)
m09.lua, line 4191: on_death("m09_attacker_killed_cb", human)
m09.lua, line 4206: on_death("", human)
m09.lua, line 4887: on_death("m09_attacker_killed_cb", baddie)
m10.lua, line 1247: on_death("", char)
m10.lua, line 1522: on_death("", char)
m10.lua, line 1553: on_death("m10_stag_ambush_soldier_killed_cb", char)
m10.lua, line 1566: on_death("", victim)
m10.lua, line 1913: on_death("m10_stag_transport_sniper_killed_cb", char)
m10.lua, line 1916: on_death("m10_stag_transport_soldier_killed_cb", char)
m10.lua, line 1944: on_death("", char)
m10.lua, line 1968: on_death("", victim)
m10.lua, line 1979: on_death("", victim)
m10.lua, line 2701: on_death("m10_oleg_died_cb", M10_characters.oleg)
m10.lua, line 2709: on_death("", M10_characters.oleg)
m10.lua, line 2720: on_death("m10_viola_died_cb", M10_characters.viola)
m10.lua, line 2728: on_death("", M10_characters.viola)
m10.lua, line 2746: on_death("m10_stag_ambush_soldier_killed_cb", char)
m11.lua, line 949: on_death("", person)
m11.lua, line 994: on_death("", M11_groups.oleg_battle.oleg.oleg)
m11.lua, line 1521: on_death("m11_pre_obj_convoy_death_callback", person)
m11.lua, line 1735: on_death("m11_target_destroyed", npc)
m11.lua, line 1799: on_death("m11_oleg_died_callback", M11_groups.oleg_battle.oleg.oleg)
m11.lua, line 1905: on_death("", npc)
m11.lua, line 1932: on_death("", M11_groups.oleg_battle.oleg.oleg)
m11.lua, line 2440: on_death("", target_name)
m11.lua, line 2874: on_death("m11_post_obj_convoy_death_callback", person)
m12.lua, line 1847: on_death("m12_on_death", NPC_JOSH)
m12.lua, line 1885: on_death("", NPC_JOSH)
m12.lua, line 1901: on_death("m12_on_death", NPC_SUKO)
m12.lua, line 1906: on_death("", NPC_SUKO)
m13.lua, line 1657: on_death("m13_homie_died", pierce)
m13.lua, line 1676: --on_death("m13_homie_died", M13_groups.homies.oleg)
m13.lua, line 1681: on_death("m13_homie_died", M13_groups.homies.viola)
m13.lua, line 1731: on_death("", M13_groups.pierce_rescue.pierce)
m13.lua, line 1753: --on_death("", M13_groups.homies.oleg)
m13.lua, line 1754: on_death("", M13_groups.homies.viola)
m13.lua, line 1768: on_death("m13_homie_died", M13_groups.penthouse_homies.josh)
m13.lua, line 1775: on_death("", M13_groups.penthouse_homies.josh)
m13.lua, line 2334: on_death("m13_homie_died", pierce)
m13.lua, line 3498: on_death("", npc)
m13.lua, line 3667: on_death(death_cb, npc)
m13.lua, line 3772: on_death("m13_required_kill_cb", npc)
m13.lua, line 4015: on_death("", victim)
m14.lua, line 595: on_death("m14_shaundi_died_cb", M14_char.shaundi)
m14.lua, line 681: on_death("m14_shaundi_died_cb", M14_char.shaundi)
m14.lua, line 852: on_death("m14_shaundi_died_cb", M14_char.shaundi)
m14.lua, line 1022: on_death("m14_shaundi_died_cb", M14_char.shaundi)
m14.lua, line 1328: on_death("m14_shaundi_died_cb", M14_char.shaundi)
m14.lua, line 1357: on_death("m14_shaundi_died_cb", M14_char.shaundi)
m14.lua, line 1377: on_death("m14_jane_died_cb", M14_char.jane)
m14.lua, line 1388: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1412: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1421: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1449: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1457: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1473: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1482: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1512: on_death("m14_remove_marker_cb", npc)
m14.lua, line 1520: on_death("m14_remove_marker_cb", npc)
m14.lua, line 2099: on_death("", M14_char.shaundi)
m14.lua, line 2104: on_death("", M14_char.jane)
m15.lua, line 818: on_death("", NPC_PIERCE)
m15.lua, line 1129: on_death("m15_on_death", NPC_PIERCE)
m15.lua, line 1317: on_death("m15_release_npc_to_world", npc)
m15.lua, line 1356: on_death("", npc)
m15.lua, line 1401: on_death("", NPC_PIERCE)
m15.lua, line 2116: on_death("", victim)
m15.lua, line 2277: on_death("m15_enemy_killed", npc)
m15.lua, line 2452: on_death("m15_enemy_killed", npc)
m15.lua, line 2466: on_death("", npc)
m15.lua, line 2522: on_death("", enemy)
m16.lua, line 2622: on_death("m16_clear_callbacks", member)
m16.lua, line 2961: on_death("", member)
m16.lua, line 3101: on_death("", npc)
m17.lua, line 837: on_death("", M17_group.captive_homies.pierce)
m17.lua, line 838: on_death("", M17_group.captive_homies.shaundi)
m17.lua, line 839: on_death("", M17_group.captive_homies.viola)
m17.lua, line 845: on_death("", M17_group.homies.pierce)
m17.lua, line 846: on_death("", M17_group.homies.viola)
m17.lua, line 1014: on_death("m17_fail_pierce_died", M17_group.homies.pierce)
m17.lua, line 1015: on_death("m17_fail_viola_died", M17_group.homies.viola)
m17.lua, line 1079: on_death("m17_fail_pierce_died", M17_group.captive_homies.pierce)
m17.lua, line 1080: on_death("m17_fail_shaundi_died", M17_group.captive_homies.shaundi)
m17.lua, line 1081: on_death("m17_fail_viola_died", M17_group.captive_homies.viola)
m17.lua, line 1115: on_death("m17_fail_pierce_died", M17_group.captive_homies.pierce)
m17.lua, line 1116: on_death("m17_fail_shaundi_died", M17_group.captive_homies.shaundi)
m17.lua, line 1117: on_death("m17_fail_viola_died", M17_group.captive_homies.viola)
m17.lua, line 1361: on_death("", M17_group.homies.pierce)
m17.lua, line 1362: on_death("", M17_group.homies.viola)
m17.lua, line 1631: on_death("", npc.name)
m17.lua, line 1646: on_death("m17_fail_pierce_died", M17_group.captive_homies.pierce)
m17.lua, line 1647: on_death("m17_fail_shaundi_died", M17_group.captive_homies.shaundi)
m17.lua, line 1648: on_death("m17_fail_viola_died", M17_group.captive_homies.viola)
m18.lua, line 3133: on_death("", M18_groups.skydiving_tank.tank_group.chars[2])
m18.lua, line 3209: on_death("m18_free_fall_character_killed_cb", skydive_char.name)
m18.lua, line 3240: on_death("", skydive_char.name)
m18.lua, line 3309: on_death("", victim)
m19.lua, line 749: on_death("", zombie)
m19.lua, line 755: on_death("", M19_group.chem_02_brute.brute)
m19.lua, line 756: on_death("", M19_group.chem_03_brute.brute)
m19.lua, line 1158: on_death("m19_viola_zombie_death_cb", zombie)
m19.lua, line 1178: on_death("", zombie)
m19.lua, line 1704: on_death("m19_failure_suko_died_cb", homie_setup.suko)
m19.lua, line 1723: on_death("", homie_cleanup.suko)
m19.lua, line 2089: on_death(setup_container.brute_group.death_callback, setup_container.brute_group.brute)
m19.lua, line 2102: on_death(setup_container.brute_group.death_callback, setup_container.brute_group.brute)
m19.lua, line 2115: on_death(setup_container.brute_group.death_callback, setup_container.brute_group.brute)
m19.lua, line 2211: on_death("", M19_group.chem_03_brute.brute)
m19.lua, line 2226: on_death("", M19_group.chem_02_brute.brute)
m19.lua, line 2238: on_death("", char)
m20.lua, line 1573: on_death( "m20_last_wrestler_killed_cb", M20_char.last_wrestler )
m20.lua, line 2202: on_death("", M20_char.last_wrestler)
m20.lua, line 2221: on_death("", npc)
m21.lua, line 714: on_death("", M21_characters.angel)
m21.lua, line 727: on_death("", enemy)
m21.lua, line 1108: on_death("m21_angel_died_1", M21_characters.angel)
m21.lua, line 1501: on_death("m21_angel_died_2", M21_characters.angel)
m21.lua, line 1618: on_death("", member)
m21.lua, line 1622: on_death("", member)
m21.lua, line 1625: on_death("", member)
m21.lua, line 1655: on_death("m21_chainsaw_luchador_killed_cb", member)
m21.lua, line 1667: on_death("", member)
m21.lua, line 1795: on_death("", victim)
m21.lua, line 1832: on_death("m21_angel_died_1", M21_characters.angel)
m21.lua, line 2269: on_death("m21_killbane_thug_enemy_killed", enemy)
m21.lua, line 2299: on_death("", enemy)
m21.lua, line 2468: on_death("", npc_name)
m22.lua, line 1286: on_death("", M22_characters.Oleg)
m22.lua, line 1287: on_death("", M22_characters.Pierce)
m22.lua, line 1292: on_death("", saint)
m22.lua, line 2042: on_death("", M22_characters.Oleg)
m22.lua, line 2043: on_death("", M22_characters.Pierce)
m22.lua, line 2631: on_death("m22_saint_died_cb", saint)
m22.lua, line 2755: on_death("", saint)
m22.lua, line 2811: on_death("m22_shaundi_killed_cb", M22_characters.Shaundi)
m22.lua, line 2910: on_death("", M22_characters.Shaundi)
m22.lua, line 3112: on_death("m22_battle_zone_stag_initial_died_cb", member)
m22.lua, line 3115: on_death("m22_battle_zone_synd_initial_died_cb", member)
m22.lua, line 3192: on_death("", char_name)
m22.lua, line 3605: on_death("m22_oleg_died_cb", M22_characters.Oleg)
m22.lua, line 3606: on_death("m22_pierce_died_cb", M22_characters.Pierce)
m22.lua, line 4301: on_death("", char_name)
m24.lua, line 679: on_death("", homie)
m24.lua, line 878: on_death("m24_failure_died_cb", local_homie)
m24.lua, line 1883: on_death("", homie)
mm_p_03.lua, line 265: on_death( "", MM_P_03_group.npcs.pierce )
mm_p_03.lua, line 555: on_death( "mm_p_03_pierce_dead", MM_P_03_group.npcs.pierce ) --callback for pierce dying
mm_p_03.lua, line 627: on_death( "mm_p_03_pierce_dead", MM_P_03_group.npcs.pierce ) --callback for pierce dying
sh01.lua, line 755: on_death("sh01_brute_killed", SH01_group.warehouse_brute_001.members[1])
sh01.lua, line 828: on_death("sh01_brute_killed", SH01_group.retail_brute.members[1])
sh01.lua, line 840: on_death("sh01_enemy_killed", enemy)
sh01.lua, line 853: on_death("", enemy)
sh01.lua, line 900: on_death("", SH01_group.warehouse_brute_001.members[1])
sh01.lua, line 1016: on_death("", SH01_group.retail_brute.members[1])
sh01.lua, line 1026: on_death("", SH01_group.homies.members[1])
sh01.lua, line 1027: on_death("", SH01_group.homies.members[2])
sh01.lua, line 1170: on_death("sh01_failure_pierce_died", SH01_group.homies.members[1])
sh01.lua, line 1171: on_death("sh01_failure_shaundi_died", SH01_group.homies.members[2])
sh01.lua, line 1179: on_death("sh01_enemy_killed", enemy)
sh01.lua, line 1189: on_death("", enemy)
sh01.lua, line 1255: on_death("",enemy)
sh01.lua, line 1261: on_death("", enemy)
sh01.lua, line 1359: on_death("",enemy)
sh02.lua, line 1755: on_death("sh02_zimos_died_cb", sh02_zimos)
sh02.lua, line 1761: on_death("", sh02_zimos)
sh02.lua, line 1888: on_death("sh02_enemy_killed_cb", name)
sh02.lua, line 1903: on_death("", name)
sh02.lua, line 1916: on_death("sh02_brute_killed_cb", name)
sh02.lua, line 1922: on_death("", name)
sh03.lua, line 786: on_death( "", member )
sh03.lua, line 795: on_death( "", member )
sh03.lua, line 804: on_death( "", member )
sh03.lua, line 813: on_death( "", member )
sh03.lua, line 822: on_death( "", member )
sh03.lua, line 831: on_death( "", member )
sh03.lua, line 840: on_death( "", member )
sh03.lua, line 849: on_death( "", member )
sh03.lua, line 865: on_death("", KINZIE)
sh03.lua, line 902: on_death( "", char )
sh03.lua, line 916: on_death( "", char )
sh03.lua, line 921: --on_death( "", grp.members )
sh03.lua, line 988: on_death("sh03_kinzie_dead", KINZIE) --callback for kinzie dying
sh03.lua, line 1479: on_death( "sh03_release_enemies", char )
sh03.lua, line 2004: on_death( "", char )
sh03.lua, line 2195: on_death( "sh03_free_enemies", char )
sh04.lua, line 505: on_death( "sh04_remaining_luchador_died", enemy )
sh04.lua, line 536: on_death( "", ANGEL_NO_MASK )
sh04.lua, line 538: on_death( "", ANGEL_WITH_MASK )
sh04.lua, line 921: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 934: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 944: on_death( "sh04_remaining_luchador_died", SH04_group.brute_g01.members )
sh04.lua, line 950: on_death( "sh04_remaining_luchador_died", SH04_group.backroom_specialist.members )
sh04.lua, line 959: on_death( "sh04_remaining_luchador_died", SH04_group.backroom_specialist_coop.members )
sh04.lua, line 971: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 984: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 997: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1009: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1021: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1033: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1045: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1057: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1068: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1075: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1082: on_death( "sh04_remaining_luchador_died", member )
sh04.lua, line 1481: on_death("sh04_brute_killed", enemy)
sh04.lua, line 1553: on_death( "sh04_failure_angel_died", ANGEL_NO_MASK )
sh04.lua, line 1577: on_death( "sh04_failure_angel_died", ANGEL_WITH_MASK )
sh04.lua, line 1777: on_death("", brute)
sh04.lua, line 2000: on_death( "", dead_luchador )
sh04.lua, line 2015: on_death( "", SH04_group.brute_g01.members )
sh04.lua, line 2023: on_death( "", member )
sh04.lua, line 2032: on_death( "", member )
sh04.lua, line 2043: on_death( "", SH04_group.backroom_specialist.members )
sh04.lua, line 2049: on_death( "", SH04_group.backroom_specialist.members )
sh04.lua, line 2062: on_death( "", member )
sh04.lua, line 2072: on_death( "", member )
sh04.lua, line 2083: on_death( "", member )
sh04.lua, line 2092: on_death( "", member )
sh04.lua, line 2105: on_death( "", member )
sh04.lua, line 2114: on_death( "", member )
sh04.lua, line 2126: on_death( "", member )
sh04.lua, line 2135: on_death( "", member )
sh04.lua, line 2144: on_death( "", member )
sh04.lua, line 2153: on_death( "", member )
sh04.lua, line 2162: on_death( "", member )
|
on_detection |
true |
|
25m01.lua, line 3452: on_detection("m01_morningstar_see_saints_line_cb", thug)
m01.lua, line 3462: on_detection("", thug)
m02.lua, line 1547: on_detection("m02_cb_plane_goon_detected_player", char)
m02.lua, line 1715: on_detection("", char)
m02.lua, line 3405: on_detection("", detector)
m02.lua, line 3415: on_detection("", victim)
m03.lua, line 2285: on_detection("", guard)
m03.lua, line 2513: on_detection(M03_see_saints_info.callback, guard)
m03.lua, line 2597: on_detection("", guard)
m07.lua, line 1051: on_detection(M07_timed_lines.bdsm.callback, char)
m07.lua, line 1418: on_detection(M07_timed_lines.bdsm.callback, char)
m07.lua, line 1522: on_detection(M07_timed_lines.bdsm.callback, char)
m18.lua, line 2152: on_detection("", grunt)
m18.lua, line 3679: on_detection("", grunt)
m19.lua, line 753: on_detection("", M19_group.chem_02_brute.brute)
m19.lua, line 754: on_detection("", M19_group.chem_03_brute.brute)
m19.lua, line 2088: on_detection(setup_container.brute_group.detection_callback, setup_container.brute_group.brute)
m19.lua, line 2101: on_detection(setup_container.brute_group.detection_callback, setup_container.brute_group.brute)
m19.lua, line 2114: on_detection(setup_container.brute_group.detection_callback, setup_container.brute_group.brute)
m19.lua, line 2216: on_detection("", M19_group.chem_02_brute.brute)
m19.lua, line 2217: on_detection("", M19_group.chem_03_brute.brute)
m19.lua, line 2231: on_detection("", M19_group.chem_02_brute.brute)
m19.lua, line 2232: on_detection("", M19_group.chem_03_brute.brute)
m21.lua, line 1619: on_detection("", member)
m21.lua, line 1823: on_detection("", enemy)
|
on_dismiss |
true |
|
89dlc2_m01.lua, line 1167: on_dismiss("", Dlc2_m01_characters.kwilanna)
dlc2_m01.lua, line 2543: on_dismiss("dlc2_m01_kwilanna_dismissed_cb", Dlc2_m01_characters.kwilanna)
dlc2_m01.lua, line 4028: on_dismiss("dlc2_m01_kwilanna_dismissed_cb", Dlc2_m01_characters.kwilanna)
dlc2_m01.lua, line 5241: on_dismiss("dlc2_m01_kwilanna_dismissed_cb", Dlc2_m01_characters.kwilanna)
dlc2_m03.lua, line 1334: on_dismiss("", DLC2_M03_character.actress)
dlc2_m03.lua, line 1406: on_dismiss("dlc2_m03_actress_abandoned_cb", DLC2_M03_character.actress)
m03.lua, line 2175: on_dismiss("m03_failure_dismissed_cb", M03_char.shaundi)
m04.lua, line 1109: on_dismiss("m04_failure_abandon_pierce", M04_group.homies_001.members[1])
m04.lua, line 1130: on_dismiss("", M04_group.homies_001.members[1])
m06.lua, line 1910: on_dismiss("m06_failure_dismissed_cb", homie_table.pierce)
m06.lua, line 1922: on_dismiss("m06_failure_dismissed_cb", homie_table.shaundi)
m06.lua, line 1932: on_dismiss("m06_failure_dismissed_cb", homie_table.oleg)
m06.lua, line 1941: on_dismiss("", homie_table.pierce)
m06.lua, line 1943: on_dismiss("", homie_table.shaundi)
m06.lua, line 1948: on_dismiss("", homie_table.oleg)
m07.lua, line 1019: on_dismiss("m07_failure_dismissed_cb", M07_char.shaundi)
m07.lua, line 1020: on_dismiss("m07_failure_dismissed_cb", M07_char.pierce)
m07.lua, line 1031: on_dismiss("m07_failure_dismissed_cb", M07_char.pierce)
m07.lua, line 1044: on_dismiss("m07_failure_dismissed_cb", M07_char.pierce)
m07.lua, line 1060: on_dismiss("m07_failure_dismissed_cb", M07_char.pierce)
m07.lua, line 1089: on_dismiss("m07_failure_dismissed_cb", M07_char.zimos)
m07.lua, line 1105: on_dismiss("m07_failure_dismissed_cb", M07_char.zimos)
m07.lua, line 1135: on_dismiss("m07_failure_dismissed_cb", M07_char.zimos)
m07.lua, line 1136: on_dismiss("m07_failure_dismissed_cb", M07_char.angel)
m07.lua, line 1137: on_dismiss("m07_failure_dismissed_cb", M07_char.oleg)
m09.lua, line 2950: on_dismiss("m09_zimos_abandoned_cb", M09_Zimos)
m09.lua, line 2989: on_dismiss("", M09_Zimos)
m10.lua, line 2702: on_dismiss("m10_oleg_dismissed_cb", M10_characters.oleg)
m10.lua, line 2710: on_dismiss("", M10_characters.oleg)
m10.lua, line 2721: on_dismiss("m10_viola_dismissed_cb", M10_characters.viola)
m10.lua, line 2729: on_dismiss("", M10_characters.viola)
m12.lua, line 1792: on_dismiss("m12_party_member_dismissed", NPC_JOSH)
m12.lua, line 1888: on_dismiss("", NPC_JOSH)
m12.lua, line 1902: on_dismiss("m12_party_member_dismissed", NPC_SUKO)
m12.lua, line 1907: on_dismiss("", NPC_SUKO)
m13.lua, line 1727: on_dismiss("", M13_groups.pierce_rescue.pierce)
m13.lua, line 2475: on_dismiss("m13_pierce_abandoned", pierce)
m14.lua, line 593: on_dismiss("m14_shaundi_dismissed_cb", M14_char.shaundi)
m14.lua, line 679: on_dismiss("m14_shaundi_dismissed_cb", M14_char.shaundi)
m14.lua, line 850: on_dismiss("m14_shaundi_dismissed_cb", M14_char.shaundi)
m14.lua, line 1017: on_dismiss("m14_shaundi_dismissed_cb", M14_char.shaundi)
m14.lua, line 1326: on_dismiss("m14_shaundi_dismissed_cb", M14_char.shaundi)
m14.lua, line 1355: on_dismiss("m14_shaundi_dismissed_cb", M14_char.shaundi)
m14.lua, line 2109: on_dismiss("", M14_char.shaundi)
m15.lua, line 819: on_dismiss("", NPC_PIERCE)
m15.lua, line 1130: on_dismiss("m15_party_member_dismissed", NPC_PIERCE)
m15.lua, line 1402: on_dismiss("", NPC_PIERCE)
m17.lua, line 840: on_dismiss("", M17_group.captive_homies.pierce)
m17.lua, line 841: on_dismiss("", M17_group.captive_homies.shaundi)
m17.lua, line 842: on_dismiss("", M17_group.captive_homies.viola)
m17.lua, line 847: on_dismiss("", M17_group.homies.pierce)
m17.lua, line 848: on_dismiss("", M17_group.homies.viola)
m17.lua, line 1024: on_dismiss("m17_fail_dismissed_cb", M17_group.homies.pierce)
m17.lua, line 1025: on_dismiss("m17_fail_dismissed_cb", M17_group.homies.viola)
m17.lua, line 1098: on_dismiss("m17_fail_dismissed_cb", M17_group.captive_homies.pierce)
m17.lua, line 1099: on_dismiss("m17_fail_dismissed_cb", M17_group.captive_homies.viola)
m17.lua, line 1100: on_dismiss("m17_fail_dismissed_cb", M17_group.captive_homies.shaundi)
m17.lua, line 1363: on_dismiss("", M17_group.homies.pierce)
m17.lua, line 1364: on_dismiss("", M17_group.homies.viola)
m17.lua, line 2067: on_dismiss("", M17_group.captive_homies.pierce)
m17.lua, line 2068: on_dismiss("", M17_group.captive_homies.shaundi)
m17.lua, line 2069: on_dismiss("", M17_group.captive_homies.viola)
m17.lua, line 2499: on_dismiss("m17_fail_dismissed_cb", M17_group.captive_homies.pierce)
m17.lua, line 2546: on_dismiss("m17_fail_dismissed_cb", M17_group.captive_homies.shaundi)
m17.lua, line 2590: on_dismiss("m17_fail_dismissed_cb", M17_group.captive_homies.viola)
m19.lua, line 1705: on_dismiss("m19_failure_suko_abandon_cb", homie_setup.suko)
m19.lua, line 1724: on_dismiss("", homie_cleanup.suko)
m22.lua, line 1288: on_dismiss("", M22_characters.Pierce)
m22.lua, line 2041: on_dismiss("", M22_characters.Pierce) -- Don't fail the mission on dismissal
m22.lua, line 3607: on_dismiss("m22_pierce_abandoned_cb", M22_characters.Pierce)
m24.lua, line 678: on_dismiss("", homie)
m24.lua, line 877: on_dismiss("m24_failure_dismissed_cb", local_homie)
m24.lua, line 1845: on_dismiss("", homie)
mm_p_03.lua, line 266: on_dismiss( "", MM_P_03_group.npcs.pierce )
mm_p_03.lua, line 556: on_dismiss( "mm_p_03_pierce_abandoned", MM_P_03_group.npcs.pierce ) --abandoning pierce makes him sadface
mm_p_03.lua, line 628: on_dismiss( "mm_p_03_pierce_abandoned", MM_P_03_group.npcs.pierce ) --abandoning pierce makes him sadface
sh01.lua, line 1028: on_dismiss("", SH01_group.homies.members[1])
sh01.lua, line 1029: on_dismiss("", SH01_group.homies.members[2])
sh01.lua, line 1173: on_dismiss("sh01_failure_abandon_pierce", SH01_group.homies.members[1])
sh01.lua, line 1174: on_dismiss("sh01_failure_abandon_shaundi", SH01_group.homies.members[2])
sh02.lua, line 1756: on_dismiss("sh02_zimos_abandoned_cb", sh02_zimos)
sh02.lua, line 1762: on_dismiss("", sh02_zimos)
sh03.lua, line 866: on_dismiss( "", KINZIE )
sh03.lua, line 989: on_dismiss( "sh03_kinzie_abandoned", KINZIE ) --abandoning kinzie makes her sadface
sh04.lua, line 537: on_dismiss( "", ANGEL_NO_MASK )
sh04.lua, line 539: on_dismiss( "", ANGEL_WITH_MASK )
sh04.lua, line 792: on_dismiss( "", ANGEL_NO_MASK )
sh04.lua, line 1554: on_dismiss( "sh04_failure_angel_abandoned", ANGEL_NO_MASK )
sh04.lua, line 1578: on_dismiss( "sh04_failure_angel_abandoned", ANGEL_WITH_MASK )
|
on_dismount |
true |
|
2 |
on_door_opened |
true |
|
7m02.lua, line 1497: on_door_opened("m02_door_to_cargo_bay_opened_cb", M02_movers.cargo_plane_doors.cargo1_utility3.name)
m02.lua, line 1512: on_door_opened("", M02_movers.cargo_plane_doors.cargo1_utility3.name)
m02.lua, line 1526: on_door_opened("", M02_movers.cargo_plane_doors.cargo1_utility3.name)
m05.lua, line 1885: on_door_opened("", door)
m10.lua, line 2530: on_door_opened("m10_front_door_opened_cb", door)
m10.lua, line 2635: on_door_opened("", door)
m10.lua, line 2666: on_door_opened("", door)
|
on_enter |
true |
|
4 |
on_hit_ped |
true |
|
2 |
on_hud_screen_exit |
true |
|
4 |
on_human_killed |
true |
|
5 |
on_incapacitated |
true |
|
9dlc2_m01.lua, line 1169: on_incapacitated("", Dlc2_m01_characters.kwilanna)
dlc2_m01.lua, line 1413: on_incapacitated("dlc2_m01_kwilanna_downed_cb", Dlc2_m01_characters.kwilanna)
m07.lua, line 1084: on_incapacitated("m07_homie_dbno_cb", M07_char.zimos)
m07.lua, line 1100: on_incapacitated("m07_homie_dbno_cb", M07_char.zimos)
m07.lua, line 1117: on_incapacitated("m07_homie_dbno_cb", M07_char.zimos)
m07.lua, line 1120: on_incapacitated("m07_homie_dbno_cb", M07_char.angel)
m07.lua, line 1123: on_incapacitated("m07_homie_dbno_cb", M07_char.oleg)
m07.lua, line 1973: on_incapacitated("m07_homie_dbno_cb", M07_char.angel)
m07.lua, line 2132: on_incapacitated("m07_homie_dbno_cb", M07_char.oleg)
|
on_m21_player_choice |
true |
|
2 |
on_mount |
true |
|
2 |
on_mover_destroyed |
true |
|
29dlc2_m02.lua, line 1641: on_mover_destroyed( "", mover )
dlc2_m03.lua, line 1329: on_mover_destroyed("", shield)
dlc2_m03.lua, line 2148: on_mover_destroyed("dlc2_m03_shield_destroyed_cb", shield)
dlc2_m03.lua, line 2400: on_mover_destroyed("", mover_name)
m11.lua, line 912: on_mover_destroyed("", box.name)
m11.lua, line 1193: on_mover_destroyed("m11_box_destroyed", box.name)
m11.lua, line 2398: on_mover_destroyed("", box_name)
m13.lua, line 1597: on_mover_destroyed("m13_banner_destroyed", banner.name)
m13.lua, line 1615: on_mover_destroyed("", banner.name)
m13.lua, line 3117: on_mover_destroyed("", mover_name)
m19.lua, line 1637: on_mover_destroyed("m19_mover_destroyed_cb", setup_container.script_mover_name)
m19.lua, line 1673: on_mover_destroyed("", container.script_mover_name)
m19.lua, line 2140: on_mover_destroyed("", container.script_mover_name)
m22.lua, line 2657: on_mover_destroyed("m22_c4_destroyed_cb", mover)
m22.lua, line 2667: on_mover_destroyed("m22_c41_destroyed_cb", mover)
m22.lua, line 3656: on_mover_destroyed("", mover)
m22.lua, line 4119: on_mover_destroyed("", mover_name)
m22.lua, line 4148: on_mover_destroyed("", mover_name)
m22.lua, line 4200: on_mover_destroyed("", mover_name)
m22.lua, line 4217: on_mover_destroyed("", mover_name)
m23.lua, line 1916: on_mover_destroyed("m23_callback_daedalus_gun_destroyed_cb", gun.mover_name)
m23.lua, line 1978: on_mover_destroyed("", gun.mover_name)
m23.lua, line 1996: on_mover_destroyed("", found_gun.mover_name)
m24.lua, line 1164: on_mover_destroyed("m24_magma_crystal_destroyed_cb", mover)
m24.lua, line 1421: on_mover_destroyed("", mover)
sh04.lua, line 1122: on_mover_destroyed( "sh04_statue_died", statue )
sh04.lua, line 1197: --on_mover_destroyed( "", statue )
sh04.lua, line 1704: on_mover_destroyed( "", statue )
sh04.lua, line 2172: on_mover_destroyed( "", destroyed_statue_name )
|
on_mover_enter_water |
true |
|
9m19.lua, line 1636: on_mover_enter_water("m19_container_in_water_cb", setup_container.script_mover_name)
m19.lua, line 1672: on_mover_enter_water("", container.script_mover_name)
m22.lua, line 2659: on_mover_enter_water("m22_c4_entered_water_cb", mover)
m22.lua, line 2669: on_mover_enter_water("m22_c41_entered_water_cb", mover)
m22.lua, line 3658: on_mover_enter_water("", mover)
m22.lua, line 4120: on_mover_enter_water("", mover_name)
m22.lua, line 4149: on_mover_enter_water("", mover_name)
m22.lua, line 4199: on_mover_enter_water("", mover_name)
m22.lua, line 4216: on_mover_enter_water("", mover_name)
|
on_nav |
true |
|
16cell_phone.lua, line 1035: data_item.on_nav(data_item)
cell_rewards.lua, line 575: data_item.on_nav(data_item)
store_character.lua, line 3023: data_item.on_nav(data_item)
store_clothing.lua, line 2271: data_item.on_nav(data_item)
store_common.lua, line 623: data_item.on_nav(data_item)
store_common.lua, line 709: data_item.on_nav(data_item)
store_dlc.lua, line 140: data.on_nav(selected_index)
store_dlc.lua, line 154: data.on_nav(selected_index)
store_dlc.lua, line 235: Store_dlc_categories_data[current_idx].menu.on_nav()
store_gang.lua, line 736: data_item.on_nav(data_item)
store_stronghold.lua, line 789: data_item.on_nav(data_item)
store_tattoo.lua, line 845: data_item.on_nav(data_item)
store_vehicle.lua, line 2204: item.on_nav(item)
store_vehicle.lua, line 2321: i.on_nav(i)
store_vehicle.lua, line 3321: data_item.on_nav(data_item)
store_weapon.lua, line 2280: data_item.on_nav(data_item)
|
on_near_crash |
true |
|
6dlc2_m03.lua, line 1321: on_near_crash("", LOCAL_PLAYER)
dlc2_m03.lua, line 1323: on_near_crash("", REMOTE_PLAYER)
dlc2_m03.lua, line 1536: on_near_crash("dlc2_m03_on_near_crash_cb", LOCAL_PLAYER)
dlc2_m03.lua, line 1538: on_near_crash("dlc2_m03_on_near_crash_cb", REMOTE_PLAYER)
dlc2_m03.lua, line 1547: on_near_crash("", LOCAL_PLAYER)
dlc2_m03.lua, line 1549: on_near_crash("", REMOTE_PLAYER)
|
on_notoriety_event |
true |
|
4 |
on_pickup |
true |
|
6m03.lua, line 2655: --on_pickup("", M03_item.satellite_weapon)
m08.lua, line 514: on_pickup("", M08_group.sniper_rifle_item.item)
m23.lua, line 2490: on_pickup("m23_minigun_cb", gun)
m23.lua, line 2497: on_pickup("m23_minigun_cb", gun)
m23.lua, line 2523: on_pickup("", gun)
m23.lua, line 2547: on_pickup("", gun)
|
on_projectile_hit |
true |
|
3 |
on_purchase |
true |
|
8 |
on_qte_animation_trigger |
true |
|
11m16.lua, line 1343: on_qte_animation_trigger("")
m16.lua, line 2433: on_qte_animation_trigger("m16_final_qte_fade_cb")
m16.lua, line 2482: on_qte_animation_trigger("")
m21.lua, line 715: on_qte_animation_trigger("")
m21.lua, line 2065: on_qte_animation_trigger("m21_killswitch_intermediary_cb")
m21.lua, line 2931: on_qte_animation_trigger("m21_corner_qte_intermediary_cb")
m21.lua, line 3167: on_qte_animation_trigger("")
m21.lua, line 3258: on_qte_animation_trigger("")
m22.lua, line 1242: on_qte_animation_trigger("")
m22.lua, line 2510: on_qte_animation_trigger("on_killbane_qte_fade_out_trigger")
m22.lua, line 2531: on_qte_animation_trigger("")
|
on_random_human_killed |
true |
1 |
1 |
on_random_mover_killed |
true |
1 |
3 |
on_random_obj_killed_do |
true |
4 |
|
on_random_ods_killed |
true |
1 |
|
on_random_vehicle_killed |
true |
1 |
|
on_revived |
true |
|
7dlc2_m01.lua, line 1168: on_revived("", Dlc2_m01_characters.kwilanna)
dlc2_m01.lua, line 1412: on_revived("dlc2_m01_kwilanna_revived_cb", Dlc2_m01_characters.kwilanna)
m10.lua, line 2161: on_revived("m10_oleg_revived_cb", M10_characters.oleg)
m10.lua, line 2187: on_revived("", M10_characters.oleg)
m10.lua, line 2195: on_revived("", M10_characters.oleg)
m21.lua, line 713: on_revived("", M21_characters.killbane)
m21.lua, line 2851: on_revived("m21_killbane_revived", M21_characters.killbane)
|
on_select |
true |
|
4 |
on_show |
true |
|
1 |
on_start |
true |
|
1 |
on_take_damage |
true |
|
97dlc2_m01.lua, line 1874: on_take_damage("dlc2_m01_stair_guard_damaged_cb", npc_table.npc)
dlc2_m01.lua, line 1902: on_take_damage("", npc_table.npc)
dlc2_m01.lua, line 4099: on_take_damage("", vehicle_table.vehicle)
dlc2_m01.lua, line 4931: on_take_damage("dlc2_m01_destroy_vehicle_on_collision_cb", vehicle_table.vehicle)
dlc2_m02.lua, line 2154: on_take_damage( "", npc )
dlc2_m02.lua, line 2188: on_take_damage( "dlc2_m02_amazon_damaged_cb", npc )
dlc2_m02.lua, line 2580: on_take_damage( "dlc2_m02_amazon_damaged_cb", npc )
dlc2_m02.lua, line 2601: on_take_damage( "", npc )
dlc2_m02.lua, line 3277: on_take_damage( "", npc )
dlc2_m02.lua, line 3280: on_take_damage( "", npc )
m01.lua, line 2919: on_take_damage("", M01_group.autograph.guy)
m01.lua, line 3667: on_take_damage("", M01_group.autograph.guy)
m01.lua, line 3694: on_take_damage("", M01_group.autograph.guy)
m01.lua, line 4363: on_take_damage("m01_autograph_death_cb", M01_group.autograph.guy)
m02.lua, line 1548: on_take_damage("m02_cb_plane_goon_damaged", char)
m02.lua, line 1716: on_take_damage("", char)
m02.lua, line 1762: on_take_damage("", M02_groups.cargo_vehicles.car_alarm_vehicle)
m02.lua, line 2134: on_take_damage("m02_player_damaged_while_diving_cb", LOCAL_PLAYER)
m02.lua, line 2137: on_take_damage("m02_player_damaged_while_diving_cb", REMOTE_PLAYER)
m02.lua, line 2164: on_take_damage("", LOCAL_PLAYER)
m02.lua, line 2166: on_take_damage("", REMOTE_PLAYER)
m02.lua, line 2271: on_take_damage("m02_cargo_plane_damaged_cb", M02_groups.plane.vehicle)
m02.lua, line 2322: on_take_damage("", M02_groups.plane.vehicle)
m02.lua, line 2350: on_take_damage("", M02_groups.plane.vehicle)
m02.lua, line 2632: on_take_damage("m02_player_damaged_while_diving_cb", LOCAL_PLAYER)
m02.lua, line 2635: on_take_damage("m02_player_damaged_while_diving_cb", REMOTE_PLAYER)
m02.lua, line 2665: on_take_damage("", LOCAL_PLAYER)
m02.lua, line 2667: on_take_damage("", REMOTE_PLAYER)
m02.lua, line 3371: on_take_damage("", LOCAL_PLAYER)
m02.lua, line 3373: on_take_damage("", REMOTE_PLAYER)
m02.lua, line 3406: on_take_damage("", detector)
m02.lua, line 3416: on_take_damage("", victim)
m03.lua, line 1996: on_take_damage("m03_heli_chatter_cb", M03_group.choppers.bomb.vehicle)
m03.lua, line 1997: on_take_damage("m03_heli_chatter_cb", M03_group.choppers.pierce.vehicle)
m03.lua, line 1998: on_take_damage("m03_heli_chatter_cb", M03_group.choppers.backup.vehicle)
m12.lua, line 1081: on_take_damage("", stag)
m12.lua, line 1499: on_take_damage("m12_npc_damaged_fail", stag)
m12.lua, line 1511: on_take_damage("", stag)
m12.lua, line 1548: on_take_damage("m12_npc_damaged_fail", stag)
m13.lua, line 1598: on_take_damage("m13_banner_damaged", banner.name)
m13.lua, line 1616: on_take_damage("", banner.name)
m13.lua, line 1846: on_take_damage("m13_mover_damaged", mover_name)
m13.lua, line 1858: on_take_damage("", mover_name)
m13.lua, line 1903: on_take_damage("", banner.name)
m15.lua, line 850: on_take_damage("", VEHICLE_SUPER_COMPUTER)
m15.lua, line 1744: on_take_damage("m15_vehicle_damaged", VEHICLE_SUPER_COMPUTER)
m15.lua, line 2673: on_take_damage("", VEHICLE_SUPER_COMPUTER)
m15.lua, line 2675: on_take_damage("m15_vehicle_damaged", VEHICLE_SUPER_COMPUTER)
m18.lua, line 1522: on_take_damage("m18_cb_gooing_people", grunt)
m18.lua, line 1585: on_take_damage("m18_cb_damaged_cabin_door", M18_movers.cabin_door)
m18.lua, line 1586: on_take_damage("m18_cb_damaged_cockpit_door", M18_movers.cockpit_door)
m18.lua, line 1809: on_take_damage("", M18_movers.cabin_door)
m18.lua, line 1853: on_take_damage("", grunt)
m18.lua, line 1890: on_take_damage("", M18_movers.cabin_door)
m18.lua, line 1899: on_take_damage("", M18_movers.cockpit_door)
m18.lua, line 2154: on_take_damage("", grunt)
m18.lua, line 2883: on_take_damage("m18_player_damaged_while_diving_cb", LOCAL_PLAYER)
m18.lua, line 2912: on_take_damage("m18_player_damaged_while_diving_cb", REMOTE_PLAYER)
m18.lua, line 3148: on_take_damage("", LOCAL_PLAYER)
m18.lua, line 3150: on_take_damage("", REMOTE_PLAYER)
m20.lua, line 880: on_take_damage( "m20_on_take_damage_rc_car", M20_vehicle.rc_car )
m20.lua, line 913: on_take_damage( "", M20_vehicle.rc_car )
m20.lua, line 2513: on_take_damage( "", name )
m21.lua, line 712: on_take_damage("", M21_characters.killbane)
m21.lua, line 717: on_take_damage("", LOCAL_PLAYER)
m21.lua, line 720: on_take_damage("", REMOTE_PLAYER)
m21.lua, line 1237: on_take_damage("", member)
m21.lua, line 1299: on_take_damage("m21_distractor_hit", npc_name)
m21.lua, line 1319: on_take_damage("", npc_name)
m21.lua, line 2013: on_take_damage("m21_player_damaged_in_ring_cb", player_in_ring)
m21.lua, line 2044: on_take_damage("", M21_characters.killbane) -- turn of the callback for the QTE, or it will count
m21.lua, line 2469: on_take_damage("", npc_name)
m21.lua, line 2850: on_take_damage("m21_killbane_damaged", M21_characters.killbane)
m21.lua, line 3013: on_take_damage("", npc_name)
m21.lua, line 3039: on_take_damage("",npc_name)
m21.lua, line 3478: on_take_damage("", player_in_ring)
m21.lua, line 3480: on_take_damage("m21_player_damaged_in_ring_cb", player_outside_ring)
m21.lua, line 3575: on_take_damage("m21_killbane_reinforcement_hit", npc)
m21.lua, line 3585: on_take_damage("", npc)
m22.lua, line 2658: on_take_damage("m22_c4_damaged_cb", mover)
m22.lua, line 2668: on_take_damage("m22_c4_damaged_cb", mover)
m22.lua, line 2803: on_take_damage("m22_kia_damaged_cb", M22_characters.Kia)
m22.lua, line 2814: on_take_damage("m22_burt_damaged_cb", M22_characters.Mayor)
m22.lua, line 2907: on_take_damage("", M22_characters.Kia)
m22.lua, line 2911: on_take_damage("", M22_characters.Mayor)
m22.lua, line 3657: on_take_damage("", mover)
m22.lua, line 4118: on_take_damage("", mover_name)
m22.lua, line 4147: on_take_damage("", mover_name)
m22.lua, line 4183: on_take_damage("", mover_name)
m22.lua, line 4201: on_take_damage("", mover_name)
m22.lua, line 4218: on_take_damage("", mover_name)
m24.lua, line 708: on_take_damage("", M24_characters.killbane)
m24.lua, line 1156: on_take_damage("m24_killbane_took_damage_cb", M24_characters.killbane)
sh02.lua, line 1789: on_take_damage("sh02_ho_attacked_cb", name)
sh02.lua, line 1845: on_take_damage("", name)
sh02.lua, line 1860: on_take_damage("sh02_enemy_attacked_cb", name)
sh02.lua, line 1875: on_take_damage("", name)
|
on_taunt |
true |
|
4 |
on_trigger |
true |
|
492dlc1_mm_01.lua, line 189: on_trigger( "", trigger )
dlc1_mm_02.lua, line 190: on_trigger( "", trigger )
dlc1_mm_03.lua, line 190: on_trigger( "", trigger )
dlc1_mm_04.lua, line 190: on_trigger( "", trigger )
dlc1_mm_05.lua, line 190: on_trigger( "", trigger )
dlc1_mm_06.lua, line 190: on_trigger( "", trigger )
dlc2_m01.lua, line 1734: on_trigger("dlc2_m01_armory_parking_triggered_cb", Dlc2_m01_triggers.armory_parking_location)
dlc2_m01.lua, line 1738: on_trigger("dlc2_m01_armory_island_entered_take1_cb", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 1842: on_trigger("", Dlc2_m01_triggers.heli_pad_area)
dlc2_m01.lua, line 1847: on_trigger("", Dlc2_m01_triggers.armory_parking_location)
dlc2_m01.lua, line 1865: on_trigger("dlc2_m01_resuce_kwilanna_cb", Dlc2_m01_triggers.rescue_kwilanna)
dlc2_m01.lua, line 1870: on_trigger("dlc2_m01_kwilanna_heli_radius_cb", Dlc2_m01_triggers.tgr_kwilanna_heli_radius)
dlc2_m01.lua, line 1893: on_trigger("", Dlc2_m01_triggers.rescue_kwilanna)
dlc2_m01.lua, line 1897: on_trigger("", Dlc2_m01_triggers.tgr_kwilanna_heli_radius)
dlc2_m01.lua, line 2000: on_trigger("", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 2142: on_trigger("dlc2_m01_armory_island_entered_take2_cb", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 2147: on_trigger("dlc2_m01_landing_area_cb", Dlc2_m01_triggers.player_landing_area)
dlc2_m01.lua, line 2154: on_trigger("dlc2_m01_armory_cont_exp_entered_cb", Dlc2_m01_triggers.armory_cont_exp)
dlc2_m01.lua, line 2230: on_trigger("", Dlc2_m01_triggers.heli_pad_area)
dlc2_m01.lua, line 2235: on_trigger("", Dlc2_m01_triggers.armory_cont_exp)
dlc2_m01.lua, line 2407: on_trigger("dlc2_m01_resuce_kwilanna_cb", Dlc2_m01_triggers.rescue_kwilanna)
dlc2_m01.lua, line 2412: on_trigger("dlc2_m01_kwilanna_heli_radius_cb", Dlc2_m01_triggers.tgr_kwilanna_heli_radius)
dlc2_m01.lua, line 2439: on_trigger("", Dlc2_m01_triggers.rescue_kwilanna)
dlc2_m01.lua, line 2443: on_trigger("", Dlc2_m01_triggers.tgr_kwilanna_heli_radius)
dlc2_m01.lua, line 2485: on_trigger("", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 2490: on_trigger("", Dlc2_m01_triggers.player_landing_area)
dlc2_m01.lua, line 2596: on_trigger("dlc2_m01_player_heli_shot_cb", Dlc2_m01_triggers.player_heli_shot)
dlc2_m01.lua, line 2600: on_trigger("dlc2_m01_player_heli_bail_cb", Dlc2_m01_triggers.player_heli_bail)
dlc2_m01.lua, line 2604: on_trigger("dlc2_m01_call_out_helis_cb", Dlc2_m01_triggers.call_out_helis)
dlc2_m01.lua, line 2686: on_trigger("", Dlc2_m01_triggers.player_heli_shot)
dlc2_m01.lua, line 2689: on_trigger("", Dlc2_m01_triggers.player_heli_bail)
dlc2_m01.lua, line 2693: on_trigger("", Dlc2_m01_triggers.call_out_helis)
dlc2_m01.lua, line 2990: on_trigger("dlc2_m01_assault_drive_01_cb", Dlc2_m01_triggers.convo_assault_drive_01)
dlc2_m01.lua, line 2992: on_trigger("dlc2_m01_assault_drive_02_cb", Dlc2_m01_triggers.convo_assault_drive_02)
dlc2_m01.lua, line 3053: on_trigger("", Dlc2_m01_triggers.convo_assault_drive_01)
dlc2_m01.lua, line 3055: on_trigger("", Dlc2_m01_triggers.convo_assault_drive_02)
dlc2_m01.lua, line 3470: on_trigger("dlc2_m01_assault_drive_03_cb", Dlc2_m01_triggers.convo_assault_drive_03)
dlc2_m01.lua, line 3506: on_trigger("", Dlc2_m01_triggers.convo_assault_drive_03)
dlc2_m01.lua, line 3765: on_trigger("dlc2_m01_tunnel_entrace_triggered_cb", Dlc2_m01_triggers.convo_tunnel_entrance)
dlc2_m01.lua, line 3767: on_trigger("dlc2_m01_tunnel_explosions_triggered_cb", Dlc2_m01_triggers.tunnel_explosions)
dlc2_m01.lua, line 3820: on_trigger("", Dlc2_m01_triggers.convo_tunnel_entrance)
dlc2_m01.lua, line 3822: on_trigger("", Dlc2_m01_triggers.tunnel_explosions)
dlc2_m01.lua, line 3923: on_trigger("dlc2_m01_heli_pad_triggered_cb", Dlc2_m01_triggers.heli_pad_area)
dlc2_m01.lua, line 4073: on_trigger("dlc2_m01_ambush_create_triggered_cb", ambush.create_trigger)
dlc2_m01.lua, line 4081: on_trigger("dlc2_m01_ambush_activate_triggered_cb", ambush.activate_trigger)
dlc2_m01.lua, line 4090: on_trigger("", ambush.create_trigger)
dlc2_m01.lua, line 4093: on_trigger("", ambush.activate_trigger)
dlc2_m01.lua, line 5201: on_trigger("", Dlc2_m01_triggers.rescue_kwilanna)
dlc2_m02.lua, line 971: on_trigger( "dlc2_m02_backstage_01_roof", Dlc2_m02_triggers.backstage_01_roof )
dlc2_m02.lua, line 1032: on_trigger( "dlc2_m02_room3_cue_music", "trg_room3_cue_music" )
dlc2_m02.lua, line 1158: on_trigger( "", "trg_room3_cue_music" )
dlc2_m02.lua, line 1444: on_trigger( "dlc2_m02_saucer_approach", Dlc2_m02_triggers.saucer )
dlc2_m02.lua, line 1456: on_trigger( "", Dlc2_m02_triggers.saucer )
dlc2_m02.lua, line 1474: on_trigger( "dlc2_m02_saucer_approach", Dlc2_m02_triggers.saucer )
dlc2_m02.lua, line 1480: on_trigger( "", Dlc2_m02_triggers.saucer )
dlc2_m02.lua, line 1581: on_trigger( "dlc2_m02_wake_up_npcs", Dlc2_m02_triggers.activate_hall_1 )
dlc2_m02.lua, line 1583: on_trigger( "dlc2_m02_wake_up_npcs", Dlc2_m02_triggers.activate_hall_2 )
dlc2_m02.lua, line 1585: on_trigger( "dlc2_m02_wake_up_npcs", Dlc2_m02_triggers.activate_hall_3 )
dlc2_m02.lua, line 1587: on_trigger( "dlc2_m02_wake_up_npcs", Dlc2_m02_triggers.activate_room_2 )
dlc2_m02.lua, line 1610: on_trigger( "", trigger )
dlc2_m02.lua, line 1889: on_trigger( "dlc2_m02_on_trigger_machine", trigger )
dlc2_m02.lua, line 1901: on_trigger( "", trigger )
dlc2_m02.lua, line 2198: on_trigger( "", trigger )
dlc2_m02.lua, line 2661: on_trigger( "", trigger )
dlc2_m02.lua, line 2698: on_trigger( "dlc2_m02_trigger_door_cb", trigger_door.trigger )
dlc2_m02.lua, line 2765: on_trigger( "dlc2_m02_on_trigger_machine", trigger )
dlc2_m02.lua, line 2796: on_trigger( "", trigger )
dlc2_m02.lua, line 3217: on_trigger( "dlc2_m02_clapboard_cb", d.trigger )
dlc2_m02.lua, line 3235: on_trigger( "", trigger )
dlc2_m02.lua, line 3266: on_trigger( "", trigger )
dlc2_m02.lua, line 3332: on_trigger( "", "trg_room3_cue_music" )
dlc2_m02.lua, line 3343: on_trigger( "dlc2_m02_convo_trigger_cb", trigger )
dlc2_m02.lua, line 3352: on_trigger( "", trigger )
dlc2_m02.lua, line 3371: on_trigger( "dlc2_m02_trap_electric", Dlc2_m02_triggers.electric_trap_1 )
dlc2_m02.lua, line 3372: on_trigger( "dlc2_m02_trap_electric", Dlc2_m02_triggers.electric_trap_2 )
dlc2_m02.lua, line 3373: on_trigger( "dlc2_m02_trap_fire", Dlc2_m02_triggers.fire_trap )
dlc2_m02.lua, line 3376: on_trigger( "", t )
dlc2_m03.lua, line 1771: on_trigger(trigger_table.callback, trigger_table.name)
dlc2_m03.lua, line 1773: on_trigger("dlc2_m03_trigger_cb", trigger_table.name)
dlc2_m03.lua, line 1795: on_trigger("", trigger)
m01.lua, line 3078: on_trigger(trigger_callback, trigger)
m01.lua, line 3086: on_trigger("", trigger)
m02.lua, line 1321: on_trigger("m02_cb_stop_plane_music", M02_triggers.stop_gat_music)
m02.lua, line 1421: on_trigger("m02_cb_triggered_turbulance_01", M02_triggers.turbulance_01)
m02.lua, line 1560: on_trigger("m02_cb_triggered_turbulance_02", M02_triggers.turbulance_02)
m02.lua, line 1565: on_trigger("m02_cb_triggered_grab_parachute", M02_triggers.cargo_plane_parachute_01)
m02.lua, line 1860: on_trigger("m02_cb_gun_grapple_triggered", M02_triggers.gun_grapple)
m02.lua, line 2126: on_trigger("m02_cd_triggered_start_secondary_debris", M02_triggers.stop_dive_debris)
m02.lua, line 2142: on_trigger("m02_cb_triggered_final_dive_01", M02_triggers.final_dive_01)
m02.lua, line 2162: on_trigger("", M02_triggers.stop_dive_debris)
m02.lua, line 2617: on_trigger("m02_cd_triggered_start_secondary_debris", M02_triggers.stop_dive_debris)
m02.lua, line 2640: on_trigger("m02_cb_triggered_final_dive_01", M02_triggers.final_dive_01)
m02.lua, line 2663: on_trigger("", M02_triggers.stop_dive_debris)
m02.lua, line 2731: on_trigger("", trigger_name)
m02.lua, line 3510: on_trigger("", M02_triggers.final_dive_01)
m03.lua, line 2145: on_trigger(trigger_callback, trigger)
m03.lua, line 2153: on_trigger("", trigger)
m03.lua, line 2958: on_trigger("", M03_trigger.callout1.name)
m03.lua, line 2970: on_trigger("", M03_trigger.callout2.name)
m03.lua, line 2982: on_trigger("", M03_trigger.callout3.name)
m03.lua, line 2994: on_trigger("", M03_trigger.callout4.name)
m04.lua, line 1205: on_trigger(trigger_callback, trigger)
m04.lua, line 1209: on_trigger("", trigger)
m04.lua, line 1217: on_trigger(trigger_callback, trigger)
m04.lua, line 1221: on_trigger("", trigger)
m05.lua, line 861: on_trigger("m05_move_saints_up02", M05_triggers.saints02)
m05.lua, line 863: on_trigger("m05_move_saints_up03", M05_triggers.saints03)
m05.lua, line 865: on_trigger("m05_move_saints_up04", M05_triggers.saints04)
m05.lua, line 1103: on_trigger("", trigger)
m05.lua, line 1147: on_trigger("m05_land_trigger_reached", M05_triggers.land)
m05.lua, line 1248: on_trigger("m05_trigger_reached", M05_triggers.downstairs)
m05.lua, line 1261: on_trigger("m05_barricade_triggered", M05_triggers.barricade)
m05.lua, line 1271: on_trigger("m05_trigger_reached", M05_triggers.grenades)
m05.lua, line 1324: on_trigger("m05_trigger_reached", M05_triggers.saints)
m05.lua, line 1506: on_trigger("m05_trigger_reached", M05_triggers.chase)
m05.lua, line 1626: on_trigger("m05_trigger_reached", M05_triggers.chase_end)
m05.lua, line 1630: on_trigger("m05_warehouse_reached", M05_triggers.warehouse)
m05.lua, line 1668: on_trigger("", M05_triggers.chase_end)
m06.lua, line 1056: on_trigger("m06_dock_trigger_cb", M06_trigger.dock.name)
m06.lua, line 1088: on_trigger("m06_notice_snipers_cb", M06_trigger.notice_snipers.name)
m06.lua, line 1091: on_trigger("m06_dock_thugs01_cb", M06_trigger.dock.name)
m06.lua, line 1094: on_trigger("m06_dock_thugs02_cb", M06_trigger.dock.name)
m06.lua, line 1223: on_trigger("m06_bomb_cb", M06_trigger.arm_bomb.name)
m06.lua, line 1258: on_trigger("m06_brute_cb", M06_trigger.factory_brute.name)
m06.lua, line 1263: -- on_trigger("m06_brute_flamer_cb", M06_trigger.factory_brute_flamer.name)
m06.lua, line 1272: on_trigger("m06_factory_breadcrumb1_cb", M06_trigger.factory_breadcrumb1.name)
m06.lua, line 1305: on_trigger("m06_enter_factory_cb", M06_trigger.enter_factory.name)
m06.lua, line 1309: on_trigger("m06_factory_wave2", M06_group.factory2.trigger)
m06.lua, line 1313: on_trigger("m06_factory_wave3", M06_group.factory3.trigger)
m06.lua, line 1317: on_trigger("m06_wave4_cb", M06_group.factory4.trigger)
m06.lua, line 1325: on_trigger("m06_oleg_cb", M06_trigger.oleg_cutscene.name)
m06.lua, line 1406: on_trigger("m06_elevator_to_top_floor_cb", M06_elevator_trigger)
m06.lua, line 1435: on_trigger("m06_Phillipe_callback", M06_trigger.phillipe.name)
m06.lua, line 1461: on_trigger("m06_stairs_cb", M06_trigger.stairs1.name)
m06.lua, line 1462: on_trigger("m06_stairs_cb", M06_trigger.stairs2.name)
m06.lua, line 1463: on_trigger("m06_office_cb", M06_trigger.office.name)
m06.lua, line 1464: on_trigger("m06_oleg_door1_cb", M06_trigger.oleg_crash1.name)
m06.lua, line 1465: on_trigger("m06_oleg_door2_cb", M06_trigger.oleg_crash2.name)
m06.lua, line 1820: on_trigger("m06_elevator_callback", M06_elevator_trigger)
m06.lua, line 1840: on_trigger("", trigger)
m06.lua, line 1862: on_trigger(callback, trigger)
m06.lua, line 2561: on_trigger("m06_factory_breadcrumb2_cb", M06_trigger.factory_breadcrumb2.name)
m06.lua, line 2571: on_trigger("m06_factory_breadcrumb3_cb", M06_trigger.factory_breadcrumb3.name)
m07.lua, line 1250: on_trigger("m07_reached_goal_cb", M07_trigger.barge_dock)
m07.lua, line 1253: on_trigger("m07_release_jetskis", M07_trigger.barge_jetskis)
m07.lua, line 1279: on_trigger("m07_reached_wheelhouse", M07_trigger.barge_wheelhouse)
m07.lua, line 1302: on_trigger("m07_barge_enemies01", M07_trigger.barge_enemies01)
m07.lua, line 1304: on_trigger("m07_barge_enemies02", M07_trigger.barge_enemies02)
m07.lua, line 1338: on_trigger("m07_kinzie_untie_cb", M07_trigger.kinzie_tied_up)
m07.lua, line 1427: on_trigger("m07_reached_goal_cb", M07_trigger.bdsm_club)
m07.lua, line 1566: on_trigger("m07_bdsm_action_nodes_setup", M07_trigger.bdsm_action_nodes)
m07.lua, line 1577: on_trigger("m07_bdsm_interrogate_cb", trig)
m07.lua, line 1601: on_trigger("m07_reached_goal_cb", M07_trigger.club_owner)
m07.lua, line 1669: on_trigger("m07_reached_goal_cb", M07_trigger.pony_stairs)
m07.lua, line 1679: on_trigger("m07_reached_goal_cb", M07_trigger.pony_stairs_two)
m07.lua, line 1692: on_trigger("m07_reached_goal_cb", M07_trigger.pony_barn)
m07.lua, line 1705: on_trigger("m07_reached_goal_cb", M07_trigger.pony_carts)
m07.lua, line 2007: on_trigger("m07_outside_casino_reached_cb", M07_trigger.outside_casino)
m07.lua, line 2163: on_trigger("m07_inside_casino_reached_cb", M07_trigger.inside_casino)
m07.lua, line 2166: on_trigger("m07_inside_casino_reached_cb", M07_trigger.casino_lobby)
m07.lua, line 2509: on_trigger("", trigger)
m07.lua, line 2705: on_trigger("", trigger)
m07.lua, line 2741: on_trigger("", trig)
m07.lua, line 2773: on_trigger("m07_bdsm_interrogate_cb", trig)
m07.lua, line 2791: on_trigger("m07_reached_goal_cb", M07_trigger.mgr_breadcrumb)
m07.lua, line 2796: on_trigger("m07_bdsm_owner_interrogate_cb", M07_trigger.club_owner_interrogate)
m07.lua, line 2853: on_trigger("", trigger)
m07.lua, line 2897: on_trigger("", room.triggers[k])
m07.lua, line 2972: on_trigger("", M07_trigger.outside_casino)
m08.lua, line 609: on_trigger("m08_massacre_cb", M08_trigger.massacre)
m08.lua, line 957: on_trigger("m08_trigger_reached", M08_trigger.roof)
m08.lua, line 1023: on_trigger("m08_power_trigger_activated", M08_trigger.circuit_breaker)
m08.lua, line 1102: on_trigger( "m08_on_trigger_rocket_pickup", M08_trigger.rocket_pickup )
m08.lua, line 1196: on_trigger("", trigger)
m09.lua, line 3016: on_trigger(trigger_table.callback, trigger_table.name)
m09.lua, line 3025: on_trigger("", trigger)
m09.lua, line 3047: on_trigger(rail_trigger.callback, rail_trigger.name)
m09.lua, line 3712: on_trigger("m09_trigger_crate_cb", crate.trigger)
m09.lua, line 3720: on_trigger("", trigger)
m10.lua, line 1447: on_trigger("m10_player_reached_objective_cb", M10_triggers.club_door)
m10.lua, line 1452: on_trigger("m10_trigger_stag_ambush_cb", M10_triggers.stag_ambush_01)
m10.lua, line 1471: on_trigger("m10_player_reached_objective_cb", M10_triggers.front_door_exit)
m10.lua, line 1719: on_trigger("m10_vtol_oi_tgr_cb", M10_triggers.vtol_oi_01)
m10.lua, line 1766: on_trigger("", M10_triggers.vtol_oi_01)
m10.lua, line 1768: on_trigger("m10_vtol_oi_tgr_cb", M10_triggers.vtol_oi_02)
m10.lua, line 1812: on_trigger("", M10_triggers.vtol_oi_02)
m10.lua, line 2020: on_trigger("m10_vtol_flyby_fire_cb", M10_triggers.vtol_flyby_fire_01)
m10.lua, line 2111: on_trigger("m10_vtol_flyby_fire_cb", M10_triggers.vtol_flyby_fire_02)
m10.lua, line 2388: on_trigger("m10_player_reached_objective_cb", M10_triggers.rooftop_elevator)
m10.lua, line 2521: on_trigger("m10_player_reached_objective_cb", M10_triggers.front_door_exit)
m10.lua, line 2553: on_trigger("m10_player_reached_objective_cb", M10_triggers.club_exit)
m10.lua, line 2574: on_trigger("m10_player_reached_objective_cb", M10_triggers.saints_hq)
m10.lua, line 2808: on_trigger("m10_roof_kill_region_cb", M10_triggers.roof_kill_region)
m10.lua, line 2812: on_trigger("m10_roof_air_space_entered", M10_triggers.roof_air_space)
m10.lua, line 2872: on_trigger("", trigger)
m10.lua, line 3003: on_trigger("", vehicle.trigger)
m10.lua, line 3097: on_trigger("m10_vtol_flyby_fire_cb", vehicle.trigger)
m10.lua, line 3125: on_trigger("m10_stag_encounter_entered_cb", encounter_table.creation_trigger)
m10.lua, line 3129: on_trigger("m10_stag_encounter_do_action_cb", encounter_table.action_trigger)
m10.lua, line 3144: on_trigger("", encounter_table.creation_trigger)
m10.lua, line 3148: on_trigger("", encounter_table.action_trigger)
m11.lua, line 897: on_trigger("", M11_groups.stag_bases[1].restricted)
m11.lua, line 898: on_trigger("", M11_groups.stag_bases[2].script.trigger)
m11.lua, line 899: on_trigger("", M11_groups.oleg_battle.location)
m11.lua, line 903: on_trigger("", base.location)
m11.lua, line 905: on_trigger("", base.zone)
m11.lua, line 938: on_trigger("", roadblock.location)
m11.lua, line 1187: on_trigger("m11_base_spawn_callback", base.location)
m11.lua, line 1201: on_trigger("m11_airport_spawn_callback", M11_groups.stag_bases[2].script.trigger)
m11.lua, line 1231: on_trigger("m11_reached_callback", M11_groups.stag_bases[1].restricted)
m11.lua, line 1364: on_trigger("m11_base_entered_callback", base.zone)
m11.lua, line 1418: on_trigger("m11_reached_callback", roadblock.location)
m11.lua, line 1444: on_trigger("", roadblock.location)
m11.lua, line 1747: on_trigger("m11_reached_callback", M11_groups.oleg_battle.location)
m11.lua, line 1759: on_trigger("", M11_groups.oleg_battle.location)
m11.lua, line 2002: on_trigger("", base.location)
m11.lua, line 2006: on_trigger("", base.zone)
m11.lua, line 2374: on_trigger("", M11_groups.stag_bases[2].script.trigger)
m12.lua, line 698: on_trigger("m12_hq_freeze_cb", M12_trigger.saints_hq_freeze)
m12.lua, line 1832: on_trigger("", M12_trigger.saints_hq_freeze)
m12.lua, line 1927: on_trigger(on_enter, trigger)
m12.lua, line 1950: on_trigger("", trigger)
m12.lua, line 2055: on_trigger("m12_ambush_triggered_cb", trigger)
m12.lua, line 2073: on_trigger("", trigger)
m13.lua, line 1430: on_trigger("", trigger_name)
m13.lua, line 2982: on_trigger("m13_trigger_cback", trigger)
m13.lua, line 2991: on_trigger("", trigger)
m14.lua, line 792: on_trigger( "m14_studio_massacre_cb", M14_trigger.t1_massacre )
m14.lua, line 834: on_trigger( "", M14_trigger.t1_massacre )
m14.lua, line 944: on_trigger( "m14_studio_massacre_cb", M14_trigger.t2_massacre )
m14.lua, line 992: on_trigger( "", M14_trigger.t2_massacre )
m14.lua, line 1290: on_trigger("m14_studio_massacre_cb", M14_trigger.studio_massacre)
m14.lua, line 1361: on_trigger("m14_studio_massacre_cb", M14_trigger.studio_massacre)
m14.lua, line 1611: on_trigger("", M14_trigger.studio_massacre)
m14.lua, line 1818: on_trigger(trigger_callback, trigger)
m14.lua, line 1845: on_trigger(trigger_callback, trigger)
m14.lua, line 1853: on_trigger("", trigger)
m15.lua, line 737: on_trigger("", M15_triggers.pr_center_inside)
m15.lua, line 1223: on_trigger("m15_disable_notoriety", M15_triggers.pr_center_radius)
m15.lua, line 1229: on_trigger("m15_make_npc_mission_critical", M15_triggers.pr_center_inside)
m15.lua, line 1277: on_trigger("", M15_triggers.pr_center_radius)
m15.lua, line 1285: on_trigger("", M15_triggers.pr_center_inside)
m15.lua, line 1451: on_trigger(call_back, trigger)
m15.lua, line 1458: on_trigger("", trigger)
m15.lua, line 1648: --on_trigger("m15_trigger_outside_battle", M15_triggers.stag_rockets)
m15.lua, line 2020: on_trigger(trigger.on_trigger, trigger.trigger_name)
m15.lua, line 2029: on_trigger("m15_prep_chase_trigger", trigger.prep_trigger)
m15.lua, line 2032: on_trigger(trigger.on_trigger, trigger.trigger_name)
m15.lua, line 2044: on_trigger("", trigger.prep_trigger)
m15.lua, line 2049: on_trigger("", trigger.trigger_name)
m15.lua, line 2193: on_trigger("", prep_trigger_name)
m15.lua, line 2209: on_trigger("", trigger_name)
m15.lua, line 2220: on_trigger("", trigger_name)
m15.lua, line 2227: on_trigger("", trigger_name)
m15.lua, line 2241: on_trigger("", trigger_name)
m15.lua, line 2248: on_trigger("", trigger_name)
m15.lua, line 2288: on_trigger("", trigger_name)
m16.lua, line 1531: on_trigger("m16_cb_firewall_area_reached", M16_triggers.gate1)
m16.lua, line 1559: on_trigger("", firewall_trigger_group.name)
m16.lua, line 1578: on_trigger("m16_cb_spawn_firewall_group", firewall_trigger_group.name)
m16.lua, line 1584: on_trigger("m16_cb_firewall_reached", M16_triggers.firewall_destination)
m16.lua, line 1709: on_trigger("m16_cb_antivirus_reached", M16_triggers.gate2)
m16.lua, line 2006: on_trigger("m16_cb_internet_security_reached", M16_triggers.gate3)
m16.lua, line 2161: on_trigger("m16_final_cb", M16_triggers.final)
m16.lua, line 2166: on_trigger("m16_cathedral_walk_wall_fade", wall_trigger)
m16.lua, line 2506: on_trigger("m16_player_choice_made_cb", M16_triggers.choicea)
m16.lua, line 2508: on_trigger("m16_player_choice_made_cb", M16_triggers.choiceb)
m16.lua, line 2720: on_trigger("m16_death_trigger", M16_triggers.death)
m16.lua, line 2904: on_trigger("", trigger)
m16.lua, line 2945: on_trigger(callback, trigger)
m16.lua, line 2955: on_trigger("", trigger.name)
m16.lua, line 3127: on_trigger("", trigger)
m16.lua, line 3148: on_trigger("", trigger)
m16.lua, line 3176: on_trigger("", trigger)
m16.lua, line 3188: on_trigger("", trigger)
m16.lua, line 3197: on_trigger("", trigger)
m16.lua, line 3205: on_trigger("", trigger)
m16.lua, line 3213: on_trigger("", trigger)
m16.lua, line 3293: on_trigger("", trigger_name)
m16.lua, line 3355: on_trigger("", M16_triggers.choicea)
m16.lua, line 3358: on_trigger("", M16_triggers.choiceb)
m17.lua, line 633: on_trigger("m17_door_enter", auto.trigger)
m17.lua, line 637: on_trigger("", M17_automatic_doors.hanger_n.trigger)
m17.lua, line 666: on_trigger("m17_brig_activated", M17_triggers.brig)
m17.lua, line 815: on_trigger("", auto.trigger)
m17.lua, line 1169: on_trigger("", trigger)
m17.lua, line 1196: on_trigger("m17_armory_enter_cb", M17_triggers.armory)
m17.lua, line 1274: on_trigger("m17_trigger_reached", M17_triggers.convo_getting_close)
m17.lua, line 1298: on_trigger("m17_trigger_reached", M17_triggers.carrier)
m17.lua, line 1717: on_trigger("m17_trigger_reached", M17_triggers.enter_tank_bay)
m17.lua, line 1742: on_trigger("m17_tank_exit_cb", M17_triggers.tank_exit)
m17.lua, line 1804: on_trigger("m17_pierce_freed", M17_triggers.pierce)
m17.lua, line 1808: on_trigger("m17_shaundi_freed", M17_triggers.shaundi)
m17.lua, line 1812: on_trigger("m17_viola_freed", M17_triggers.viola)
m17.lua, line 1892: on_trigger("m17_brig_esc_flash", M17_triggers.brig_esc)
m17.lua, line 1904: on_trigger("m17_trigger_reached", M17_triggers.brig_stairs)
m17.lua, line 1929: on_trigger("m17_trigger_reached", M17_triggers.reactor_spawn)
m17.lua, line 1952: on_trigger("m17_trigger_reached", M17_triggers.reactor_hall)
m17.lua, line 1968: on_trigger("m17_trigger_reached", M17_triggers.enter_reactor)
m17.lua, line 2089: on_trigger("m17_escape_event_1", M17_triggers.ehall_1)
m17.lua, line 2091: on_trigger("m17_escape_event_2", M17_triggers.ehall_2)
m17.lua, line 2111: on_trigger("m17_trigger_reached", M17_triggers.enter_reactor)
m17.lua, line 2124: on_trigger("m17_trigger_reached", M17_triggers.escape_hall)
m17.lua, line 2178: -- on_trigger("m17_escape_event_3", M17_triggers.fire)
m17.lua, line 2182: on_trigger("m17_door_enter", M17_automatic_doors.hanger_n.trigger)
m17.lua, line 2203: on_trigger("m17_trigger_reached", M17_triggers.enter_hangar)
m17.lua, line 2223: on_trigger("m17_fake_vtol_01_cb", M17_group.hanger.triggers[1])
m17.lua, line 2224: on_trigger("m17_fake_vtol_02_cb", M17_group.hanger.triggers[2])
m17.lua, line 2225: on_trigger("m17_fake_vtol_03_cb", M17_group.hanger.triggers[3])
m17.lua, line 2349: on_trigger("", trigger)
m17.lua, line 2450: on_trigger("m17_brig_entry_activated", M17_triggers.brig_entry)
m17.lua, line 2601: on_trigger("", M17_triggers.brig_esc)
m17.lua, line 2631: on_trigger("", trig)
m17.lua, line 2643: on_trigger("", trig)
m17.lua, line 2687: on_trigger("", trig)
m17.lua, line 2809: on_trigger("m17_enter_armory_island_cb", M17_triggers.armory_island)
m18.lua, line 1182: on_trigger("", trigger)
m18.lua, line 1570: on_trigger("m18_cb_triggered_cabin_door", M18_triggers.cabin_door)
m18.lua, line 1577: on_trigger("m18_cb_cabin_door_region_entered", M18_triggers.cabin_door_region)
m18.lua, line 1589: on_trigger("m18_start_combat_cb", M18_triggers.start_combat)
m18.lua, line 1600: on_trigger("m18_cb_cargo_door_region_entered", M18_triggers.cockpit_door_region)
m18.lua, line 1617: on_trigger("", M18_triggers.start_combat)
m18.lua, line 1672: on_trigger("m18_cb_gun_crate_empty", M18_triggers.gun_crate_001)
m18.lua, line 1673: on_trigger("m18_cb_gun_crate_empty", M18_triggers.gun_crate_002)
m18.lua, line 1674: on_trigger("m18_cb_gun_crate_give_sonic_gun", M18_triggers.gun_crate_003)
m18.lua, line 1872: on_trigger("", M18_triggers.gun_crate_001)
m18.lua, line 1873: on_trigger("", M18_triggers.gun_crate_002)
m18.lua, line 1874: on_trigger("", M18_triggers.gun_crate_003)
m18.lua, line 1877: -- on_trigger("", M18_triggers.to_tank)
m18.lua, line 1880: on_trigger("", M18_triggers.cabin_door)
m18.lua, line 1885: on_trigger("", M18_triggers.cabin_door_region)
m18.lua, line 1894: on_trigger("", M18_triggers.cockpit_door_region)
m18.lua, line 1941: on_trigger("m18_stumble_cb_alt", M18_triggers.stumble_01)
m18.lua, line 1943: on_trigger("m18_stumble_cb", M18_triggers.stumble_02)
m18.lua, line 1979: on_trigger("m18_cb_tank_region_entered", M18_triggers.tank_region)
m18.lua, line 2167: on_trigger("", M18_triggers.tank_region)
m18.lua, line 2171: on_trigger("", M18_triggers.stumble_01)
m18.lua, line 2173: on_trigger("", M18_triggers.stumble_02)
m18.lua, line 2210: on_trigger("", M18_triggers.tank_region)
m18.lua, line 2926: on_trigger("m18_cb_triggered_falling_tank_region", M18_triggers.falling_tank_01)
m18.lua, line 2927: on_trigger("m18_cb_triggered_falling_tank_region", M18_triggers.falling_tank_02)
m18.lua, line 2928: on_trigger("m18_cb_triggered_falling_tank_region", M18_triggers.falling_tank_03)
m18.lua, line 2929: on_trigger("m18_cb_triggered_falling_tank_region", M18_triggers.falling_tank_04)
m18.lua, line 2989: on_trigger("", M18_triggers.falling_tank_04)
m19.lua, line 1212: on_trigger("m19_mask_trigger_enter_cb", M19_trigger.rim_jobs.name)
m19.lua, line 1241: on_trigger("m19_open_rimjobs_cb", M19_trigger.rim_jobs_door.name)
m19.lua, line 1739: on_trigger(trigger_callback, trigger)
m19.lua, line 1747: on_trigger("", trigger)
m20.lua, line 1853: on_trigger(trigger_callback, trigger)
m20.lua, line 1861: on_trigger("", trigger)
m21.lua, line 1841: on_trigger("m21_player_reached_angel", M21_triggers.player_reached_angel)
m21.lua, line 1891: on_trigger("m21_player_enter_ring", M21_triggers.player_enter_ring)
m21.lua, line 2003: on_trigger("m21_killbane_beatup_callback", trigger)
m21.lua, line 2016: on_trigger("m21_cb_tag_partner_inside_ring", M21_triggers.tag_trigger_inside)
m21.lua, line 2017: on_trigger("m21_cb_tag_partner_outside_ring", M21_triggers.tag_trigger_outside)
m21.lua, line 2100: on_trigger("", M21_triggers.tag_trigger_inside)
m21.lua, line 2101: on_trigger("", M21_triggers.tag_trigger_outside)
m21.lua, line 2458: on_trigger("", trigger)
m21.lua, line 2997: on_trigger("", M21_triggers.player_enter_ring)
m21.lua, line 3045: on_trigger("", M21_triggers.player_reached_angel)
m22.lua, line 1534: on_trigger("m22_zone_triggered_cb", battle_zone.trigger)
m22.lua, line 1936: on_trigger("m22_armory_reached_cb", Armory_battle_zone.trigger)
m22.lua, line 1977: on_trigger("", Armory_battle_zone.trigger)
m22.lua, line 1990: on_trigger("m22_battle_area_triggered_cb", Current_bz.zone.battle_area)
m22.lua, line 2132: on_trigger("m22_save_saints_perimeter", M22_triggers.save_saints_perimeter)
m22.lua, line 2137: on_trigger("m22_kill_killbane_perimeter", M22_triggers.kill_killbane_perimeter)
m22.lua, line 2143: on_trigger("m22_player_choice_cb", M22_triggers.save_saints)
m22.lua, line 2148: on_trigger("m22_player_choice_cb", M22_triggers.kill_killbane)
m22.lua, line 2400: on_trigger("m22_spawn_first_roadblock_cb", M22_triggers.roadblock_one)
m22.lua, line 2401: on_trigger("m22_spawn_second_roadblock_cb", M22_triggers.roadblock_two)
m22.lua, line 2402: on_trigger("m22_spawn_third_roadblock_cb", M22_triggers.roadblock_three)
m22.lua, line 2403: on_trigger("m22_spawn_fourth_roadblock_cb", M22_triggers.roadblock_four)
m22.lua, line 2602: on_trigger("m22_player_used_elevator_cb", M22_triggers.statue_elevator)
m22.lua, line 2630: on_trigger("m22_saint_untied_cb", M22_triggers.untie[i])
m22.lua, line 2700: on_trigger("m22_first_floor_cb", M22_triggers.First_Floor)
m22.lua, line 2731: on_trigger("m22_player_reached_breadcrumb_cb", M22_triggers.Kia_Breadcrumb)
m22.lua, line 2746: on_trigger("m22_player_reached_top_cb", M22_triggers.Player_reached_top)
m22.lua, line 2822: on_trigger("m22_give_fart_in_jar_ammo_cb", trigger)
m22.lua, line 2921: on_trigger("", trigger)
m22.lua, line 3616: on_trigger("", trigger_name)
m22.lua, line 3846: on_trigger("m22_battle_area_triggered_cb", Current_bz.zone.battle_area)
m22.lua, line 4407: on_trigger("m22_second_floor_cb", M22_triggers.Second_Floor)
m23.lua, line 975: on_trigger("", trigger)
m23.lua, line 984: on_trigger("", region)
m23.lua, line 1136: on_trigger("m23_engine_death_cb", region)
m23.lua, line 1168: on_trigger("m23_entered_daedalus_gunfire", M23_triggers.daedalus_gunfire)
m23.lua, line 1429: on_trigger("m23_saints_hq_activate_helis_cb", M23_triggers.saints_hq_activate_helis)
m23.lua, line 1439: on_trigger("", M23_triggers.saints_hq_elev_up)
m23.lua, line 1440: on_trigger("m23_saints_hq_elev_down_cb", M23_triggers.saints_hq_elev_down)
m23.lua, line 1441: on_trigger("m23_saints_hq_gps_cb", M23_triggers.saints_hq_gps)
m23.lua, line 1591: on_trigger("m23_saints_hq_entry_cb", M23_triggers.saints_hq_entry)
m23.lua, line 1634: on_trigger("", M23_triggers.saints_hq_entry)
m23.lua, line 1805: on_trigger("m23_awesome_daedalus_convo_cb", M23_triggers.awesome_daedalus)
m23.lua, line 1810: on_trigger("m23_daedalus_airspace_entered_cb", M23_triggers.daedalus_airspace)
m23.lua, line 1826: on_trigger("", M23_triggers.daedalus_airspace)
m23.lua, line 1835: on_trigger("", trigger)
m23.lua, line 1873: on_trigger("m23_daedalus_defensive_area_enetered_cb", M23_triggers.daedalus_defensive_area)
m23.lua, line 1887: on_trigger("", M23_triggers.daedalus_defensive_area)
m23.lua, line 2077: on_trigger("m23_daedalus_landing_zone_entered_cb", M23_triggers.daedalus_landing_zone)
m23.lua, line 2101: on_trigger("", M23_triggers.daedalus_landing_zone)
m23.lua, line 2210: on_trigger("m23_bomb_planted_or_flown_to_cb", trigger.trigger_name)
m23.lua, line 2225: on_trigger("", trigger.trigger_name)
m23.lua, line 2797: on_trigger("m23_cb_player_unescaped", M23_triggers.daedalus_blast_radius)
m23.lua, line 2879: on_trigger("", M23_triggers.daedalus_blast_radius)
m23.lua, line 2988: on_trigger("m23_ambush_triggered_cb", trigger)
m23.lua, line 3006: on_trigger("", trigger)
m23.lua, line 3057: on_trigger("", M23_triggers.saints_hq_activate_helis)
m24.lua, line 468: on_trigger("", M24_triggers.active_breadcrumb)
m24.lua, line 484: on_trigger("m24_on_breadcrumb_reached", trig_name)
m24.lua, line 783: on_trigger("m24_jet_convo_callback", M24_triggers.jet_convo)
m24.lua, line 940: on_trigger("m24_terminal_hack_cb", trigger)
m24.lua, line 1000: on_trigger("m24_junction_bomb_cb", trigger)
m24.lua, line 1079: on_trigger("m24_objective_reached_cb", M24_triggers.end_of_bridge)
m24.lua, line 1292: on_trigger("m24_lava_death_callback", M24_triggers.lava_death)
m24.lua, line 1390: on_trigger("", trigger)
m24.lua, line 1492: on_trigger("", trigger_name)
m24.lua, line 1520: on_trigger("", M24_triggers.jet_convo)
m24.lua, line 1662: on_trigger("", trigger_name)
m24.lua, line 1686: on_trigger("", trigger_name)
mm_a_01.lua, line 154: on_trigger( "MM_A_01_if_trigger_cb", MM_A_01_trigger.i_f.name ) -- register the callback for the trigger
mm_a_01.lua, line 245: on_trigger( "", trigger )
mm_a_02.lua, line 189: on_trigger( "", trigger )
mm_a_03.lua, line 191: on_trigger( "", trigger )
mm_a_04.lua, line 234: on_trigger( "", trigger )
mm_a_05.lua, line 211: on_trigger( "", trigger )
mm_k_01.lua, line 143: --on_trigger( "MM_K_01_tb_trigger_cb", MM_K_01_trigger.tb.name ) -- register the callback for the trigger
mm_k_01.lua, line 233: on_trigger( "", trigger )
mm_k_02.lua, line 192: on_trigger( "", trigger )
mm_k_03.lua, line 174: on_trigger( "", trigger )
mm_k_04.lua, line 184: on_trigger( "", trigger )
mm_k_05.lua, line 222: on_trigger( "", trigger )
mm_k_06.lua, line 210: on_trigger( "", trigger )
mm_p_02.lua, line 127: on_trigger( "mm_p_02_dt_trigger_cb", MM_P_02_trigger.dt.name ) -- register the callback for the trigger
mm_p_02.lua, line 226: on_trigger( "", trigger )
mm_p_03.lua, line 574: on_trigger( "", MM_P_03_trigger.fp1.name )
mm_p_03.lua, line 578: on_trigger( "", MM_P_03_trigger.fp2.name )
mm_p_03.lua, line 587: on_trigger( "mm_p_03_entered_fp_area_trigger", MM_P_03_trigger.fp1.name )
mm_p_03.lua, line 591: on_trigger( "mm_p_03_entered_fp_area_trigger", MM_P_03_trigger.fp2.name )
mm_p_03.lua, line 645: on_trigger( "", trigger )
mm_p_03.lua, line 712: on_trigger( "mm_p_03_entered_fp_area_trigger", trigger_name )
mm_p_04.lua, line 122: on_trigger( "mm_p_04_tm_trigger_cb", MM_P_04_trigger.tm.name ) -- register the callback for the trigger
mm_p_04.lua, line 191: on_trigger( "", trigger )
mm_p_05.lua, line 122: on_trigger( "mm_p_05_rm_trigger_cb", MM_P_05_trigger.rm.name ) -- register the callback for the trigger
mm_p_05.lua, line 218: on_trigger( "", trigger )
mm_z_04.lua, line 234: on_trigger( "", trigger )
mm_z_05.lua, line 210: on_trigger( "", trigger )
sh01.lua, line 1041: on_trigger(trigger_callback, trigger)
sh01.lua, line 1046: on_trigger(trigger_callback, trigger)
sh01.lua, line 1050: on_trigger(trigger_callback, trigger)
sh01.lua, line 1057: on_trigger("", trigger)
sh02.lua, line 2081: on_trigger(trigger.callback, trigger.name)
sh02.lua, line 2099: on_trigger("", trigger.name)
sh03.lua, line 966: --on_trigger( "sh03_obj_one", SH03_TRIG_OBJECTIVE_ONE )
sh03.lua, line 1073: on_trigger( "sh03_get_to_the_choppa", SH03_HELICOPTER_TRIGGER )
sh03.lua, line 1210: on_trigger("sh03_update_stairs", SH03_PATH_UPDATE)
sh03.lua, line 1235: on_trigger( "sh03_spawns_cb", SH03_CONTINUOUS_SPAWN )
sh03.lua, line 1315: on_trigger( "sh03_inside_tower", TOWER_TRIGGER )
sh03.lua, line 1438: on_trigger(trigger_callback, trigger)
sh03.lua, line 1444: on_trigger(trigger_callback, trigger)
sh03.lua, line 1470: on_trigger("", trigger)
sh03.lua, line 1490: on_trigger("", trigger)
sh03.lua, line 1531: on_trigger( "sh03_obj_two", trigger )
sh03.lua, line 1539: on_trigger("", SH03_HELICOPTER_TRIGGER)
sh04.lua, line 495: on_trigger( "sh04_cont_spawn", SH04_TRIGGER_CONT_SPAWN )
sh04.lua, line 659: on_trigger( callback, trigger_name )
sh04.lua, line 665: on_trigger(trigger_callback, trigger)
sh04.lua, line 669: on_trigger("", trigger)
sh04.lua, line 685: on_trigger( "", SH04_TRIGGER_CONT_SPAWN )
sh04.lua, line 692: on_trigger( "sh04_setup_upstairs", SH04_TRIGGER_UPSTAIRS )
sh04.lua, line 739: on_trigger( "sh04_to_vault_001", TRIGGER_TO_VAULT_001 )
sh04.lua, line 744: on_trigger( "sh04_to_vault_002", TRIGGER_TO_VAULT_002 )
sh04.lua, line 1185: on_trigger( "sh04_setup_upstairs", SH04_TRIGGER_UPSTAIRS )
sh04.lua, line 1188: on_trigger( "sh04_setup_alpha", SH04_TRIGGER_ALPHA )
sh04.lua, line 1191: on_trigger( "sh04_setup_beta", SH04_TRIGGER_BETA )
sh04.lua, line 1366: on_trigger( "sh04_hit_mask_cutscene", TRIGGER_MASK_CUTSCENE )
sh04.lua, line 1445: on_trigger( "sh04_hit_mask_cutscene", TRIGGER_MASK_CUTSCENE )
sh04.lua, line 1522: on_trigger( "sh04_player_entered_mission_area_trigger", TRIGGER_MISSION_AREA_001 )
sh04.lua, line 1637: on_trigger( "", SH04_TRIGGER_UPSTAIRS )
sh04.lua, line 1638: on_trigger( "", SH04_TRIGGER_CONT_SPAWN )
sh04.lua, line 1639: on_trigger( "", TRIGGER_TO_VAULT_001 )
sh04.lua, line 1640: on_trigger( "", TRIGGER_TO_VAULT_002 )
sh04.lua, line 1641: --on_trigger( "", SH04_TRIGGER_ALARM )
sh04.lua, line 1642: on_trigger( "", TRIGGER_MASK_CUTSCENE )
sh04.lua, line 1643: on_trigger( "", TRIGGER_MISSION_AREA_001 )
sh04.lua, line 1644: --on_trigger( "", TRIGGER_MISSION_AREA_002 )
sh04.lua, line 1646: on_trigger( "", SH04_TRIGGER_BETA )
sh04.lua, line 1647: on_trigger( "", SH04_TRIGGER_ALPHA )
sh04.lua, line 1801: on_trigger( "sh04_player_entered_mission_area_trigger", TRIGGER_MISSION_AREA_001 )
sh04.lua, line 1883: on_trigger( "", SH04_TRIGGER_BETA )
sh04.lua, line 1884: on_trigger( "", SH04_TRIGGER_ALPHA )
sh04.lua, line 1906: on_trigger( "", SH04_TRIGGER_BETA )
sh04.lua, line 1907: on_trigger( "", SH04_TRIGGER_ALPHA )
|
on_trigger_exit |
true |
|
86dlc2_m01.lua, line 1739: on_trigger_exit("dlc2_m01_armory_island_exited_cb", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 1843: on_trigger_exit("", Dlc2_m01_triggers.heli_pad_area)
dlc2_m01.lua, line 2001: on_trigger_exit("", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 2143: on_trigger_exit("dlc2_m01_armory_island_exited_cb", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 2155: on_trigger_exit("dlc2_m01_armory_cont_exp_exited_cb", Dlc2_m01_triggers.armory_cont_exp)
dlc2_m01.lua, line 2231: on_trigger_exit("", Dlc2_m01_triggers.heli_pad_area)
dlc2_m01.lua, line 2236: on_trigger_exit("", Dlc2_m01_triggers.armory_cont_exp)
dlc2_m01.lua, line 2486: on_trigger_exit("", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 2607: on_trigger_exit("", Dlc2_m01_triggers.armory_island)
dlc2_m01.lua, line 3924: on_trigger_exit("dlc2_m01_heli_pad_exited_cb", Dlc2_m01_triggers.heli_pad_area)
dlc2_m02.lua, line 1611: on_trigger_exit( "", trigger )
m05.lua, line 447: on_trigger_exit("m05_trigger_left", M05_triggers.left)
m05.lua, line 721: on_trigger_exit("m05_trigger_kill_zone", M05_triggers.kill)
m05.lua, line 776: on_trigger_exit("m05_kill_lt", M05_triggers.lt_pool)
m05.lua, line 798: on_trigger_exit( "", trigger_name )
m05.lua, line 1032: on_trigger_exit("", M05_triggers.kill)
m05.lua, line 1033: on_trigger_exit("", M05_triggers.left)
m05.lua, line 1194: on_trigger_exit("", M05_triggers.lt_pool)
m05.lua, line 1495: on_trigger_exit("", M05_triggers.kill)
m07.lua, line 1567: on_trigger_exit("m07_bdsm_action_nodes_setup", M07_trigger.bdsm_action_nodes)
m07.lua, line 2510: on_trigger_exit("", trigger)
m09.lua, line 3017: on_trigger_exit(trigger_table.on_exit, trigger_table.name)
m09.lua, line 3026: on_trigger_exit("", trigger)
m10.lua, line 1926: on_trigger_exit("m10_rooftop_trigger_exit_cb", vtol_table.rooftop_trigger)
m10.lua, line 1961: on_trigger_exit("", vtol_table.rooftop_trigger)
m10.lua, line 2582: on_trigger_exit("m10_start_notoriety_cb", M10_triggers.start_notoriety)
m10.lua, line 2813: on_trigger_exit("m10_roof_air_space_exited", M10_triggers.roof_air_space)
m10.lua, line 2873: on_trigger_exit("", trigger)
m10.lua, line 3126: on_trigger_exit("m10_stag_encounter_exited_cb", encounter_table.creation_trigger)
m10.lua, line 3145: on_trigger_exit("", encounter_table.creation_trigger)
m11.lua, line 904: on_trigger_exit("", base.location)
m11.lua, line 906: on_trigger_exit("", base.zone)
m11.lua, line 1188: on_trigger_exit("m11_base_despawn_callback", base.location)
m11.lua, line 1365: on_trigger_exit("m11_base_left_callback", base.zone)
m11.lua, line 2007: on_trigger_exit("", base.zone)
m12.lua, line 1928: on_trigger_exit(on_exit, trigger)
m12.lua, line 1951: on_trigger_exit("", trigger)
m13.lua, line 1431: on_trigger_exit("", trigger_name)
m13.lua, line 2219: on_trigger_exit("m13_jumped_off_penthouse", M13_triggers.penthouse_jumped)
m14.lua, line 2079: on_trigger_exit("", M14_trigger.helipad)
m15.lua, line 1224: on_trigger_exit("m15_enable_notoriety", M15_triggers.pr_center_radius)
m15.lua, line 1278: on_trigger_exit("", M15_triggers.pr_center_radius)
m17.lua, line 634: on_trigger_exit("m17_door_exit", auto.trigger)
m17.lua, line 638: on_trigger_exit("", M17_automatic_doors.hanger_n.trigger)
m17.lua, line 816: on_trigger_exit("", auto.trigger)
m17.lua, line 1170: on_trigger_exit("", trigger)
m17.lua, line 2183: on_trigger_exit("m17_door_exit", M17_automatic_doors.hanger_n.trigger)
m18.lua, line 1578: on_trigger_exit("m18_cb_cabin_door_region_exited", M18_triggers.cabin_door_region)
m18.lua, line 1601: on_trigger_exit("m18_cb_cargo_door_region_exited", M18_triggers.cockpit_door_region)
m18.lua, line 1886: on_trigger_exit("", M18_triggers.cabin_door_region)
m18.lua, line 1895: on_trigger_exit("", M18_triggers.cockpit_door_region)
m19.lua, line 1213: on_trigger_exit("m19_mask_trigger_exit_cb", M19_trigger.rim_jobs.name)
m19.lua, line 1748: on_trigger_exit("", trigger)
m22.lua, line 1535: on_trigger_exit("m22_zone_exited_cb", battle_zone.trigger)
m22.lua, line 1991: on_trigger_exit("m22_battle_area_exited_cb", Current_bz.zone.battle_area)
m22.lua, line 2678: on_trigger_exit("m22_human_left_statue_cb", M22_triggers.statue_explosion_region)
m22.lua, line 2772: on_trigger_exit("", M22_triggers.statue_explosion_region)
m22.lua, line 2827: on_trigger_exit("m22_human_left_statue_cb", M22_triggers.Kia_Boss_Area)
m22.lua, line 2915: on_trigger_exit("", M22_triggers.Kia_Boss_Area)
m22.lua, line 3617: on_trigger_exit("", trigger_name)
m22.lua, line 3847: on_trigger_exit("m22_battle_area_exited_cb", Current_bz.zone.battle_area)
m23.lua, line 976: on_trigger_exit("", trigger)
m23.lua, line 1169: on_trigger_exit("m23_exited_daedalus_gunfire", M23_triggers.daedalus_gunfire)
m23.lua, line 1827: on_trigger_exit("", M23_triggers.daedalus_airspace)
m23.lua, line 2462: on_trigger_exit("m23_failure_leave_cb", M23_triggers.cyrus_combat)
m23.lua, line 2533: on_trigger_exit("", M23_triggers.cyrus_combat)
m23.lua, line 2796: on_trigger_exit("m23_cb_player_escaped", M23_triggers.daedalus_blast_radius)
m23.lua, line 2801: on_trigger_exit("m23_cb_fleeing_check", M23_triggers.flee_region)
m23.lua, line 2876: on_trigger_exit("", M23_triggers.daedalus_blast_radius)
m23.lua, line 2880: on_trigger_exit("", M23_triggers.flee_region)
m23.lua, line 2932: on_trigger_exit("", M23_triggers.flee_region)
mm_p_03.lua, line 573: on_trigger_exit( "", MM_P_03_trigger.fp1.name )
mm_p_03.lua, line 577: on_trigger_exit( "", MM_P_03_trigger.fp2.name )
mm_p_03.lua, line 588: --on_trigger_exit( "mm_p_03_left_fp_area_trigger", MM_P_03_trigger.fp.name ) --move to the on_trigger callback
mm_p_03.lua, line 592: --on_trigger_exit( "mm_p_03_left_fp_area_trigger", MM_P_03_trigger.fp.name )
mm_p_03.lua, line 692: on_trigger_exit( "mm_p_03_left_fp_area_trigger", trigger_name )
sh03.lua, line 642: on_trigger_exit( "", SH03_PLAY_CAR_CONVO )
sh03.lua, line 643: on_trigger_exit( "", SH03_TOWER_TRIGGER1 )
sh03.lua, line 644: on_trigger_exit( "", SH03_TOWER_TRIGGER2 )
sh03.lua, line 645: on_trigger_exit( "", SH03_TOWER_TRIGGER3 )
sh03.lua, line 960: on_trigger_exit( "sh03_play_car_convo", SH03_PLAY_CAR_CONVO )
sh03.lua, line 1498: on_trigger_exit( "sh03_left_tower_trigger", current_trigger )
sh03.lua, line 1665: on_trigger_exit( "", trigger )
sh03.lua, line 2054: on_trigger_exit( "", SH03_PLAY_CAR_CONVO )
sh04.lua, line 1645: on_trigger_exit( "", TRIGGER_MISSION_AREA_001 )
sh04.lua, line 1793: on_trigger_exit( "sh04_player_left_mission_area_trigger", TRIGGER_MISSION_AREA_001 )
|
on_value_update |
true |
|
3 |
on_vehicle_debris_flow_recycled |
true |
|
2 |
on_vehicle_destroyed |
true |
|
269_a_ga_dt_03.lua, line 402: on_vehicle_destroyed("", _A_GA_DT_03_groups.protectees.vehicle)
_a_ga_dt_03.lua, line 828: on_vehicle_destroyed("", _A_GA_DT_03_groups.protectees.vehicle)
_a_ga_dt_03.lua, line 953: on_vehicle_destroyed("_A_GA_DT_03_Car_Killed", _A_GA_DT_03_groups.protectees.vehicle)
_a_ga_dt_03.lua, line 1133: on_vehicle_destroyed("", _A_GA_DT_03_groups.protectees.vehicle)
_a_ga_nw_01.lua, line 419: on_vehicle_destroyed("", _A_GA_NW_01_groups.getaway_group.vehicle)
_a_ga_nw_01.lua, line 428: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase1.vehicle)
_a_ga_nw_01.lua, line 433: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase2.vehicle)
_a_ga_nw_01.lua, line 438: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase3.vehicle)
_a_ga_nw_01.lua, line 443: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase4.vehicle)
_a_ga_nw_01.lua, line 448: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase5.vehicle)
_a_ga_nw_01.lua, line 453: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase6.vehicle)
_a_ga_nw_01.lua, line 458: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase7.vehicle)
_a_ga_nw_01.lua, line 463: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase8.vehicle)
_a_ga_nw_01.lua, line 468: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase9.vehicle)
_a_ga_nw_01.lua, line 473: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase10.vehicle)
_a_ga_nw_01.lua, line 478: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase11.vehicle)
_a_ga_nw_01.lua, line 483: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase12.vehicle)
_a_ga_nw_01.lua, line 488: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase13.vehicle)
_a_ga_nw_01.lua, line 493: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase14.vehicle)
_a_ga_nw_01.lua, line 498: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase15.vehicle)
_a_ga_nw_01.lua, line 503: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase16.vehicle)
_a_ga_nw_01.lua, line 508: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase17.vehicle)
_a_ga_nw_01.lua, line 513: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase18.vehicle)
_a_ga_nw_01.lua, line 518: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase19.vehicle)
_a_ga_nw_01.lua, line 523: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase20.vehicle)
_a_ga_nw_01.lua, line 528: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase21.vehicle)
_a_ga_nw_01.lua, line 533: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase22.vehicle)
_a_ga_nw_01.lua, line 538: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase23.vehicle)
_a_ga_nw_01.lua, line 543: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase24.vehicle)
_a_ga_nw_01.lua, line 548: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase25.vehicle)
_a_ga_nw_01.lua, line 553: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase26.vehicle)
_a_ga_nw_01.lua, line 558: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase27.vehicle)
_a_ga_nw_01.lua, line 563: on_vehicle_destroyed("", _A_GA_NW_01_groups.chase28.vehicle)
_a_ga_nw_01.lua, line 1168: on_vehicle_destroyed("_A_GA_NW_01_Car_Killed", _A_GA_NW_01_groups.getaway_group.vehicle)
_a_ga_nw_01.lua, line 1262: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase1.vehicle)
_a_ga_nw_01.lua, line 1263: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase2.vehicle)
_a_ga_nw_01.lua, line 1298: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase3.vehicle)
_a_ga_nw_01.lua, line 1299: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase4.vehicle)
_a_ga_nw_01.lua, line 1300: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase5.vehicle)
_a_ga_nw_01.lua, line 1329: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase6.vehicle)
_a_ga_nw_01.lua, line 1330: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase7.vehicle)
_a_ga_nw_01.lua, line 1354: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase8.vehicle)
_a_ga_nw_01.lua, line 1375: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase9.vehicle)
_a_ga_nw_01.lua, line 1393: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase10.vehicle)
_a_ga_nw_01.lua, line 1411: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase11.vehicle)
_a_ga_nw_01.lua, line 1436: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase12.vehicle)
_a_ga_nw_01.lua, line 1437: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase13.vehicle)
_a_ga_nw_01.lua, line 1461: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase14.vehicle)
_a_ga_nw_01.lua, line 1480: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase15.vehicle)
_a_ga_nw_01.lua, line 1504: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase16.vehicle)
_a_ga_nw_01.lua, line 1505: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase17.vehicle)
_a_ga_nw_01.lua, line 1530: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase18.vehicle)
_a_ga_nw_01.lua, line 1555: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase19.vehicle)
_a_ga_nw_01.lua, line 1556: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase20.vehicle)
_a_ga_nw_01.lua, line 1581: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase21.vehicle)
_a_ga_nw_01.lua, line 1615: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase22.vehicle)
_a_ga_nw_01.lua, line 1616: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase23.vehicle)
_a_ga_nw_01.lua, line 1617: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase24.vehicle)
_a_ga_nw_01.lua, line 1618: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase25.vehicle)
_a_ga_nw_01.lua, line 1619: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase26.vehicle)
_a_ga_nw_01.lua, line 1620: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase27.vehicle)
_a_ga_nw_01.lua, line 1621: on_vehicle_destroyed("_A_GA_NW_01_Enemy_Car_Killed", _A_GA_NW_01_groups.chase28.vehicle)
_a_ga_nw_01.lua, line 1673: on_vehicle_destroyed("", _A_GA_NW_01_groups.getaway_group.vehicle)
_a_ga_nw_01.lua, line 1684: on_vehicle_destroyed("", vehicle_name)
dlc2_m01.lua, line 1170: on_vehicle_destroyed("", Dlc2_m01_groups.armory_get_away_car.vehicle)
dlc2_m01.lua, line 1174: on_vehicle_destroyed("", vehicle_table.vehicle)
dlc2_m01.lua, line 1679: on_vehicle_destroyed("dlc2_m01_courtest_vehicle_destroyed_cb", Dlc2_m01_groups.courtesy_veh_01.vehicles[1])
dlc2_m01.lua, line 1704: on_vehicle_destroyed("", Dlc2_m01_groups.courtesy_veh_01.vehicles[1])
dlc2_m01.lua, line 3580: on_vehicle_destroyed("", Dlc2_m01_groups.armory_get_away_car.vehicle)
dlc2_m01.lua, line 3983: on_vehicle_destroyed("dlc2_m01_get_away_vehicle_destroyed_cb", Dlc2_m01_groups.armory_get_away_car.vehicle)
dlc2_m01.lua, line 4103: on_vehicle_destroyed("", vehicle_table.vehicle)
dlc2_m01.lua, line 4804: on_vehicle_destroyed("dlc2_m01_alien_spaceship_destroyed_cb", vehicle_table.vehicle)
dlc2_m01.lua, line 5277: on_vehicle_destroyed("", victim)
dlc2_m03.lua, line 1294: on_vehicle_destroyed("", group.vehicle)
dlc2_m03.lua, line 1298: on_vehicle_destroyed("", vehicle)
dlc2_m03.lua, line 1307: on_vehicle_destroyed("", vehicle)
dlc2_m03.lua, line 1311: on_vehicle_destroyed("", DLC2_M03_group.starting_camera.vehicle[i])
dlc2_m03.lua, line 1484: on_vehicle_destroyed("dlc2_m03_heli_destroyed_cb", DLC2_M03_group.starting_camera.vehicle[i])
dlc2_m03.lua, line 1506: on_vehicle_destroyed("", DLC2_M03_group.starting_camera.vehicle[i])
dlc2_m03.lua, line 2117: on_vehicle_destroyed("dlc2_m03_ach_veh_destroyed_cb", initial_group.vehicles[i])
dlc2_m03.lua, line 2257: on_vehicle_destroyed("", group.vehicles[j])
dlc2_m03.lua, line 2263: on_vehicle_destroyed("", group.vehicles[j])
dlc2_m03.lua, line 2279: on_vehicle_destroyed("dlc2_m03_alien_aircraft_destroyed", group.vehicle)
dlc2_m03.lua, line 2390: on_vehicle_destroyed("", vehicle_name)
dlc2_m03.lua, line 2404: on_vehicle_destroyed("", vehicle_name)
dlc2_m03.lua, line 2423: on_vehicle_destroyed("", vehicle)
dlc2_m03.lua, line 2518: on_vehicle_destroyed("dlc2_m03_ach_veh_destroyed_cb", vehicle)
dlc2_m03.lua, line 2520: on_vehicle_destroyed("dlc2_m03_heli_destroyed_cb", vehicle)
m01.lua, line 3039: on_vehicle_destroyed("", M01_group.transport1.vehicle)
m01.lua, line 3047: on_vehicle_destroyed("", M01_group.transport2.vehicle)
m01.lua, line 3055: on_vehicle_destroyed("", M01_group.transport3.vehicle)
m01.lua, line 3911: on_vehicle_destroyed("", transport_group.vehicle)
m01.lua, line 4870: on_vehicle_destroyed("m01_transport_destroyed_cb", transport_table.vehicle)
m02.lua, line 2835: on_vehicle_destroyed("m02_cb_debris_vehicle_destroyed", vehicle.name)
m02.lua, line 3312: on_vehicle_destroyed("", vehicle_table.name)
m02.lua, line 3570: on_vehicle_destroyed("", vehicle_name)
m02.lua, line 3603: on_vehicle_destroyed("m02_cb_debris_vehicle_destroyed", vehicle_table.name)
m03.lua, line 1517: on_vehicle_destroyed("m03_chopper_destroyed_cb", M03_group.choppers.pierce.vehicle)
m03.lua, line 1518: on_vehicle_destroyed("m03_bomb_destroyed_cb", M03_group.choppers.bomb.vehicle)
m03.lua, line 1564: on_vehicle_destroyed("m03_chopper_destroyed_cb", M03_group.choppers.pierce.vehicle)
m03.lua, line 1565: on_vehicle_destroyed("m03_heli_destroyed_cb", M03_group.choppers.bomb.vehicle)
m03.lua, line 1566: on_vehicle_destroyed("m03_heli_destroyed_cb", M03_group.choppers.backup.vehicle)
m03.lua, line 1667: on_vehicle_destroyed("m03_satellite_tank_killed_cb", group.vehicle)
m03.lua, line 1781: on_vehicle_destroyed("m03_chopper_destroyed_cb", M03_group.choppers.pierce.vehicle)
m03.lua, line 1782: on_vehicle_destroyed("m03_bomb_destroyed_cb", M03_group.choppers.bomb.vehicle)
m03.lua, line 1990: on_vehicle_destroyed("m03_heli_enemy_destroyed_cb", M03_vehicle.fly_home_enemies[i])
m03.lua, line 2365: on_vehicle_destroyed("", spawn_group.vehicle)
m03.lua, line 2376: on_vehicle_destroyed("", tank.vehicle)
m03.lua, line 2704: on_vehicle_destroyed("", vehicle_name)
m03.lua, line 2713: on_vehicle_destroyed("", vehicle_name)
m03.lua, line 2722: on_vehicle_destroyed("", vehicle_name)
m03.lua, line 2732: on_vehicle_destroyed("", chopper)
m03.lua, line 2806: on_vehicle_destroyed("", vehicle_name)
m03.lua, line 2836: on_vehicle_destroyed("", tank)
m03.lua, line 2893: on_vehicle_destroyed("m03_heli_enemy_destroyed_cb", chopper)
m03.lua, line 3200: on_vehicle_destroyed("m03_satellite_vehicle_killed_cb", spawn_group.vehicle)
m03.lua, line 3214: ---on_vehicle_destroyed("", spawn_group.vehicle)
m04.lua, line 1110: -- on_vehicle_destroyed("m04_failure_car_died", M04_group.starting_vehicle.vehicle)
m04.lua, line 1131: on_vehicle_destroyed("", M04_group.starting_vehicle.vehicle)
m06.lua, line 1193: on_vehicle_destroyed("m06_failure_truck_destroyed_cb", M06_group.bomb_truck.vehicle)
m06.lua, line 2172: on_vehicle_destroyed("", M06_group.bomb_truck.vehicle)
m08.lua, line 504: on_vehicle_destroyed("", heli.vehicle)
m08.lua, line 1285: on_vehicle_destroyed("", chopper)
m08.lua, line 1812: on_vehicle_destroyed( "m08_chopper_destroyed_cb", heli.vehicle )
m09.lua, line 2510: on_vehicle_destroyed("m09_failure_heli_destroyed_cb", M09_group.girls_heli.vehicle)
m09.lua, line 2664: on_vehicle_destroyed("", M09_group.girls_heli.vehicle)
m09.lua, line 2752: on_vehicle_destroyed("m09_failure_truck_destroyed_cb", M09_group.girls_truck.vehicle)
m09.lua, line 3404: on_vehicle_destroyed("m09_remove_vehicle_marker_cb", vehicle_info.vehicle)
m09.lua, line 3451: on_vehicle_destroyed("", vehicle_info.vehicle)
m09.lua, line 3478: on_vehicle_destroyed("", attacker.vehicle)
m09.lua, line 3525: on_vehicle_destroyed("", attacker.heli_group.vehicle)
m09.lua, line 3548: on_vehicle_destroyed("", attacker.vehicle)
m09.lua, line 3599: on_vehicle_destroyed("m09_remove_marker_cb", heli.vehicle)
m09.lua, line 3610: on_vehicle_destroyed("", heli.vehicle)
m09.lua, line 3975: on_vehicle_destroyed("", M09_group.girls_heli.vehicle)
m09.lua, line 3983: on_vehicle_destroyed("", M09_group.girls_truck.vehicle)
m09.lua, line 3997: on_vehicle_destroyed("", vehicle_name)
m09.lua, line 4097: on_vehicle_destroyed("", heli_name)
m09.lua, line 4126: on_vehicle_destroyed("", boat_name)
m09.lua, line 4757: on_vehicle_destroyed("m09_attack_heli_destroyed_cb", attacker.vehicle)
m09.lua, line 4812: on_vehicle_destroyed("m09_boat_destroyed_cb", attacker.vehicle)
m09.lua, line 4880: on_vehicle_destroyed("", attacker.vehicle)
m09.lua, line 4984: on_vehicle_destroyed("m09_transport_heli_destroyed_cb", attacker.heli_group.vehicle)
m09.lua, line 5024: on_vehicle_destroyed("", attacker.heli_group.vehicle)
m10.lua, line 1863: on_vehicle_destroyed("m10_transport_vtol_destroyed_cb", vtol_table.vtol)
m10.lua, line 1957: on_vehicle_destroyed("", vtol_table.vtol)
m10.lua, line 2078: on_vehicle_destroyed("", vtol.vtol)
m10.lua, line 2899: on_vehicle_destroyed("m10_vtol_destroyed_cb", vtol_table.vtol)
m10.lua, line 3080: on_vehicle_destroyed("m13_oleg_tank_cb", vehicle.vehicle)
m10.lua, line 3115: on_vehicle_destroyed("", vehicle)
m10.lua, line 3382: on_vehicle_destroyed("", vehicle_name)
m10.lua, line 3387: on_vehicle_destroyed("", victim)
m11.lua, line 942: on_vehicle_destroyed("", vehicle)
m11.lua, line 947: on_vehicle_destroyed("", vehicle.name)
m11.lua, line 964: on_vehicle_destroyed("", target.vehicle)
m11.lua, line 968: on_vehicle_destroyed("", guard.vehicle)
m11.lua, line 971: on_vehicle_destroyed("", M11_groups.air_base.final_plane.vehicle)
m11.lua, line 981: on_vehicle_destroyed("", vehicle.name)
m11.lua, line 1285: on_vehicle_destroyed("m11_vtol_destroyed_callback", vtol)
m11.lua, line 1320: on_vehicle_destroyed("", vtol)
m11.lua, line 1342: on_vehicle_destroyed("", vtol)
m11.lua, line 1495: on_vehicle_destroyed("m11_target_destroyed", vehicle)
m11.lua, line 1510: on_vehicle_destroyed("m11_pre_obj_convoy_death_callback", vehicle.name)
m11.lua, line 1562: on_vehicle_destroyed("m11_final_plane_destroyed", M11_groups.air_base.final_plane.vehicle)
m11.lua, line 1605: on_vehicle_destroyed("m11_transport_destroyed", target.vehicle)
m11.lua, line 1612: on_vehicle_destroyed("m11_guard_destroyed", guard.vehicle)
m11.lua, line 1731: on_vehicle_destroyed("m11_target_destroyed", vehicle.name)
m11.lua, line 1850: on_vehicle_destroyed("m11_target_destroyed", vehicle.name)
m11.lua, line 1902: on_vehicle_destroyed("", vehicle.name)
m11.lua, line 1912: on_vehicle_destroyed("", vehicle.name)
m11.lua, line 1924: on_vehicle_destroyed("", group.vehicle)
m11.lua, line 2112: on_vehicle_destroyed("", vehicle_name)
m11.lua, line 2123: on_vehicle_destroyed("", vehicle_name)
m11.lua, line 2134: on_vehicle_destroyed("", vehicle_name)
m11.lua, line 2145: on_vehicle_destroyed("", vehicle_name)
m11.lua, line 2156: on_vehicle_destroyed("", vehicle_name)
m11.lua, line 2167: on_vehicle_destroyed("", vtol)
m11.lua, line 2422: on_vehicle_destroyed("", guard_name)
m11.lua, line 2438: on_vehicle_destroyed("", target_name)
m11.lua, line 2449: on_vehicle_destroyed("", target_name)
m11.lua, line 2455: on_vehicle_destroyed("", plane_name)
m11.lua, line 2760: --on_vehicle_destroyed("m11_target_destroyed", group.vehicle)
m11.lua, line 2783: on_vehicle_destroyed("m11_target_destroyed", group.vehicle)
m11.lua, line 2871: on_vehicle_destroyed("m11_post_obj_convoy_death_callback", vehicle.name)
m13.lua, line 3503: on_vehicle_destroyed("", vehicle)
m13.lua, line 3649: on_vehicle_destroyed("m13_wave_vehicle_killed_cb", group.vehicle)
m13.lua, line 3810: on_vehicle_destroyed("", group.vehicle)
m13.lua, line 4022: on_vehicle_destroyed("", vehicle)
m14.lua, line 594: on_vehicle_destroyed("m14_spotlight_heli_destroyed_cb", M14_vehicle.spotlight_heli)
m14.lua, line 680: on_vehicle_destroyed("m14_spotlight_heli_destroyed_cb", M14_vehicle.spotlight_heli)
m14.lua, line 851: on_vehicle_destroyed("m14_spotlight_heli_destroyed_cb", M14_vehicle.spotlight_heli)
m14.lua, line 1021: on_vehicle_destroyed("m14_spotlight_heli_destroyed_cb", M14_vehicle.spotlight_heli)
m14.lua, line 1045: on_vehicle_destroyed("m14_broadcast_van_destroyed_cb", M14_vehicle.broadcast_van)
m14.lua, line 1327: on_vehicle_destroyed("m14_spotlight_heli_destroyed_cb", M14_vehicle.spotlight_heli)
m14.lua, line 1356: on_vehicle_destroyed("m14_spotlight_heli_destroyed_cb", M14_vehicle.spotlight_heli)
m14.lua, line 2089: on_vehicle_destroyed("", M14_vehicle.spotlight_heli)
m14.lua, line 2094: on_vehicle_destroyed("", M14_vehicle.broadcast_van)
m15.lua, line 848: on_vehicle_destroyed("", VEHICLE_SUPER_COMPUTER)
m15.lua, line 1742: on_vehicle_destroyed("m15_vehicle_destroyed", VEHICLE_SUPER_COMPUTER)
m16.lua, line 1358: on_vehicle_destroyed("", M16_vehicles.tank_combat_npc_tank_one)
m16.lua, line 1359: on_vehicle_destroyed("", M16_vehicles.tank_combat_npc_tank_two)
m16.lua, line 1360: on_vehicle_destroyed("", M16_vehicles.tank_combat_player_tank_one)
m16.lua, line 1361: on_vehicle_destroyed("", M16_vehicles.tank_combat_player_tank_two)
m16.lua, line 1827: on_vehicle_destroyed("m16_tank_one_destroyed_cb", M16_vehicles.tank_combat_npc_tank_one)
m16.lua, line 1828: on_vehicle_destroyed("m16_player_tank_destroyed_cb", M16_vehicles.tank_combat_player_tank_one)
m16.lua, line 1842: on_vehicle_destroyed("m16_tank_two_destroyed_cb", M16_vehicles.tank_combat_npc_tank_two)
m16.lua, line 1843: on_vehicle_destroyed("m16_player_tank_destroyed_cb", M16_vehicles.tank_combat_player_tank_two)
m16.lua, line 1952: on_vehicle_destroyed("", M16_vehicles.tank_combat_player_tank_one)
m16.lua, line 1958: on_vehicle_destroyed("", M16_vehicles.tank_combat_player_tank_two)
m16.lua, line 3261: on_vehicle_destroyed("", vehicle)
m16.lua, line 3271: on_vehicle_destroyed("", M16_vehicles.tank_combat_npc_tank_one)
m16.lua, line 3285: on_vehicle_destroyed("", M16_vehicles.tank_combat_npc_tank_two)
m17.lua, line 1756: on_vehicle_destroyed("m17_antitank_spawn_cb", M17_group.tanks.vehicles[1])
m17.lua, line 1757: on_vehicle_destroyed("m17_antitank_spawn_cb", M17_group.tanks.vehicles[2])
m17.lua, line 1840: on_vehicle_destroyed("", M17_group.tanks.vehicles[1])
m17.lua, line 1841: on_vehicle_destroyed("", M17_group.tanks.vehicles[2])
m18.lua, line 2242: on_vehicle_destroyed("m18_player_tank_destroyed_cb", M18_groups.player_tank.tank)
m18.lua, line 2577: on_vehicle_destroyed("m18_dive_bomb_vtol_destroyed_cb", vtol_table.vtol)
m18.lua, line 2666: on_vehicle_destroyed("", vehicle)
m18.lua, line 2853: on_vehicle_destroyed("", M18_groups.player_tank.tank)
m18.lua, line 3104: on_vehicle_destroyed("", vtol_group.vtol)
m18.lua, line 3112: on_vehicle_destroyed("", vtol_group.vtol)
m18.lua, line 3121: on_vehicle_destroyed("", vtol_group.vtol)
m18.lua, line 3136: on_vehicle_destroyed("", M18_groups.stag_vtol_flyby_01.vtol_collide.vtol)
m18.lua, line 3138: on_vehicle_destroyed("", M18_groups.stag_vtol_flyby_02.vtol_collide.vtol)
m18.lua, line 3142: on_vehicle_destroyed("", M18_groups.player_tank.tank)
m18.lua, line 3224: on_vehicle_destroyed("m18_free_fall_vehicle_destroyed_cb", tank_group.tank)
m18.lua, line 3320: on_vehicle_destroyed("", vehicle)
m18.lua, line 3561: on_vehicle_destroyed("m18_cb_skydiving_vehicle_destroyed_common", tank_group.tank)
m18.lua, line 3588: on_vehicle_destroyed("", tank_group.tank)
m18.lua, line 3764: on_vehicle_destroyed("", vehicle_name)
m18.lua, line 3865: on_vehicle_destroyed("m18_flyby_vtol_destroyed_cb", vtol_group.vtol)
m19.lua, line 745: on_vehicle_destroyed("", M19_group.chem_truck.vehicle)
m19.lua, line 1622: on_vehicle_destroyed("m19_mover_destroyed_cb", M19_group.chem_truck.vehicle)
m19.lua, line 2166: on_vehicle_destroyed("", M19_group.chem_truck.vehicle)
m20.lua, line 588: on_vehicle_destroyed("m20_angel_heli_destroyed_cb", M20_vehicle.angel_heli)
m20.lua, line 665: on_vehicle_destroyed("m20_rc_car_destroyed_cb", M20_vehicle.rc_car)
m20.lua, line 734: on_vehicle_destroyed("m20_angel_heli_destroyed_cb", M20_vehicle.angel_heli)
m20.lua, line 776: on_vehicle_destroyed("m20_rc_car_destroyed_cb", M20_vehicle.rc_car)
m20.lua, line 1028: on_vehicle_destroyed("m20_angel_heli_destroyed_cb", M20_vehicle.angel_heli)
m20.lua, line 1130: on_vehicle_destroyed("m20_rc_boat_destroyed_cb", boat)
m20.lua, line 1237: on_vehicle_destroyed("m20_angel_heli_destroyed_cb", M20_vehicle.angel_heli)
m20.lua, line 1303: on_vehicle_destroyed( "m20_rc_heli_destroyed_cb", M20_vehicle.rc_heli )
m20.lua, line 1350: on_vehicle_destroyed( "m20_wrestler_heli_destroyed_cb", M20_vehicle.wrestler )
m20.lua, line 1496: on_vehicle_destroyed("m20_angel_heli_destroyed_cb", M20_vehicle.angel_heli)
m20.lua, line 1561: on_vehicle_destroyed("m20_stag_tank_destroyed_cb", tank)
m20.lua, line 1647: on_vehicle_destroyed( "m20_rc_tank_destroyed_cb", rc_tank )
m20.lua, line 1733: on_vehicle_destroyed( "m20_last_wrestler_killed_cb", M20_vehicle.lw_truck )
m20.lua, line 2047: on_vehicle_destroyed("", vehicle)
m20.lua, line 2066: on_vehicle_destroyed("", vehicle)
m20.lua, line 2084: on_vehicle_destroyed("", vehicle)
m20.lua, line 2132: on_vehicle_destroyed("", heli)
m20.lua, line 2141: on_vehicle_destroyed("", vehicle)
m20.lua, line 2160: on_vehicle_destroyed("", vehicle)
m20.lua, line 2211: on_vehicle_destroyed("", tank)
m23.lua, line 1659: on_vehicle_destroyed("m23_courtesy_heli_destroyed_cb", heli)
m23.lua, line 1685: on_vehicle_destroyed("", heli)
m23.lua, line 1754: on_vehicle_destroyed("", heli)
m23.lua, line 1763: on_vehicle_destroyed("", heli)
m23.lua, line 1797: on_vehicle_destroyed("", heli)
m23.lua, line 2028: on_vehicle_destroyed("m23_callback_daedalus_tank_destroyed_cb", tank.vehicle)
m23.lua, line 2052: on_vehicle_destroyed("", tank.vehicle)
m23.lua, line 2059: on_vehicle_destroyed("", vehicle)
m23.lua, line 2458: on_vehicle_destroyed("m23_cyrus_vtol_destroyed_cb", M23_groups.cyrus_vtol.vtol)
m23.lua, line 2529: on_vehicle_destroyed("", M23_groups.cyrus_vtol.vtol)
m23.lua, line 3313: on_vehicle_destroyed("m23_callback_daedalus_tank_destroyed_cb", tank)
sh01.lua, line 845: on_vehicle_destroyed("sh01_vehicle_killed", SH01_group.retail_grunts_002.vehicle)
sh01.lua, line 856: on_vehicle_destroyed("", SH01_group.retail_grunts_002.vehicle)
sh01.lua, line 1364: on_vehicle_destroyed("",enemy)
|
on_vehicle_enter |
true |
|
72dlc2_m01.lua, line 1683: on_vehicle_enter("dlc2_m01_entered_courtesy_vehicle_cb", player)
dlc2_m01.lua, line 1708: on_vehicle_enter("", player)
dlc2_m01.lua, line 2501: on_vehicle_enter("", Dlc2_m01_groups.kwilanna_heli.heli.vehicle)
dlc2_m01.lua, line 2929: on_vehicle_enter("", Dlc2_m01_groups.armory_get_away_car.vehicle)
dlc2_m01.lua, line 4209: on_vehicle_enter("dlc2_m01_get_away_car_entered_cb", vehicle_name)
dlc2_m01.lua, line 4292: on_vehicle_enter("", vehicle_name)
dlc2_m03.lua, line 1314: on_vehicle_enter("", DLC2_M03_vehicle.starting)
m05.lua, line 528: on_vehicle_enter("", M05_groups.heli_host.heli)
m05.lua, line 533: on_vehicle_enter("", M05_groups.heli_client.heli)
m05.lua, line 1518: on_vehicle_enter("m05_heli_entered", M05_groups.heli_host.heli)
m05.lua, line 1523: on_vehicle_enter("m05_heli_entered", M05_groups.heli_client.heli)
m07.lua, line 1230: on_vehicle_enter("m07_player_entered_vehicle_cb", LOCAL_PLAYER)
m07.lua, line 1232: on_vehicle_enter("m07_player_entered_vehicle_cb", REMOTE_PLAYER)
m07.lua, line 1237: on_vehicle_enter("", LOCAL_PLAYER)
m07.lua, line 1239: on_vehicle_enter("", REMOTE_PLAYER)
m09.lua, line 2010: on_vehicle_enter("", LOCAL_PLAYER)
m09.lua, line 2086: --on_vehicle_enter("m09_player_entered_boat", LOCAL_PLAYER)
m09.lua, line 2114: on_vehicle_enter("", LOCAL_PLAYER)
m09.lua, line 4674: on_vehicle_enter("", LOCAL_PLAYER)
m11.lua, line 929: on_vehicle_enter("", vtol)
m11.lua, line 988: on_vehicle_enter("", vtol)
m11.lua, line 1724: on_vehicle_enter("m11_vtol_hijacked_callback_oleg", vtol)
m11.lua, line 2113: on_vehicle_enter("", vehicle_name)
m11.lua, line 2124: on_vehicle_enter("", vehicle_name)
m11.lua, line 2135: on_vehicle_enter("", vehicle_name)
m11.lua, line 2146: on_vehicle_enter("", vehicle_name)
m11.lua, line 2157: on_vehicle_enter("", vehicle_name)
m11.lua, line 2169: on_vehicle_enter("", vtol)
m11.lua, line 2224: on_vehicle_enter("m11_vtol_hijacked_callback1", vtol)
m11.lua, line 2226: on_vehicle_enter("m11_vtol_hijacked_callback2", vtol)
m11.lua, line 2228: on_vehicle_enter("m11_vtol_hijacked_callback3", vtol)
m11.lua, line 2230: on_vehicle_enter("m11_vtol_hijacked_callback4", vtol)
m11.lua, line 2265: on_vehicle_enter("", vtol)
m12.lua, line 1675: on_vehicle_enter("m12_escape_vehicle_entered", M12_ESCAPE_VEHICLE)
m12.lua, line 1743: on_vehicle_enter("", M12_ESCAPE_VEHICLE)
m12.lua, line 1777: on_vehicle_enter("", vehicle)
m12.lua, line 1811: on_vehicle_enter("", LOCAL_PLAYER)
m12.lua, line 1886: on_vehicle_enter("", NPC_JOSH)
m14.lua, line 481: on_vehicle_enter("", LOCAL_PLAYER)
m14.lua, line 483: on_vehicle_enter("", REMOTE_PLAYER)
m14.lua, line 2518: on_vehicle_enter("m14_set_fake_reticle_for_players", M14_vehicle.spotlight_heli)
m14.lua, line 2524: on_vehicle_enter("", M14_vehicle.spotlight_heli)
m17.lua, line 1190: on_vehicle_enter("m17_heli_entered", LOCAL_PLAYER)
m17.lua, line 1192: on_vehicle_enter("m17_heli_entered", REMOTE_PLAYER)
m17.lua, line 1252: on_vehicle_enter("", LOCAL_PLAYER)
m17.lua, line 1254: on_vehicle_enter("", REMOTE_PLAYER)
m19.lua, line 1407: on_vehicle_enter("m19_player_in_chem_truck_cb", M19_group.chem_truck.vehicle)
m19.lua, line 1502: on_vehicle_enter("", M19_group.chem_truck.vehicle)
m23.lua, line 1202: on_vehicle_enter("m23_invuln_vtol_enter", M23_groups.daedalus_vtols_01.vtols[1])
m23.lua, line 1334: on_vehicle_enter("", vehicle)
m23.lua, line 1594: on_vehicle_enter("m23_player_entered_vehicle_cb", LOCAL_PLAYER)
m23.lua, line 1596: on_vehicle_enter("m23_player_entered_vehicle_cb", REMOTE_PLAYER)
m23.lua, line 1637: on_vehicle_enter("", LOCAL_PLAYER)
m23.lua, line 1639: on_vehicle_enter("", REMOTE_PLAYER)
m23.lua, line 1667: on_vehicle_enter("m23_player_entered_vehicle_cb", LOCAL_PLAYER)
m23.lua, line 1669: on_vehicle_enter("m23_player_entered_vehicle_cb", REMOTE_PLAYER)
m23.lua, line 1691: on_vehicle_enter("", LOCAL_PLAYER)
m23.lua, line 1693: on_vehicle_enter("", REMOTE_PLAYER)
m23.lua, line 2177: on_vehicle_enter("m23_track_player_enter_vehicle_cb", LOCAL_PLAYER)
m23.lua, line 2179: on_vehicle_enter("m23_track_player_enter_vehicle_cb", REMOTE_PLAYER)
m23.lua, line 2284: on_vehicle_enter("", LOCAL_PLAYER)
m23.lua, line 2286: on_vehicle_enter("", REMOTE_PLAYER)
m23.lua, line 2812: on_vehicle_enter("m23_entered_escape_vtol", M23_groups.daedalus_escape_vtols.vtols[1])
m23.lua, line 2818: on_vehicle_enter("m23_entered_escape_vtol", M23_groups.daedalus_escape_vtols.vtols[2])
m23.lua, line 2869: on_vehicle_enter("", vtol)
m23.lua, line 2873: on_vehicle_enter("", M23_groups.daedalus_vtols_01.vtols[1])
m23.lua, line 2895: on_vehicle_enter("", vtol)
m23.lua, line 2899: on_vehicle_enter("", vehicle)
sh03.lua, line 663: on_vehicle_enter( "", LOCAL_PLAYER )
sh03.lua, line 1251: on_vehicle_enter("", SH03_HELICOPTER)
sh03.lua, line 2027: --on_vehicle_enter( "", LOCAL_PLAYER ) --unregister the call incase the player decides to run over to the nuke plant
sh03.lua, line 2231: on_vehicle_enter("sh03_heli_fly", SH03_HELICOPTER)
|
on_vehicle_enter_water |
true |
|
14dlc2_m03.lua, line 1295: on_vehicle_enter_water("", group.vehicle)
dlc2_m03.lua, line 1299: on_vehicle_enter_water("", vehicle)
dlc2_m03.lua, line 2280: on_vehicle_enter_water("dlc2_m03_alien_aircraft_destroyed", group.vehicle)
dlc2_m03.lua, line 2391: on_vehicle_enter_water("", vehicle_name)
m09.lua, line 2753: on_vehicle_enter_water("m09_failure_truck_destroyed_cb", M09_group.girls_truck.vehicle)
m09.lua, line 3984: on_vehicle_enter_water("", M09_group.girls_truck.vehicle)
m11.lua, line 1286: on_vehicle_enter_water("m11_vtol_destroyed_callback", vtol)
m11.lua, line 1343: on_vehicle_enter_water("", vtol)
m11.lua, line 2168: on_vehicle_enter_water("", vtol)
m15.lua, line 849: on_vehicle_enter_water("", VEHICLE_SUPER_COMPUTER)
m15.lua, line 1743: on_vehicle_enter_water("m15_vehicle_destroyed", VEHICLE_SUPER_COMPUTER)
m19.lua, line 1408: on_vehicle_enter_water("m19_chem_truck_in_water", M19_group.chem_truck.vehicle)
m19.lua, line 1503: on_vehicle_enter_water("", M19_group.chem_truck.vehicle)
m20.lua, line 1648: on_vehicle_enter_water( "m20_rc_tank_destroyed_cb", rc_tank )
|
on_vehicle_exit |
true |
|
21dlc2_m01.lua, line 2502: on_vehicle_exit("", Dlc2_m01_groups.kwilanna_heli.heli.vehicle)
dlc2_m01.lua, line 2930: on_vehicle_exit("", Dlc2_m01_groups.armory_get_away_car.vehicle)
dlc2_m01.lua, line 4210: on_vehicle_exit("dlc2_m01_get_away_car_exited_cb", vehicle_name)
dlc2_m01.lua, line 4293: on_vehicle_exit("", vehicle_name)
m04.lua, line 427: on_vehicle_exit("", LOCAL_PLAYER)
m05.lua, line 1068: on_vehicle_exit("", guard)
m05.lua, line 1074: on_vehicle_exit("", guard)
m05.lua, line 1914: on_vehicle_exit("", human)
m05.lua, line 2135: on_vehicle_exit("m05_pilot_exit", pilot)
m12.lua, line 1099: on_vehicle_exit("m12_remove_weapon_on_vehicle_exit", LOCAL_PLAYER)
m12.lua, line 1109: on_vehicle_exit("m12_remove_weapon_on_vehicle_exit", REMOTE_PLAYER)
m12.lua, line 1130: on_vehicle_exit("", LOCAL_PLAYER)
m12.lua, line 1134: on_vehicle_exit("", REMOTE_PLAYER)
m12.lua, line 1887: on_vehicle_exit("", NPC_JOSH)
m12.lua, line 2257: on_vehicle_exit("", character)
m14.lua, line 2517: on_vehicle_exit("m14_set_fake_reticle_for_players", M14_vehicle.spotlight_heli)
m14.lua, line 2523: on_vehicle_exit("", M14_vehicle.spotlight_heli)
m23.lua, line 2081: on_vehicle_exit("m23_daedalus_landing_player_exited_vehicle", LOCAL_PLAYER)
m23.lua, line 2083: on_vehicle_exit("m23_daedalus_landing_player_exited_vehicle", REMOTE_PLAYER)
m23.lua, line 2103: on_vehicle_exit("", LOCAL_PLAYER)
m23.lua, line 2105: on_vehicle_exit("", REMOTE_PLAYER)
|
on_weapon_equip |
true |
|
7m01.lua, line 2842: on_weapon_equip("", LOCAL_PLAYER)
m01.lua, line 3869: on_weapon_equip("", LOCAL_PLAYER)
m01.lua, line 4579: on_weapon_equip("m01_weapon_was_equiped", LOCAL_PLAYER)
m12.lua, line 1094: on_weapon_equip("m12_weapon_was_equipped", LOCAL_PLAYER)
m12.lua, line 1104: on_weapon_equip("m12_weapon_was_equipped", REMOTE_PLAYER)
m12.lua, line 1124: on_weapon_equip("", LOCAL_PLAYER)
m12.lua, line 1132: on_weapon_equip("", REMOTE_PLAYER)
|
on_weapon_pickup |
true |
|
11m21.lua, line 718: on_weapon_pickup("", LOCAL_PLAYER)
m21.lua, line 721: on_weapon_pickup("", REMOTE_PLAYER)
m21.lua, line 1142: on_weapon_pickup("m21_player_picked_up_weapon_cb", LOCAL_PLAYER)
m21.lua, line 1144: on_weapon_pickup("m21_player_picked_up_weapon_cb", REMOTE_PLAYER)
m21.lua, line 1222: on_weapon_pickup("", LOCAL_PLAYER)
m21.lua, line 1224: on_weapon_pickup("", REMOTE_PLAYER)
m21.lua, line 2014: on_weapon_pickup("m21_player_got_prop_in_ring_cb", player_in_ring)
m21.lua, line 3133: on_weapon_pickup("", LOCAL_PLAYER)
m21.lua, line 3135: on_weapon_pickup("", REMOTE_PLAYER)
m21.lua, line 3479: on_weapon_pickup("", player_in_ring)
m21.lua, line 3481: on_weapon_pickup("m21_player_got_prop_in_ring_cb", player_outside_ring)
|
on_wieldable_prop_destroy |
true |
|
4 |
open_vint_dialog |
true |
1 |
|
open_vint_dialog_check_done |
true |
|
2 |
open_vint_dialog_do |
true |
|
1 |
or |
true |
|
2sh03.lua, line 899: if( (grp.name == sh03_group.ROOM_DEFENSE.name) or( grp.name == sh03_group.WAVE_ONE.name ) or ( grp.name == sh03_group.WAVE_TWO.name ) or ( grp.name == sh03_group.WAVE_THREE.name ) or (grp.name == sh03_group.ROOM_DEFENSE.name) or ( grp.name == sh03_group.COOP_WAVE_ONE.name ) or ( grp.name == sh03_group.COOP_WAVE_TWO.name ) or ( grp.name == sh03_group.COOP_WAVE_THREE.name ) ) then
sh03.lua, line 913: if( (grp.name == sh03_group.ROOM_DEFENSE.name) or( grp.name == sh03_group.WAVE_ONE.name ) or ( grp.name == sh03_group.WAVE_TWO.name ) or ( grp.name == sh03_group.WAVE_THREE.name ) or ( grp.name == sh03_group.COOP_WAVE_ONE.name ) or ( grp.name == sh03_group.COOP_WAVE_TWO.name ) or ( grp.name == sh03_group.COOP_WAVE_THREE.name ) ) then
|
out_func |
true |
|
1 |
override_npc_run_and_cower_run |
true |
|
2 |