table_clear |
true |
1 |
33cell_missions.lua, line 416: table_clear(Objective_data, true)
cell_missions.lua, line 417: table_clear(Challenges_data, true)
cell_missions.lua, line 418: table_clear(Completed_quests_data, true)
cell_missions.lua, line 419: table_clear(Crit_path_quest_data, true)
cell_missions.lua, line 420: table_clear(Mission_data, true)
cell_missions.lua, line 421: table_clear(Cell_missions_completed_objective_temp, true)
cell_missions.lua, line 422: table_clear(Cell_missions_uncompleted_objective_temp, true)
cell_missions.lua, line 423: table_clear(Cell_missions_rewards_temp, true)
cell_missions.lua, line 424: table_clear(Cell_missions_challenges_temp, true)
cell_missions.lua, line 425: table_clear(Full_challenge_list, true)
cell_missions.lua, line 1168: --table_clear(Full_challenge_list, true)
powers_sub.lua, line 385: table_clear(Upgrades_descriptions, true)
store_character.lua, line 301: table_clear(Color_grid_data, true)
store_character.lua, line 434: table_clear(Color_grid_data, true)
store_character.lua, line 1092: table_clear(Color_grid_data, true)
store_character.lua, line 1178: table_clear(Color_grid_data, true)
store_character.lua, line 1371: table_clear(Color_grid_data, true)
store_character.lua, line 1483: table_clear(Color_grid_data, true)
store_character.lua, line 1571: table_clear(Color_grid_data, true)
store_character.lua, line 1632: table_clear(Color_grid_data, true)
store_character.lua, line 1916: table_clear(Color_grid_data, true)
store_character.lua, line 1940: table_clear(Color_grid_data, true)
store_character.lua, line 2018: table_clear(Color_grid_data, true)
store_character.lua, line 2232: table_clear(Color_grid_data, true)
store_vehicle.lua, line 774: table_clear(Color_grid_data, true)
store_vehicle.lua, line 871: table_clear(Color_grid_data, true)
store_vehicle.lua, line 1377: table_clear(Color_grid_data, true)
store_vehicle.lua, line 1542: table_clear(Color_grid_data, true)
store_vehicle.lua, line 1615: table_clear(Color_grid_data, true)
store_vehicle.lua, line 1809: table_clear(Color_grid_data, true)
vdo_grid_list.lua, line 86: table_clear(self.titles, true)
vdo_mega_list.lua, line 148: table_clear(self.intro_twns, true)
vint_lib.lua, line 1450: table_clear(table_item, true)
|
table_clone |
true |
1 |
28cell_foreground.lua, line 334: local start_data = table_clone(Cell_states[screen.screen_type][start_state])
cell_foreground.lua, line 335: local end_data = table_clone(Cell_states[screen.screen_type][end_state])
cell_missions.lua, line 788: -- host_only_quests_data[#host_only_quests_data + 1] = table_clone( Mission_data[ k ] )
cell_missions.lua, line 1191: Full_challenge_list = table_clone(Mission_data)
cell_playlist.lua, line 151: List_data_left = table_clone(List_data_stations)
cell_playlist.lua, line 271: temp_item_storage = table_clone(playlist_items[i])
cell_playlist.lua, line 272: playlist_items[i] = table_clone(playlist_items[i + 1])
cell_playlist.lua, line 336: temp_item_storage = table_clone(station_items[i])
cell_playlist.lua, line 337: station_items[i] = table_clone(station_items[i + 1])
cell_playlist.lua, line 393: local list_item = table_clone(list[index])
cell_playlist.lua, line 407: list[loop_index] = table_clone(list[loop_index+1])
cell_playlist.lua, line 431: list[next_item] = table_clone(list[loop_index])
cell_playlist.lua, line 513: List_data_left = table_clone(List_data_stations)
cell_playlist.lua, line 633: List_data_right = table_clone(List_data_no_playlist)
cmp_activity.lua, line 194: Cmp_activity_seq[6] = table_clone(Cmp_activity_seq[7])
cmp_fail.lua, line 358: Cmp_fail_list_mission_data[1] = table_clone(Cmp_fail_list_mission_data[2])
cmp_fail.lua, line 359: Cmp_fail_list_mission_data[2] = table_clone(Cmp_fail_list_mission_data[3])
cmp_fail.lua, line 362: Cmp_fail_list_stronghold_data[1] = table_clone(Cmp_fail_list_stronghold_data[2])
cmp_fail.lua, line 363: Cmp_fail_list_stronghold_data[2] = table_clone(Cmp_fail_list_stronghold_data[3])
cmp_fail.lua, line 366: Cmp_fail_list_activity_data[1] = table_clone(Cmp_fail_list_activity_data[2])
cmp_fail.lua, line 367: Cmp_fail_list_activity_data[2] = table_clone(Cmp_fail_list_activity_data[3])
cmp_stronghold.lua, line 128: Cmp_stronghold_seq[4] = table_clone(Cmp_stronghold_seq[5])
store_dlc.lua, line 240: Store_dlc_categories_data[menu_idx].menu = table_clone(Store_dlc_category_base_data)
tutorial.lua, line 288: Tutorial_frame_values = table_clone(next_frame_values)
vdo_gsi.lua, line 855: temp_indicator_storage = table_clone(indicator_mess[i])
vdo_gsi.lua, line 856: indicator_mess[i] = table_clone(indicator_mess[i + 1])
vdo_respect_meter.lua, line 457: local new_color = table_clone(color)
vint_lib.lua, line 1417: -- dst[k] = table_clone(v)
|
teleport |
true |
|
28mflighttutorial.lua, line 1181: teleport( LOCAL_PLAYER, "altar_nav_host" )
mflighttutorial.lua, line 1300: teleport( LOCAL_PLAYER, "altar_nav_host" )
mflighttutorial.lua, line 1913: teleport( LOCAL_PLAYER, mLastIslandTriggered_Local )
mflighttutorial.lua, line 1966: teleport( REMOTE_PLAYER, mLastIslandTriggered_Remote )
mflighttutorial.lua, line 2089: teleport( LOCAL_PLAYER, mLastIslandTriggered_Local )
mflighttutorial.lua, line 2210: teleport( REMOTE_PLAYER, mLastIslandTriggered_Remote )
mintro.lua, line 1130: teleport(teleport_player, "player_2_telenav")
mintrobb.lua, line 945: teleport( mIntroBB_homie.blackbeard, "Blackbeard_point")
mintrobb.lua, line 1232: teleport(imp_name, nav_table.start_pos, false, true, 0.0, 0.0, 0.0, false, false)
mintroshakes.lua, line 925: teleport( mIntroShakes_group.shakespeare_npc.shakes, "shakes_nav")
mintrotwins.lua, line 910: teleport( mIntroTwins_homie.kiki, "kiki_nav")
mintrotwins.lua, line 911: teleport( mIntroTwins_homie.viola, "viola_nav")
mintrovlad.lua, line 1139: teleport( mIntroVlad_homie.vlad, mIntroVlad_navpoints.vlad_teleport_nav)
mmauratutorial.lua, line 947: teleport( npc, mmAuraTutorial_get_npc_respawn_navpoint( npc ) )
mmauratutorial.lua, line 1062: teleport( LOCAL_PLAYER, "Player_start_nav_host" )
mmauratutorial.lua, line 1078: teleport( REMOTE_PLAYER, "Player_start_nav_client" )
mmblasttutorial.lua, line 1022: teleport( npc, mmBlastTutorial_get_npc_respawn_navpoint( npc ) )
mmblasttutorial.lua, line 1099: teleport( LOCAL_PLAYER, "Player_start_nav_host" )
mmblasttutorial.lua, line 1115: teleport( REMOTE_PLAYER, "Player_start_nav_client" )
mmstomptutorial.lua, line 1064: teleport( npc, mmStompTutorial_get_npc_respawn_navpoint( npc ) )
mmstomptutorial.lua, line 1114: teleport( npc, mmStompTutorial_get_npc_respawn_navpoint( npc ) )
mmstomptutorial.lua, line 1252: teleport( LOCAL_PLAYER, "Player_start_nav_host" )
mmstomptutorial.lua, line 1268: teleport( REMOTE_PLAYER, "Player_start_nav_client" )
mmsummontutorial.lua, line 928: teleport( npc, mmSummonTutorial_get_npc_respawn_navpoint( npc ) )
mmsummontutorial.lua, line 1041: teleport( LOCAL_PLAYER, "Player_start_nav_host" )
mmsummontutorial.lua, line 1056: teleport( REMOTE_PLAYER, "Player_start_nav_client" )
msatan.lua, line 414: teleport( mSatan_group.satan.members[1], mSatan_navpoints.teleport_nav[1] )
sr4_5_city.lua, line 1081: teleport( npc, sex_nav )
|
teleport_check_done |
true |
|
3 |
teleport_player_vehicles |
true |
|
2 |
teleport_to_object |
true |
|
2sr4_5_city.lua, line 1575: teleport_to_object(LOCAL_PLAYER, mission_name, vehicle_exit, nil, offset_x)
sr4_5_city.lua, line 1578: teleport_to_object(REMOTE_PLAYER, mission_name, vehicle_exit, nil, offset_x)
|
teleport_vehicle |
true |
|
1 |
temp_restore_flight_power |
true |
|
1 |
temp_save_flight_power |
true |
|
1 |
test_error_me |
true |
1 |
|
test_interp_linear |
true |
1 |
|
thread_check_done |
true |
|
8 |
thread_get_handle |
true |
|
4 |
thread_kill |
true |
|
107cell_menu_main.lua, line 281: thread_kill(Online_check_thread)
cell_menu_main.lua, line 295: thread_kill(Ping_thread_h)
cell_missions.lua, line 397: thread_kill(Cell_missions_peg_load_thread_h)
cell_playlist.lua, line 862: thread_kill(Plist_play_thread)
cell_rewards.lua, line 524: thread_kill(Cell_rewards_img_update_thread)
cell_saintsbook.lua, line 1288: thread_kill(Cell_saintsbook_sub_scrollbar_thread)
cell_saintsbook.lua, line 1309: thread_kill(Cell_saintsbook_sub_scrollbar_thread)
cell_saintsbook.lua, line 1423: thread_kill(Cell_saintsbook_sub_scrollbar_thread)
cmp_common.lua, line 2789: thread_kill(Cmp_common_input_delay_thread)
col_main.lua, line 704: thread_kill(Col_main_img_update_thread)
credits.lua, line 560: thread_kill(Credits_thread)
credits.lua, line 564: thread_kill(Credits_reel_thread)
cte_nemo_chair.lua, line 147: thread_kill(Cte_nemo_chair_update_thread_handle)
game_lib.lua, line 1442: thread_kill(threads)
game_lib.lua, line 4154: thread_kill(convo_table.convo_thread)
game_lib.lua, line 4155: thread_kill(convo_table.timer_thread)
game_lib.lua, line 4182: thread_kill(convo_queue_thread)
game_lib.lua, line 5072: thread_kill(Rail_data[rail_table.vehicle].path_thread)
game_lib.lua, line 5097: thread_kill(Rail_data[rail_table.vehicle].path_thread)
game_lib.lua, line 5098: thread_kill(Rail_data[rail_table.vehicle].callback_thread)
game_lib.lua, line 5249: thread_kill(generator.monitor_thread)
game_lib.lua, line 5335: thread_kill(generator.monitor_thread)
game_lobby.lua, line 191: thread_kill(Invite_show_thread)
game_lobby.lua, line 415: thread_kill(Invite_show_thread)
hack_main_editor.lua, line 217: thread_kill(Hack_timer_thread)
hack_main_editor.lua, line 297: --thread_kill( Hack_timer_thread )
hack_main_editor.lua, line 329: --thread_kill( Hack_timer_thread )
hack_main_editor.lua, line 754: thread_kill( Hack_timer_thread )
hack_main_sticks.lua, line 418: thread_kill(Hack_timer_thread)
hack_main_sticks.lua, line 511: thread_kill( Hack_timer_thread )
hack_main_sticks.lua, line 584: thread_kill( Hack_timer_thread )
hack_main_sticks.lua, line 604: thread_kill( Hack_timer_thread )
hud.lua, line 1241: thread_kill(Hud_inventory.thread)
hud.lua, line 3564: thread_kill(Hud_homie_call.waveform_thread_h)
hud.lua, line 3620: thread_kill(Hud_homie_call.waveform_thread_h)
hud_msg.lua, line 1549: thread_kill( Hud_msg_back_thread_handle )
hud_msg.lua, line 1564: thread_kill( Hud_msg_back_thread_handle )
hud_predator.lua, line 626: thread_kill(Predator_thread)
main_menu_coop_top.lua, line 94: thread_kill(Online_check_thread)
main_menu_top.lua, line 202: thread_kill(Online_check_thread)
mintro.lua, line 1384: thread_kill( thread )
mintrobb.lua, line 996: thread_kill(mIntroBB_thread.killzone_thread)
mintrobb.lua, line 997: thread_kill(mIntroBB_thread.distance_thread)
mintrobb.lua, line 998: thread_kill(mIntroBB_thread.ship_health_thread)
mintrobb.lua, line 999: thread_kill(mIntroBB_thread.imp_attack_thread)
mintrobb.lua, line 1129: thread_kill(mIntroBB_thread.killzone_thread)
mintrobb.lua, line 1130: thread_kill(mIntroBB_thread.distance_thread)
mintrobb.lua, line 1131: thread_kill(mIntroBB_thread.ship_health_thread)
mintrobb.lua, line 1132: thread_kill(mIntroBB_thread.imp_attack_thread)
mintroshakes.lua, line 1061: thread_kill( thread )
mintrotwins.lua, line 1086: thread_kill( thread )
mintrovlad.lua, line 1250: thread_kill( thread )
msn_donnie.lua, line 394: thread_kill( Text_thread )
msn_proto_select.lua, line 327: thread_kill(Msn_proto_select_update_thread_handle)
msn_side_scroller.lua, line 446: thread_kill(Ss_thread_peg_load_h)
msn_side_scroller.lua, line 447: thread_kill(Ss_thread_sim_stop_event_h)
msn_side_scroller.lua, line 448: thread_kill(Ss_thread_test_lives_h)
msn_spaceship.lua, line 37: thread_kill(Msn_spaceship_thread_test_health_h)
pause_co_op_menu.lua, line 175: thread_kill(Co_op_monitor_thread_h)
pause_ctrl_scheme.lua, line 147: thread_kill(Pause_menu_controller_thread_h)
pause_ctrl_scheme.lua, line 354: thread_kill(Pause_menu_controller_thread_h)
pause_invite_friends.lua, line 219: thread_kill(Network_check_thread)
pause_invite_friends.lua, line 225: thread_kill(Search_thread)
pause_map.lua, line 571: thread_kill(Pause_map_gamepad_monitor_thread_handle)
pause_menu_top.lua, line 291: thread_kill(Online_check_thread)
pause_options_display_pc.lua, line 714: thread_kill(Confirm_dialog_thread_h)
store_character.lua, line 229: thread_kill(Store_character_clothing_load_thread)
store_character.lua, line 279: thread_kill(Store_character_nav_thread)
store_character.lua, line 362: thread_kill(Store_character_nav_thread)
store_character.lua, line 539: thread_kill(Store_character_nav_thread)
store_character.lua, line 592: thread_kill(Store_character_preset_update_thread)
store_character.lua, line 963: thread_kill(Left_stick_input_thread)
store_character.lua, line 1041: thread_kill(Left_stick_input_thread)
store_character.lua, line 1119: thread_kill(Store_character_nav_thread)
store_character.lua, line 1162: thread_kill(Store_character_nav_thread)
store_character.lua, line 1261: thread_kill(Store_character_nav_thread)
store_character.lua, line 1311: thread_kill(Store_character_nav_thread)
store_character.lua, line 1332: thread_kill(Store_character_nav_thread)
store_character.lua, line 1356: thread_kill(Store_character_nav_thread)
store_character.lua, line 1433: thread_kill(Store_character_nav_thread)
store_character.lua, line 1462: thread_kill(Store_character_nav_thread)
store_character.lua, line 1963: thread_kill(Store_character_nav_thread)
store_character.lua, line 2005: thread_kill(Store_character_nav_thread)
store_character.lua, line 2261: thread_kill(Store_character_nav_thread)
store_character.lua, line 2828: thread_kill(Online_check_thread)
store_character.lua, line 2832: thread_kill(Store_character_clothing_load_thread)
store_clothing.lua, line 497: thread_kill(Store_clothing_item_update_thread)
store_clothing.lua, line 527: thread_kill(Online_check_thread)
store_crib.lua, line 199: thread_kill(Wait_for_fade_thread_id)
store_crib_cash.lua, line 556: thread_kill(Store_crib_cash_input_delay_thread)
store_gallery.lua, line 81: thread_kill(Store_gallery_load_thread)
store_tattoo.lua, line 101: thread_kill(Store_tattoo_nav_thread)
store_tattoo.lua, line 269: thread_kill(Store_tattoo_nav_thread)
store_tattoo.lua, line 289: thread_kill(Store_tattoo_nav_thread)
store_weapon.lua, line 640: thread_kill(Store_weapon_inventory.thread)
store_weapon.lua, line 680: thread_kill(Store_weapon_pegs_thread_id)
store_weapon.lua, line 3110: thread_kill(Store_weapon_inventory.thread)
vdo_newsticker.lua, line 51: thread_kill(Ticker_data_thread)
vdo_scrollbox.lua, line 59: thread_kill(self.scroll_thread)
vdo_scrollbox.lua, line 71: thread_kill(self.scroll_thread)
vdo_scrollbox.lua, line 92: thread_kill(self.scroll_thread)
vdo_scrollbox.lua, line 162: thread_kill(self.scroll_thread)
vdo_scrollbox.lua, line 173: thread_kill(self.scroll_thread)
vdo_scrollbox.lua, line 310: thread_kill(thread_handle)
vdo_scrollbox.lua, line 360: thread_kill(thread_handle)
vdo_scrolling_text.lua, line 49: thread_kill(self.thread)
vdo_scrolling_text.lua, line 149: thread_kill(self.thread)
|
thread_new |
true |
|
151bg_saints.lua, line 380: --thread_new("bg_saints_press_start_loop")
bg_saints.lua, line 403: -- thread_new("bg_saints_press_start_trans")
bg_saints.lua, line 415: --thread_new("bg_saints_main_menu_loop")
cell_menu_main.lua, line 232: Ping_thread_h = thread_new("cell_menu_main_ping_thread")
cell_menu_main.lua, line 480: -- Online_check_thread = thread_new("cell_menu_check_online_for_camera")
cell_missions.lua, line 356: Cell_missions_peg_load_thread_h = thread_new("cell_missions_peg_load")
cell_playlist.lua, line 877: Plist_play_thread = thread_new("plist_play_delayed_track", item.track_id)
cell_rewards.lua, line 228: Cell_rewards_img_update_thread = thread_new("cell_rewards_image_update")
cell_saintsbook.lua, line 176: thread_new("cell_saintsbook_load_initial_pegs")
cell_saintsbook.lua, line 283: thread_new("cell_saintsbook_close")
cell_saintsbook.lua, line 288: thread_new("cell_saintsbook_close")
cell_saintsbook.lua, line 1354: Cell_saintsbook_sub_scrollbar_thread = thread_new("cell_saintsbook_scroll_thread")
cmp_common.lua, line 518: thread_new("cmp_common_wait_for_player_anim_thread")
cmp_common.lua, line 752: local cash_count_thread = thread_new("cmp_common_cash_count_thread")
cmp_common.lua, line 939: local cash_count_thread = thread_new("cmp_common_cash_count_thread")
cmp_common.lua, line 1835: local score_count_thread = thread_new("cmp_common_score_count_thread")
cmp_common.lua, line 2793: Cmp_common_input_delay_thread = thread_new("cmp_common_input_block_thread")
col_main.lua, line 311: Col_main_img_update_thread = thread_new("col_main_image_update")
col_main.lua, line 338: Col_main_img_update_thread = thread_new("col_main_tome_image_update")
credits.lua, line 495: Credits_thread = thread_new("credits_process")
credits.lua, line 982: --Credits_reel_thread = thread_new("credits_reel_process")
cte_binoc_only.lua, line 11: thread_new("cte_binoc_only_peg_delay_load")
cte_cid_lens.lua, line 29: thread_new("cte_cid_lens_peg_delay_load")
cte_crack_binoc.lua, line 13: thread_new("cte_crack_binoc_peg_delay_load")
cte_nemo_chair.lua, line 128: local Cte_nemo_chair_update_thread_handle = thread_new("cte_nemo_chair_update_txt")
cutscene_effects.lua, line 29: thread_new("cutscene_effects_peg_delay_load")
fight_club_vs.lua, line 59: Fight_club_vs_peg_load_thread = thread_new("fight_club_vs_dump_pause_map")
game_lib.lua, line 1737: local handle = thread_new("group_create_check_done_loop", group_name)
game_lib.lua, line 1769: local handle = thread_new("group_create_check_done_loop", group_name)
game_lib.lua, line 1795: local handle = thread_new("group_create_unsynced_check_done_loop", group_name)
game_lib.lua, line 4145: convo_table.convo_thread = thread_new("convo_play_thread", convo_table)
game_lib.lua, line 4229: convo_queue_thread = thread_new("convo_queue_play_thread", queue_table)
game_lib.lua, line 4283: convo_table.timer_thread = thread_new("delay", convo_table.max_wait_seconds)
game_lib.lua, line 5062: Rail_data[rail_table.vehicle].path_thread = thread_new("rail_drive_thread", rail_table, Rail_data[rail_table.vehicle].path)
game_lib.lua, line 5087: Rail_data[rail_table.vehicle].path_thread = thread_new("rail_drive_thread", rail_table, Rail_data[rail_table.vehicle].path)
game_lib.lua, line 5179: Rail_data[rail_table.vehicle].callback_thread = thread_new(path.callback, success)
game_lib.lua, line 5321: generator.monitor_thread = thread_new("disable_generators_monitor_thread", generator)
game_lobby.lua, line 318: thread_new("game_lobby_reset_waiting")
game_lobby.lua, line 775: Invite_show_thread = thread_new("game_lobby_retrieve_invite")
genki_common.lua, line 298: --thread_new("test_running_man")
hack_main_editor.lua, line 207: Hack_timer_thread = thread_new("hack_main_editor_timer_thread")
hack_main_editor.lua, line 755: Hack_timer_thread = thread_new("hack_main_editor_timer_thread")
hack_main_sticks.lua, line 377: Hack_timer_thread = thread_new( "hack_main_sticks_timer_thread" )
hack_main_sticks.lua, line 671: Hack_timer_thread = thread_new("hack_main_sticks_timer_thread")
hack_main_sticks.lua, line 842: Hack_timer_thread = thread_new( "hack_main_sticks_timer_thread" )
hack_main_sticks.lua, line 914: Hack_timer_thread = thread_new("hack_main_sticks_timer_thread")
hud.lua, line 926: Hud_process_thread = thread_new("hud_process")
hud.lua, line 1230: Hud_inventory.thread = thread_new("hud_inventory_process")
hud.lua, line 3568: Hud_homie_call.waveform_thread_h = thread_new("hud_homie_call_simulate_waveform")
hud_collection.lua, line 798: thread_new("hud_collection_anim_cash_thread")
hud_diversion.lua, line 912: Diversion_test_thread = thread_new("hud_diversion_test_thread")
hud_msg.lua, line 1537: Hud_msg_back_thread_handle = thread_new( "hud_msg_back_thread" )
hud_msg.lua, line 1554: Hud_msg_back_thread_handle = thread_new( "hud_msg_back_thread" )
hud_predator.lua, line 617: Predator_thread = thread_new("hud_predator_static_thread")
hud_running_man.lua, line 279: thread_new( "hud_running_man_load_complete" )
main_menu_coop_top.lua, line 238: Online_check_thread = thread_new("mm_coop_top_redeem_check")
main_menu_coop_top.lua, line 300: Online_check_thread = thread_new("mm_coop_top_check_live")
main_menu_coop_top.lua, line 308: Online_check_thread = thread_new("mm_coop_top_check_lan")
main_menu_top.lua, line 810: Online_check_thread = thread_new("mm_top_redeem_check")
main_menu_top.lua, line 852: Online_check_thread = thread_new("main_menu_top_check_coop")
main_menu_top.lua, line 893: Online_check_thread = thread_new("mm_check_dlc")
main_menu_top.lua, line 963: Online_check_thread = thread_new("mm_community_check")
main_menu_top.lua, line 967: Online_check_thread = thread_new("mm_silverlink_check")
mflighttutorial.lua, line 1051: mFlightTutorial_thread.lava_trigger_threads[ i ] = thread_new( "mFlightTutorial_lava_trigger_thread_func", player )
mflighttutorial.lua, line 1368: mFlightTutorial_thread.leash_thread[ i ] = thread_new("mFlightTutorial_leash_thread", player)
mflighttutorial.lua, line 1400: mFlightTutorial_thread.tutorial_triggers_threads[ i ] = thread_new( "mFlightTutorial_tutorial_triggers_thread_func", player )
mflighttutorial.lua, line 2838: mFlightTutorial_thread.flight_state_machine = thread_new( "flight_state_machine_remote" )
mflighttutorial.lua, line 2840: mFlightTutorial_thread.flight_state_machine = thread_new( "flight_state_machine_local" )
mflighttutorial.lua, line 2968: --mFlightTutorial_thread.check_flap_thread = thread_new( "Local_check_flap_thread(player)")
mflighttutorial.lua, line 3040: -- mFlightTutorial_thread.check_flap_thread = thread_new( "Local_check_flap_thread")
mintrobb.lua, line 1044: mIntroBB_thread.killzone_thread = thread_new("mIntroBB_killzone_check")
mintrobb.lua, line 1045: mIntroBB_thread.distance_thread = thread_new("mIntroBB_player_too_far_thread")
mintrobb.lua, line 1046: mIntroBB_thread.ship_health_thread = thread_new("mIntroBB_ship_health_thread")
mintrobb.lua, line 1047: mIntroBB_thread.imp_attack_thread = thread_new("mIntroBB_attack_ship_thread")
mintrobb.lua, line 1273: thread_new("mIntroBB_get_to_nav_thread",imp_name,attack_point.name)
mintrobb.lua, line 1276: mIntroBB_thread.navpoint_reset = thread_new("mIntroBB_Reset_navpoint", nav_table)
mintrotwins.lua, line 977: group_table.thread = thread_new( "mIntroTwins_tank" , group_table)
mintrotwins.lua, line 984: group_table.thread = thread_new( "mIntroTwins_vehicle" , group_table)
mmauratutorial.lua, line 615: mmAuraTutorial_thread.burn_all_peds_thread = thread_new( "mmAuraTutorial_burn_all_targets_thread_func" )
mmauratutorial.lua, line 625: mmAuraTutorial_thread.burn_all_peds_thread = thread_new( "mmAuraTutorial_burn_all_targets_thread_func" )
mmauratutorial.lua, line 637: mmAuraTutorial_thread.burn_all_peds_thread = thread_new( "mmAuraTutorial_burn_all_targets_thread_func" )
mmauratutorial.lua, line 662: mmAuraTutorial_thread.burn_all_peds_thread = thread_new( "mmAuraTutorial_burn_all_targets_thread_func" )
mmauratutorial.lua, line 764: wave_group.damage_threads[ wave_member ] = thread_new("mmAuraTutorial_lava_kill_thread", wave_member )
mmauratutorial.lua, line 795: wave_group.damage_threads[ wave_member ] = thread_new("mmAuraTutorial_lava_kill_thread", wave_member )
mmblasttutorial.lua, line 944: wave_group.damage_threads[ wave_member ] = thread_new("mmBlastTutorial_npc_frozen_thread", wave_member )
mmblasttutorial.lua, line 969: wave_group.damage_threads[ wave_member ] = thread_new("mmBlastTutorial_npc_frozen_thread", wave_member )
mmsummontutorial.lua, line 829: wave_group.damage_threads[ wave_member ] = thread_new("mmSummonTutorial_imp_attach_thread", wave_member )
mmsummontutorial.lua, line 852: wave_group.damage_threads[ wave_member ] = thread_new("mmSummonTutorial_imp_attach_thread", wave_member )
mmsummontutorial.lua, line 883: reticle_triggers.reticle_detection_thread = thread_new( "mmSummonTutorial_summon_reticle_trigger_thread_func", reticle_triggers )
msn_donnie.lua, line 279: Text_thread = thread_new( "msn_donnie_process_queue" )
msn_logo.lua, line 8: thread_new( "msn_logo_load_assets" )
msn_proto_select.lua, line 183: local Msn_proto_select_update_thread_handle = thread_new("msn_proto_update_txt")
msn_redbox.lua, line 54: thread_new( "msn_redbox_load_assets" )
msn_redbox.lua, line 55: thread_new( "msn_redbox_fill_with_errors" )
msn_side_scroller.lua, line 456: Ss_thread_peg_load_h = thread_new("msn_side_scroller_load_peg_delay_intro")
msn_side_scroller.lua, line 464: Ss_thread_peg_load_h = thread_new("msn_side_scroller_load_peg_delay_hud")
msn_spaceship.lua, line 32: --Msn_spaceship_thread_test_health_h = thread_new("msn_spaceship_test_meters")
msn_title.lua, line 6: thread_new( "msn_title_load_assets" )
pause_co_op_menu.lua, line 162: Co_op_monitor_thread_h = thread_new("pause_co_op_monitor_co_op_active")
pause_ctrl_scheme.lua, line 357: Pause_menu_controller_thread_h = thread_new("pause_ctrl_scheme_cycle")
pause_invite_friends.lua, line 177: Network_check_thread = thread_new("pause_invite_check_for_network")
pause_invite_friends.lua, line 207: Search_thread = thread_new("pause_invite_refresh_syslink")
pause_invite_friends.lua, line 209: Search_thread = thread_new("pause_invite_friends_get_list")
pause_invite_friends.lua, line 628: Search_thread = thread_new("pause_invite_refresh_syslink", true)
pause_map.lua, line 548: Pause_map_gamepad_monitor_thread_handle = thread_new("pause_map_gamepad_monitor_thread")
pause_options_display_pc.lua, line 796: thread_new("options_display_change_resolution_cb")
pause_options_display_pc.lua, line 805: Confirm_dialog_thread_h = thread_new("options_display_confirm_dialog_process")
pause_save_game.lua, line 75: thread_new("pause_save_game_dump_map")
pause_save_game.lua, line 676: Save_load_image_update_thread = thread_new("save_load_image_update")
powers_sub.lua, line 201: thread_new( "powers_sub_image_update_process", image )
store_character.lua, line 241: Store_character_clothing_load_thread = thread_new("store_character_change_clothes")
store_character.lua, line 252: Store_character_clothing_load_thread = thread_new("store_character_change_clothes")
store_character.lua, line 366: Store_character_nav_thread = thread_new("store_character_composite_item_delayed_set")
store_character.lua, line 547: Store_character_nav_thread = thread_new("store_character_composite_item_delayed_set")
store_character.lua, line 583: Store_character_preset_update_thread = thread_new("store_character_preset_update_thread")
store_character.lua, line 953: Left_stick_input_thread = thread_new("store_character_move_left_stick_thread")
store_character.lua, line 1123: Store_character_nav_thread = thread_new("store_character_skin_color_delayed_set")
store_character.lua, line 1316: Store_character_nav_thread = thread_new("store_character_delayed_set_hair_item")
store_character.lua, line 1437: Store_character_nav_thread = thread_new("store_character_delayed_set_hair_item")
store_character.lua, line 1967: Store_character_nav_thread = thread_new("store_character_eye_delayed_set")
store_character.lua, line 2278: Online_check_thread = thread_new("store_character_check_online_for_gallery")
store_character.lua, line 2448: thread_new( "store_character_map_dump" )
store_character.lua, line 3297: Online_check_thread = thread_new("store_character_check_online_for_gallery")
store_character_select.lua, line 109: thread_new( "store_character_select_load_initial_pegs" )
store_character_select.lua, line 356: Store_character_select_img_update_thread = thread_new( "store_character_select_image_update" )
store_clothing.lua, line 116: thread_new("store_clothing_pause_map_delay")
store_clothing.lua, line 240: Store_clothing_item_update_thread = thread_new("store_clothing_item_preview_update")
store_clothing.lua, line 1856: Online_check_thread = thread_new("store_clothing_check_online_for_gallery")
store_crib.lua, line 220: Wait_for_fade_thread_id = thread_new("store_crib_waiting_for_fade")
store_crib_cash.lua, line 212: thread_new("store_crib_cash_transfer")
store_crib_cash.lua, line 560: Store_crib_cash_input_delay_thread = thread_new("store_crib_cash_input_block_thread")
store_dlc.lua, line 214: thread_new("store_dlc_retrieve_data_do")
store_dlc.lua, line 341: thread_new("store_dlc_queue_icon_delayed", data.id)
store_gallery.lua, line 466: Store_gallery_load_thread = thread_new("store_gallery_load_thread")
store_tattoo.lua, line 105: Store_tattoo_nav_thread = thread_new("store_tattoo_item_delayed_set")
store_tattoo.lua, line 300: Store_tattoo_nav_thread = thread_new("store_tattoo_item_delayed_set")
store_vehicle.lua, line 3281: thread_new(Store_common_popup.callback_action, "back")
store_vendor.lua, line 69: thread_new("store_vendor_test")
store_weapon.lua, line 599: Store_weapon_pegs_thread_id = thread_new("store_weapon_load_pegs")
store_weapon.lua, line 3032: Store_weapon_inventory.thread = thread_new("store_weapon_inventory_process")
store_weapon.lua, line 3240: Store_weapon_img_update_thread = thread_new("store_weapon_image_update")
vdo_newsticker.lua, line 42: Ticker_data_thread = thread_new("newsticker_data_request_thread")
vdo_scrollbox.lua, line 142: self.scroll_thread = thread_new("vdo_scrollbox_scroll_thread", self)
vdo_scrollbox.lua, line 262: local id = thread_new(vint_lua_threaded_object_thread)
vdo_scrollbox.lua, line 282: local id = thread_new(func_name)
vdo_scrollbox.lua, line 343: local id = thread_new(vint_lua_threaded_object_thread)
vdo_scrolling_text.lua, line 68: self.thread = thread_new("vdo_scrolling_text_localized_tag_thread", new_text, new_speed, is_loop, time_delay, start_delay, self.handle)
vdo_scrolling_text.lua, line 74: self.thread = thread_new("vdo_scrolling_text_number_thread", new_text, new_speed, is_loop, time_delay, start_delay, self.handle)
vint_bugs.lua, line 198: Show_upgrade_thread = thread_new("show_upgrade_func")
vint_lib.lua, line 581: thread_new("audio_play_delayed_thread", sound_id, offset)
vint_lib.lua, line 1733: thread_new("online_validator_check_privs")
|
thread_yield |
true |
|
251cell_camera.lua, line 152: thread_yield()
cell_menu_main.lua, line 401: thread_yield()
cell_saintsbook.lua, line 184: thread_yield()
cell_saintsbook.lua, line 236: thread_yield()
cell_saintsbook.lua, line 1370: thread_yield()
cmp_common.lua, line 894: thread_yield()
cmp_common.lua, line 1992: thread_yield()
credits.lua, line 786: thread_yield()
credits.lua, line 902: thread_yield()
cte_nemo_chair.lua, line 409: thread_yield()
game_lib.lua, line 599: thread_yield()
game_lib.lua, line 611: thread_yield()
game_lib.lua, line 637: thread_yield()
game_lib.lua, line 670: thread_yield()
game_lib.lua, line 684: thread_yield()
game_lib.lua, line 688: thread_yield()
game_lib.lua, line 703: thread_yield()
game_lib.lua, line 707: thread_yield()
game_lib.lua, line 728: thread_yield()
game_lib.lua, line 744: thread_yield()
game_lib.lua, line 748: thread_yield()
game_lib.lua, line 764: thread_yield()
game_lib.lua, line 782: thread_yield()
game_lib.lua, line 807: thread_yield()
game_lib.lua, line 822: thread_yield()
game_lib.lua, line 878: thread_yield()
game_lib.lua, line 886: thread_yield()
game_lib.lua, line 952: thread_yield()
game_lib.lua, line 976: thread_yield()
game_lib.lua, line 1012: thread_yield()
game_lib.lua, line 1093: thread_yield()
game_lib.lua, line 1127: thread_yield()
game_lib.lua, line 1154: thread_yield()
game_lib.lua, line 1177: thread_yield()
game_lib.lua, line 1206: thread_yield()
game_lib.lua, line 1229: thread_yield()
game_lib.lua, line 1278: thread_yield()
game_lib.lua, line 1301: thread_yield();
game_lib.lua, line 1311: thread_yield()
game_lib.lua, line 1490: thread_yield()
game_lib.lua, line 1509: thread_yield()
game_lib.lua, line 1549: thread_yield()
game_lib.lua, line 1552: thread_yield()
game_lib.lua, line 1564: thread_yield()
game_lib.lua, line 1567: thread_yield()
game_lib.lua, line 1579: thread_yield()
game_lib.lua, line 1593: thread_yield()
game_lib.lua, line 1608: thread_yield()
game_lib.lua, line 1621: thread_yield()
game_lib.lua, line 1741: thread_yield()
game_lib.lua, line 1743: thread_yield()
game_lib.lua, line 1773: thread_yield()
game_lib.lua, line 1775: thread_yield()
game_lib.lua, line 1799: thread_yield()
game_lib.lua, line 1801: thread_yield()
game_lib.lua, line 2136: thread_yield()
game_lib.lua, line 2603: thread_yield()
game_lib.lua, line 2618: thread_yield()
game_lib.lua, line 2632: thread_yield()
game_lib.lua, line 2691: thread_yield()
game_lib.lua, line 2714: thread_yield()
game_lib.lua, line 2731: thread_yield()
game_lib.lua, line 2910: thread_yield()
game_lib.lua, line 3148: thread_yield();
game_lib.lua, line 3166: thread_yield()
game_lib.lua, line 3214: repeat thread_yield() until (teleport_check_done(REMOTE_PLAYER) or coop_is_active() == false)
game_lib.lua, line 3218: repeat thread_yield() until teleport_check_done(LOCAL_PLAYER)
game_lib.lua, line 3230: thread_yield()
game_lib.lua, line 3253: thread_yield()
game_lib.lua, line 3259: thread_yield()
game_lib.lua, line 3286: thread_yield()
game_lib.lua, line 3323: thread_yield()
game_lib.lua, line 3353: thread_yield()
game_lib.lua, line 3380: thread_yield()
game_lib.lua, line 3384: thread_yield()
game_lib.lua, line 3401: thread_yield()
game_lib.lua, line 3426: thread_yield()
game_lib.lua, line 3441: thread_yield()
game_lib.lua, line 3456: thread_yield()
game_lib.lua, line 3468: thread_yield()
game_lib.lua, line 3480: thread_yield()
game_lib.lua, line 3492: thread_yield()
game_lib.lua, line 3536: thread_yield()
game_lib.lua, line 3573: thread_yield()
game_lib.lua, line 3643: thread_yield()
game_lib.lua, line 3671: thread_yield()
game_lib.lua, line 3707: thread_yield()
game_lib.lua, line 3778: thread_yield()
game_lib.lua, line 4269: thread_yield()
game_lib.lua, line 4288: thread_yield()
game_lib.lua, line 4294: thread_yield()
game_lib.lua, line 4296: thread_yield()
game_lib.lua, line 4305: thread_yield()
game_lib.lua, line 4319: thread_yield()
game_lib.lua, line 4323: thread_yield()
game_lib.lua, line 4508: thread_yield()
game_lib.lua, line 4517: thread_yield()
game_lib.lua, line 4520: thread_yield()
game_lib.lua, line 4609: thread_yield()
game_lib.lua, line 5031: thread_yield()
game_lib.lua, line 5315: thread_yield()
game_lib.lua, line 5341: thread_yield()
game_lib.lua, line 5447: thread_yield( )
game_lib.lua, line 5455: thread_yield( )
game_lib.lua, line 5463: thread_yield( )
game_lib.lua, line 5478: thread_yield()
hack_main_editor.lua, line 319: thread_yield()
hack_main_sticks.lua, line 542: thread_yield()
hud.lua, line 1356: thread_yield()
hud.lua, line 1393: thread_yield()
hud_collection.lua, line 840: thread_yield()
hud_diversion.lua, line 773: thread_yield()
hud_predator.lua, line 638: thread_yield()
main_menu_coop_top.lua, line 149: thread_yield()
main_menu_coop_top.lua, line 179: thread_yield()
main_menu_coop_top.lua, line 210: thread_yield()
main_menu_top.lua, line 783: thread_yield()
main_menu_top.lua, line 859: thread_yield()
main_menu_top.lua, line 869: thread_yield()
main_menu_top.lua, line 906: thread_yield()
main_menu_top.lua, line 942: thread_yield()
mflighttutorial.lua, line 1157: thread_yield()
mflighttutorial.lua, line 1375: thread_yield()
mflighttutorial.lua, line 1384: -- thread_yield()
mflighttutorial.lua, line 1411: thread_yield()
mflighttutorial.lua, line 1415: thread_yield()
mflighttutorial.lua, line 1439: thread_yield()
mflighttutorial.lua, line 1443: thread_yield()
mflighttutorial.lua, line 1451: -- thread_yield()
mflighttutorial.lua, line 1590: thread_yield()
mflighttutorial.lua, line 1637: thread_yield()
mflighttutorial.lua, line 1641: thread_yield()
mflighttutorial.lua, line 2429: -- thread_yield()
mflighttutorial.lua, line 2434: -- -- thread_yield()
mflighttutorial.lua, line 2442: -- -- thread_yield()
mflighttutorial.lua, line 2545: thread_yield()
mflighttutorial.lua, line 2607: thread_yield()
mflighttutorial.lua, line 2656: thread_yield()
mflighttutorial.lua, line 2690: thread_yield()
mflighttutorial.lua, line 2733: thread_yield()
mflighttutorial.lua, line 2756: thread_yield()
mflighttutorial.lua, line 2781: thread_yield()
mflighttutorial.lua, line 2847: thread_yield()
mflighttutorial.lua, line 2895: thread_yield()
mflighttutorial.lua, line 2940: thread_yield()
mflighttutorial.lua, line 2944: thread_yield()
mflighttutorial.lua, line 2989: thread_yield()
mflighttutorial.lua, line 3051: thread_yield()
mintro.lua, line 786: thread_yield()
mintro.lua, line 896: thread_yield()
mintro.lua, line 1007: thread_yield()
mintro.lua, line 1020: thread_yield()
mintro.lua, line 1075: --thread_yield()
mintro.lua, line 1079: --thread_yield()
mintro.lua, line 1084: thread_yield()
mintro.lua, line 1132: thread_yield()
mintro.lua, line 1170: thread_yield()
mintrobb.lua, line 839: thread_yield()
mintrobb.lua, line 950: thread_yield()
mintrobb.lua, line 959: thread_yield()
mintrobb.lua, line 1069: thread_yield()
mintrobb.lua, line 1094: thread_yield()
mintrobb.lua, line 1126: thread_yield()
mintrobb.lua, line 1150: thread_yield()
mintrobb.lua, line 1172: thread_yield()
mintrobb.lua, line 1183: thread_yield()
mintrobb.lua, line 1230: thread_yield()
mintrobb.lua, line 1237: thread_yield()
mintrobb.lua, line 1349: thread_yield()
mintrobb.lua, line 1397: thread_yield()
mintrobb.lua, line 1465: thread_yield()
mintrobb.lua, line 1479: thread_yield()
mintrobb.lua, line 1486: thread_yield()
mintrobb.lua, line 1547: thread_yield()
mintroshakes.lua, line 706: thread_yield()
mintroshakes.lua, line 882: thread_yield()
mintroshakes.lua, line 929: thread_yield()
mintrotwins.lua, line 723: thread_yield()
mintrotwins.lua, line 922: thread_yield()
mintrovlad.lua, line 864: thread_yield()
mintrovlad.lua, line 945: thread_yield()
mintrovlad.lua, line 1065: thread_yield()
mintrovlad.lua, line 1068: thread_yield()
mintrovlad.lua, line 1124: thread_yield()
mintrovlad.lua, line 1143: thread_yield()
mintrovlad.lua, line 1261: thread_yield()
mmauratutorial.lua, line 618: thread_yield()
mmauratutorial.lua, line 628: thread_yield()
mmauratutorial.lua, line 640: thread_yield()
mmauratutorial.lua, line 665: thread_yield()
mmauratutorial.lua, line 1006: thread_yield()
mmauratutorial.lua, line 1106: thread_yield()
mmblasttutorial.lua, line 708: -- thread_yield()
mmblasttutorial.lua, line 712: -- thread_yield()
mmblasttutorial.lua, line 737: thread_yield()
mmblasttutorial.lua, line 742: thread_yield()
mmblasttutorial.lua, line 746: -- thread_yield()
mmblasttutorial.lua, line 763: thread_yield()
mmblasttutorial.lua, line 775: thread_yield()
mmblasttutorial.lua, line 788: thread_yield()
mmblasttutorial.lua, line 1076: thread_yield()
mmstomptutorial.lua, line 732: thread_yield()
mmstomptutorial.lua, line 736: thread_yield()
mmstomptutorial.lua, line 758: thread_yield()
mmstomptutorial.lua, line 767: thread_yield()
mmstomptutorial.lua, line 773: -- thread_yield()
mmstomptutorial.lua, line 784: thread_yield()
mmstomptutorial.lua, line 797: thread_yield()
mmsummontutorial.lua, line 672: thread_yield()
mmsummontutorial.lua, line 690: thread_yield()
mmsummontutorial.lua, line 717: thread_yield()
mmsummontutorial.lua, line 974: thread_yield()
mmsummontutorial.lua, line 1100: thread_yield()
msatan.lua, line 432: -- thread_yield();
msatan.lua, line 466: thread_yield()
msatan.lua, line 485: thread_yield()
msatan.lua, line 519: thread_yield()
msn_proto_select.lua, line 1028: thread_yield()
pause_invite_friends.lua, line 201: thread_yield()
pause_options_display_pc.lua, line 756: thread_yield()
powers_sub.lua, line 209: thread_yield()
powers_sub.lua, line 210: thread_yield()
powers_sub.lua, line 211: thread_yield()
sr4_5_city.lua, line 1629: thread_yield()
sr4_5_city.lua, line 1634: thread_yield()
store_character.lua, line 2302: thread_yield()
store_character_select.lua, line 117: thread_yield()
store_character_select.lua, line 149: thread_yield()
store_clothing.lua, line 1687: thread_yield()
store_clothing.lua, line 1869: thread_yield()
store_crib.lua, line 225: thread_yield()
store_crib_cash.lua, line 452: thread_yield()
store_dlc.lua, line 360: thread_yield()
store_weapon.lua, line 3199: thread_yield()
system_lib.lua, line 114: thread_yield()
tultor.lua, line 314: thread_yield()
vdo_scrollbox.lua, line 248: thread_yield()
vdo_scrollbox.lua, line 269: thread_yield()
vdo_scrollbox.lua, line 289: thread_yield()
vdo_scrollbox.lua, line 366: thread_yield()
vint_bugs.lua, line 176: thread_yield(3)
vint_bugs.lua, line 236: thread_yield()
vint_bugs.lua, line 249: thread_yield()
vint_bugs.lua, line 269: thread_yield()
vint_bugs.lua, line 286: thread_yield()
vint_lib.lua, line 165: thread_yield()
vint_lib.lua, line 197: thread_yield()
vint_lib.lua, line 1529: thread_yield()
vint_lib.lua, line 1538: thread_yield()
vint_lib.lua, line 1552: thread_yield()
vint_lib.lua, line 1709: thread_yield()
|
trigger_copy_pos_from |
true |
|
2sr4_5_city.lua, line 1550: trigger_copy_pos_from( sex_trig, talk_trig ) -- move sex trigger to same position as talk trigger
sr4_5_city.lua, line 1558: trigger_copy_pos_from( contact_trig, talk_trig ) -- move contact trigger to same position as talk trigger
|
trigger_enable |
true |
|
24game_lib.lua, line 3937: trigger_enable(trigger_table.name, true)
game_lib.lua, line 3957: trigger_enable(trigger, false)
game_lib.lua, line 5402: trigger_enable(generator.trigger.name, false)
game_lib.lua, line 5404: trigger_enable(generator.trigger.name)
mflighttutorial.lua, line 1143: --trigger_enable( mFlightTutorial_trigger.ultor_super_movement_trigger.name )
mflighttutorial.lua, line 1778: trigger_enable( trigger_table.name )
mmsummontutorial.lua, line 875: trigger_enable( trigger.name, true)
mmsummontutorial.lua, line 897: trigger_enable( trigger.name, false )
sr4_5_city.lua, line 947: trigger_enable( talk_trig, false )
sr4_5_city.lua, line 948: trigger_enable( sex_trig, false )
sr4_5_city.lua, line 965: trigger_enable( talk_trig, true )
sr4_5_city.lua, line 966: trigger_enable( sex_trig, true )
sr4_5_city.lua, line 1046: trigger_enable( active_sex_trig, false )
sr4_5_city.lua, line 1049: trigger_enable( active_talk_trig, false )
sr4_5_city.lua, line 1053: trigger_enable( msn_trig, false )
sr4_5_city.lua, line 1131: trigger_enable( active_sex_trig, true )
sr4_5_city.lua, line 1134: trigger_enable( active_talk_trig, true )
sr4_5_city.lua, line 1137: trigger_enable( msn_trig, true )
sr4_5_city.lua, line 1304: trigger_enable( trigger, false )
sr4_5_city.lua, line 1343: trigger_enable( table_entry.name, false )
sr4_5_city.lua, line 1545: trigger_enable( talk_trig, true )
sr4_5_city.lua, line 1549: trigger_enable( sex_trig, true )
sr4_5_city.lua, line 1616: trigger_enable( table_entry.name, false )
sr4_5_city.lua, line 1641: trigger_enable( table_entry.name, true )
|
trigger_get_radius |
true |
|
2 |
trigger_is_enabled |
true |
|
3 |
trigger_set_delay_between_activations |
true |
|
1 |
trigger_set_hold_to_repeat |
true |
|
1 |
turn_invulnerable |
true |
|
62game_lib.lua, line 4429: turn_invulnerable(npc, true)
game_lib.lua, line 4613: turn_invulnerable(interrogate_data.target)
game_lib.lua, line 4614: turn_invulnerable(attacker)
game_lib.lua, line 5038: turn_invulnerable(seat.character)
mintro.lua, line 813: turn_invulnerable(mIntro_group.dane_npc.npcs[1])
mintro.lua, line 1363: turn_invulnerable(mIntro_homie.kinzie)
mintrobb.lua, line 1532: --turn_invulnerable(mIntroBB_homie.blackbeard)
mintrobb.lua, line 1585: turn_invulnerable(character)
mintroshakes.lua, line 764: turn_invulnerable(mIntroShakes_group.shakespeare_npc.npcs[1])
mintroshakes.lua, line 852: turn_invulnerable( mIntroShakes_group.inciters_01.members[1] )
mintroshakes.lua, line 858: turn_invulnerable( mIntroShakes_group.inciters_01.members[1] )
mintrotwins.lua, line 703: turn_invulnerable( mIntroTwins_group.kiki_npc_combat.npcs[1] )
mintrotwins.lua, line 707: turn_invulnerable( mIntroTwins_group.viola_npc_combat.npcs[1] )
mintrotwins.lua, line 758: turn_invulnerable( mIntroTwins_group.kiki_npc_combat.npcs[1] )
mintrotwins.lua, line 762: turn_invulnerable( mIntroTwins_group.viola_npc_combat.npcs[1] )
mintrotwins.lua, line 784: turn_invulnerable(mIntroTwins_group.kiki_npc_combat.kiki)
mintrotwins.lua, line 789: turn_invulnerable(mIntroTwins_group.viola_npc_combat.viola)
mintrovlad.lua, line 751: turn_invulnerable("head_guard<001>",false)
mintrovlad.lua, line 752: turn_invulnerable("head_guard<002>",false)
mintrovlad.lua, line 753: turn_invulnerable("head_guard<003>",false)
mintrovlad.lua, line 754: turn_invulnerable(mIntroVlad_group.peds.ped_1, false)
mintrovlad.lua, line 755: turn_invulnerable(mIntroVlad_group.peds.ped_2, false)
mintrovlad.lua, line 756: turn_invulnerable(mIntroVlad_group.peds.ped_3, false)
mintrovlad.lua, line 757: turn_invulnerable(mIntroVlad_group.peds.ped_4, false)
mintrovlad.lua, line 758: turn_invulnerable(mIntroVlad_group.peds.ped_5, false)
mintrovlad.lua, line 759: turn_invulnerable(mIntroVlad_group.peds.ped_6, false)
mintrovlad.lua, line 760: turn_invulnerable(mIntroVlad_group.peds.ped_7, false)
mintrovlad.lua, line 761: turn_invulnerable(mIntroVlad_group.care_animals_group.care_devil_1, false)
mintrovlad.lua, line 762: turn_invulnerable(mIntroVlad_group.care_animals_group.care_devil_2, false)
mintrovlad.lua, line 763: turn_invulnerable("care_devil<003>", false)
mintrovlad.lua, line 764: turn_invulnerable("care_devil<004>", false)
mintrovlad.lua, line 765: turn_invulnerable("care_devil<005>", false)
mintrovlad.lua, line 766: turn_invulnerable("care_devil<006>", false)
mintrovlad.lua, line 767: turn_invulnerable("care_devil<007>", false)
mintrovlad.lua, line 768: turn_invulnerable("care_devil<008>", false)
mintrovlad.lua, line 769: turn_invulnerable("care_devil<009>", false)
mintrovlad.lua, line 770: turn_invulnerable("care_devil<010>", false)
mintrovlad.lua, line 989: --turn_invulnerable(name[, allow_player_damage])
mmauratutorial.lua, line 538: turn_invulnerable( LOCAL_PLAYER )
mmauratutorial.lua, line 540: turn_invulnerable( REMOTE_PLAYER )
mmauratutorial.lua, line 789: --turn_invulnerable( wave_member )
mmauratutorial.lua, line 973: turn_invulnerable(npc, true)
mmblasttutorial.lua, line 632: turn_invulnerable( LOCAL_PLAYER )
mmblasttutorial.lua, line 634: turn_invulnerable( REMOTE_PLAYER )
mmblasttutorial.lua, line 893: --turn_invulnerable( wave_member )
mmblasttutorial.lua, line 943: turn_invulnerable( wave_member )
mmblasttutorial.lua, line 968: turn_invulnerable( wave_member )
mmblasttutorial.lua, line 1072: turn_invulnerable( npc )
mmstomptutorial.lua, line 646: turn_invulnerable( LOCAL_PLAYER )
mmstomptutorial.lua, line 648: turn_invulnerable( REMOTE_PLAYER )
mmstomptutorial.lua, line 893: --turn_invulnerable( wave_member )
mmstomptutorial.lua, line 916: --turn_invulnerable( wave_member )
mmstomptutorial.lua, line 948: --turn_invulnerable( wave_member )
mmstomptutorial.lua, line 971: --turn_invulnerable( wave_member )
mmsummontutorial.lua, line 597: turn_invulnerable( LOCAL_PLAYER )
mmsummontutorial.lua, line 599: turn_invulnerable( REMOTE_PLAYER )
mmsummontutorial.lua, line 824: turn_invulnerable( wave_member )
mmsummontutorial.lua, line 849: turn_invulnerable( wave_member )
mmsummontutorial.lua, line 964: turn_invulnerable( npc )
msatan.lua, line 384: turn_invulnerable( mSatan_group.kinzie.members[1] )
msatan.lua, line 393: turn_invulnerable( mSatan_group.johnny.members[1] )
msatan.lua, line 462: turn_invulnerable( mSatan_group.kinzie.members[1] )
|
turn_to_do |
true |
|
1 |
turn_vulnerable |
true |
|
41game_lib.lua, line 4474: turn_vulnerable(npc, true)
game_lib.lua, line 4651: turn_vulnerable(interrogate_data.target)
game_lib.lua, line 4652: turn_vulnerable(attacker)
game_lib.lua, line 4673: turn_vulnerable(LOCAL_PLAYER)
game_lib.lua, line 4678: turn_vulnerable(REMOTE_PLAYER)
game_lib.lua, line 5125: turn_vulnerable(seat.character)
mintrobb.lua, line 1583: turn_vulnerable(character)
mintroshakes.lua, line 1022: turn_vulnerable( mIntroShakes_group.inciters_01.members[1] )
mintrovlad.lua, line 1021: turn_vulnerable("head_guard<001>")
mintrovlad.lua, line 1022: turn_vulnerable("head_guard<002>")
mintrovlad.lua, line 1023: turn_vulnerable("head_guard<003>")
mintrovlad.lua, line 1024: turn_vulnerable(mIntroVlad_group.peds.ped_1)
mintrovlad.lua, line 1025: turn_vulnerable(mIntroVlad_group.peds.ped_2)
mintrovlad.lua, line 1026: turn_vulnerable(mIntroVlad_group.peds.ped_3)
mintrovlad.lua, line 1027: turn_vulnerable(mIntroVlad_group.peds.ped_4)
mintrovlad.lua, line 1028: turn_vulnerable(mIntroVlad_group.peds.ped_5)
mintrovlad.lua, line 1029: turn_vulnerable(mIntroVlad_group.peds.ped_6)
mintrovlad.lua, line 1030: turn_vulnerable(mIntroVlad_group.peds.ped_7)
mintrovlad.lua, line 1031: turn_vulnerable(mIntroVlad_group.care_animals_group.care_devil_1)
mintrovlad.lua, line 1032: turn_vulnerable(mIntroVlad_group.care_animals_group.care_devil_2)
mintrovlad.lua, line 1033: turn_vulnerable("care_devil<003>")
mintrovlad.lua, line 1034: turn_vulnerable("care_devil<004>")
mintrovlad.lua, line 1035: turn_vulnerable("care_devil<005>")
mintrovlad.lua, line 1036: turn_vulnerable("care_devil<006>")
mintrovlad.lua, line 1037: turn_vulnerable("care_devil<007>")
mintrovlad.lua, line 1038: turn_vulnerable("care_devil<008>")
mintrovlad.lua, line 1039: turn_vulnerable("care_devil<009>")
mintrovlad.lua, line 1040: turn_vulnerable("care_devil<010>")
mmauratutorial.lua, line 706: turn_vulnerable( LOCAL_PLAYER )
mmauratutorial.lua, line 708: turn_vulnerable( REMOTE_PLAYER )
mmauratutorial.lua, line 975: turn_vulnerable( npc, true )
mmauratutorial.lua, line 1002: turn_vulnerable( npc )
mmblasttutorial.lua, line 838: turn_vulnerable( LOCAL_PLAYER )
mmblasttutorial.lua, line 840: turn_vulnerable( REMOTE_PLAYER )
mmblasttutorial.lua, line 1074: turn_vulnerable( npc )
mmstomptutorial.lua, line 838: turn_vulnerable( LOCAL_PLAYER )
mmstomptutorial.lua, line 840: turn_vulnerable( REMOTE_PLAYER )
mmsummontutorial.lua, line 771: turn_vulnerable( LOCAL_PLAYER )
mmsummontutorial.lua, line 773: turn_vulnerable( REMOTE_PLAYER )
mmsummontutorial.lua, line 962: turn_vulnerable( npc )
mmsummontutorial.lua, line 970: turn_vulnerable( npc )
|
tutorial_lock |
true |
|
3 |
tutorial_set_hud_help_closing |
true |
|
4 |
tutorial_start |
true |
|
22mflighttutorial.lua, line 1760: tutorial_start( message_text, 0, false, true, true, sync_type )
mintro.lua, line 808: --tutorial_start("sprint_normal", 1000, true)
mintro.lua, line 828: tutorial_start("sprint_normal", 150, true)
mintro.lua, line 856: tutorial_start(MM_1_2_tutorials.veh_ent.name, MM_1_2_tutorials.veh_ent.delay, true, true, true)
mintro.lua, line 916: --tutorial_start("jump_climb", 600, true)
mintro.lua, line 919: --tutorial_start("crouch", 600, true)
mintro.lua, line 928: tutorial_start("combat_weapons", 0, true)
mintro.lua, line 1306: tutorial_start("combat_basics", 2000, true)
mintro.lua, line 1308: tutorial_start("combat_weapons_1", 2000, true)
mintro.lua, line 1310: tutorial_start("combat_fineaim", 2000, true)
mmauratutorial.lua, line 609: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmauratutorial.lua, line 650: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmblasttutorial.lua, line 702: --tutorial_start(tutorial_to_play, 1, true, true, true)
mmblasttutorial.lua, line 733: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmblasttutorial.lua, line 756: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmblasttutorial.lua, line 784: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmstomptutorial.lua, line 726: -- tutorial_start(tutorial_to_play, 1, true, true, true)
mmstomptutorial.lua, line 754: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmstomptutorial.lua, line 777: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmstomptutorial.lua, line 793: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmsummontutorial.lua, line 664: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
mmsummontutorial.lua, line 711: tutorial_start(tutorial_name, delay_ms, auto_unlock, allow_redisplay, infinite_display)
|
tutorial_stop |
true |
|
4 |
tutorial_stop_current |
true |
|
14mflighttutorial.lua, line 1456: tutorial_stop_current()
mflighttutorial.lua, line 1758: tutorial_stop_current( sync_type )
mintro.lua, line 926: tutorial_stop_current()
mmauratutorial.lua, line 648: tutorial_stop_current()
mmauratutorial.lua, line 674: tutorial_stop_current()
mmblasttutorial.lua, line 722: -- tutorial_stop_current()
mmblasttutorial.lua, line 752: tutorial_stop_current()
mmblasttutorial.lua, line 780: tutorial_stop_current()
mmstomptutorial.lua, line 748: tutorial_stop_current()
mmstomptutorial.lua, line 775: tutorial_stop_current()
mmstomptutorial.lua, line 791: tutorial_stop_current()
mmsummontutorial.lua, line 658: tutorial_stop_current()
mmsummontutorial.lua, line 709: tutorial_stop_current()
mmsummontutorial.lua, line 734: tutorial_stop_current()
|
tutorial_ultra_shield_only_vulnerable_to_superpowers |
true |
|
7mmauratutorial.lua, line 770: tutorial_ultra_shield_only_vulnerable_to_superpowers( wave_member, true)
mmauratutorial.lua, line 796: tutorial_ultra_shield_only_vulnerable_to_superpowers( wave_member, true)
mmauratutorial.lua, line 960: tutorial_ultra_shield_only_vulnerable_to_superpowers( npc, true)
mmblasttutorial.lua, line 952: tutorial_ultra_shield_only_vulnerable_to_superpowers( wave_member, true)
mmblasttutorial.lua, line 973: tutorial_ultra_shield_only_vulnerable_to_superpowers( wave_member, true)
mmstomptutorial.lua, line 1003: tutorial_ultra_shield_only_vulnerable_to_superpowers( wave_member, true)
mmstomptutorial.lua, line 1023: tutorial_ultra_shield_only_vulnerable_to_superpowers( wave_member, true)
|
tutorial_unlock |
true |
|
3 |
tweak_table_override_value |
true |
|
7mflighttutorial.lua, line 1357: tweak_table_override_value("Jump_super_max_height_scripted",24)
mflighttutorial.lua, line 2991: -- tweak_table_override_value("superjump_flap_energy_boost",800)
mintrobb.lua, line 1323: tweak_table_override_value("Sprint_super_max_speed_scripted", 26)
mintrovlad.lua, line 507: tweak_table_override_value("Jump_super_max_height_scripted",26)
mintrovlad.lua, line 508: tweak_table_override_value("Sprint_super_max_speed_scripted",28)
msatan.lua, line 426: tweak_table_override_value("Jump_super_max_height_scripted",26)
msatan.lua, line 427: tweak_table_override_value("Sprint_super_max_speed_scripted",28)
|
tweak_table_restore_value |
true |
|
2 |