package_chunk_loaded |
true |
|
3 |
package_chunk_tracking_add |
true |
|
2 |
package_chunk_tracking_eta |
true |
|
1 |
package_chunk_tracking_start |
true |
|
2 |
package_chunk_tracking_update |
true |
|
1 |
parking_spot_disable_all |
true |
|
16mintrobb.lua, line 572: parking_spot_disable_all(true)
mintrobb.lua, line 644: parking_spot_disable_all(false)
mintroshakes.lua, line 509: parking_spot_disable_all(true)
mintroshakes.lua, line 556: parking_spot_disable_all(false)
mintrovlad.lua, line 505: parking_spot_disable_all(true)
mintrovlad.lua, line 573: parking_spot_disable_all(false)
mmauratutorial.lua, line 346: parking_spot_disable_all(true)
mmauratutorial.lua, line 404: parking_spot_disable_all(false)
mmblasttutorial.lua, line 457: parking_spot_disable_all(true)
mmblasttutorial.lua, line 509: parking_spot_disable_all(false)
mmstomptutorial.lua, line 469: parking_spot_disable_all(true)
mmstomptutorial.lua, line 536: parking_spot_disable_all(false)
mmsummontutorial.lua, line 419: parking_spot_disable_all(true)
mmsummontutorial.lua, line 474: parking_spot_disable_all(false)
msatan.lua, line 224: parking_spot_disable_all(true)
msatan.lua, line 285: parking_spot_disable_all(false)
|
party_add_do |
true |
|
3game_lib.lua, line 2938: party_add_do(player, arg, false)
game_lib.lua, line 2954: party_add_do(player, arg, true)
game_lib.lua, line 2965: party_add_do(player, arg, false, true)
|
party_allow_max_followers |
true |
|
2 |
party_dismiss_all |
true |
|
1 |
party_dismiss_do |
true |
|
1 |
party_set_dismissable |
true |
|
5 |
path_name_is_path |
true |
|
2 |
pause_map_add_bookmark |
true |
|
2 |
pause_map_crib_exit |
true |
|
1 |
pause_map_drag_map |
true |
|
1 |
pause_map_dump |
true |
1 |
33cell_missions.lua, line 255: pause_map_dump()
cell_missions.lua, line 433: pause_map_dump( true )
cmp_common.lua, line 182: pause_map_dump()
col_main.lua, line 70: pause_map_dump()
credits.lua, line 420: pause_map_dump()
cte_binoc_only.lua, line 8: pause_map_dump()
cte_cid_lens.lua, line 26: pause_map_dump()
cte_crack_binoc.lua, line 10: pause_map_dump()
cte_news.lua, line 35: pause_map_dump()
cutscene_effects.lua, line 26: pause_map_dump()
fight_club_vs.lua, line 80: pause_map_dump(true)
game_lobby.lua, line 137: pause_map_dump()
genki_common.lua, line 284: pause_map_dump()
genki_common.lua, line 289: pause_map_dump()
genki_news.lua, line 40: pause_map_dump()
hack_main_editor.lua, line 137: pause_map_dump()
hack_main_sticks.lua, line 136: pause_map_dump()
hud_running_man.lua, line 286: pause_map_dump( true )
msn_logo.lua, line 12: pause_map_dump( true )
msn_redbox.lua, line 60: pause_map_dump( true )
msn_side_scroller.lua, line 475: pause_map_dump(true)
msn_side_scroller.lua, line 489: pause_map_dump(true)
msn_text_adventure.lua, line 984: pause_map_dump()
msn_title.lua, line 10: pause_map_dump( true )
pause_save_game.lua, line 79: pause_map_dump(true)
powers_main.lua, line 59: pause_map_dump()
powers_sub.lua, line 48: pause_map_dump()
store_character.lua, line 2453: pause_map_dump( true )
store_clothing.lua, line 113: pause_map_dump()
store_crib.lua, line 110: pause_map_dump()
store_vehicle.lua, line 2437: pause_map_dump()
store_vendor.lua, line 66: pause_map_dump()
store_weapon.lua, line 609: pause_map_dump()
|
pause_map_is_stag_mode |
true |
|
1 |
pause_map_is_tutorial_mode |
true |
|
5 |
pause_map_restore |
true |
1 |
29cell_missions.lua, line 395: pause_map_restore()
cmp_common.lua, line 334: pause_map_restore()
col_main.lua, line 217: pause_map_restore()
credits.lua, line 556: pause_map_restore()
cte_binoc_only.lua, line 50: pause_map_restore()
cte_cid_lens.lua, line 62: pause_map_restore()
cte_crack_binoc.lua, line 54: pause_map_restore()
cte_news.lua, line 192: pause_map_restore()
fight_club_vs.lua, line 70: pause_map_restore()
game_lobby.lua, line 195: pause_map_restore()
genki_common.lua, line 421: pause_map_restore()
genki_news.lua, line 90: pause_map_restore()
hack_main_editor.lua, line 215: pause_map_restore()
hack_main_sticks.lua, line 415: pause_map_restore()
hud_running_man.lua, line 359: pause_map_restore()
msn_logo.lua, line 62: pause_map_restore()
msn_redbox.lua, line 119: pause_map_restore()
msn_side_scroller.lua, line 442: pause_map_restore()
msn_text_adventure.lua, line 1037: pause_map_restore()
msn_title.lua, line 39: pause_map_restore()
pause_save_game.lua, line 259: pause_map_restore()
powers_main.lua, line 146: pause_map_restore()
powers_sub.lua, line 187: pause_map_restore()
store_character.lua, line 2819: pause_map_restore()
store_clothing.lua, line 517: pause_map_restore()
store_crib.lua, line 207: pause_map_restore()
store_vehicle.lua, line 2621: pause_map_restore()
store_vendor.lua, line 86: pause_map_restore()
store_weapon.lua, line 677: pause_map_restore()
|
pause_map_set_gps |
true |
|
2 |
pause_map_stag_takeover_do_reward |
true |
|
1 |
pause_map_tutorial_mode |
true |
|
4 |
pause_map_zoom |
true |
|
2 |
pcr_add_default_clothing |
true |
|
1 |
pcr_apply_morph_value |
true |
|
11store_character.lua, line 631: pcr_apply_morph_value("global body", "old", menu_data.preset_age)
store_character.lua, line 866: pcr_apply_morph_value("Global Body", "body muscle", new_str)
store_character.lua, line 867: pcr_apply_morph_value("Global Body", "body skinny", new_skin)
store_character.lua, line 868: pcr_apply_morph_value("Global Body", "body fat", new_fat)
store_character.lua, line 1046: pcr_apply_morph_value("Global Body", "body muscle", Store_character_strength)
store_character.lua, line 1047: pcr_apply_morph_value("Global Body", "body skinny", Store_character_skinny)
store_character.lua, line 1048: pcr_apply_morph_value("Global Body", "body fat", Store_character_fat)
store_character.lua, line 1066: pcr_apply_morph_value(menu_data.morph_set, menu_data.morph_id, menu_data.current_value)
store_character.lua, line 1744: pcr_apply_morph_value(Store_character_randomizing_morph_set, id, rand_float(0.5 - rand_range, 0.5 + rand_range))
store_character.lua, line 1791: pcr_apply_morph_value(curr_item.morph_set, curr_item.morph_id, v)
store_character.lua, line 1815: pcr_apply_morph_value(curr_item.morph_set, curr_item.morph_id, curr_item.orig_value)
|
pcr_apply_preset |
true |
|
2 |
pcr_apply_regional_preset |
true |
|
1store_character.lua, line 668: pcr_apply_regional_preset("figure", Store_character_current_preset_gender .. "_" .. Store_character_current_preset_figure)
|
pcr_change_composite |
true |
|
7store_character.lua, line 286: pcr_change_composite(slot_name, values.index, values.color, values.alpha)
store_character.lua, line 520: pcr_change_composite(Store_character_current_composite_area, Store_character_current_composite_item, Store_character_current_composite_color, Store_character_current_composite_alpha, optional_action)
store_character.lua, line 1782: pcr_change_composite("face features", composite_index, -1, -1, COMPOSITE_REMOVE)
store_tattoo.lua, line 60: pcr_change_composite(Store_tattoo_current_area, Store_tattoo_current_item, Store_tattoo_current_color, Store_tattoo_current_alpha)
store_tattoo.lua, line 274: pcr_change_composite(revert_item.area, revert_item.index, revert_item.color, revert_item.alpha)
store_tattoo.lua, line 283: pcr_change_composite(Store_tattoo_current_area, Store_tattoo_current_item, Store_tattoo_current_color)
store_tattoo.lua, line 358: -- pcr_change_composite(area, -1, 0)
|
pcr_change_eye_color |
true |
|
3 |
pcr_change_hair |
true |
|
7store_character.lua, line 1323: pcr_change_hair(0, Store_character_nav_value.hair_item, Store_character_nav_value.primary, 0)
store_character.lua, line 1336: pcr_change_hair(0, menu_data.hair_item, menu_data.primary, 0)
store_character.lua, line 1361: pcr_change_hair(0, Store_character_hair_values.style, Store_character_hair_values.primary, 0)
store_character.lua, line 1469: pcr_change_hair(0, menu_data.hair_item, menu_data.primary, 0)
store_character.lua, line 1479: pcr_change_hair(0, Store_character_nav_value.hair_item, Store_character_nav_value.primary, 0)
store_tattoo.lua, line 624: --pcr_change_hair(STORE_CHARACTER_HAIR_AREA_HEAD, -1, 1, 1)
store_tattoo.lua, line 784: pcr_change_hair(i, Store_character_hair_values[i].style, Store_character_hair_values[i].primary, Store_character_hair_values[i].secondary)
|
pcr_change_skin_color |
true |
|
3 |
pcr_cleanup_player_voice |
true |
|
1 |
pcr_creation_complete |
true |
|
1 |
pcr_get_composite_info |
true |
|
3 |
pcr_get_hair_info |
true |
|
2store_character.lua, line 1365: Store_character_hair_values.style, Store_character_hair_values.primary = pcr_get_hair_info(0)
store_tattoo.lua, line 768: Store_character_hair_values[i].style, Store_character_hair_values[i].primary, Store_character_hair_values[i].secondary = pcr_get_hair_info(i)
|
pcr_get_morph_value |
true |
|
8store_character.lua, line 751: local data = { preset_age = pcr_get_morph_value("Global Body", "old") }
store_character.lua, line 893: Store_character_strength = pcr_get_morph_value("Global Body", "body muscle")
store_character.lua, line 894: Store_character_skinny = pcr_get_morph_value("Global Body", "body skinny")
store_character.lua, line 895: Store_character_fat = pcr_get_morph_value("Global Body", "body fat")
store_character.lua, line 1189: local current_age = pcr_get_morph_value("global body", "old")
store_character.lua, line 1190: local current_breast = pcr_get_morph_value("global body", "breast")
store_character.lua, line 1219: local current_age = pcr_get_morph_value("global body", "old")
store_character.lua, line 1220: local current_breast = pcr_get_morph_value("global body", "breast")
|
pcr_get_player_preset |
true |
|
6store_character.lua, line 580: Store_character_current_preset_gender, Store_character_current_preset_race, Store_character_current_preset_figure = pcr_get_player_preset()
store_character.lua, line 735: Store_character_current_preset_gender, Store_character_current_preset_race, Store_character_current_preset_figure = pcr_get_player_preset()
store_character.lua, line 743: Store_character_current_preset_gender, Store_character_current_preset_race, Store_character_current_preset_figure = pcr_get_player_preset()
store_character.lua, line 1195: Store_character_current_preset_gender = pcr_get_player_preset()
store_character.lua, line 1222: Store_character_current_preset_gender = pcr_get_player_preset()
store_character.lua, line 1509: local preset_gender = pcr_get_player_preset()
|
pcr_get_triangle_cursor_pos |
true |
|
1 |
pcr_get_voice |
true |
|
1 |
pcr_get_voice_pitch |
true |
|
2 |
pcr_hair_randomize_all |
true |
|
1 |
pcr_is_plastic_surgeon |
true |
|
15store_character.lua, line 239: if pcr_is_plastic_surgeon() == false then
store_character.lua, line 250: if pcr_is_plastic_surgeon() == false then
store_character.lua, line 2182: if pcr_is_plastic_surgeon() == true then
store_character.lua, line 2206: if pcr_is_plastic_surgeon() == true then
store_character.lua, line 2353: if pcr_is_plastic_surgeon() == false then
store_character.lua, line 2440: if pcr_is_plastic_surgeon() then
store_character.lua, line 2509: local is_plastic_surgeon = pcr_is_plastic_surgeon()
store_character.lua, line 2663: if pcr_is_plastic_surgeon() == false then
store_character.lua, line 2854: if pcr_is_plastic_surgeon() then
store_character.lua, line 3369: --[[if pcr_is_plastic_surgeon() then
store_character.lua, line 3380: local is_plastic_surgeon = pcr_is_plastic_surgeon()
store_character.lua, line 3714: if pcr_is_plastic_surgeon() == true then
store_character.lua, line 3729: local is_plastic_surgeon = pcr_is_plastic_surgeon()
store_character.lua, line 3749: if pcr_is_plastic_surgeon() == false then
store_character_select.lua, line 107: if pcr_is_plastic_surgeon() == false then
|
pcr_lips_randomize |
true |
|
1 |
pcr_mark_changed |
true |
|
12store_character.lua, line 632: pcr_mark_changed()
store_character.lua, line 664: pcr_mark_changed()
store_character.lua, line 670: pcr_mark_changed()
store_character.lua, line 1067: pcr_mark_changed()
store_character.lua, line 1157: pcr_mark_changed()
store_character.lua, line 1338: pcr_mark_changed()
store_character.lua, line 1470: pcr_mark_changed()
store_character.lua, line 1745: pcr_mark_changed()
store_character.lua, line 1798: pcr_mark_changed()
store_character.lua, line 2001: pcr_mark_changed()
store_character.lua, line 2037: pcr_mark_changed()
store_character.lua, line 3479: pcr_mark_changed()
|
pcr_preview_anim |
true |
|
2 |
pcr_purchase_tattoo |
true |
|
1 |
pcr_randomize_eye_colors |
true |
|
1 |
pcr_report_anims |
true |
|
1 |
pcr_report_avail_morphs |
true |
|
2 |
pcr_report_composite_colors |
true |
|
2 |
pcr_report_composite_items |
true |
|
4 |
pcr_report_eye_colors |
true |
|
1 |
pcr_report_hair_colors |
true |
|
1 |
pcr_report_hair_items |
true |
|
1 |
pcr_report_skin_colors |
true |
|
1 |
pcr_restore_clothing |
true |
|
2 |
pcr_set_anim |
true |
|
3 |
pcr_set_random_composite |
true |
|
4 |
pcr_set_triangle_cursor_pos |
true |
|
4 |
pcr_set_voice |
true |
|
2 |
pcr_set_voice_pitch |
true |
|
2 |
pcr_strip_clothing |
true |
|
2 |
pcu_bra_required |
true |
|
1 |
pcu_can_create_outfit |
true |
|
1 |
pcu_category_nav_clear_slot |
true |
|
1 |
pcu_clear_item_new |
true |
|
1 |
pcu_clear_obscured_slots |
true |
|
1 |
pcu_clear_preview_slot |
true |
|
4 |
pcu_create_outfit |
true |
|
1 |
pcu_delete_outfit |
true |
|
1 |
pcu_discard_slot |
true |
|
2 |
pcu_get_areas |
true |
|
2 |
pcu_get_categories_in_area |
true |
|
2 |
pcu_get_items_in_category |
true |
|
1 |
pcu_get_item_defaults |
true |
|
1 |
pcu_get_num_items_category |
true |
|
1 |
pcu_get_num_items_owned |
true |
|
1 |
pcu_get_owned_item_info |
true |
|
1 |
pcu_get_slot_info |
true |
|
3 |
pcu_get_variants |
true |
|
1 |
pcu_get_wear_options |
true |
|
1 |
pcu_is_bra_category |
true |
|
1 |
pcu_is_current_item_worn |
true |
|
1 |
pcu_is_item_needed_for_outfit |
true |
|
1 |
pcu_is_streaming_done |
true |
|
11store_character.lua, line 216: if pcu_is_streaming_done() then
store_character.lua, line 2202: if pcu_is_streaming_done() == false then
store_clothing.lua, line 163: local pcu_done = pcu_is_streaming_done()
store_clothing.lua, line 178: local allow = pcu_is_streaming_done() or (event ~= "back" and event ~= "select")
store_clothing.lua, line 1232: if pcu_is_streaming_done() and Store_clothing_waiting_update_value == STORE_CLOTHING_PENDING_NONE then
store_clothing.lua, line 1647: if pcu_is_streaming_done() then
store_clothing.lua, line 2007: if (pcu_is_streaming_done()) then
store_gallery.lua, line 229: if pcu_is_streaming_done() == false then
store_gallery.lua, line 294: if pcu_is_streaming_done() == false then
store_gallery.lua, line 447: if pcu_is_streaming_done() then
store_gallery.lua, line 472: local allow = pcu_is_streaming_done() or (event ~= "back" and event ~= "select" and event ~= "mouse_click")
|
pcu_is_underwear_category |
true |
|
1 |
pcu_purchase_outfit |
true |
|
1 |
pcu_purchase_slot |
true |
|
1 |
pcu_remove_clothing |
true |
|
1 |
pcu_report_item_colors |
true |
|
2 |
pcu_report_outfits |
true |
|
1 |
pcu_set_active_category |
true |
|
4 |
pcu_set_slots_empty |
true |
|
1 |
pcu_wear_current_clothing |
true |
|
2 |
pcu_wear_outfit |
true |
|
1 |
pcu_wear_store_outfit |
true |
|
1 |
persona_override_character_start_do |
true |
|
2game_lib.lua, line 2997: persona_override_character_start_do(character, persona_situation, trigger_prefix .. audio, count)
game_lib.lua, line 3001: persona_override_character_start_do(character, situation, trigger_prefix .. audio, count)
|
persona_override_character_stop_do |
true |
|
2 |
persona_override_persona_start |
true |
|
6game_lib.lua, line 3040: -- persona_override_persona_start("AM_Gang1", "threat - alert (group attack)", "AMGNG1_EX01_ATTACK")
game_lib.lua, line 3041: -- persona_override_persona_start("AM_Gang1", "threat - alert (solo attack)", "AFGNG1_EX01_ATTACK")
game_lib.lua, line 3042: -- persona_override_persona_start("AM_Gang2", "threat - alert (group attack)", "AMGNG2_EX01_ATTACK")
game_lib.lua, line 3043: -- persona_override_persona_start("AM_Gang2", "threat - alert (solo attack)", "AFGNG2_EX01_ATTACK")
game_lib.lua, line 3054: persona_override_persona_start(persona, situation, tag_prefix .. "_" .. tag_suffix)
game_lib.lua, line 4587: persona_override_persona_start(interrogate_data.target, interrogate_data.persona)
|
persona_override_persona_start_do |
true |
|
2 |
persona_override_persona_stop |
true |
|
2 |
persona_override_persona_stop_do |
true |
|
2 |
players_naked |
true |
|
1 |
player_allow_weapon_melee |
true |
|
8 |
player_controls_disable |
true |
|
16game_lib.lua, line 2521: player_controls_disable( LOCAL_PLAYER )
game_lib.lua, line 2523: player_controls_disable( REMOTE_PLAYER )
mflighttutorial.lua, line 1700: player_controls_disable(LOCAL_PLAYER)
mflighttutorial.lua, line 1702: player_controls_disable(REMOTE_PLAYER)
mflighttutorial.lua, line 1847: player_controls_disable( character_name )
mflighttutorial.lua, line 1849: player_controls_disable( other_player )
mintrobb.lua, line 832: player_controls_disable(LOCAL_PLAYER)
mintrobb.lua, line 834: player_controls_disable(REMOTE_PLAYER)
mintrobb.lua, line 937: player_controls_disable(LOCAL_PLAYER)
mintrobb.lua, line 1160: player_controls_disable(human)
mintroshakes.lua, line 911: player_controls_disable(LOCAL_PLAYER)
mintrotwins.lua, line 903: player_controls_disable(LOCAL_PLAYER)
mintrovlad.lua, line 1133: player_controls_disable(LOCAL_PLAYER)
sr4_5_city.lua, line 926: player_controls_disable( LOCAL_PLAYER )
sr4_5_city.lua, line 1084: player_controls_disable( LOCAL_PLAYER )
sr4_5_city.lua, line 1625: player_controls_disable(LOCAL_PLAYER)
|
player_controls_enable |
true |
|
21game_lib.lua, line 2440: player_controls_enable( LOCAL_PLAYER )
game_lib.lua, line 2442: player_controls_enable( REMOTE_PLAYER )
game_lib.lua, line 2503: player_controls_enable( LOCAL_PLAYER )
game_lib.lua, line 2505: player_controls_enable( REMOTE_PLAYER )
mflighttutorial.lua, line 1695: player_controls_enable(LOCAL_PLAYER)
mflighttutorial.lua, line 1697: player_controls_enable(REMOTE_PLAYER)
mintrobb.lua, line 671: player_controls_enable(LOCAL_PLAYER)
mintrobb.lua, line 673: player_controls_enable(REMOTE_PLAYER)
mintrobb.lua, line 845: --player_controls_enable(LOCAL_PLAYER)
mintrobb.lua, line 847: --player_controls_enable(REMOTE_PLAYER)
mintrobb.lua, line 939: player_controls_enable(REMOTE_PLAYER)
mintrobb.lua, line 1174: player_controls_enable(human)
mintroshakes.lua, line 913: player_controls_enable(REMOTE_PLAYER)
mintrotwins.lua, line 905: player_controls_enable(REMOTE_PLAYER)
mintrovlad.lua, line 562: player_controls_enable(LOCAL_PLAYER)
mintrovlad.lua, line 564: player_controls_enable(REMOTE_PLAYER)
mintrovlad.lua, line 1135: player_controls_enable(REMOTE_PLAYER)
sr4_5_city.lua, line 937: player_controls_enable( LOCAL_PLAYER )
sr4_5_city.lua, line 1104: player_controls_enable( LOCAL_PLAYER )
sr4_5_city.lua, line 1642: player_controls_enable( LOCAL_PLAYER )
sr4_5_city.lua, line 1658: player_controls_enable( player_name )
|
player_customization_is_finalized |
true |
|
3 |
player_flight_unlock |
true |
|
9mflighttutorial.lua, line 1200: player_flight_unlock( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1204: player_flight_unlock( REMOTE_PLAYER, false )
mflighttutorial.lua, line 1245: player_flight_unlock( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1250: player_flight_unlock( REMOTE_PLAYER, false )
mflighttutorial.lua, line 1319: player_flight_unlock( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1323: player_flight_unlock( REMOTE_PLAYER, false )
mflighttutorial.lua, line 1510: player_flight_unlock( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1514: player_flight_unlock( REMOTE_PLAYER, false )
mflighttutorial.lua, line 2808: player_flight_unlock( player, true )
|
player_force_vehicle_seat |
true |
|
2 |
player_get_custom_voice |
true |
|
1 |
player_get_num_flaps |
true |
|
7mflighttutorial.lua, line 1073: if (player_get_num_flaps(REMOTE_PLAYER) > 0) then
mflighttutorial.lua, line 1074: iNumberOfFlapsAtStartRemote = player_get_num_flaps(REMOTE_PLAYER)
mflighttutorial.lua, line 1079: iStartFlapsLocal = player_get_num_flaps(LOCAL_PLAYER)
mflighttutorial.lua, line 2589: elseif (player_is_gliding(LOCAL_PLAYER)) and (player_get_num_flaps(LOCAL_PLAYER, iCurrentFlapsLocal) > 0) then --and player_is_flying(player)) then
mflighttutorial.lua, line 2590: testint = player_get_num_flaps(LOCAL_PLAYER, iCurrentFlapsLocal)
mflighttutorial.lua, line 2638: elseif ((player_is_gliding(REMOTE_PLAYER)) and (player_get_num_flaps(REMOTE_PLAYER, iCurrentFlapsRemote) > 0)) then
mflighttutorial.lua, line 2640: local intFlaps = player_get_num_flaps(REMOTE_PLAYER, iCurrentFlapsRemote)
|
player_human_shield_lock |
true |
|
2 |
player_is_default_character |
true |
|
1 |
player_is_gliding |
true |
|
2mflighttutorial.lua, line 2589: elseif (player_is_gliding(LOCAL_PLAYER)) and (player_get_num_flaps(LOCAL_PLAYER, iCurrentFlapsLocal) > 0) then --and player_is_flying(player)) then
mflighttutorial.lua, line 2638: elseif ((player_is_gliding(REMOTE_PLAYER)) and (player_get_num_flaps(REMOTE_PLAYER, iCurrentFlapsRemote) > 0)) then
|
player_is_jumping |
true |
|
2 |
player_is_standing |
true |
|
15mflighttutorial.lua, line 1427: if local_player_hit_last_trigger == false and object_is_in_trigger( mFlightTutorial_trigger.end_trigger.name, LOCAL_PLAYER ) and player_is_standing( LOCAL_PLAYER ) then
mflighttutorial.lua, line 1433: if remote_player_hit_last_trigger == false and object_is_in_trigger( mFlightTutorial_trigger.end_trigger.name, REMOTE_PLAYER ) and player_is_standing( REMOTE_PLAYER ) then
mflighttutorial.lua, line 1442: while not ( object_is_in_trigger( mFlightTutorial_trigger.end_trigger.name, LOCAL_PLAYER ) and player_is_standing( LOCAL_PLAYER ) ) do
mflighttutorial.lua, line 2510: --local is_player_standing = player_is_standing( player )
mflighttutorial.lua, line 2565: if (player_is_standing(player)) then
mflighttutorial.lua, line 2615: if (player_is_standing(player)) then
mflighttutorial.lua, line 2732: while not( object_is_in_trigger( mFlightTutorial_trigger.jump_trigger_01.name, player ) and player_is_standing( player ) ) do
mflighttutorial.lua, line 2755: while not( object_is_in_trigger( mFlightTutorial_trigger.walljump_trigger_01.name, player ) and player_is_standing( player ) ) do
mflighttutorial.lua, line 2780: while not( object_is_in_trigger( mFlightTutorial_trigger.runningjump_trigger_01.name, player ) and player_is_standing( player ) ) do
mflighttutorial.lua, line 2846: while not( object_is_in_trigger( mFlightTutorial_trigger.glide_trigger_01.name, player ) and player_is_standing( player ) )do
mflighttutorial.lua, line 2894: while not ( object_is_in_trigger( mFlightTutorial_trigger.dive_trigger_01.name, player ) and player_is_standing( player ) ) do
mflighttutorial.lua, line 2939: while not ( object_is_in_trigger( mFlightTutorial_trigger.flap_trigger_01.name, player ) and player_is_standing( player ) and (Remote_CollectedOrb_B == true)) do
mflighttutorial.lua, line 2943: while not ( object_is_in_trigger( mFlightTutorial_trigger.flap_trigger_01.name, player ) and player_is_standing( player ) and (Local_CollectedOrb_A == true)) do
mflighttutorial.lua, line 2988: while not( object_is_in_trigger( mFlightTutorial_trigger.climb_trigger_01.name, player ) and player_is_standing( player ) )do
mflighttutorial.lua, line 3050: while not( object_is_in_trigger( mFlightTutorial_trigger.turn_trigger_01.name, player ) and player_is_standing( player ) ) do
|
player_lock_super_power |
true |
|
16mflighttutorial.lua, line 1198: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, LOCAL_PLAYER)
mflighttutorial.lua, line 1199: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, LOCAL_PLAYER)
mflighttutorial.lua, line 1202: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, REMOTE_PLAYER)
mflighttutorial.lua, line 1203: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, REMOTE_PLAYER)
mflighttutorial.lua, line 1243: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, LOCAL_PLAYER)
mflighttutorial.lua, line 1244: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, LOCAL_PLAYER)
mflighttutorial.lua, line 1248: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, REMOTE_PLAYER)
mflighttutorial.lua, line 1249: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, REMOTE_PLAYER)
mflighttutorial.lua, line 1317: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, LOCAL_PLAYER)
mflighttutorial.lua, line 1318: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, LOCAL_PLAYER)
mflighttutorial.lua, line 1321: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, REMOTE_PLAYER)
mflighttutorial.lua, line 1322: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, REMOTE_PLAYER)
mflighttutorial.lua, line 1508: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, LOCAL_PLAYER)
mflighttutorial.lua, line 1509: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, LOCAL_PLAYER)
mflighttutorial.lua, line 1512: player_lock_super_power(MM_1_2_SUPERPOWER_SPRINT, REMOTE_PLAYER)
mflighttutorial.lua, line 1513: player_lock_super_power(MM_1_2_SUPERPOWER_JUMP, REMOTE_PLAYER)
|
player_movement_disable |
true |
|
3 |
player_movement_enable |
true |
|
6 |
player_names_get_all |
true |
|
6 |
player_pos_correct |
true |
|
1 |
player_release_human_shield |
true |
|
2 |
player_super_attacks_enable |
true |
|
41mflighttutorial.lua, line 967: player_super_attacks_enable(true)
mflighttutorial.lua, line 1121: player_super_attacks_enable( false )
mflighttutorial.lua, line 1132: --player_super_attacks_enable( false )
mflighttutorial.lua, line 1253: player_super_attacks_enable( false )
mflighttutorial.lua, line 1345: player_super_attacks_enable( false )
mflighttutorial.lua, line 1517: player_super_attacks_enable( false )
mflighttutorial.lua, line 1526: --player_super_attacks_enable( true )
mintro.lua, line 600: player_super_attacks_enable(true)
mintro.lua, line 683: player_super_attacks_enable(false)
mintrobb.lua, line 855: player_super_attacks_enable( true )
mintrobb.lua, line 993: player_super_attacks_enable( true )
mintrotwins.lua, line 964: player_super_attacks_enable( true )
mintrovlad.lua, line 588: player_super_attacks_enable( true )
mmauratutorial.lua, line 413: player_super_attacks_enable( enable, "Stomp" )
mmauratutorial.lua, line 414: player_super_attacks_enable( enable, "Freeze" )
mmauratutorial.lua, line 415: player_super_attacks_enable( enable, "Summon" )
mmauratutorial.lua, line 501: player_super_attacks_enable( enable, "Freeze" )
mmauratutorial.lua, line 502: player_super_attacks_enable( enable, "Stomp" )
mmauratutorial.lua, line 503: player_super_attacks_enable( enable, "Summon" )
mmauratutorial.lua, line 559: player_super_attacks_enable( true )
mmblasttutorial.lua, line 497: player_super_attacks_enable( enable, "Stomp" )
mmblasttutorial.lua, line 498: player_super_attacks_enable( enable, "Aura" )
mmblasttutorial.lua, line 499: player_super_attacks_enable( enable, "Summon" )
mmblasttutorial.lua, line 599: player_super_attacks_enable( true )
mmblasttutorial.lua, line 603: player_super_attacks_enable( enable, "Stomp" )
mmblasttutorial.lua, line 604: player_super_attacks_enable( enable, "Aura" )
mmblasttutorial.lua, line 605: player_super_attacks_enable( enable, "Summon" )
mmstomptutorial.lua, line 526: player_super_attacks_enable( enable, "Freeze" )
mmstomptutorial.lua, line 527: player_super_attacks_enable( enable, "Aura" )
mmstomptutorial.lua, line 528: player_super_attacks_enable( enable, "Summon" )
mmstomptutorial.lua, line 619: player_super_attacks_enable( enable, "Freeze" )
mmstomptutorial.lua, line 620: player_super_attacks_enable( enable, "Aura" )
mmstomptutorial.lua, line 621: player_super_attacks_enable( enable, "Summon" )
mmstomptutorial.lua, line 670: player_super_attacks_enable( true )
mmsummontutorial.lua, line 478: player_super_attacks_enable( enable, "Stomp" )
mmsummontutorial.lua, line 479: player_super_attacks_enable( enable, "Aura" )
mmsummontutorial.lua, line 480: player_super_attacks_enable( enable, "Freeze" )
mmsummontutorial.lua, line 560: player_super_attacks_enable( enable, "Stomp" )
mmsummontutorial.lua, line 561: player_super_attacks_enable( enable, "Aura" )
mmsummontutorial.lua, line 562: player_super_attacks_enable( enable, "Freeze" )
mmsummontutorial.lua, line 620: player_super_attacks_enable( true )
|
player_super_movement_enable |
true |
|
14mflighttutorial.lua, line 966: player_super_movement_enable(true)
mflighttutorial.lua, line 1120: player_super_movement_enable( false )
mflighttutorial.lua, line 1131: --player_super_movement_enable( false )
mflighttutorial.lua, line 1242: player_super_movement_enable(false)
mflighttutorial.lua, line 1344: player_super_movement_enable( false )
mflighttutorial.lua, line 1507: player_super_movement_enable(false)
mflighttutorial.lua, line 1646: player_super_movement_enable(true)
mflighttutorial.lua, line 1802: player_super_movement_enable( false )
mintro.lua, line 601: player_super_movement_enable(true)
mintro.lua, line 684: player_super_movement_enable(false)
mmauratutorial.lua, line 558: player_super_movement_enable( true )
mmblasttutorial.lua, line 598: player_super_movement_enable( true )
mmstomptutorial.lua, line 669: player_super_movement_enable( true )
mmsummontutorial.lua, line 619: player_super_movement_enable( true )
|
player_super_power_can_summon |
true |
|
2 |
player_super_power_clear_summons |
true |
|
10mmauratutorial.lua, line 555: player_super_power_clear_summons(LOCAL_PLAYER)
mmblasttutorial.lua, line 644: player_super_power_clear_summons(LOCAL_PLAYER)
mmstomptutorial.lua, line 662: player_super_power_clear_summons(LOCAL_PLAYER)
mmsummontutorial.lua, line 609: player_super_power_clear_summons(LOCAL_PLAYER)
mmsummontutorial.lua, line 678: player_super_power_clear_summons( LOCAL_PLAYER )
mmsummontutorial.lua, line 680: player_super_power_clear_summons( REMOTE_PLAYER )
mmsummontutorial.lua, line 698: player_super_power_clear_summons( LOCAL_PLAYER )
mmsummontutorial.lua, line 700: player_super_power_clear_summons( REMOTE_PLAYER )
mmsummontutorial.lua, line 724: player_super_power_clear_summons( LOCAL_PLAYER )
mmsummontutorial.lua, line 726: player_super_power_clear_summons( REMOTE_PLAYER )
|
player_super_power_control_summon_through_script |
true |
|
6mmsummontutorial.lua, line 485: player_super_power_control_summon_through_script( LOCAL_PLAYER, false )
mmsummontutorial.lua, line 487: player_super_power_control_summon_through_script( REMOTE_PLAYER, false )
mmsummontutorial.lua, line 705: player_super_power_control_summon_through_script( LOCAL_PLAYER, true )
mmsummontutorial.lua, line 707: player_super_power_control_summon_through_script( REMOTE_PLAYER, true )
mmsummontutorial.lua, line 729: player_super_power_control_summon_through_script( LOCAL_PLAYER, false )
mmsummontutorial.lua, line 731: player_super_power_control_summon_through_script( REMOTE_PLAYER, false )
|
player_super_power_get_next_unlocked_element |
true |
|
1hud.lua, line 1055: local element = player_super_power_get_next_unlocked_element(Hud_weapon_radial.slots[slot].element)
|
player_super_power_is_summon_reticle_in_trigger |
true |
|
2 |
player_super_power_lock_to_tutorial_element |
true |
|
8mmauratutorial.lua, line 416: player_super_power_lock_to_tutorial_element( false )
mmauratutorial.lua, line 504: player_super_power_lock_to_tutorial_element( true, "aura_coldfire", SYNC_ALL )
mmblasttutorial.lua, line 500: player_super_power_lock_to_tutorial_element( false )
mmblasttutorial.lua, line 606: player_super_power_lock_to_tutorial_element( true, "blast_stone", SYNC_ALL )
mmstomptutorial.lua, line 529: player_super_power_lock_to_tutorial_element( false )
mmstomptutorial.lua, line 622: player_super_power_lock_to_tutorial_element( true, "stomp_force", SYNC_ALL )
mmsummontutorial.lua, line 481: player_super_power_lock_to_tutorial_element( false )
mmsummontutorial.lua, line 563: player_super_power_lock_to_tutorial_element( true, "summon_imp", SYNC_ALL )
|
player_super_power_select |
true |
|
14mflighttutorial.lua, line 1015: --player_super_power_select( "freeze", SYNC_ALL, "blast_stone" )
mintrobb.lua, line 979: player_super_power_select( "summon", SYNC_ALL, "summon_imp" )
mintroshakes.lua, line 598: player_super_power_select( "stomp", SYNC_ALL, "force" )
mintroshakes.lua, line 954: player_super_power_select( "stomp", SYNC_ALL, "force" )
mintrotwins.lua, line 605: player_super_power_select( "freeze", SYNC_ALL, "blast_stone" )
mintrotwins.lua, line 945: player_super_power_select( "freeze", SYNC_ALL, "blast_stone" )
mintrovlad.lua, line 625: player_super_power_select( "aura", SYNC_ALL, "aura_coldfire" )
mintrovlad.lua, line 1165: player_super_power_select( "Aura", SYNC_ALL, "aura_coldfire" )
mmauratutorial.lua, line 505: player_super_power_select( "Aura", SYNC_ALL, "aura_coldfire" )
mmblasttutorial.lua, line 607: player_super_power_select( "Blast", SYNC_ALL, "blast_stone" )
mmblasttutorial.lua, line 671: --player_super_power_select( "none", SYNC_ALL )
mmstomptutorial.lua, line 623: player_super_power_select( "Stomp", SYNC_ALL, "stomp_force" )
mmstomptutorial.lua, line 685: -- player_super_power_select( "none", SYNC_ALL )
mmsummontutorial.lua, line 564: player_super_power_select( "Summon", SYNC_ALL, "summon_imp" )
|
player_super_power_set_regen_scalar_buff |
true |
|
8 |
player_super_power_set_temp_charge |
true |
|
3 |
player_super_power_set_temp_strength |
true |
|
3 |
player_super_power_set_wall_jump_and_sprint_disabled |
true |
|
4mflighttutorial.lua, line 962: player_super_power_set_wall_jump_and_sprint_disabled(false, false, LOCAL_PLAYER)
mflighttutorial.lua, line 964: player_super_power_set_wall_jump_and_sprint_disabled(false, false, REMOTE_PLAYER)
mflighttutorial.lua, line 2966: player_super_power_set_wall_jump_and_sprint_disabled(true, false, player)
mflighttutorial.lua, line 3068: player_super_power_set_wall_jump_and_sprint_disabled(false, false, player)
|
player_swap_character |
true |
|
2 |
player_take_human_shield_do |
true |
|
1 |
player_unlock_super_power |
true |
|
30mflighttutorial.lua, line 1520: --player_unlock_super_power( SUPERPOWER_BLAST, LOCAL_PLAYER, true )
mflighttutorial.lua, line 1522: -- player_unlock_super_power( SUPERPOWER_BLAST, REMOTE_PLAYER, true )
mflighttutorial.lua, line 1653: player_unlock_super_power(MM_1_2_SUPERPOWER_SPRINT, LOCAL_PLAYER, true)
mflighttutorial.lua, line 1654: player_unlock_super_power(MM_1_2_SUPERPOWER_JUMP, LOCAL_PLAYER, true)
mflighttutorial.lua, line 1656: player_unlock_super_power(MM_1_2_SUPERPOWER_SPRINT, REMOTE_PLAYER, true)
mflighttutorial.lua, line 1657: player_unlock_super_power(MM_1_2_SUPERPOWER_JUMP, REMOTE_PLAYER, true)
mintrobb.lua, line 690: player_unlock_super_power( SUPERPOWER_SUMMON, LOCAL_PLAYER, true )
mintrobb.lua, line 692: player_unlock_super_power( SUPERPOWER_SUMMON, REMOTE_PLAYER, true )
mintroshakes.lua, line 579: player_unlock_super_power( 1)
mintroshakes.lua, line 581: player_unlock_super_power( 1 , REMOTE_PLAYER)
mintrotwins.lua, line 591: player_unlock_super_power( SUPERPOWER_BLAST, LOCAL_PLAYER, true )
mintrotwins.lua, line 593: player_unlock_super_power( SUPERPOWER_BLAST, REMOTE_PLAYER, true )
mintrovlad.lua, line 611: player_unlock_super_power( SUPERPOWER_AURA, LOCAL_PLAYER, true )
mintrovlad.lua, line 613: player_unlock_super_power( SUPERPOWER_AURA, REMOTE_PLAYER, true )
mmauratutorial.lua, line 549: player_unlock_super_power( SUPERPOWER_BUFF, LOCAL_PLAYER, true )
mmauratutorial.lua, line 551: player_unlock_super_power( SUPERPOWER_BUFF, REMOTE_PLAYER, true )
mmblasttutorial.lua, line 648: player_unlock_super_power( SUPERPOWER_BLAST, LOCAL_PLAYER, true )
mmblasttutorial.lua, line 650: player_unlock_super_power( SUPERPOWER_BLAST, REMOTE_PLAYER, true )
mmstomptutorial.lua, line 664: player_unlock_super_power( SUPERPOWER_GROUNDPOUND, LOCAL_PLAYER, true )
mmstomptutorial.lua, line 666: player_unlock_super_power( SUPERPOWER_GROUNDPOUND, REMOTE_PLAYER, true )
mmsummontutorial.lua, line 613: player_unlock_super_power( SUPERPOWER_SUMMON, LOCAL_PLAYER, true )
mmsummontutorial.lua, line 615: player_unlock_super_power( SUPERPOWER_SUMMON, REMOTE_PLAYER, true )
sr4_5_city.lua, line 73: player_unlock_super_power(6) -- Jump
sr4_5_city.lua, line 74: player_unlock_super_power(5) -- Sprint
sr4_5_city.lua, line 78: player_unlock_super_power(3) -- Blast
sr4_5_city.lua, line 83: player_unlock_super_power(0) -- Telekinesis
sr4_5_city.lua, line 87: player_unlock_super_power(1) -- Stomp
sr4_5_city.lua, line 91: player_unlock_super_power(2) -- Buff
sr4_5_city.lua, line 95: player_unlock_super_power(4) -- Shield
sr4_5_city.lua, line 96: player_unlock_super_power(7) -- DFA
|
player_warp_to_shore_disable |
true |
|
11mflighttutorial.lua, line 1175: player_warp_to_shore_disable( player )
mflighttutorial.lua, line 1294: player_warp_to_shore_disable( player )
mintrotwins.lua, line 798: player_warp_to_shore_disable( player )
mmauratutorial.lua, line 544: player_warp_to_shore_disable( LOCAL_PLAYER )
mmauratutorial.lua, line 546: player_warp_to_shore_disable( REMOTE_PLAYER )
mmblasttutorial.lua, line 638: player_warp_to_shore_disable( LOCAL_PLAYER )
mmblasttutorial.lua, line 640: player_warp_to_shore_disable( REMOTE_PLAYER )
mmstomptutorial.lua, line 652: player_warp_to_shore_disable( LOCAL_PLAYER )
mmstomptutorial.lua, line 654: player_warp_to_shore_disable( REMOTE_PLAYER )
mmsummontutorial.lua, line 603: player_warp_to_shore_disable( LOCAL_PLAYER )
mmsummontutorial.lua, line 605: player_warp_to_shore_disable( REMOTE_PLAYER )
|
player_warp_to_shore_enable |
true |
|
19mflighttutorial.lua, line 1502: player_warp_to_shore_enable( player )
mintrotwins.lua, line 581: player_warp_to_shore_enable( player )
mmauratutorial.lua, line 430: player_warp_to_shore_enable( LOCAL_PLAYER )
mmauratutorial.lua, line 432: player_warp_to_shore_enable( REMOTE_PLAYER )
mmauratutorial.lua, line 712: player_warp_to_shore_enable( LOCAL_PLAYER )
mmauratutorial.lua, line 714: player_warp_to_shore_enable( REMOTE_PLAYER )
mmblasttutorial.lua, line 533: player_warp_to_shore_enable( LOCAL_PLAYER )
mmblasttutorial.lua, line 535: player_warp_to_shore_enable( REMOTE_PLAYER )
mmblasttutorial.lua, line 844: player_warp_to_shore_enable( LOCAL_PLAYER )
mmblasttutorial.lua, line 846: player_warp_to_shore_enable( REMOTE_PLAYER )
mmstomptutorial.lua, line 543: player_warp_to_shore_enable( LOCAL_PLAYER )
mmstomptutorial.lua, line 545: player_warp_to_shore_enable( REMOTE_PLAYER )
mmstomptutorial.lua, line 844: player_warp_to_shore_enable( LOCAL_PLAYER )
mmstomptutorial.lua, line 846: player_warp_to_shore_enable( REMOTE_PLAYER )
mmsummontutorial.lua, line 491: player_warp_to_shore_enable( LOCAL_PLAYER )
mmsummontutorial.lua, line 493: player_warp_to_shore_enable( REMOTE_PLAYER )
mmsummontutorial.lua, line 777: player_warp_to_shore_enable( LOCAL_PLAYER )
mmsummontutorial.lua, line 779: player_warp_to_shore_enable( REMOTE_PLAYER )
msatanflight.lua, line 249: player_warp_to_shore_enable( player )
|
player_wings_force_open |
true |
|
8mflighttutorial.lua, line 1139: player_wings_force_open( LOCAL_PLAYER, true )
mflighttutorial.lua, line 1184: player_wings_force_open( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1193: player_wings_force_open( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1194: player_wings_force_open( REMOTE_PLAYER, false )
mflighttutorial.lua, line 1303: player_wings_force_open( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1312: player_wings_force_open( LOCAL_PLAYER, false )
mflighttutorial.lua, line 1313: player_wings_force_open( REMOTE_PLAYER, false )
mflighttutorial.lua, line 1866: player_wings_force_open( character_name, false )
|
playlist_play_track |
true |
|
1 |
playlist_stop_track |
true |
|
1 |
pop_screen |
true |
|
122building_purchase.lua, line 57: pop_screen()
building_purchase.lua, line 61: pop_screen()
building_purchase.lua, line 70: -- pop_screen()
building_purchase.lua, line 218: pop_screen()
cat_mouse_results.lua, line 215: pop_screen()
cat_mouse_results.lua, line 219: pop_screen()
cell_camera.lua, line 230: pop_screen()
cell_camera.lua, line 234: pop_screen() --camera
cell_camera.lua, line 235: pop_screen() --main menu
cell_camera.lua, line 236: pop_screen() --cellphone frame
cell_cheats.lua, line 405: pop_screen()
cell_cheats.lua, line 409: pop_screen()
cell_cheats.lua, line 410: pop_screen()
cell_cheats.lua, line 411: pop_screen()
cell_cheats.lua, line 412: pop_screen()
cell_extras.lua, line 104: pop_screen() --Extras
cell_extras.lua, line 108: pop_screen() --Extras
cell_extras.lua, line 109: pop_screen() --Main
cell_extras.lua, line 110: pop_screen() --frame
cell_foreground.lua, line 235: pop_screen()
cell_foreground.lua, line 236: pop_screen()
cell_foreground.lua, line 237: pop_screen()
cell_foreground.lua, line 238: pop_screen()
cell_menu_main.lua, line 332: pop_screen()
cell_menu_main.lua, line 333: pop_screen()
cell_menu_main.lua, line 776: pop_screen()
cell_missions.lua, line 1664: pop_screen() --missions
cell_missions.lua, line 1686: pop_screen() --missions
cell_missions.lua, line 1687: pop_screen() --main menu
cell_missions.lua, line 1688: pop_screen() --cellphone frame
cell_music_menu.lua, line 90: pop_screen()
cell_music_menu.lua, line 95: pop_screen() --music
cell_music_menu.lua, line 96: pop_screen() --music sub
cell_music_menu.lua, line 97: pop_screen() --main menu
cell_music_menu.lua, line 98: pop_screen() --cellphone frame
cell_music_sub.lua, line 101: pop_screen() --Extras
cell_music_sub.lua, line 105: pop_screen() --Extras
cell_music_sub.lua, line 106: pop_screen() --Main
cell_music_sub.lua, line 107: pop_screen() --frame
cell_phone.lua, line 1024: pop_screen()
cell_phone.lua, line 1028: pop_screen() -- cell phone
cell_phone.lua, line 1029: pop_screen() -- cell main
cell_phone.lua, line 1030: pop_screen() -- cell fore/background
cell_playlist.lua, line 941: pop_screen() --Playlist Editor
cell_playlist.lua, line 949: pop_screen() --Playlist Editor
cell_playlist.lua, line 950: pop_screen() --music Sub screen
cell_playlist.lua, line 951: pop_screen() --main
cell_playlist.lua, line 952: pop_screen() --cell frame
cell_rewards.lua, line 587: pop_screen()
cell_rewards.lua, line 591: pop_screen() --Rewards
cell_rewards.lua, line 592: pop_screen() --Main
cell_rewards.lua, line 593: pop_screen() --Cell Frame
cell_saintsbook.lua, line 293: pop_screen()
cell_saintsbook.lua, line 298: pop_screen() --saintsbook
cell_saintsbook.lua, line 299: pop_screen() --cellphone main
cell_saintsbook.lua, line 300: pop_screen() --cellphone foreground/background
cell_stats.lua, line 242: pop_screen() -- stats
cell_stats.lua, line 246: pop_screen() -- stats
cell_stats.lua, line 247: pop_screen() -- extras
cell_stats.lua, line 248: pop_screen() -- main
cell_stats.lua, line 249: pop_screen() -- cell frame
cinema_clip_manager.lua, line 159: pop_screen()
cmp_rewards.lua, line 35: pop_screen()
col_main.lua, line 733: pop_screen()
col_main.lua, line 851: pop_screen()
col_text_adventure.lua, line 4774: pop_screen()
col_text_adventure.lua, line 4788: pop_screen()
credits.lua, line 914: pop_screen()
hud_running_man.lua, line 366: --pop_screen( "running_man_hud" )
menu_common.lua, line 128: pop_screen()
msn_cyber.lua, line 112: pop_screen()
msn_cyber.lua, line 117: pop_screen()
msn_killbane.lua, line 138: pop_screen()
msn_proto_select.lua, line 790: pop_screen()
msn_redbox.lua, line 120: pop_screen()
msn_text_adventure.lua, line 1125: pop_screen()
msn_title.lua, line 40: pop_screen()
pause_map.lua, line 687: --pop_screen()
pause_map.lua, line 765: pop_screen();
pause_map.lua, line 767: pop_screen(); -- exit the phone completely
pause_map.lua, line 768: pop_screen(); -- pop off the cell phone fore/background
pause_map.lua, line 771: pop_screen() -- extra pop for mission screen
pause_voice_tut.lua, line 239: pop_screen()
pause_voice_tut.lua, line 243: pop_screen() -- stats
pause_voice_tut.lua, line 247: pop_screen() -- stats
pause_voice_tut.lua, line 248: pop_screen() -- extras
pause_voice_tut.lua, line 249: pop_screen() -- main
pause_voice_tut.lua, line 250: pop_screen() -- cell frame
player_choice_tutorial.lua, line 156: pop_screen()
powers_main.lua, line 363: pop_screen()
powers_main.lua, line 367: pop_screen()
powers_main.lua, line 368: pop_screen()
powers_main.lua, line 369: pop_screen()
powers_sub.lua, line 766: pop_screen()
powers_sub.lua, line 771: pop_screen()
powers_sub.lua, line 772: pop_screen()
powers_sub.lua, line 773: pop_screen()
powers_sub.lua, line 774: pop_screen()
store_character.lua, line 2183: pop_screen()
store_clothing.lua, line 566: pop_screen()
store_clothing.lua, line 602: pop_screen()
store_common.lua, line 866: pop_screen()
store_crib.lua, line 378: pop_screen()
store_crib.lua, line 433: pop_screen()
store_crib_cash.lua, line 387: pop_screen()
store_crib_cash.lua, line 392: pop_screen()
store_crib_cash.lua, line 393: pop_screen()
store_crib_cash.lua, line 394: pop_screen()
store_dlc.lua, line 647: pop_screen()
store_gallery.lua, line 149: pop_screen()
store_gallery.lua, line 287: pop_screen()
store_gallery.lua, line 337: pop_screen()
store_gang.lua, line 523: pop_screen()
store_gang.lua, line 552: pop_screen()
store_stronghold.lua, line 304: pop_screen()
store_stronghold.lua, line 343: pop_screen()
store_tattoo.lua, line 422: pop_screen()
store_vendor.lua, line 126: pop_screen()
store_weapon.lua, line 799: pop_screen()
store_weapon.lua, line 841: pop_screen()
store_weapon.lua, line 860: pop_screen()
store_weapon.lua, line 2031: pop_screen()
|
pow |
true |
|
1 |
Process_enemy_set |
true |
|
1 |
push_screen |
true |
|
42cell_extras.lua, line 154: push_screen("cell_stats")
cell_extras.lua, line 157: push_screen("cell_cheats")
cell_extras.lua, line 160: push_screen("col_main")
cell_menu_main.lua, line 420: push_screen("cell_camera")
cell_menu_main.lua, line 463: push_screen("pause_map")
cell_menu_main.lua, line 466: push_screen("cell_missions")
cell_menu_main.lua, line 469: push_screen("powers_main")
cell_menu_main.lua, line 472: push_screen("cell_rewards")
cell_menu_main.lua, line 476: -- push_screen("cell_music_sub")
cell_menu_main.lua, line 482: -- push_screen("cell_phone")
cell_menu_main.lua, line 485: push_screen("cell_extras")
cell_menu_main.lua, line 488: push_screen("store_crib_cash")
cell_menu_main.lua, line 492: push_screen("cell_stats")
cell_menu_main.lua, line 495: push_screen("col_main")
cell_menu_main.lua, line 777: push_screen("pause_map")
cell_music_sub.lua, line 147: push_screen("cell_music_menu")
cell_music_sub.lua, line 151: push_screen("cell_playlist")
col_main.lua, line 484: push_screen("col_text_adventure")
col_main.lua, line 493: push_screen("col_text_adventure")
col_main.lua, line 501: push_screen("col_text_adventure")
main_menu_common.lua, line 273: push_screen("pause_save_game")
main_menu_new_game.lua, line 173: push_screen("pause_options_display_cal")
main_menu_top.lua, line 769: push_screen("main_menu_campaign")
main_menu_top.lua, line 821: push_screen("main_menu_coop_top")
main_menu_top.lua, line 879: push_screen("store_dlc")
main_menu_top.lua, line 954: push_screen("main_menu_silverlink")
main_menu_top.lua, line 972: push_screen("pause_options_menu")
main_menu_top.lua, line 978: push_screen("main_menu_extras")
main_menu_top.lua, line 984: push_screen("pause_options_clip_select")
menu_common.lua, line 124: push_screen(Menu_common_push_screen)
pause_invite_friends.lua, line 574: push_screen("pause_options_display_cal")
pause_menu_common.lua, line 113: push_screen("pause_save_game")
pause_menu_common.lua, line 118: push_screen("pause_invite_friends")
pause_menu_common.lua, line 124: push_screen("pause_save_game")
powers_main.lua, line 476: push_screen("powers_sub")
powers_main.lua, line 515: push_screen("powers_sub")
powers_main.lua, line 530: push_screen("powers_sub")
store_character.lua, line 3420: if push_screen("store_gallery") == true then
store_character.lua, line 3692: if (push_screen("store_gallery") ~= true) then
store_clothing.lua, line 1894: push_screen("store_gallery")
store_crib.lua, line 375: local success = push_screen(Store_crib_screen_to_push)
store_crib.lua, line 510: push_screen(menu_data.screen)
|