waiting_for_player_dialog |
true |
|
2 |
wander_start |
true |
|
4dlc2_m01.lua, line 2033: wander_start(npc, nil, 50.0)
m06.lua, line 1284: wander_start(goon, M06_group.factory1.wander[i], M06_group.factory1.distance[i])
m12.lua, line 1494: wander_start(M12_groups.workers_lobby.members[k])
sh02.lua, line 1411: wander_start(sh02_group.jailcell02_brutella.members[1], nil, 8)
|
waypoint_add |
true |
|
25dlc2_m01.lua, line 1731: waypoint_add(Dlc2_m01_navpoints.armory_waypoint, SYNC_ALL)
game_lib.lua, line 2284: Mission_waypoint = waypoint_add(navpoint, sync_type)
m06.lua, line 1813: --waypoint_add(trigger)
m10.lua, line 2577: waypoint_add(M10_triggers.saints_hq)
m11.lua, line 1233: waypoint_add(M11_groups.stag_bases[1].location)
m11.lua, line 1420: waypoint_add(roadblock.location)
m11.lua, line 1585: --waypoint_add(M11_groups.air_base.final_plane.vehicle)
m11.lua, line 1750: waypoint_add(M11_groups.oleg_battle.location)
m12.lua, line 1322: waypoint_add(trigger)
m13.lua, line 2978: waypoint_add(trigger)
m15.lua, line 1036: waypoint_add(trigger)
m15.lua, line 1196: waypoint_add(M15_SUPER_COMPUTER_START)
m15.lua, line 1660: waypoint_add(M15_SUPER_COMPUTER_START)
m15.lua, line 1793: waypoint_add(vehicle, SYNC_LOCAL)
m15.lua, line 1798: waypoint_add(vehicle, SYNC_REMOTE)
m15.lua, line 1819: waypoint_add(vehicle, SYNC_LOCAL)
m15.lua, line 1834: waypoint_add(vehicle, SYNC_REMOTE)
m19.lua, line 1075: waypoint_add(container.end_nav)
m19.lua, line 1945: waypoint_add(container_table.end_nav)
mm_a_01.lua, line 151: waypoint_add( MM_A_01_trigger.i_f.name ) -- add GPS marker at the start of the DT activity
mm_k_01.lua, line 140: --waypoint_add( MM_K_01_trigger.tb.name ) -- add GPS marker at the start of the TB activity
mm_p_02.lua, line 124: waypoint_add( MM_P_02_trigger.dt.name ) -- add GPS marker at the start of the DT activity
mm_p_04.lua, line 119: waypoint_add( MM_P_04_trigger.tm.name ) -- add GPS marker at TM instance #1
mm_p_05.lua, line 119: waypoint_add( MM_P_05_trigger.rm.name ) -- add GPS marker at RM instance #1
mm_p_07.lua, line 182: waypoint_add( MM_P_07_navs.hq ) -- add GPS marker at Saints HQ
|
waypoint_is_placed |
true |
|
1 |
waypoint_remove |
true |
|
32dlc2_m01.lua, line 1757: waypoint_remove(SYNC_ALL)
game_lib.lua, line 2293: waypoint_remove(sync_type)
m10.lua, line 2631: waypoint_remove()
m11.lua, line 864: waypoint_remove(SYNC_ALL)
m11.lua, line 1242: waypoint_remove(SYNC_ALL)
m11.lua, line 1446: waypoint_remove(SYNC_ALL)
m11.lua, line 1622: --waypoint_remove(SYNC_ALL)
m11.lua, line 1756: waypoint_remove(SYNC_ALL)
m12.lua, line 1340: waypoint_remove()
m13.lua, line 2995: waypoint_remove()
m15.lua, line 820: waypoint_remove()
m15.lua, line 1054: waypoint_remove()
m15.lua, line 1735: waypoint_remove()
m15.lua, line 1781: waypoint_remove(SYNC_LOCAL)
m15.lua, line 1786: waypoint_remove(SYNC_REMOTE)
m15.lua, line 1814: waypoint_remove(SYNC_LOCAL)
m15.lua, line 1829: waypoint_remove(SYNC_REMOTE)
m19.lua, line 1092: waypoint_remove()
m19.lua, line 1184: waypoint_remove()
m19.lua, line 1395: waypoint_remove()
m23.lua, line 3086: waypoint_remove()
mm_a_01.lua, line 263: waypoint_remove()
mm_a_05.lua, line 230: waypoint_remove()
mm_k_01.lua, line 251: waypoint_remove()
mm_k_06.lua, line 229: waypoint_remove()
mm_p_02.lua, line 243: waypoint_remove()
mm_p_03.lua, line 659: waypoint_remove()
mm_p_04.lua, line 145: waypoint_remove()
mm_p_04.lua, line 233: waypoint_remove()
mm_p_05.lua, line 232: waypoint_remove()
mm_z_05.lua, line 229: waypoint_remove()
sh02.lua, line 2105: waypoint_remove(SYNC_ALL)
|
which_side_of_2d_line |
true |
|
6vdo_triangle_select.lua, line 157: if which_side_of_2d_line(rel_x, rel_y, ax, ay, bx, by) >= 0 then
vdo_triangle_select.lua, line 161: if which_side_of_2d_line(rel_x, rel_y, bx, by, cx, cy) >= 0 then
vdo_triangle_select.lua, line 165: if which_side_of_2d_line(rel_x, rel_y, cx, cy, ax, ay) >= 0 then
vdo_triangle_select.lua, line 368: if which_side_of_2d_line(mouse_x, mouse_y, ax, ay, bx, by) >= 0 then
vdo_triangle_select.lua, line 372: if which_side_of_2d_line(mouse_x, mouse_y, bx, by, cx, cy) >= 0 then
vdo_triangle_select.lua, line 376: if which_side_of_2d_line(mouse_x, mouse_y, cx, cy, ax, ay) >= 0 then
|
whored_countdown_finished |
true |
|
1 |
wind_override_clear |
true |
|
4 |
wind_override_set |
true |
|
5m02.lua, line 1244: wind_override_set(0.0, 1.0, 0.0, 0.075)
m02.lua, line 2770: wind_override_set(0.0, 1.0, 0.0, 1.0)
m02.lua, line 3251: wind_override_set(0.0, 1.0, 0.0, 1.0)
m02.lua, line 3260: wind_override_set(0.0, 1.0, 0.0, 0.075)
m18.lua, line 2271: wind_override_set(0.0, 1.0, 0.0, 12.0)
|
world_despawn_all_pedestrians |
true |
|
1 |
world_despawn_all_vehicles |
true |
|
1 |
wrap_index |
true |
1 |
4vdo_cell_missions_list.lua, line 140: self.current_idx = wrap_index(self.current_idx, direction, self.num_buttons)
vdo_mega_list.lua, line 888: self.current_idx = wrap_index(self.current_idx, direction, self.num_buttons)
vdo_mega_list.lua, line 898: self.current_idx = wrap_index(self.current_idx, direction, self.num_buttons)
vdo_pause_mega_list.lua, line 333: self.current_idx = wrap_index(self.current_idx, direction, self.num_buttons)
|