./cutscene_test.lua

  1. function cutscene_test_init() 
  2. --	game_peg_load("interface-chopshop1_1b") 
  3. --	bitmap_sheets_update() 
  4. end 
  5.  
  6. function cutscene_test_cleanup() 
  7. --	game_peg_unload("interface-chopshop1_1b") 
  8. --	bitmap_sheets_update() 
  9. end 
  10.  
  11. function shot_start() 
  12. 	debug_print("test", "Shot is now starting!\n") 
  13. end