debug |
false |
2 |
|
debug_conversation |
false |
1 |
|
debug_quick_print |
false |
1 |
9cmp_activity.lua, line 206: debug_quick_print("tier_index", tier_index)
cmp_activity.lua, line 207: debug_quick_print("tier_goal", tier_goal)
cmp_activity.lua, line 208: debug_quick_print("tier_goal_text", tier_goal_text )
cmp_activity.lua, line 209: debug_quick_print("percent", percent)
cmp_activity.lua, line 210: debug_quick_print("best_prev_percent", best_prev_percent )
cmp_activity.lua, line 211: debug_quick_print("reward_unlocked", reward_unlocked)
cmp_activity.lua, line 212: debug_quick_print("just_completed", just_completed)
cmp_activity.lua, line 213: debug_quick_print("current_score", current_score)
cmp_activity.lua, line 214: debug_quick_print("prev_best_score", prev_best_score)
|
debug_right_list |
false |
1 |
|
device_selected |
false |
2 |
|
diable_generators_get_generator_by_trigger |
false |
1 |
1 |
dialog_add_mouse_inputs |
false |
1 |
3 |
dialog_box_confirmation |
false |
1 |
25building_purchase.lua, line 125: dialog_box_confirmation(header, body, "building_purchased")
cell_phone.lua, line 890: dialog_box_confirmation("CELL_VEHICLE_DIALOG_REPAIRS_HEADER", dialog_repairs_body, "cellphone_garage_get_car_dialog_cb")
game_lobby.lua, line 563: dialog_box_confirmation("CONTROL_START_GAME", "COOP_SINGLE_PLAYER_KICK_MSG", "game_lobby_sp_start_confim", nil, nil, 1)
game_lobby.lua, line 594: dialog_box_confirmation("PAUSE_MENU_QUIT_TITLE","QUIT_GAME_TEXT_FULL","game_lobby_confirm_quit", nil, nil, 1)
pause_options_audio.lua, line 369: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_audio_revert", true, true,1)
pause_options_clip_select.lua, line 183: dialog_box_confirmation(Data[List:get_selection()].label, "PC_CLIP_DELETE_CONFIRM", "options_clip_delete_cb", nil, nil, 1)
pause_options_clip_select.lua, line 193: dialog_box_confirmation(Data[List:get_selection()].label, "PC_CLIP_OVERWRITE_CONFIRM", "options_clip_overwrite_cb", nil, nil, 1)
pause_options_controls.lua, line 414: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_controls_revert", true, true,1)
pause_options_difficulty.lua, line 313: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_difficulty_revert", true, true,1)
pause_options_display.lua, line 211: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_display_revert", true, true,1)
pause_options_display_cal.lua, line 275: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_display_cal_revert", true, true,1)
pause_options_display_pc.lua, line 906: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_AUTO_DETECT_DESC", "options_display_revert", true, true,1)
pause_options_mouse.lua, line 292: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_mouse_revert", true, true,1)
pause_options_record_mode.lua, line 185: dialog_box_confirmation(header, body, "options_record_mode_confirm_enable")
pause_options_record_mode.lua, line 225: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_record_mode_revert", true, true,1)
pause_options_remap.lua, line 349: dialog_box_confirmation("OPTIONS_MENU_DEFAULTS_TITLE", "OPTIONS_MENU_DEFAULTS_DESC", "options_remap_revert", true, true)
pause_options_remap.lua, line 412: dialog_box_confirmation("OPTIONS_MENU_CLEAR_KEY_TITLE", body, "options_remap_clear_confirm", true, true)
pause_save_game.lua, line 456: dialog_box_confirmation("MENU_TITLE_WARNING", "MENU_DELETE_SAVE", "save_load_delete_cb",nil,nil,1)
store_dlc.lua, line 485: dialog_box_confirmation("MENU_TITLE_WARNING", "DLC_STORE_PURCHASE_INSTALLED_CONFIRM", "store_dlc_category_select_confirm", nil, nil, 1)
store_dlc.lua, line 490: dialog_box_confirmation("MENU_TITLE_WARNING", "DLC_STORE_DOWNLOAD_INSTALLED_CONFIRM", "store_dlc_category_select_confirm", nil, nil, 1)
store_dlc.lua, line 495: dialog_box_confirmation("MENU_TITLE_WARNING", "DLC_STORE_SEASON_PASS_PREREQ_CONFIRM", "store_dlc_category_select_confirm", nil, nil, 1)
store_gallery.lua, line 396: dialog_box_confirmation("MENU_TITLE_WARNING", "MENU_CHARACTER_UPLOAD_CONFIRM", "store_gallery_upload_cb")
vint_lib.lua, line 1768: dialog_box_confirmation("CONTROL_SIGN_IN", "MUST_SIGN_IN_PROFILE_CONFIRM", "online_validator_profile_cb")
vint_lib.lua, line 1810: dialog_box_confirmation("CONTROL_SIGN_IN", "MUST_LOG_IN_CONFIRM_X3", "online_validator_profile_cb")
vint_lib.lua, line 1812: dialog_box_confirmation("CONTROL_SIGN_IN", "MUST_LOG_IN_CONFIRM", "online_validator_profile_cb")
|
dialog_box_destructive_confirmation |
false |
1 |
3 |
dialog_box_do_nothing |
false |
1 |
|
dialog_box_message |
false |
1 |
69building_purchase.lua, line 118: dialog_box_message(header, body, nil, nil, "building_not_enough_money")
cell_camera.lua, line 166: dialog_box_message( "MENU_TITLE_NOTICE", "NO_NETWORK_CONNECTION" )
cell_camera.lua, line 171: dialog_box_message( "MENU_TITLE_NOTICE", "PLATFORM_XBOX_COMMUNITY_AGE_RESTRICTED" )
cell_camera.lua, line 178: dialog_box_message( "MENU_TITLE_NOTICE", "NO_NETWORK_CONNECTION" )
cell_camera.lua, line 183: dialog_box_message( "MENU_TITLE_NOTICE", "PLATFORM_XBOX_COMMUNITY_AGE_RESTRICTED" )
cell_camera.lua, line 188: dialog_box_message("MENU_TITLE_WARNING", "USER_CONTENT_PRIV_DENIED")
cell_foreground.lua, line 226: dialog_box_message("MENU_TITLE_NOTICE", "POWERS_TUT_FINAL", true, true, "cell_foreground_exit_tutorial")
cell_menu_main.lua, line 416: dialog_box_message("MENU_TITLE_WARNING", "USER_CONTENT_PRIV_DENIED")
cell_missions.lua, line 2016: dialog_box_message( "MENU_TITLE_NOTICE", "MENU_OBJ_HOMIE_LOCKED_BODY", true, true )
cell_missions.lua, line 2022: dialog_box_message( "MENU_TITLE_NOTICE", "SRG_OBJECTIVE_NOT_AVAILABLE", true, true )
cell_missions.lua, line 2028: dialog_box_message( "MENU_TITLE_NOTICE", "MENU_OBJ_HOST_LOCK_BODY", true, true )
cell_missions.lua, line 2035: dialog_box_message( "MENU_TITLE_NOTICE", "HUD_WAIT_FOR_PARTNER_TO_JOIN", true, true )
cell_missions.lua, line 2070: dialog_box_message("MENU_TITLE_NOTICE", "QUEST_NEW_OBJECTIVE_DENY")
cell_phone.lua, line 871: dialog_box_message("CELL_VEHICLE_DIALOG_NO_CASH_HEADER","CELL_VEHICLE_DIALOG_NO_CASH_BODY")
game_lobby.lua, line 856: dialog_box_message("INVITE_FAILED_TITLE", body)
game_lobby.lua, line 861: dialog_box_message("MP_INVITE_SENT_TITLE", body)
main_menu_coop_top.lua, line 294: dialog_box_message( "MENU_TITLE_NOTICE", "PLATFORM_PS3_ONLINE_AGE_RESTRICTED" )
main_menu_coop_top.lua, line 304: dialog_box_message("MENU_TITLE_WARNING", "NO_NETWORK_CONNECTION")
main_menu_extras.lua, line 150: dialog_box_message("MENU_TITLE_NOTICE", "MAINMENU_DIGITAL_MANUAL_TEXT", true, true)
main_menu_top.lua, line 918: dialog_box_message( "MENU_TITLE_NOTICE", "PLATFORM_XBOX_COMMUNITY_AGE_RESTRICTED" )
main_menu_top.lua, line 924: dialog_box_message("MENU_TITLE_WARNING", "USER_CONTENT_PRIV_DENIED")
main_menu_top.lua, line 952: dialog_box_message("MENU_TITLE_WARNING", "USER_CONTENT_PRIV_DENIED")
pause_co_op_menu.lua, line 235: dialog_box_message("MENU_TITLE_WARNING", "NO_NETWORK_CONNECTION")
pause_co_op_menu.lua, line 241: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN")
pause_co_op_menu.lua, line 243: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN_XBOX")
pause_co_op_menu.lua, line 245: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN_X3")
pause_co_op_menu.lua, line 247: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN_PS3")
pause_co_op_menu.lua, line 254: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NOT_SIGNED_IN")
pause_co_op_menu.lua, line 256: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NOT_SIGNED_IN")
pause_co_op_menu.lua, line 258: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NOT_SIGNED_IN_X3")
pause_co_op_menu.lua, line 260: dialog_box_message("MENU_TITLE_WARNING", "MULTI_NOT_SIGNED_IN_PS3")
pause_invite_friends.lua, line 191: dialog_box_message("MENU_TITLE_WARNING", "MENU_PC_SIGN_IN_ERROR", false, false, "pause_invite_boot_to_main_menu")
pause_invite_friends.lua, line 195: dialog_box_message("MENU_TITLE_WARNING", "MENU_COOP_CONNECTION_ERROR", false, false, "pause_invite_boot_to_main_menu")
pause_invite_friends.lua, line 308: dialog_box_message("MENU_TITLE_WARNING", "MENU_PC_SIGN_IN_ERROR", false, false, "pause_invite_boot_to_main_menu")
pause_invite_friends.lua, line 312: dialog_box_message("MENU_TITLE_WARNING", "MENU_COOP_CONNECTION_ERROR", false, false, "pause_invite_boot_to_main_menu")
pause_invite_friends.lua, line 544: dialog_box_message("INVITE_FAILED_TITLE", body)
pause_invite_friends.lua, line 550: dialog_box_message("MP_INVITE_SENT_TITLE", body)
pause_invite_friends.lua, line 553: dialog_box_message("INVITE_FAILED_TITLE", body)
pause_invite_friends.lua, line 564: dialog_box_message("INVITE_FAILED_TITLE", body)
pause_menu_top.lua, line 364: dialog_box_message("DIALOG_COOP_DLC_TITLE", "DIALOG_COOP_DLC_BODY")
pause_menu_top.lua, line 388: dialog_box_message("MENU_TITLE_NOTICE", "SAVELOAD_CANT_ENTER_AUTOSAVE")
pause_menu_top.lua, line 394: dialog_box_message("MENU_TITLE_WARNING", "SAVELOAD_MISSION_WARNING", nil, nil, "pause_menu_save_callback")
pause_menu_top.lua, line 396: dialog_box_message("MENU_TITLE_WARNING", "SAVELOAD_ACTIVITY_WARNING", nil, nil, "pause_menu_save_callback")
pause_menu_top.lua, line 406: dialog_box_message("MENU_TITLE_NOTICE", "SAVELOAD_CANT_ENTER_AUTOSAVE")
pause_menu_top.lua, line 408: dialog_box_message("MENU_TITLE_NOTICE", "SAVELOAD_CANT_ENTER_JOINING")
pause_menu_top.lua, line 423: dialog_box_message( "MENU_TITLE_NOTICE", "PLATFORM_PS3_ONLINE_AGE_RESTRICTED" )
pause_menu_top.lua, line 428: dialog_box_message( "GAME_INSTALL_INCOMPLETE_TITLE", "GAME_INSTALL_INCOMPLETE_LOAD" )
pause_options_record_mode.lua, line 178: dialog_box_message("MENU_TITLE_WARNING", "PC_RECORD_MODE_ERROR_NO_CODEC")
pause_save_game.lua, line 376: dialog_box_message("MENU_TITLE_NOTICE", "HUD_WAIT_FOR_PARTNER_TO_JOIN")
powers_main.lua, line 463: dialog_box_message("MENU_TITLE_NOTICE", "STORE_NO_ITEMS_IN_CATEGORY", true, true)
powers_main.lua, line 502: dialog_box_message("MENU_TITLE_NOTICE", "STORE_NO_ITEMS_IN_CATEGORY", true, true)
powers_main.lua, line 525: dialog_box_message("MENU_TITLE_NOTICE", "STORE_NO_ITEMS_IN_CATEGORY", true, true)
store_character.lua, line 2323: dialog_box_message( "MENU_TITLE_NOTICE", "PLATFORM_XBOX_COMMUNITY_AGE_RESTRICTED" )
store_character.lua, line 2333: dialog_box_message("MENU_TITLE_WARNING", "USER_CONTENT_PRIV_DENIED")
store_clothing.lua, line 1880: dialog_box_message( "MENU_TITLE_NOTICE", "PLATFORM_XBOX_COMMUNITY_AGE_RESTRICTED" )
store_clothing.lua, line 1890: dialog_box_message("MENU_TITLE_WARNING", "USER_CONTENT_PRIV_DENIED")
vint_lib.lua, line 1673: dialog_box_message("MENU_TITLE_WARNING", "MAIN_MENU_PRIVILEGE_DENIED")
vint_lib.lua, line 1681: dialog_box_message("MENU_TITLE_WARNING", "NO_NETWORK_CONNECTION")
vint_lib.lua, line 1685: -- dialog_box_message("MENU_TITLE_WARNING", "NO_PLAYSTATION_PLUS_MESSAGE")
vint_lib.lua, line 1692: dialog_box_message("MENU_TITLE_WARNING", "MAIN_MENU_PRIVILEGE_DENIED")
vint_lib.lua, line 1704: dialog_box_message("MENU_TITLE_WARNING", "USER_CONTENT_PRIV_DENIED")
vint_lib.lua, line 1725: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN_X3")
vint_lib.lua, line 1727: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN")
vint_lib.lua, line 1758: dialog_box_message("MENU_TITLE_WARNING", "NO_NETWORK_CONNECTION")
vint_lib.lua, line 1774: dialog_box_message("MENU_TITLE_WARNING", "NO_NETWORK_CONNECTION")
vint_lib.lua, line 1778: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN_X3")
vint_lib.lua, line 1780: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN")
vint_lib.lua, line 1801: dialog_box_message("MENU_TITLE_WARNING", "NO_NETWORK_CONNECTION")
vint_lib.lua, line 1804: dialog_box_message("MENU_TITLE_WARNING", "NOT_LOGGED_IN")
|
dialog_box_message_critical |
false |
1 |
|
dialog_box_morph_done |
false |
1 |
|
dialog_box_open |
false |
1 |
15cinema_clip_manager.lua, line 125: dialog_box_open("PC_CLIP_ACTIONS", Data[cur_selection].label, options, "cinema_clip_manager_cb", 0, DIALOG_PRIORITY_ACTION)
cmp_common.lua, line 2054: Cmp_common_coop_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "cmp_common_coop_disconnect", 1, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
cmp_fail.lua, line 337: Cmp_fail_coop_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "cmp_fail_coop_disconnect", 1, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
dialog.lua, line 365: return dialog_box_open(header, body, options, callback, default, priority, true, nil, is_close_on_death, is_close_on_damage)
dialog.lua, line 372: return dialog_box_open(header, body, options, callback, default, priority, true)
dialog.lua, line 379: return dialog_box_open(header, body, options, callback, 0, priority, false, nil, is_close_on_death, is_close_on_damage)
dialog.lua, line 386: return dialog_box_open(header, body, options, nil, 0, priority, false, nil, is_close_on_death, is_close_on_damage)
dialog.lua, line 557: Dialog_pause_disconnect_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "dialog_pause_disconnect", 1, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
dialog.lua, line 564: Dialog_pause_disconnect_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "dialog_pause_disconnect", 1, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
main_menu_top.lua, line 625: main_menu_top_dowload_dialog_box = dialog_box_open("GAME_INSTALL_INCOMPLETE_TITLE", "GAME_INSTALL_INCOMPLETE_LOAD", options, "main_menu_download_dialog_callback", 0, DIALOG_PRIORITY_ACTION, false, false, false, false, false, 0)
msn_proto_select.lua, line 800: Msn_proto_disconnect_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "msn_proto_coop_disconnect", 1, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
pause_options_clip_select.lua, line 171: dialog_box_open(Data[cur_selection].label, "PC_CLIP_ACTIONS", options, "options_clip_select_dialog_cb", 0, DIALOG_PRIORITY_ACTION)
pause_options_display_pc.lua, line 804: Confirm_dialog_h = dialog_box_open("PLT_MENU_DISPLAY_OPTIONS_CONFIRM", "PLT_MENU_DISPLAY_OPTIONS_CONFIRM_TEXT", options, "options_display_confirm", 1, DIALOG_PRIORITY_ACTION, true)
pause_options_display_pc.lua, line 898: dialog_box_open("MENU_CHANGES_MADE_TITLE", "MENU_CHANGES_MADE_BODY", options, "options_display_accept_cancel", 2, DIALOG_PRIORITY_SYSTEM_CRITICAL, false, nil, false, false, nil, 2)
player_choice_tutorial.lua, line 167: Player_choice_disconnect_dialog_handle = dialog_box_open("MENU_TITLE_WARNING", "DIALOG_PAUSE_DISCONNECT_PROMPT", options, "pc_tutorial_coop_disconnect", 1, DIALOG_PRIORITY_SYSTEM_CRITICAL, true, nil, false, false)
|
dialog_box_set_tag |
false |
1 |
|
dialog_build |
false |
1 |
|
dialog_characters_ready |
false |
1 |
1 |
dialog_cleanup |
false |
1 |
|
dialog_disable_mouse_input |
false |
1 |
3 |
dialog_ignore_input |
false |
1 |
|
dialog_init |
false |
1 |
|
dialog_input |
false |
1 |
1 |
dialog_input_tab |
false |
1 |
|
dialog_mouse_click |
false |
1 |
|
dialog_mouse_move |
false |
1 |
|
dialog_pause_disconnect |
false |
1 |
|
dialog_pause_hide |
false |
1 |
|
dialog_pause_input |
false |
1 |
|
dialog_pause_show |
false |
1 |
|
dialog_populate |
false |
1 |
18dialog.lua, line 610: dialog_populate(handle, DIALOG_WIDGET_TYPE_TITLE, "EULA!")
dialog.lua, line 611: dialog_populate(handle, DIALOG_WIDGET_TYPE_SPINNER, "Waiting for coop player. Waiting for coop player. Waiting for coop player. Waiting for coop player.")
dialog.lua, line 613: --dialog_populate(handle, DIALOG_WIDGET_TYPE_TEXT, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus sapien lectus, rhoncus eu malesuada at, sodales sed eros. Sed sollicitudin, lorem sed laoreet convallis, neque tortor placerat diam, vitae accumsan enim ante sit amet turpis. Curabitur tempor posuere mollis. Vivamus quam nisl, ultricies at tempus ut, varius id erat. Integer iaculis enim a velit sodales laoreet ultricies justo tincidunt. Vestibulum sagittis dolor lacus. Quisque varius ultrices risus sed adipiscing. Donec sit amet leo nec nisi mollis sodales. Nullam velit orci, ornare a dignissim quis, luctus in ipsum. Proin convallis felis leo, ac lacinia nunc. Donec eu ligula tellus, a molestie mauris. Quisque rutrum velit eget diam viverra vel congue ligula mollis. Etiam at consectetur nulla. Nunc et semper augue. Maecenas rutrum dui ut metus dapibus venenatis. In hac habitasse platea dictumst. Nullam aliquet metus non nibh porta eget convallis justo tristique. Cras erat augue, facilisis tempor suscipit a, placerat quis risus. ", "YES2", 1)
dialog.lua, line 614: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_IMAGE, "ui_homie_pierce")
dialog.lua, line 615: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_IMAGE, "ui_homie_pierce")
dialog.lua, line 616: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_IMAGE, "ui_hud_inv_melee_bat")
dialog.lua, line 617: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_SPINNER, "This is some spinner text that i'm using to set everything to..")
dialog.lua, line 618: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_TEXT, "Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus sapien lectus, rhoncus eu malesuada at, sodales sed eros. Sed sollicitudin, lorem sed laoreet convallis, neque tortor placerat diam, vitae accumsan enim ante sit amet turpis. Curabitur tempor posuere mollis. Vivamus quam nisl, ultricies at tempus ut, varius id erat. Integer iaculis enim a velit sodales laoreet ultricies justo tincidunt. Vestibulum sagittis dolor lacus. Quisque varius ultrices risus sed adipiscing. Donec sit amet leo nec nisi mollis sodales. Nullam velit orci, ornare a dignissim quis, luctus in ipsum. Proin convallis felis leo, ac lacinia nunc. Donec eu ligula tellus, a molestie mauris. Quisque rutrum velit eget diam viverra vel congue ligula mollis. Etiam at consectetur nulla. Nunc et semper augue. Maecenas rutrum dui ut metus dapibus venenatis.", 0)
dialog.lua, line 620: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_TEXT, "This is a block of text that we are using to represent word wrap. and more complicated matters", "YES2", 1)
dialog.lua, line 622: --dialog_populate(handle, DIALOG_WIDGET_TYPE_TEXT, "This is a block of text that we are using to", "YES2", 1)
dialog.lua, line 623: --dialog_populate(handle, DIALOG_WIDGET_TYPE_SPINNER, "This is some spinner text that i'm using to set everything to..")
dialog.lua, line 624: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_OPTION, "ZOMG WHAT UP?!", nil, 0)
dialog.lua, line 625: dialog_populate(handle, DIALOG_WIDGET_TYPE_OPTION, "ACCEPT", "", 0)
dialog.lua, line 626: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_OPTION, "REALLY LONG O...", "FORTYNINE", 1)
dialog.lua, line 628: dialog_populate(handle, DIALOG_WIDGET_TYPE_OPTION, "ZOMG REALLY LONG TEXT", "YES2", 0)
dialog.lua, line 629: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_OPTION, "RAD2", "NO...", 4)
dialog.lua, line 630: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_OPTION, "RAD2", "NOKAY", 5)
dialog.lua, line 631: -- dialog_populate(handle, DIALOG_WIDGET_TYPE_OPTION, "RAD2", "NOKAY", 6)
|
dialog_select_next |
false |
1 |
|
dialog_test_populate |
false |
1 |
1 |
dialog_text_update |
false |
1 |
|
disable_generators_cb |
false |
1 |
|
disable_generators_cleanup |
false |
1 |
|
disable_generators_monitor_thread |
false |
1 |
|
disable_generators_run |
false |
1 |
|
display_mode_change_failure_callback |
false |
1 |
|
do_define_test |
false |
1 |
|
do_dialogue |
false |
1 |
1 |
do_dialogue_wrapper |
false |
1 |
18sr4_5_city.lua, line 972: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.kinzie_sex.name, "num_kinzie_talks", "kinzie", "Kinzie_01" )
sr4_5_city.lua, line 973: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_kinzie.name, sr4_5_city_trigger.kinzie_sex.name, "num_kinzie_talks", "kinzie", "Kinzie_01", "kinzie_dlg_aft_player01", "kinzie_dlg_aft_cam02a", "kinzie_dlg_aft_cam02b")
sr4_5_city.lua, line 977: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.pierce_sex.name, "num_pierce_talks", "pierce", "Pierce_01" )
sr4_5_city.lua, line 978: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_pierce.name, sr4_5_city_trigger.pierce_sex.name, "num_pierce_talks", "pierce", "Pierce_01", "pierce_dlg_pool_player01", "pierce_dlg_pool_cam01a", "pierce_dlg_pool_cam01b")
sr4_5_city.lua, line 982: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.shaundi_sex.name, "num_shaundi_talks", "shaundi", "Shaundi_01" )
sr4_5_city.lua, line 983: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_shaundi.name, sr4_5_city_trigger.shaundi_sex.name, "num_shaundi_talks", "shaundi", "Shaundi_01", "shaundi_dlg_brdg_player01", "shaundi_dlg_brdg_cam02a", "shaundi_dlg_brdg_cam02b")
sr4_5_city.lua, line 987: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.asha_sex.name, "num_asha_talks", "asha", "Asha_01" )
sr4_5_city.lua, line 988: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_asha.name, sr4_5_city_trigger.asha_sex.name, "num_asha_talks", "asha", "Asha_01", "asha_dlg_bag_player01", "asha_dlg_bag_cam01a", "asha_dlg_bag_cam01b")
sr4_5_city.lua, line 992: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.ben_king_sex.name, "num_benking_talks", "benking", "Ben_King_01" )
sr4_5_city.lua, line 993: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_ben.name, sr4_5_city_trigger.ben_king_sex.name, "num_benking_talks", "benking", "Ben_King_01", "benking_dlg_messhall_player01", "benking_dlg_messhall_cam01a", "benking_dlg_messhall_cam01b")
sr4_5_city.lua, line 997: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.cid_sex.name, "num_cid_talks", "cid", "CID_01" )
sr4_5_city.lua, line 998: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_cid.name, sr4_5_city_trigger.cid_sex.name, "num_cid_talks", "cid", "CID_01", "cid_dlg_storage_player01", "cid_dlg_storage_cam01a", "cid_dlg_storage_cam01b")
sr4_5_city.lua, line 1002: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.vp_sex.name, "num_keithdavid_talks", "keithdavid", "VP_01" )
sr4_5_city.lua, line 1003: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_vp.name, sr4_5_city_trigger.vp_sex.name, "num_keithdavid_talks", "keithdavid", "VP_01", "vp_dlg_brdg_player01", "vp_dlg_brdg_cam01a", "vp_dlg_brdg_cam01b")
sr4_5_city.lua, line 1007: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.matt_sex.name, "num_matt_talks", "matt", "Matt_Miller_01" )
sr4_5_city.lua, line 1008: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_matt.name, sr4_5_city_trigger.matt_sex.name, "num_matt_talks", "matt", "Matt_Miller_01", "matt_dlg_storage_player", "matt_dlg_storage_cam01a", "matt_dlg_storage_cam01b")
sr4_5_city.lua, line 1012: do_dialogue_wrapper( talk_trig, sr4_5_city_trigger.gat_sex.name, "num_gat_talks", "gat", "Johnny_Gat_01" )
sr4_5_city.lua, line 1013: --do_dialogue_wrapper( sr4_5_city_trigger.talk_to_gat.name, sr4_5_city_trigger.gat_sex.name, "num_gat_talks", "gat", "Johnny_Gat_01", "gat_dlg_deck_player01", "gat_dlg_deck_cam01a", "gat_dlg_deck_cam01b")
|
do_sex |
false |
1 |
17sr4_5_city.lua, line 1153: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1156: --do_sex( "asha_sex_nav", false, sr4_5_city_trigger.asha_sex.name, sr4_5_city_trigger.talk_to_asha.name, "", "", "", "", 14.0, "asha_baglean", true )
sr4_5_city.lua, line 1168: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1171: --do_sex( "ben_king_sex_nav", true, sr4_5_city_trigger.ben_king_sex.name, sr4_5_city_trigger.talk_to_ben.name, "ben_king_trigger", "Ben_King_01", "flag_benking_sex", "FuckBuddy King", 32.5, "King_leaning", true )
sr4_5_city.lua, line 1183: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1186: --do_sex( "cid_sex_nav", false, sr4_5_city_trigger.cid_sex.name, sr4_5_city_trigger.talk_to_cid.name, "cid_trigger", "CID_01", "flag_cid_sex", "FuckBuddy Cid", 10.25, nil, nil )
sr4_5_city.lua, line 1198: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1201: --do_sex( "johnny_gat_sex_nav", true, sr4_5_city_trigger.gat_sex.name, sr4_5_city_trigger.talk_to_gat.name, "johnny_gat_trigger", "Johnny_Gat_01", "flag_gat_sex", "FuckBuddy Gat", 33.0, "Ship_Gat_Locker", true )
sr4_5_city.lua, line 1213: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1216: --do_sex( "kinzie_sex_nav", false, sr4_5_city_trigger.kinzie_sex.name, sr4_5_city_trigger.talk_to_kinzie.name, "kinzie_trigger", "Kinzie_01", "flag_kinzie_sex", "FuckBuddy Kinzie", 5.5, "kinzie_typing", true )
sr4_5_city.lua, line 1228: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1231: --do_sex( "matt_miller_sex_nav", false, sr4_5_city_trigger.matt_sex.name, sr4_5_city_trigger.talk_to_matt.name, "matt_miller_trigger", "Matt_Miller_01", "flag_matt_sex", "FuckBuddy Matt", 20.5, "Matt_ship_couch", true )
sr4_5_city.lua, line 1243: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1246: --do_sex( "pierce_sex_nav", false, sr4_5_city_trigger.pierce_sex.name, sr4_5_city_trigger.talk_to_pierce.name, "pierce_trigger", "Pierce_01", "flag_pierce_sex", "FuckBuddy Pierce", 13.75, "Pierce_couch", true )
sr4_5_city.lua, line 1258: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
sr4_5_city.lua, line 1261: --do_sex( "shaundi_sex_nav", false, sr4_5_city_trigger.shaundi_sex.name, sr4_5_city_trigger.talk_to_shaundi.name, "shaundi_trigger", "Shaundi_01", "flag_shaundi_sex", "FuckBuddy Shaundi", 32.0, nil, nil )
sr4_5_city.lua, line 1273: do_sex( node_table, contact_trig, npc, flag, anim, anim_duration )
|
do_test_dialog |
false |
1 |
|
drag_scrolltab |
false |
1 |
24cell_cheats.lua, line 471: local new_start_index = Cheats_list.scrollbar:drag_scrolltab(mouse_y, Cheats_list.num_buttons - (Cheats_list.max_buttons - 1))
cell_missions.lua, line 2670: local new_start_index = scrollbar:drag_scrolltab(mouse_y, max_items)
cell_missions.lua, line 2684: local new_start_index = scrollbar:drag_scrolltab(mouse_y, max_items)
cell_phone.lua, line 1137: Visible_start_idx = Scrollbar:drag_scrolltab(mouse_y, #Homie_data)
cell_phone.lua, line 1159: local new_start_index = Garage_list.scrollbar:drag_scrolltab(mouse_y, Garage_list.num_buttons - (Garage_list.max_buttons - 1))
cell_playlist.lua, line 1108: local new_start_index = List_left.scrollbar:drag_scrolltab(mouse_y, List_left.num_buttons - (List_left.max_buttons - 1))
cell_playlist.lua, line 1111: local new_start_index = List_right.scrollbar:drag_scrolltab(mouse_y, List_right.num_buttons - (List_right.max_buttons - 1))
cell_saintsbook.lua, line 788: local new_start_index = Cell_saintsbook_main_scrollbar:drag_scrolltab(mouse_y, Cell_saintsbook_item_count - 3)
col_main.lua, line 931: local new_start_index = Active_list.scrollbar:drag_scrolltab(mouse_y, Active_list.num_buttons - (Active_list.max_buttons - 1))
game_lobby.lua, line 1035: local new_start_index = scrollbar:drag_scrolltab(mouse_y, max_items)
pause_invite_friends.lua, line 730: local new_start_index = List.scrollbar:drag_scrolltab(mouse_y, List.num_buttons - (List.max_buttons - 1))
pause_options_clip_select.lua, line 263: local new_start_index = List.scrollbar:drag_scrolltab(mouse_y, List.num_buttons - (List.max_buttons - 1))
pause_options_controls.lua, line 501: local new_start_index = scrollbar:drag_scrolltab(mouse_y, max_items)
pause_options_difficulty.lua, line 391: local new_start_index = List.scrollbar:drag_scrolltab(mouse_y, List.num_buttons - (List.max_buttons - 1))
pause_options_display_pc.lua, line 1003: local new_start_index = List.scrollbar:drag_scrolltab(mouse_y, List.num_buttons - (List.max_buttons - 1))
pause_options_remap.lua, line 491: local new_start_index = List.scrollbar:drag_scrolltab(mouse_y, List.num_buttons - (List.max_buttons - 1))
pause_save_game.lua, line 776: local new_start_index = Save_load_list.scrollbar:drag_scrolltab(mouse_y, Save_load_list.num_buttons - (Save_load_list.max_buttons - 1))
store_character.lua, line 3215: local new_start_index = Store_common_color_grid.scrollbar:drag_scrolltab(mouse_y, Store_common_color_grid.rows - (Store_common_color_grid.max_height - 1))
store_clothing.lua, line 2318: local new_start_index = Store_common_color_grid.scrollbar:drag_scrolltab(mouse_y, Store_common_color_grid.rows - (Store_common_color_grid.max_height - 1))
store_common.lua, line 830: local new_start_index = Active_list.scrollbar:drag_scrolltab(mouse_y, Active_list.num_buttons - (Active_list.max_buttons - 1))
store_tattoo.lua, line 863: local new_start_index = Store_common_color_grid.scrollbar:drag_scrolltab(mouse_y, Store_common_color_grid.rows - (Store_common_color_grid.max_height - 1))
store_vehicle.lua, line 3335: local new_start_index = Store_common_color_grid.scrollbar:drag_scrolltab(mouse_y, Store_common_color_grid.rows - (Store_common_color_grid.max_height - 1))
store_weapon.lua, line 3536: local new_start_index = Store_common_color_grid.scrollbar:drag_scrolltab(mouse_y, Store_common_color_grid.rows - (Store_common_color_grid.max_height - 1))
vint_bugs.lua, line 148: local new_start_index = Bugs_megalist.scrollbar:drag_scrolltab(mouse_y, Bugs_megalist.num_buttons - (Bugs_megalist.max_buttons - 1))
|
draw_items |
false |
5 |
133cat_mouse_results.lua, line 187: Cat_mouse_mega_list:draw_items(list_data, 1, 430)
cell_camera.lua, line 93: Camera_list:draw_items(Camera_menu_data, 1)
cell_cheats.lua, line 121: Cheats_list:draw_items(Category_menu, Category_selected_idx, CHEATS_LIST_WIDTH, CHEATS_LIST_NUM_OPTIONS, LIST_FONT_SCALE, true, true)
cell_cheats.lua, line 161: Cheats_list:draw_items(Sub_menu, 1, CHEATS_LIST_WIDTH, CHEATS_LIST_NUM_OPTIONS, LIST_FONT_SCALE, true, true)
cell_cheats.lua, line 269: Cheats_list:draw_items(Sub_menu, idx, CHEATS_LIST_WIDTH, CHEATS_LIST_NUM_OPTIONS, LIST_FONT_SCALE, true, false)
cell_cheats.lua, line 349: Cheats_list:draw_items(Sub_menu, idx, CHEATS_LIST_WIDTH, CHEATS_LIST_NUM_OPTIONS, LIST_FONT_SCALE, true, true)
cell_cheats.lua, line 498: Cheats_list:draw_items(Category_menu, 1, CHEATS_LIST_WIDTH, CHEATS_LIST_NUM_OPTIONS, LIST_FONT_SCALE, true, true)
cell_missions.lua, line 623: Mission_list:draw_items(data, index, MISSION_LIST_WIDTH, MISSION_LIST_MAX_BUTTONS, .7, true, false)
cell_missions.lua, line 698: Objective_list:draw_items(data, index, OBJECTIVE_LIST_WIDTH, OBJECT_LIST_MAX_BUTTONS_COMPLETED, .7, true, false)
cell_missions.lua, line 700: Objective_list:draw_items(data, index, OBJECTIVE_LIST_WIDTH, OBJECT_LIST_MAX_BUTTONS, .7, true, false)
cell_missions.lua, line 1211: Mission_list:draw_items(Full_challenge_list, index, MISSION_LIST_WIDTH, MISSION_LIST_MAX_BUTTONS, .7, true, false)
cell_missions.lua, line 1943: Mission_list:draw_items(Full_challenge_list, Curr_mission_index, MISSION_LIST_WIDTH, MISSION_LIST_MAX_BUTTONS, .7, true, false)
cell_missions.lua, line 2184: Mission_list:draw_items(Full_challenge_list, Curr_mission_index, MISSION_LIST_WIDTH, MISSION_LIST_MAX_BUTTONS, .7, true, false)
cell_missions.lua, line 2227: Mission_list:draw_items(Full_challenge_list, Curr_mission_index, MISSION_LIST_WIDTH, MISSION_LIST_MAX_BUTTONS, .7, true, false)
cell_music_menu.lua, line 103: Station_grid:draw_items(Grid_data, Grid_idx, 4, 3, 270, 160, 67, nil, nil, false, false)
cell_phone.lua, line 807: Garage_list:draw_items(Garage_list_data, 1, GARAGE_LIST_WIDTH, GARAGE_LIST_MAX_BUTTONS)
cell_playlist.lua, line 154: List_left:draw_items(List_data_left, 1, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 155: List_right:draw_items(List_data_right, 1, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 475: List_left:draw_items(List_data_left, 1, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 497: List_right:draw_items(List_data_right, #List_data_right, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 505: List_left:draw_items(List_data_left, left_index, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 518: List_left:draw_items(List_data_left, selected_index, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 589: List_right:draw_items(List_data_right, current_selection, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 600: List_right:draw_items(List_data_right, current_selection, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 628: List_left:draw_items(List_data_left, left_selection, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 637: List_right:draw_items(List_data_right, current_selection, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 683: List_right:draw_items(List_data_right, current_selection, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 712: List_right:draw_items(List_data_right, current_selection, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_playlist.lua, line 820: List_right:draw_items(List_data_right, swap_index, LIST_SIZE, LIST_ITEMS, LIST_SCALE, true, false)
cell_rewards.lua, line 185: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 9, LIST_FONT_SCALE)--12, .8)
cinema_clip_manager.lua, line 105: Active_list:draw_items(data, 1, 660)
cmp_fail.lua, line 204: List:draw_items(list_data, 1, FAIL_LIST_WIDTH, 4, nil, nil, false)
cmp_fail.lua, line 464: List:draw_items(list_data, 1, FAIL_LIST_WIDTH, 4, nil, nil, false)
col_main.lua, line 244: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 9, .8, false, false)
col_text_adventure.lua, line 4762: Col_text_adventure_list:draw_items(data[Cur_scen].choices, 1, Screen_width, 4, LIST_SCALE, true, false)
game_lobby.lua, line 286: Game_lobby_list:draw_items(Data, selection, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
game_lobby.lua, line 331: Game_lobby_list:draw_items(Data, selection, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
game_lobby.lua, line 427: Game_lobby_list:draw_items(Data, 1, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
game_lobby.lua, line 478: Game_lobby_list:draw_items(Data, last_option_selected, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
game_lobby.lua, line 610: Game_lobby_list:draw_items(Data, selection, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
game_lobby.lua, line 707: Game_lobby_list:draw_items(Lobby_data, selection, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
game_lobby.lua, line 726: Game_lobby_list:draw_items(Data, nil, nil, nil, nil, nil, false)
game_lobby.lua, line 756: Game_lobby_list:draw_items(Data, last_option_selected, LOBBY_LIST_WIDTH, nil, nil, nil, false)
game_lobby.lua, line 786: Game_lobby_list:draw_items(Data, 1, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
game_lobby.lua, line 809: Game_lobby_list:draw_items(Data, current_index, LOBBY_LIST_WIDTH, LOBBY_LIST_MAX_ITEMS, LIST_FONT_SCALE, LOBBY_LIST_FORCE_SCALE, false)
main_menu_campaign.lua, line 69: List:draw_items(Data, last_option_selected, Screen_width)
main_menu_coop.lua, line 132: List:draw_items(Data, last_option_selected, Screen_width)
main_menu_coop_top.lua, line 66: List:draw_items(Data, last_option_selected, Screen_width)
main_menu_extras.lua, line 75: List:draw_items(Data, last_option_selected, Screen_width)
main_menu_new_game.lua, line 67: List:draw_items(Data, get_current_difficulty() + 1, Screen_width)
main_menu_silverlink.lua, line 106: List:draw_items(data, last_option_selected, Screen_width)
main_menu_silverlink.lua, line 277: List:draw_items(data, 1, Screen_width)
main_menu_top.lua, line 1021: --Main_menu_list:draw_items(Main_menu_top, 1, MAIN_MENU_MEGA_LIST_SIZE, "center")
main_sl_rewards.lua, line 64: List:draw_items(Screen_data, last_option_selected, Screen_width)
main_sl_rewards_list.lua, line 299: List:draw_items(Rewards_list, 1, Screen_width, SL_LIST_MAX_BUTTONS)
main_sl_settings.lua, line 65: List:draw_items(Menu, 1, Screen_width)
msn_text_adventure.lua, line 1095: Msn_text_adventure_list:draw_items(data[Cur_scen].choices, 1, 500, 4, LIST_FONT_SCALE, true, false)
pause_co_op_menu.lua, line 146: List:draw_items(Data, last_option_selected, Screen_width)
pause_co_op_menu.lua, line 282: List:draw_items(Data, last_option_selected, Screen_width)
pause_co_op_menu.lua, line 377: List:draw_items(Data, last_option_selected, Screen_width)
pause_ctrl_scheme.lua, line 94: Control_list:draw_items(Options_Controls_Data, 1, Screen_width, nil, nil, nil, false)
pause_invite_friends.lua, line 292: List:draw_items(Data, 1, List_width, MIN_SCROLL_ITEMS, nil, nil, false)
pause_invite_friends.lua, line 331: List:draw_items(Data, selection, List_width, MIN_SCROLL_ITEMS, nil, false, false)
pause_invite_friends.lua, line 403: List:draw_items(Data, selection, List_width, MIN_SCROLL_ITEMS, nil, false, false)
pause_invite_friends.lua, line 469: List:draw_items(Data, 1, List_width, MIN_SCROLL_ITEMS, nil, nil, false)
pause_invite_friends.lua, line 483: List:draw_items(Data, 1, List_width, MIN_SCROLL_ITEMS, nil, false, false)
pause_menu_top.lua, line 202: List:draw_items(Data, last_option_selected, Screen_width)
pause_menu_top.lua, line 264: List:draw_items(Data, last_option_selected, Screen_width)
pause_options_audio.lua, line 180: List:draw_items(Data, last_option_selected, Screen_width)
pause_options_audio.lua, line 376: List:draw_items(Data, List:get_selection(), Screen_width, nil, nil, nil, true)
pause_options_clip_select.lua, line 46: List:draw_items(Data, 1, Screen_width - 15, 10)
pause_options_controls.lua, line 95: List:draw_items(Data, last_option_selected, Screen_width, Max_list_items)
pause_options_controls.lua, line 421: List:draw_items(Data, List:get_selection(), Screen_width, Max_list_items)
pause_options_difficulty.lua, line 197: List:draw_items(Data, 1, Screen_width, 7)
pause_options_difficulty.lua, line 320: List:draw_items(Data, List:get_selection(), Screen_width, 7, nil, nil, false)
pause_options_display.lua, line 86: List:draw_items(Data, 1, Screen_width, 10)
pause_options_display.lua, line 218: List:draw_items(Data, List:get_selection(), Screen_width, 10, nil, nil, true)
pause_options_display_cal.lua, line 128: Display_list:draw_items(Data, last_option_selected, Screen_width, 5, LIST_FONT_SCALE, nil, false)
pause_options_display_cal.lua, line 284: Display_list:draw_items(Data, current_idx, Screen_width, 5, LIST_FONT_SCALE, nil, false)
pause_options_display_pc.lua, line 260: List:draw_items(Data, 1, Screen_width, Max_visible)
pause_options_display_pc.lua, line 285: List:draw_items(Data, List:get_selection(), Screen_width, Max_visible)
pause_options_display_pc.lua, line 531: List:draw_items(Data, 1, Screen_width, Max_visible)
pause_options_display_pc.lua, line 693: List:draw_items(Data, current_idx, Screen_width, Max_visible)
pause_options_menu.lua, line 124: List:draw_items(Data, last_option_selected, Screen_width)
pause_options_mouse.lua, line 75: List:draw_items(Data, last_option_selected, Screen_width, 9)
pause_options_mouse.lua, line 299: List:draw_items(Data, List:get_selection(), Screen_width)
pause_options_record_mode.lua, line 81: List:draw_items(Data, 1, Screen_width)
pause_options_record_mode.lua, line 232: List:draw_items(Data, List:get_selection(), 700)
pause_options_remap.lua, line 82: List:draw_items(Data, sel, Screen_width, MAX_VISIBLE)
pause_options_remap.lua, line 125: List:draw_items(Data, 1, Screen_width, MAX_VISIBLE)
pause_save_game.lua, line 404: Save_load_list:draw_items(Save_load_data, 1)
powers_sub.lua, line 318: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10)
screen_capture.lua, line 34: Camera_list:draw_items(Megalist_data, 1, 500)
store_character.lua, line 343: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_idx, 5, 5, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_character.lua, line 1131: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_idx, 5, 4, 83, 83, 26, nil, 1.1)
store_character.lua, line 1411: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_idx, 5, 4, 83, 83, 26, nil, 1.1)
store_character.lua, line 1638: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_idx, 5, 7, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_character.lua, line 1975: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_idx, 7, 2, 59, 64, 25)
store_character.lua, line 2843: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE, nil, animate)
store_clothing.lua, line 639: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, SCALE_FONT_STORE_CLOTHING_LIST)
store_clothing.lua, line 1424: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_idx, 9, 7, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_crib.lua, line 442: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE, true)
store_demo.lua, line 48: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE)
store_dlc.lua, line 548: Store_dlc_list:draw_items(list_data, current_index, Screen_width)
store_gallery.lua, line 162: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE)
store_gang.lua, line 561: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE)
store_stronghold.lua, line 353: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE)
store_tattoo.lua, line 81: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_idx, 5, 7, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_tattoo.lua, line 664: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE)
store_vehicle.lua, line 738: Store_common_color_grid:draw_items(Color_grid_data, 1, 5, 4, 82, 80, 30, nil, 1.1, true, false, nil, nil)
store_vehicle.lua, line 877: --Vdo_grid_list:draw_items(input_data, current_option, max_width, max_height, button_w, button_h, hint_button_offset, current_category, outline_scale, background_enabled, show_current_button_bool, grid_spacing, set_size)
store_vehicle.lua, line 878: Store_common_color_grid:draw_items(Color_grid_data, 1, 4, grid_rows, 105, 80, 35, nil, 1.1, true, false)
store_vehicle.lua, line 1416: Store_common_color_grid:draw_items(Color_grid_data, 1, 9, 1, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_vehicle.lua, line 1501: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_data.current, 9, grid_rows, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_vehicle.lua, line 1623: -- Store_common_color_grid:draw_items(Color_grid_data, Color_grid_data.current, 9, 1, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_vehicle.lua, line 1716: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_data.current, 9, grid_rows, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_vehicle.lua, line 1818: Store_common_color_grid:draw_items(Color_grid_data, Color_grid_data.current, 9, 5, 53.5, 53.5, 15, nil, 1.1, true, true, -7, true)
store_vehicle.lua, line 2170: Vehicle_stats:draw_items(Vehicle_stats_data)
store_vehicle.lua, line 2847: Active_list:draw_items(list_data, selected_index, STORE_COMMON_LIST_SIZE, max_list_size, LIST_FONT_SCALE)
store_vehicle.lua, line 2893: Store_common_color_grid:draw_items(Store_common_color_grid.data, Store_common_color_grid.current_idx, Store_common_color_grid.max_width, Store_common_color_grid.max_height, Store_common_color_grid.button_w, Store_common_color_grid.button_h, Store_common_color_grid.hint_button_offset, Store_common_color_grid.current_cat, nil, true, false)
store_weapon.lua, line 971: Active_list:draw_items(list_data, current_index, STORE_COMMON_LIST_SIZE, 10, LIST_FONT_SCALE, false, animate_list)
store_weapon.lua, line 1646: Store_common_color_grid:draw_items(Weapon_grid_data, Weapon_grid_idx, 3, 3, 120, 100, 40, nil, nil, false)
store_weapon.lua, line 2510: Store_common_color_grid:draw_items(Weapon_grid_data, current_idx, 3, 3, 120, 100, 40, nil, nil, false)
vdo_bitmap_viewer.lua, line 30: -- Vdo_bitmap_viewer:draw_items(data)
vdo_button_highlight.lua, line 165: self.item_stats:draw_items(stats_data, show_next_level)
vdo_grid_list.lua, line 702: self:draw_items(self.data, self.current_idx, self.max_width, self.max_height, self.button_w, self.button_h, self.hint_button_offset, self.current_cat, self.outline_scale, self.background_enabled, self.show_current_button_bool, self.grid_spacing, self.set_size)
vdo_grid_list.lua, line 1215: -- Rebuilds the mouse input subscriptions, usually done when the list was rebuilt with draw_items()
vdo_grid_list.lua, line 1274: self:draw_items(self.data, self.current_idx, self.max_width, self.max_height, self.button_w, self.button_h, self.hint_button_offset, self.current_cat, self.outline_scale, self.background_enabled, self.show_current_button_bool, self.grid_spacing, self.set_size)
vdo_grid_list.lua, line 1275: --self:draw_items(self.data, self.current_idx, self.max_width, self.max_height, self.button_w, self.button_h, self.hint_button_offset, self.current_cat)
vdo_mega_list.lua, line 194: --This should only be called internally by Vdo_mega_list:draw_items()
vdo_mega_list.lua, line 2336: -- Rebuilds the mouse input subscriptions, usually done when the list was rebuilt with draw_items()
vdo_store_popup.lua, line 43: self.list:draw_items(list_data, current_index, width - (STORE_POPUP_BORDER_PAD * 4), max_buttons, LIST_FONT_SCALE, nil, false)
vint_bugs.lua, line 44: Bugs_megalist:draw_items(List_data, 1, LIST_SIZE, LIST_ITEMS, LIST_FONT_SCALE, false)
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draw_item_range |
false |
1 |
2 |
draw_single_item |
false |
1 |
6vdo_mega_list.lua, line 383: self:draw_single_item(i, true)
vdo_mega_list.lua, line 702: self.buttons[i] = self:draw_single_item(i, false)
vdo_mega_list.lua, line 760: self.buttons[i] = self:draw_single_item(i, false)
vdo_mega_list.lua, line 2100: self.buttons[idx] = self:draw_single_item(idx, false, true)
vdo_mega_list.lua, line 2102: self.buttons[idx] = self:draw_single_item(idx, false)
vdo_mega_list.lua, line 2120: self.buttons[idx] = self:draw_single_item(idx, false)
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