package_tween_callback |
false |
1 |
12vdo_dialog.lua, line 555: local callback_string = self:package_tween_callback("size_update")
vdo_dialog.lua, line 558: local callback_string = self:package_tween_callback("morph_complete")
vdo_dialog.lua, line 796: local callback_string = self:package_tween_callback("close_finished")
vdo_mega_list.lua, line 435: local twn_cb = self:package_tween_callback("marquee_loop_cb")
vdo_respect_meter.lua, line 83: local respect_up_callback_string = self:package_tween_callback("respect_up_cb")
vdo_respect_meter.lua, line 89: local rank_up_callback_string = self:package_tween_callback("rank_up_cb")
vdo_respect_meter.lua, line 95: local rank_up_and_upgrade_callback_string = self:package_tween_callback("rank_upgrade_cb")
vdo_respect_meter.lua, line 99: local return_callback_string = self:package_tween_callback("return_complete_cb")
vdo_scrollbox.lua, line 33: local callback_string = self:package_tween_callback("scroll_finished")
vdo_susan.lua, line 68: local callback_string = self:package_tween_callback("reset")
vdo_susan.lua, line 73: callback_string = self:package_tween_callback("intro_done")
vdo_susan.lua, line 297: local callback_string = self:package_tween_callback("init_anim_complete")
|
pause |
false |
1 |
|
pause_co_op_build_data |
false |
1 |
3 |
pause_co_op_ff_conf |
false |
1 |
|
pause_co_op_kick_complete |
false |
1 |
|
pause_co_op_monitor_co_op_active |
false |
1 |
|
pause_ctrl_scheme_button_a |
false |
1 |
|
pause_ctrl_scheme_button_b |
false |
1 |
1 |
pause_ctrl_scheme_button_start |
false |
1 |
|
pause_ctrl_scheme_cleanup |
false |
1 |
|
pause_ctrl_scheme_cycle |
false |
1 |
|
pause_ctrl_scheme_init |
false |
1 |
|
pause_ctrl_scheme_mask_morph |
false |
1 |
2 |
pause_ctrl_scheme_mouse_click |
false |
1 |
|
pause_ctrl_scheme_mouse_move |
false |
1 |
|
pause_ctrl_scheme_nav_down |
false |
1 |
|
pause_ctrl_scheme_nav_left |
false |
1 |
1 |
pause_ctrl_scheme_nav_right |
false |
1 |
2 |
pause_ctrl_scheme_nav_up |
false |
1 |
|
pause_ctrl_scheme_populate |
false |
1 |
|
pause_ctrl_scheme_reset |
false |
1 |
4 |
pause_ctrl_scheme_set_slide_in_values |
false |
1 |
1 |
pause_ctrl_scheme_update_scheme |
false |
1 |
|
pause_invite_boot_to_main_menu |
false |
1 |
|
pause_invite_check_for_network |
false |
1 |
|
pause_invite_friends_button_a |
false |
1 |
1 |
pause_invite_friends_button_b |
false |
1 |
1 |
pause_invite_friends_button_start |
false |
1 |
|
pause_invite_friends_button_x |
false |
1 |
1 |
pause_invite_friends_button_y |
false |
1 |
1 |
pause_invite_friends_cleanup |
false |
1 |
|
pause_invite_friends_do_responder |
false |
1 |
1 |
pause_invite_friends_exited |
false |
1 |
|
pause_invite_friends_get_data |
false |
1 |
1 |
pause_invite_friends_get_list |
false |
1 |
|
pause_invite_friends_init |
false |
1 |
|
pause_invite_friends_lock_input |
false |
1 |
1 |
pause_invite_friends_mouse_click |
false |
1 |
|
pause_invite_friends_mouse_drag |
false |
1 |
|
pause_invite_friends_mouse_drag_release |
false |
1 |
|
pause_invite_friends_mouse_move |
false |
1 |
|
pause_invite_friends_mouse_scroll |
false |
1 |
|
pause_invite_friends_nav_down |
false |
1 |
|
pause_invite_friends_nav_left |
false |
1 |
|
pause_invite_friends_nav_right |
false |
1 |
|
pause_invite_friends_nav_up |
false |
1 |
|
pause_invite_friends_populate |
false |
1 |
|
pause_invite_friends_set_error |
false |
1 |
|
pause_invite_friends_update_list_width |
false |
1 |
4 |
pause_invite_refresh_syslink |
false |
1 |
|
pause_map_adjust_layout |
false |
1 |
2 |
pause_map_cleanup |
false |
1 |
|
pause_map_close |
false |
1 |
3 |
pause_map_cursor_update |
false |
1 |
|
pause_map_district_overlay_update |
false |
1 |
|
pause_map_filters_populate |
false |
1 |
|
pause_map_filter_lock |
false |
1 |
3 |
pause_map_filter_nav |
false |
1 |
|
pause_map_flip_element |
false |
1 |
|
pause_map_gamepad_monitor_thread |
false |
1 |
|
pause_map_hide_c_map |
false |
1 |
|
pause_map_highlight_update |
false |
1 |
|
pause_map_init |
false |
1 |
|
pause_map_input |
false |
1 |
2 |
pause_map_input_button_a |
false |
1 |
|
pause_map_input_button_x |
false |
1 |
|
pause_map_interface_event |
false |
1 |
|
pause_map_is_taxi_mode |
false |
1 |
|
pause_map_mouse_click |
false |
1 |
|
pause_map_mouse_drag |
false |
1 |
|
pause_map_mouse_drag_release |
false |
1 |
|
pause_map_mouse_middle_click |
false |
1 |
|
pause_map_mouse_move |
false |
1 |
|
pause_map_mouse_right_click |
false |
1 |
|
pause_map_stag_completion |
false |
1 |
|
pause_map_stag_exit |
false |
1 |
1 |
pause_map_trans_in_complete |
false |
1 |
|
pause_map_trans_out_complete |
false |
1 |
|
pause_map_tutorial_mode_change_text |
false |
1 |
3 |
pause_map_tutorial_mode_enable |
false |
1 |
2 |
pause_map_update_button_hints |
false |
1 |
4 |
pause_options_audio_cleanup |
false |
1 |
|
pause_options_audio_get_list_data |
false |
1 |
1 |
pause_options_audio_init |
false |
1 |
|
pause_options_clip_select_cleanup |
false |
1 |
|
pause_options_clip_select_init |
false |
1 |
|
pause_options_clip_select_set_tool_tip |
false |
1 |
4 |
pause_options_controls_cleanup |
false |
1 |
1 |
pause_options_controls_init |
false |
1 |
|
pause_options_difficulty_cleanup |
false |
1 |
|
pause_options_difficulty_init |
false |
1 |
|
pause_options_difficulty_set_tool_tip |
false |
1 |
4 |
pause_options_display_cal_cleanup |
false |
1 |
|
pause_options_display_cal_init |
false |
1 |
|
pause_options_display_cleanup |
false |
1 |
|
pause_options_display_init |
false |
1 |
|
pause_options_display_pc_cleanup |
false |
1 |
3 |
pause_options_display_pc_init |
false |
1 |
|
pause_options_display_pc_mouse_click |
false |
1 |
|
pause_options_display_pc_mouse_drag |
false |
1 |
|
pause_options_display_pc_mouse_drag_release |
false |
1 |
|
pause_options_display_pc_mouse_move |
false |
1 |
|
pause_options_display_pc_mouse_scroll |
false |
1 |
|
pause_options_display_pc_reset |
false |
1 |
|
pause_options_display_pc_set_tool_tip |
false |
1 |
5 |
pause_options_mouse_cleanup |
false |
1 |
2 |
pause_options_mouse_init |
false |
1 |
|
pause_options_record_mode_cleanup |
false |
1 |
|
pause_options_record_mode_init |
false |
1 |
|
pause_options_remap_cleanup |
false |
1 |
|
pause_options_remap_init |
false |
1 |
|
pause_options_remap_set_tool_tip |
false |
1 |
9 |
pause_options_remap_show_categories |
false |
1 |
2 |
pause_save_game_cleanup |
false |
1 |
|
pause_save_game_init |
false |
1 |
|
pc_button_set_visible |
false |
1 |
2 |
pc_init |
false |
1 |
1 |
pc_set_button |
false |
1 |
1 |
pc_set_key_text |
false |
1 |
24vdo_hint_button.lua, line 153: self:pc_set_key_text(pc_key_text)
vdo_hint_button.lua, line 173: self:pc_set_key_text(game_get_key_name(28)) -- "ENTER"
vdo_hint_button.lua, line 175: self:pc_set_key_text(game_get_key_name(1)) -- "ESC"
vdo_hint_button.lua, line 177: self:pc_set_key_text(game_get_key_name(59)) -- "F1"
vdo_hint_button.lua, line 179: self:pc_set_key_text(game_get_key_name(57), false) --"Space"
vdo_hint_button.lua, line 181: self:pc_set_key_text("MENU_RIGHT_MOUSE")
vdo_hint_button.lua, line 183: self:pc_set_key_text("LB")
vdo_hint_button.lua, line 185: self:pc_set_key_text("RB")
vdo_hint_button.lua, line 187: self:pc_set_key_text("LT")
vdo_hint_button.lua, line 189: self:pc_set_key_text("RT")
vdo_hint_button.lua, line 191: self:pc_set_key_text("LEFT", false, true, "STICK")
vdo_hint_button.lua, line 193: self:pc_set_key_text("LEFT", false, true, "CLICK")
vdo_hint_button.lua, line 195: self:pc_set_key_text("RIGHT", false, true, "STICK")
vdo_hint_button.lua, line 197: self:pc_set_key_text("RIGHT", false, true, "CLICK")
vdo_hint_button.lua, line 199: self:pc_set_key_text(game_get_key_name(15), false) --"Tab"
vdo_hint_button.lua, line 201: self:pc_set_key_text(game_get_key_name(28)) -- "ENTER"
vdo_hint_button.lua, line 203: self:pc_set_key_text("ARROW KEYS")
vdo_hint_button.lua, line 205: self:pc_set_key_text("UP")
vdo_hint_button.lua, line 207: self:pc_set_key_text("DOWN")
vdo_hint_button.lua, line 209: self:pc_set_key_text("LEFT")
vdo_hint_button.lua, line 211: self:pc_set_key_text("RIGHT")
vdo_hint_button.lua, line 213: self:pc_set_key_text("UP", false, true, "DOWN")
vdo_hint_button.lua, line 215: self:pc_set_key_text("LEFT", false, true, "RIGHT")
vdo_hint_button.lua, line 217: self:pc_set_key_text("UNKNOWN KEY", false, true, "PLEASE ADD MAPPING")
|
pc_tutorial_coop_disconnect |
false |
1 |
|
pc_tutorial_coop_input |
false |
1 |
|
pc_tutorial_input |
false |
1 |
|
play |
false |
1 |
172bg_saints.lua, line 217: anim:play()
bg_saints.lua, line 265: anim:play()
bg_saints.lua, line 295: anim:play()
cell_foreground.lua, line 158: bg_loop:play(0)
cutscene_effects.lua, line 89: White_fade_in_anim:play(0)
cutscene_effects.lua, line 108: Starburst_anim:play(0)
cutscene_effects.lua, line 109: Bg_saints_anim:play(0)
cutscene_effects.lua, line 128: fleur_outline_anim:play()
cutscene_effects.lua, line 132: fluer_outline_anims[index]:play(index * .125)
cutscene_effects.lua, line 135: Purple_glow_anim:play(0)
cutscene_effects.lua, line 173: Kanji_anim:play(0)
hud_diversion.lua, line 146: anim_in:play(0)
hud_diversion.lua, line 365: Hud_diversions[index].anim_fire_scale:play(0)
hud_diversion.lua, line 387: anim:play(0)
hud_diversion.lua, line 398: Hud_diversions[index].anim_multi:play(0)
hud_diversion.lua, line 439: anim_complete:play(-10)
hud_diversion.lua, line 441: anim_complete:play(0)
hud_diversion.lua, line 555: anim_shift_up:play(0)
hud_diversion.lua, line 564: anim:play(0)
hud_diversion.lua, line 708: chal_anim:play(0)
main_menu_campaign.lua, line 68: Screen_in_anim:play(0)
main_menu_common.lua, line 288: Screen_slide_in_anim:play(0)
main_menu_common.lua, line 292: Screen_back_in_anim:play(0)
main_menu_coop.lua, line 262: --Anims.list_out:play()
main_menu_coop_top.lua, line 81: Screen_in_anim:play(0)
main_menu_extras.lua, line 73: Screen_in_anim:play(0)
main_menu_new_game.lua, line 71: Screen_in_anim:play(0)
menu_common.lua, line 149: Current_menu_anim_push:play()
menu_common.lua, line 182: Current_menu_anim_pop:play()
msn_cyber.lua, line 95: error_screen_anim:play(0)
msn_text_adventure.lua, line 263: cursor_blink:play(0)
pause_ctrl_scheme.lua, line 125: screen_in_anim:play(0)
pause_ctrl_scheme.lua, line 180: screen_out_anim:play(0)
pause_menu_common.lua, line 154: Screen_slide_in_anim:play(0)
pause_menu_common.lua, line 157: Screen_back_in_anim:play(0)
pause_menu_top.lua, line 236: Screen_in_anim:play(0)
pause_options_clip_select.lua, line 80: Screen_in_anim:play(0)
pause_options_menu.lua, line 130: Screen_in_anim:play(0)
pause_save_game.lua, line 186: pause_screen_in_anim:play(0)
pause_save_game.lua, line 191: Screen_in_anim:play(0)
pause_save_game.lua, line 218: pause_screen_in_anim:play(0)
pause_save_game.lua, line 529: anim:play(0)
pause_save_game.lua, line 948: anim:play(0)
reward_granted.lua, line 184: Fluer_outline_anims[index]:play(index * .125)
store_character.lua, line 2620: Store_character_in_anim:play(0)
store_character.lua, line 2621: Player_creation_bg_anim:play(0)
store_character.lua, line 2638: Store_character_in_anim:play(0)
store_character.lua, line 2639: Iad_bg_anim:play(0)
store_character.lua, line 2640: Iad_logo_anim:play(0)
store_character.lua, line 2882: anim_out:play(0)
store_character.lua, line 3328: pcr_anim_in:play()
store_character.lua, line 3329: Store_character_in_anim:play(0)
store_character.lua, line 3330: Player_creation_bg_anim:play(0)
store_character.lua, line 3358: Store_character_in_anim:play(0)
store_character.lua, line 3359: Player_creation_bg_anim:play(0)
store_character.lua, line 3362: anim:play()
store_character.lua, line 3427: pcr_anim_in:play(0)
store_character.lua, line 3428: Store_character_in_anim:play(0)
store_character.lua, line 3452: Store_character_in_anim:play(0)
store_character.lua, line 3453: Player_creation_bg_anim:play(0)
store_character.lua, line 3456: anim:play()
store_clothing.lua, line 258: store_clothing_in_anim:play(0)
store_clothing.lua, line 282: planet_bg_anim_in:play(0)
store_clothing.lua, line 309: lets_pretend_logo_anim:play(0)
store_clothing.lua, line 311: bg_animation1:play(0)
store_clothing.lua, line 312: bg_animation2:play(0)
store_clothing.lua, line 313: bg_animation3:play(0)
store_clothing.lua, line 337: nobody_bg_anim_in:play(0)
store_clothing.lua, line 338: nobody_logo_anim:play(0)
store_clothing.lua, line 357: lace_bg_anim_in:play(0)
store_clothing.lua, line 358: lace_logo_anim:play(0)
store_clothing.lua, line 359: lace_bg_anim:play(0)
store_clothing.lua, line 379: planet_bg_anim_in:play(0)
store_clothing.lua, line 380: planet_logo_anim:play(0)
store_clothing.lua, line 381: planet_bg_anim:play(0)
store_clothing.lua, line 400: impressions_bg_anim_in:play(0)
store_clothing.lua, line 401: impressions_logo_anim:play(0)
store_clothing.lua, line 402: impressions_bg_anim:play(0)
store_clothing.lua, line 460: nobody_bg_anim:play(0)
store_clothing.lua, line 531: back_out_anim:play(0)
store_clothing.lua, line 1886: store_to_wardrobe_anim:play(0)
store_clothing.lua, line 2139: anim_out:play(0)
store_clothing.lua, line 2164: anim_out:play(0)
store_clothing.lua, line 2174: anim_out:play(0)
store_clothing.lua, line 2186: anim_out:play(0)
store_clothing.lua, line 2196: anim_out:play(0)
store_clothing.lua, line 2206: anim_out:play(0)
store_common.lua, line 834: anim_out:play(0)
store_crib.lua, line 310: Store_crib_title_in_anim:play()
store_crib.lua, line 319: store_crib_in_anim:play()
store_crib.lua, line 338: store_crib_in_anim:play()
store_crib.lua, line 343: Store_crib_title_in_anim:play()
store_crib.lua, line 363: Store_crib_title_in_anim:play()
store_crib.lua, line 368: back_out_anim:play()
store_gallery.lua, line 116: pcr_anim_in:play(0)
store_gallery.lua, line 117: Store_character_in_anim:play(0)
store_gang.lua, line 117: store_gang_in_anim:play(0)
store_gang.lua, line 242: crib_random_anim_out:play(0)
store_gang.lua, line 256: crib_random_anim_in:play(0)
store_gang.lua, line 502: back_out_anim:play(0)
store_stronghold.lua, line 249: Store_stronghold_in_anim:play()
store_stronghold.lua, line 502: exit_anim:play()
store_stronghold.lua, line 565: Store_stronghold_in_anim:play()
store_tattoo.lua, line 418: anim_out:play(0)
store_tattoo.lua, line 602: Store_tattoo_in_anim:play(0)
store_tattoo.lua, line 603: anim_in:play(0)
store_tattoo.lua, line 604: tattoo_bg_anim:play(0)
store_tattoo.lua, line 605: skull_anim:play(0)
store_tattoo.lua, line 606: rustys_anim:play(0)
store_tattoo.lua, line 607: needle_anim:play(0)
store_tattoo.lua, line 611: --Player_creation_bg_anim:play(0)
store_vehicle.lua, line 187: back_out_anim:play(0)
store_vehicle.lua, line 2538: store_vehicle_in_anim:play(0)
store_vehicle.lua, line 2575: rim_jobs_bg_anim:play(0)
store_vehicle.lua, line 2576: store_vehicle_in_anim:play(0)
store_vehicle.lua, line 3137: rim_jobs_bg_anim:play(0)
store_vehicle.lua, line 3151: anim_out:play(0)
store_vehicle.lua, line 3156: anim_out:play(0)
store_vehicle.lua, line 3163: store_to_garage_anim:play(0)
store_vehicle.lua, line 3164: logo_to_garage_anim:play(0)
store_vehicle.lua, line 3204: store_vehicle_move_list_anim:play(0)
store_vehicle.lua, line 3220: store_vehicle_move_list_anim:play(0)
store_vehicle.lua, line 3238: anim_out:play(0)
store_vehicle.lua, line 3439: anim_out:play(0)
store_weapon.lua, line 305: anim_in:play(0)
store_weapon.lua, line 306: store_intro_anim:play(0)
store_weapon.lua, line 356: logo_intro_anim:play(0)
store_weapon.lua, line 357: store_intro_anim:play(0)
store_weapon.lua, line 358: bg_anim:play(0)
store_weapon.lua, line 496: back_out_anim:play(0)
store_weapon.lua, line 497: weapon_back_out_anim:play(0)
store_weapon.lua, line 558: anim_out:play(0)
vdo_cell_menu.lua, line 278: self.animate_in:play(0)
vdo_cell_menu_button.lua, line 60: btn_pulse:play(0)
vdo_city_control.lua, line 77: control_up_anim:play(0)
vdo_city_control.lua, line 82: control_text_anim:play(0)
vdo_city_control.lua, line 83: respect_text_anim:play(0)
vdo_city_control.lua, line 127: control_up_anim:play(0)
vdo_city_control.lua, line 131: control_text_anim:play(0)
vdo_grid_list.lua, line 524: highlight_anim:play()
vdo_grid_list.lua, line 1021: highlight_anim:play()
vdo_hint_bar.lua, line 235: anim:play()
vdo_hint_button.lua, line 319: hint_anim:play()
vdo_level_meter.lua, line 82: pulse_level_anim:play()
vdo_mega_list.lua, line 607: self.pulse_anim:play(0)
vdo_mega_list.lua, line 1048: toggle_group_anim:play(0)
vdo_mega_list.lua, line 2103: toggle_group_anim:play(0)
vdo_pause_mega_list.lua, line 265: self.anims.mega_list_in:play(0)
vdo_pause_mega_list.lua, line 268: self.anims.mega_list_in:play(-20)
vdo_pause_mega_list.lua, line 579: anim_out:play()
vdo_respect_meter.lua, line 242: respect_up_anim:play(0)
vdo_respect_meter.lua, line 277: fleur_outline_anim:play()
vdo_respect_meter.lua, line 278: circles_anim:play()
vdo_respect_meter.lua, line 279: rank_up_anim:play(.2)
vdo_respect_meter.lua, line 283: self.fluer_outline_anims[index]:play(index * .125)
vdo_respect_meter.lua, line 310: fleur_outline_anim:play()
vdo_respect_meter.lua, line 311: circles_anim:play()
vdo_respect_meter.lua, line 312: rank_up_anim:play(.2)
vdo_respect_meter.lua, line 316: self.fluer_outline_anims[index]:play(index * .125)
vdo_respect_meter.lua, line 343: anim:play()
vdo_respect_meter.lua, line 347: anim:play()
vdo_respect_meter.lua, line 353: anim:play()
vdo_scrollbar.lua, line 78: tab_anim:play()
vdo_susan.lua, line 76: self.arrow_pulse_anim:play()
vdo_susan.lua, line 143: self.go_susan:play()
vdo_susan.lua, line 144: self.arrow_left_anim:play()
vdo_susan.lua, line 213: self.go_susan:play()
vdo_susan.lua, line 214: self.arrow_right_anim:play()
vdo_susan.lua, line 272: self.txt_in_anim:play(0)
vdo_susan.lua, line 304: self.init_susan:play()
vdo_weapon_radial.lua, line 130: weapon_radial_glow:play()
vdo_weapon_radial.lua, line 131: grenade_slot_glow:play()
|
playback_mode_confirm |
false |
1 |
|
player_choice_tutorial_cleanup |
false |
1 |
|
player_choice_tutorial_image_loaded |
false |
1 |
|
player_choice_tutorial_init |
false |
1 |
|
player_choice_tutorial_populate |
false |
1 |
|
play_animate_in |
false |
1 |
|
play_intro |
false |
1 |
3 |
play_ui_sound |
false |
1 |
1 |
plist_generate_right |
false |
1 |
1 |
plist_generate_station_tracks |
false |
1 |
2 |
plist_left_nav |
false |
1 |
4 |
plist_nav_do_nothing |
false |
1 |
|
plist_nav_exit |
false |
1 |
|
plist_nav_swap |
false |
1 |
7 |
plist_play_delayed_track |
false |
1 |
|
plist_populate |
false |
1 |
|
plist_right_nav |
false |
1 |
6 |
plist_set_hint_and_button_states |
false |
1 |
10cell_playlist.lua, line 533: plist_set_hint_and_button_states()
cell_playlist.lua, line 545: plist_set_hint_and_button_states()
cell_playlist.lua, line 618: plist_set_hint_and_button_states()
cell_playlist.lua, line 627: plist_set_hint_and_button_states()
cell_playlist.lua, line 695: plist_set_hint_and_button_states()
cell_playlist.lua, line 705: plist_set_hint_and_button_states()
cell_playlist.lua, line 1005: plist_set_hint_and_button_states()
cell_playlist.lua, line 1018: plist_set_hint_and_button_states()
cell_playlist.lua, line 1040: plist_set_hint_and_button_states()
cell_playlist.lua, line 1052: plist_set_hint_and_button_states()
|
plist_set_track_artist |
false |
1 |
11cell_playlist.lua, line 193: plist_set_track_artist(nil)
cell_playlist.lua, line 539: plist_set_track_artist(List_left:return_selected_data())
cell_playlist.lua, line 541: plist_set_track_artist(nil)
cell_playlist.lua, line 701: plist_set_track_artist(List_right:return_selected_data())
cell_playlist.lua, line 817: plist_set_track_artist(nil)
cell_playlist.lua, line 820: plist_set_track_artist(list_item)
cell_playlist.lua, line 824: plist_set_track_artist(list_item)
cell_playlist.lua, line 1009: plist_set_track_artist(List_left:return_selected_data())
cell_playlist.lua, line 1022: plist_set_track_artist(List_right:return_selected_data())
cell_playlist.lua, line 1044: plist_set_track_artist(List_left:return_selected_data())
cell_playlist.lua, line 1056: plist_set_track_artist(List_right:return_selected_data())
|
plist_song_list_add |
false |
1 |
1 |
plist_song_list_clear |
false |
1 |
|
plist_song_list_insert_item |
false |
1 |
5cell_playlist.lua, line 567: plist_song_list_insert_item(List_data_right, list_item, current_selection)
cell_playlist.lua, line 578: plist_song_list_insert_item(List_data_right, list_item, current_selection)
cell_playlist.lua, line 654: plist_song_list_insert_item(List_data_right, list_item, next_slot)
cell_playlist.lua, line 683: plist_song_list_insert_item(List_data_right, list_item, next_slot)
cell_playlist.lua, line 790: plist_song_list_insert_item(List_data_right, list_item, swap_index)
|
plist_song_list_remove_item |
false |
1 |
7cell_playlist.lua, line 477: plist_song_list_remove_item(List_data_left, left_index)
cell_playlist.lua, line 565: local list_item = plist_song_list_remove_item(List_data_right, current_selection)
cell_playlist.lua, line 576: local list_item = plist_song_list_remove_item(List_data_right, swap_index)
cell_playlist.lua, line 590: local list_item = plist_song_list_remove_item(List_data_right, current_selection)
cell_playlist.lua, line 652: local list_item = plist_song_list_remove_item(List_data_right, current_selection)
cell_playlist.lua, line 681: local list_item = plist_song_list_remove_item(List_data_right, current_selection)
cell_playlist.lua, line 787: local list_item = plist_song_list_remove_item(List_data_right, swap_index)
|
populate_anti_aliasing_levels |
false |
1 |
2 |
populate_button |
false |
2 |
2vdo_cell_menu.lua, line 53: self.menu_btn[j ..i]:populate_button(btn_data.label, btn_data.icon, btn_data.is_enabled, btn_data.new_items, btn_data.is_visible, btn_data.can_wrap)
vdo_cell_missions_list.lua, line 73: current_button:populate_button(data[index].display_name, data[index].contact_image, data[index].contact_name, data[index].is_new)
|
populate_data_is_enabled |
false |
1 |
1 |
populate_display_modes |
false |
1 |
3 |
populate_list |
false |
1 |
67cell_rewards.lua, line 311: Store_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
cell_rewards.lua, line 321: Store_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
cinema_clip_editor.lua, line 1082: --[[Confirm_popup:populate_list(CONFIRM_CHOICES_REWIND, 1, CONFIRM_LIST_SIZE, 2)
cinema_clip_editor.lua, line 1190: Confirm_popup:populate_list(CONFIRM_CHOICES_EXPORT, 1, CONFIRM_LIST_SIZE, 2)
cinema_clip_editor.lua, line 1225: Confirm_popup:populate_list(CONFIRM_CHOICES_EXIT, 1, CONFIRM_LIST_SIZE, 2)
cinema_clip_editor.lua, line 1503: Confirm_popup:populate_list(CONFIRM_CHOICES_CAMERA, 1, CONFIRM_LIST_SIZE, 2)
pause_map.lua, line 438: Pause_map_stag_popup:populate_list(Yes_no_choices, 2, 840, 2)
store_character.lua, line 433: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_character.lua, line 664: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_character.lua, line 974: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_character.lua, line 1809: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_character.lua, line 2164: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_character.lua, line 2809: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_character.lua, line 3159: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 539: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 1221: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_clothing.lua, line 1230: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_clothing.lua, line 1238: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 1248: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 1285: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 1339: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_clothing.lua, line 1352: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_clothing.lua, line 1364: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_clothing.lua, line 1375: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 1969: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 2022: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_clothing.lua, line 2048: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_clothing.lua, line 2088: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_crib.lua, line 419: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_gallery.lua, line 231: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_gallery.lua, line 351: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_gang.lua, line 508: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_stronghold.lua, line 277: --[[Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_stronghold.lua, line 412: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_stronghold.lua, line 425: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_stronghold.lua, line 434: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_tattoo.lua, line 129: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_tattoo.lua, line 138: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_tattoo.lua, line 431: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 311: Store_common_popup:populate_list(Garage_select_choices, 1, STORE_COMMON_LIST_SIZE, #Garage_select_choices)
store_vehicle.lua, line 336: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 346: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 359: --Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 402: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 486: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 520: Store_common_popup:populate_list(customize_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 539: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 576: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 1032: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 1045: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 1230: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 1241: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 1395: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 1407: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 1761: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 1771: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 1885: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 1896: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 2010: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_vehicle.lua, line 2021: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_vehicle.lua, line 2777: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_weapon.lua, line 499: Store_common_popup:populate_list(Yes_no_choices, 2, STORE_COMMON_LIST_SIZE, 2)
store_weapon.lua, line 1148: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_weapon.lua, line 1159: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_weapon.lua, line 1673: Store_common_popup:populate_list(Yes_no_choices, 1, STORE_COMMON_LIST_SIZE, 2)
store_weapon.lua, line 1684: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
store_weapon.lua, line 2009: Store_common_popup:populate_list(Ok_choice, 1, STORE_COMMON_LIST_SIZE, 1)
|
populate_strings |
false |
1 |
1 |
pop_title |
false |
1 |
27store_character.lua, line 958: Store_header:pop_title()
store_character.lua, line 1042: Store_header:pop_title()
store_character.lua, line 1129: Store_header:pop_title()
store_character.lua, line 1428: Store_header:pop_title()
store_character.lua, line 1968: Store_header:pop_title()
store_common.lua, line 580: Store_header:pop_title()
store_gallery.lua, line 487: Store_header:pop_title()
store_gallery.lua, line 490: Store_header:pop_title()
store_gallery.lua, line 493: Store_header:pop_title()
store_vehicle.lua, line 853: Store_header:pop_title()
store_vehicle.lua, line 968: Store_header:pop_title()
store_vehicle.lua, line 1258: Store_header:pop_title()
store_vehicle.lua, line 1259: Store_header:pop_title()
store_vehicle.lua, line 1299: Store_header:pop_title()
store_vehicle.lua, line 1322: Store_header:pop_title()
store_vehicle.lua, line 1355: Store_header:pop_title()
store_vehicle.lua, line 1482: Store_header:pop_title()
store_vehicle.lua, line 1691: -- Store_header:pop_title()
store_vehicle.lua, line 1795: Store_header:pop_title()
store_vehicle.lua, line 1796: --Store_header:pop_title()
store_vehicle.lua, line 1910: Store_header:pop_title()
store_vehicle.lua, line 1987: Store_header:pop_title()
store_weapon.lua, line 716: Store_header:pop_title()
store_weapon.lua, line 1505: Store_header:pop_title()
store_weapon.lua, line 1506: --Store_header:pop_title()
store_weapon.lua, line 1556: Store_header:pop_title()
store_weapon.lua, line 1557: --Store_header:pop_title()
|
power_up_cleanup |
false |
1 |
|
power_up_exit |
false |
1 |
|
power_up_game_is_paused |
false |
1 |
|
power_up_init |
false |
1 |
|
power_up_on |
false |
1 |
|
pulse |
false |
1 |
2 |
pulse_icon |
false |
2 |
|
push_title |
false |
1 |
25store_character.lua, line 889: Store_header:push_title( title_crc, title )
store_character.lua, line 1123: Store_header:push_title( nil, "CUST_SKIN")
store_character.lua, line 1403: Store_header:push_title(nil, "CUST_PRIMARY_COLOR")
store_character.lua, line 1962: Store_header:push_title(nil, "CUST_EYE_COLOR")
store_character.lua, line 2525: Store_header:push_title(nil, "STORE_CHOOSE_A_CATEGORY")
store_character.lua, line 3399: Store_header:push_title(nil, "STORE_CHOOSE_A_CATEGORY")
store_character.lua, line 3433: Store_header:push_title(nil, "STORE_CHOOSE_A_CATEGORY")
store_clothing.lua, line 1730: Store_header:push_title(nil, "MENU_SWAP_WARDROBE")
store_common.lua, line 383: Store_header:push_title( title_crc, title )
store_common.lua, line 492: Store_header:push_title( title_crc, title )
store_gallery.lua, line 178: Store_header:push_title(nil, "LINEUP_DOWNLOAD_CHARACTER")
store_gang.lua, line 83: Store_header:push_title(nil, "GANG_CUSTOMIZATION")
store_stronghold.lua, line 132: Store_header:push_title( nil, Store_title_name )
store_stronghold.lua, line 634: --Store_header:push_title( nil, Store_title_name )
store_vehicle.lua, line 777: Store_header:push_title(nil, "VCUST_RIM_FAMILY_TITLE")
store_vehicle.lua, line 916: Store_header:push_title(nil, "VCUST_TIRE_TREAD_OPTION")
store_vehicle.lua, line 1421: Store_header:push_title(nil, "VCUST_COLOR_PALETTE_TITLE")
store_vehicle.lua, line 1519: Store_header:push_title(nil, "VCUST_COLOR_GRID_TITLE")
store_vehicle.lua, line 1630: --Store_header:push_title(nil, "VCUST_COLOR_PALETTE_TITLE")
store_vehicle.lua, line 1714: Store_header:push_title(nil, "VCUST_COLOR_GRID_TITLE")
store_vehicle.lua, line 1832: Store_header:push_title(nil, "VCUST_COLOR_GRID_TITLE")
store_vehicle.lua, line 3011: Store_header:push_title(nil, title)
store_weapon.lua, line 282: Store_header:push_title(nil, "WPNSTOR_TITLE_WEAPON_CACHE")
store_weapon.lua, line 1283: Store_header:push_title( nil, Store_weapon_categories[slot].label )
store_weapon.lua, line 1968: Store_header:push_title( title_crc, title )
|