game_equip_selected_slots |
false |
1 |
2 |
game_is_finished_showing_upgrades |
false |
1 |
2 |
game_lobby_back |
false |
1 |
|
game_lobby_button_a |
false |
1 |
1 |
game_lobby_button_b |
false |
1 |
3 |
game_lobby_button_start |
false |
1 |
|
game_lobby_button_x |
false |
1 |
1 |
game_lobby_button_y |
false |
1 |
|
game_lobby_cancel_ready |
false |
1 |
|
game_lobby_change_option |
false |
1 |
|
game_lobby_cleanup |
false |
1 |
|
game_lobby_confirm_quit |
false |
1 |
|
game_lobby_coop_options |
false |
1 |
|
game_lobby_countdown_game_start |
false |
1 |
|
game_lobby_create_lobby |
false |
1 |
1 |
game_lobby_disconnect |
false |
1 |
|
game_lobby_hide_spinner |
false |
1 |
2 |
game_lobby_init |
false |
1 |
|
game_lobby_init_done |
false |
1 |
|
game_lobby_invite_friend |
false |
1 |
|
game_lobby_invite_populate |
false |
1 |
|
game_lobby_joined |
false |
1 |
1 |
game_lobby_kick |
false |
1 |
|
game_lobby_mouse_click |
false |
1 |
|
game_lobby_mouse_drag |
false |
1 |
|
game_lobby_mouse_drag_release |
false |
1 |
|
game_lobby_mouse_move |
false |
1 |
|
game_lobby_mouse_scroll |
false |
1 |
|
game_lobby_nav_down |
false |
1 |
|
game_lobby_nav_left |
false |
1 |
|
game_lobby_nav_right |
false |
1 |
|
game_lobby_nav_up |
false |
1 |
|
game_lobby_peg_loaded |
false |
1 |
|
game_lobby_quit |
false |
1 |
|
game_lobby_reset_waiting |
false |
1 |
|
game_lobby_retrieve_invite |
false |
1 |
|
game_lobby_set_logo |
false |
1 |
1 |
game_lobby_set_screen_layout |
false |
1 |
2 |
game_lobby_set_waiting_prompt |
false |
1 |
1 |
game_lobby_show_char |
false |
1 |
1 |
game_lobby_show_invite |
false |
1 |
|
game_lobby_show_main |
false |
1 |
2 |
game_lobby_show_spinner |
false |
1 |
7game_lobby.lua, line 177: game_lobby_show_spinner(true, "COOP_LOBBY_WAITING")
game_lobby.lua, line 179: game_lobby_show_spinner(false, nil)
game_lobby.lua, line 278: game_lobby_show_spinner((join_complete ~= true), tag)
game_lobby.lua, line 315: game_lobby_show_spinner(false, tag)
game_lobby.lua, line 347: game_lobby_show_spinner(true, "COOP_LOBBY_WAITING")
game_lobby.lua, line 449: game_lobby_show_spinner(true, "COOP_LOBBY_WAITING")
game_lobby.lua, line 453: game_lobby_show_spinner(false, tag)
|
game_lobby_sp_start_confim |
false |
1 |
|
game_lobby_start_dialog_canceled |
false |
1 |
|
game_lobby_start_game |
false |
1 |
|
game_lobby_start_single_player |
false |
1 |
2 |
game_lobby_update_char_display |
false |
1 |
|
game_lobby_update_ff |
false |
1 |
|
game_lobby_update_local_ready |
false |
1 |
2 |
game_lobby_update_map_display |
false |
1 |
|
game_lobby_view_gamercard |
false |
1 |
|
garage_build_areas |
false |
1 |
2 |
garage_nav_areas |
false |
1 |
|
garage_populate_car_list |
false |
1 |
|
garage_populate_performance_stats |
false |
1 |
|
garage_preview |
false |
1 |
|
garage_select |
false |
1 |
|
garage_set_vehicle_logo |
false |
1 |
|
garage_update_stat_visibility |
false |
1 |
|
garage_vehicle_load_begin |
false |
1 |
|
garage_vehicle_load_completed |
false |
1 |
|
genki_ball_cleanup |
false |
1 |
|
genki_ball_init |
false |
1 |
|
genki_common_cleanup |
false |
1 |
4 |
genki_common_init |
false |
1 |
4 |
genki_escort_cleanup |
false |
1 |
|
genki_escort_init |
false |
1 |
|
genki_fly_cleanup |
false |
1 |
|
genki_fly_init |
false |
1 |
|
genki_news_1 |
false |
1 |
|
genki_news_5 |
false |
1 |
|
genki_news_6 |
false |
1 |
|
genki_news_7 |
false |
1 |
|
genki_news_8 |
false |
1 |
|
genki_news_12 |
false |
1 |
|
genki_news_cleanup |
false |
1 |
|
genki_news_init |
false |
1 |
|
genki_run_cleanup |
false |
1 |
|
genki_run_init |
false |
1 |
|
get_actual_size |
false |
1 |
56cell_camera.lua, line 77: local hint_icon_w,hint_icon_h = camera_hint_icon_vdo:get_actual_size()
cinema_clip_editor.lua, line 472: local w = popup.text_key[i]:get_actual_size() + 2 -- A little padding
cinema_clip_editor.lua, line 476: w = popup.text_action[i]:get_actual_size() + 2 -- A little padding
cinema_clip_editor.lua, line 947: local min_heading = dialog.text:get_actual_size() + 3 + 50 -- Add a little padding + extra for the close button
cinema_clip_editor.lua, line 949: local w = dialog.headings[i]:get_actual_size() + 3
cinema_clip_editor_timeline.lua, line 473: local w,h = zone.solid:get_actual_size()
cinema_clip_editor_timeline.lua, line 573: local temp_w, temp_h = zone.text:get_actual_size()
cinema_clip_editor_timeline.lua, line 578: temp_w, temp_h = zone.lock:get_actual_size()
cinema_clip_editor_timeline.lua, line 727: local w, h = Mpb_text_bg:get_actual_size()
col_text_adventure.lua, line 4741: local move_width, move_height = Text_buffer[1]:get_actual_size()
hud.lua, line 1554: local hint_icon_w,hint_icon_h = Hud_camera.hint_icon:get_actual_size()
hud.lua, line 2598: local bonus_dmg_bg_size_x, bonus_dmg_bg_size_y = bonus_dmg_bg_h:get_actual_size()
hud.lua, line 2602: local text_size_x, text_size_y = bonus_dmg_txt_h:get_actual_size()
hud_diversion.lua, line 64: Meter_max, Meter_height = chal_meter_fill:get_actual_size()
hud_diversion.lua, line 665: local chal_bg_width, chal_bg_height = chal_bg:get_actual_size()
hud_diversion.lua, line 666: local chal_title_width, chal_title_height = chal_title:get_actual_size()
hud_reticules.lua, line 965: local text_size_x, text_size_y = overkill_txt_h:get_actual_size()
hud_reticules.lua, line 975: local overkill_background_size_x, overkill_background_size_y = overkill_bg_h:get_actual_size() --vint_get_property(overkill_bg_h, "screen_size")
msn_text_adventure.lua, line 1078: local move_width, move_height = Text_buffer[1]:get_actual_size()
vdo_bitmap_viewer.lua, line 69: local img_width, img_height = self.current_img:get_actual_size()
vdo_button_highlight.lua, line 83: local bg_width, bg_height = bg:get_actual_size()
vdo_button_highlight.lua, line 84: local button_cap_width, button_cap_height = button_cap:get_actual_size()
vdo_button_highlight.lua, line 86: local bottom_bar_width, bottom_bar_height = bottom_bar:get_actual_size()
vdo_button_highlight.lua, line 87: local bottom_fill_width, bottom_fill_height = bottom_fill:get_actual_size()
vdo_button_pc.lua, line 476: return self.text_label:get_actual_size() + 7 -- Add a little padding
vdo_button_pc.lua, line 490: return self.text_value:get_actual_size() + 3 -- Add some padding
vdo_button_remap.lua, line 157: local width, height = self.label_text:get_actual_size()
vdo_button_toggle.lua, line 325: local width, height = text_obj:get_actual_size()
vdo_cell_filter.lua, line 131: local width, height = background:get_actual_size()
vdo_dialog.lua, line 326: local title_width, title_height = title_txt_obj:get_actual_size()
vdo_dialog.lua, line 1104: -- local title_width, title_height = title_txt_obj:get_actual_size()
vdo_grid_list.lua, line 908: local text_width, text_height = self.titles[title_index].title:get_actual_size()
vdo_grid_list.lua, line 909: local bg_width, bg_height = self.bg:get_actual_size()
vdo_gsi_combo.lua, line 51: self.meter_width, self.meter_height = meter_bg_obj:get_actual_size()
vdo_gsi_combo.lua, line 55: self.combo_num_width = combo_txt_obj:get_actual_size()
vdo_gsi_combo.lua, line 139: local label_width, label_height = label_txt_obj:get_actual_size()
vdo_gsi_info.lua, line 105: local label_width, label_height = label_txt_obj:get_actual_size()
vdo_gsi_info.lua, line 106: local info_width, info_height = info_txt_obj:get_actual_size()
vdo_hint_bar.lua, line 186: text_width, text_height = text_old:get_actual_size()
vdo_hint_button.lua, line 253: w, h = self.key_text1:get_actual_size()
vdo_hint_button.lua, line 267: w, h = self.key_text2:get_actual_size()
vdo_hint_button.lua, line 302: local width, height = self.bg_middle:get_actual_size()
vdo_hint_button.lua, line 307: local width, height = icon:get_actual_size()
vdo_hint_button.lua, line 315: local width, height = icon:get_actual_size()
vdo_level_meter.lua, line 24: Level_meter_frame_left_width, Level_meter_frame_left_height = self.left_frame_obj:get_actual_size()
vdo_mega_list.lua, line 1099: local second_button_w = remap.value_bg[2]:get_actual_size()
vdo_pause_button_toggle.lua, line 105: local width, height = text_obj:get_actual_size()
vdo_pause_header.lua, line 64: local corner_size_w, corner_size_h = line_corner:get_actual_size()
vdo_scrollbar.lua, line 63: local fill_width, fill_height = self.fill:get_actual_size()
vdo_scrollbar.lua, line 71: local tab_size_width, tab_size_height = self.tab:get_actual_size()
vdo_scrollbar.lua, line 130: local fill_width, fill_height = self.fill:get_actual_size()
vdo_scrollbar.lua, line 133: local tab_width, tab_height = self.tab:get_actual_size()
vdo_slider.lua, line 57: local t_x, t_y = meter_left:get_actual_size()
vdo_store_popup.lua, line 53: local text_width, text_height = self.text:get_actual_size()
vdo_triangle_select.lua, line 340: local tri_width, tri_height = triangle_base:get_actual_size()
vdo_weapon_radial.lua, line 451: local max_width, max_height = weapon_txt:get_actual_size()
|
get_alpha |
false |
1 |
|
get_anchor |
false |
1 |
74cell_stats.lua, line 184: --local x = Page_header:get_anchor()
cell_stats.lua, line 194: --x = Page_header:get_anchor()
cinema_clip_editor_timeline.lua, line 726: local x, y = Marker_playback:get_anchor()
cinema_clip_editor_timeline.lua, line 737: x, y = Mpb_play_to_arrow:get_anchor()
cinema_clip_editor_timeline.lua, line 988: local x, y = Marker_timeline:get_anchor()
cmp_common.lua, line 2128: local x, y = Cmp_hintbar:get_anchor()
cmp_common.lua, line 2733: local x, y = Cmp_hintbar:get_anchor()
col_text_adventure.lua, line 4747: text_x, text_y = Text_buffer[2]:get_anchor()
hud.lua, line 2597: local bonus_dmg_bg_anchor_x, bonus_dmg_bg_anchor_y = bonus_dmg_bg_h:get_anchor()
hud_collection.lua, line 430: local x, y = Hud_collection_control_meter:get_anchor()
hud_diversion.lua, line 130: local shift_up_x, shift_up_y = shift_up_grp:get_anchor()
hud_diversion.lua, line 536: local shift_up_grp_x, shift_up_grp_y = shift_up_grp:get_anchor()
hud_msg.lua, line 835: local h_x,h_y = Hud_msg_use_btn:get_anchor()
hud_msg.lua, line 955: local h_x,h_y = Hud_msg_use_alt_btn:get_anchor()
hud_reticules.lua, line 974: local overkill_bg_anchor_x, overkill_bg_anchor_y = overkill_bg_h:get_anchor() --vint_get_property(overkill_bg_h, "anchor")
main_menu_top.lua, line 110: x, y = Menu_newsticker:get_anchor()
main_menu_top.lua, line 371: x, y = Menu_newsticker:get_anchor()
main_sl_rewards_list.lua, line 140: local x, y = List:get_anchor()
msn_cyber.lua, line 76: local text_x, text_y = error_msg3:get_anchor()
msn_text_adventure.lua, line 1084: text_x, text_y = Text_buffer[2]:get_anchor()
pause_map.lua, line 355: Pause_map_filter_x, Pause_map_filter_y = Pause_map_filter:get_anchor()
pause_map.lua, line 503: Pause_map_stag_popup_x, Pause_map_stag_popup_y = Pause_map_stag_popup:get_anchor()
pause_options_display_cal.lua, line 111: --[[local hint_bar_x, hint_bar_y = Hint_bar:get_anchor()
pause_voice_tut.lua, line 192: --local x = Page_header:get_anchor()
pause_voice_tut.lua, line 202: --x = Page_header:get_anchor()
store_character.lua, line 2543: local list_x, list_y = Active_list:get_anchor()
store_character.lua, line 2544: local grid_x, grid_y = Store_common_color_grid:get_anchor()
store_vehicle.lua, line 2454: --local popup_x,popup_y = Store_common_popup:get_anchor()
store_vehicle.lua, line 2486: local grid_x, grid_y = Store_common_color_grid:get_anchor()
store_weapon.lua, line 310: local radial_x, new_y = Store_weapon_radial:get_anchor()
store_weapon.lua, line 1193: local base_txt_x, base_txt_y = base_weapon_txt:get_anchor()
store_weapon.lua, line 1319: local avail_x, avail_y = available_grp:get_anchor()
vdo_button_pc.lua, line 362: local cur_x, cur_y = self:get_anchor()
vdo_button_toggle.lua, line 171: local text_obj_x, text_obj_y = text_obj:get_anchor()
vdo_button_toggle.lua, line 214: local x, y = self.icon1:get_anchor()
vdo_button_toggle.lua, line 333: local toggle_text_x, toggle_text_y = text_obj:get_anchor()
vdo_button_toggle.lua, line 342: return text_obj:get_anchor()
vdo_cell_filter.lua, line 58: self.start_x, self.start_y = h:get_anchor()
vdo_cell_filter.lua, line 191: local x, y = filter_obj:get_anchor()
vdo_cell_filter.lua, line 193: local dpad_x, dpad_y = dpad:get_anchor()
vdo_cell_menu.lua, line 289: local cur_x,cur_y = self.menu_grp:get_anchor()
vdo_grid_list.lua, line 222: local bg_x, bg_y = self.bg:get_anchor()
vdo_gsi_combo.lua, line 140: local label_x, label_y = label_txt_obj:get_anchor()
vdo_hint_bar.lua, line 169: text_x, text_y = text:get_anchor()
vdo_hint_bar.lua, line 173: button_x, button_y = button:get_anchor()
vdo_hint_bar.lua, line 187: text_x, text_y = text_old:get_anchor()
vdo_hint_bar.lua, line 189: button_x, button_y = button:get_anchor()
vdo_mega_list.lua, line 967: local toggle_x, toggle_y = button:get_anchor()
vdo_mega_list.lua, line 999: local slider_x, slider_y = button:get_anchor()
vdo_mega_list.lua, line 1066: local toggle_color_x, toggle_color_y = button:get_anchor()
vdo_mega_list.lua, line 1132: local header_x, header_y = button:get_anchor()
vdo_mega_list.lua, line 1156: local button_x, button_y = button:get_anchor()
vdo_mega_list.lua, line 1570: local button_x, button_y = button:get_anchor()
vdo_mega_list.lua, line 1934: local button_x, button_y = current_button:get_anchor()
vdo_mega_list.lua, line 2076: local button_x, button_y = current_button:get_anchor()
vdo_pause_mega_list.lua, line 219: local button_x, button_y = button:get_anchor()
vdo_pause_mega_list.lua, line 246: local temp_x, temp_y = button:get_anchor()
vdo_powers_button.lua, line 47: self.hint_button_x, self.hint_button_y = self.hint_button_h:get_anchor()
vdo_scrollbar.lua, line 136: local tab_x, tab_y = self.tab_grp:get_anchor()
vdo_slider.lua, line 26: -- local x, y = meter:get_anchor()
vdo_store_header.lua, line 123: local title_x,title_y = self.title[i]:get_anchor()
vdo_store_header.lua, line 126: local arrow_x, arrow_y = self.arrow[i]:get_anchor()
vdo_store_header.lua, line 295: local arrow1_x, arrow1_y = self.arrow[1]:get_anchor()
vdo_store_header.lua, line 296: local title1_x, title1_y = self.title[1]:get_anchor()
vdo_store_header.lua, line 299: local bar_top_x, bar_top_y = self.bar_top:get_anchor()
vdo_store_header.lua, line 300: local bar_bottom_x, bar_bottom_y = self.bar_bottom:get_anchor()
vdo_store_header.lua, line 301: local cash_x,cash_y = self.cash:get_anchor()
vdo_store_header.lua, line 302: local price_x,price_y = self.price:get_anchor()
vdo_store_popup.lua, line 54: local text_x, text_y = self.text:get_anchor()
vdo_store_popup.lua, line 55: local list_x, list_y = self.list:get_anchor()
vdo_triangle_select.lua, line 81: -- TRIANGLE_NW_X, TRIANGLE_NW_Y = triangle_h:get_anchor()
vdo_triangle_select.lua, line 143: local cursor_x, cursor_y = Cursor:get_anchor()
vdo_weapon_radial.lua, line 54: self.slots[i].anchor_x, self.slots[i].anchor_y = self.slots[i]:get_anchor()
vdo_weapon_radial.lua, line 328: dpad_menu_x, dpad_menu_y = dpad_menu:get_anchor()
|
get_arrow_double_width |
false |
1 |
1 |
get_blur |
false |
1 |
|
get_button_index |
false |
2 |
116cat_mouse_results.lua, line 233: local new_index = Cat_mouse_mega_list:get_button_index(target_handle)
cat_mouse_results.lua, line 243: local new_index = Cat_mouse_mega_list:get_button_index(target_handle)
cell_camera.lua, line 266: local new_index = Camera_list:get_button_index(target_handle)
cell_camera.lua, line 285: local new_index = Camera_list:get_button_index(target_handle)
cell_cheats.lua, line 427: local new_index = Cheats_list:get_button_index(target_handle)
cell_cheats.lua, line 448: local new_index = Cheats_list:get_button_index(target_handle)
cell_missions.lua, line 2467: local new_index = Mission_list:get_button_index(target_handle)
cell_missions.lua, line 2483: local new_index = Objective_list:get_button_index(target_handle)
cell_missions.lua, line 2516: local new_index = Mission_list:get_button_index(target_handle)
cell_missions.lua, line 2540: local new_index = Objective_list:get_button_index(target_handle)
cell_missions.lua, line 2562: local new_index = Mission_list:get_button_index(target_handle)
cell_missions.lua, line 2575: new_index = Objective_list:get_button_index(target_handle)
cell_missions.lua, line 2588: local new_index = Objective_list:get_button_index(target_handle)
cell_phone.lua, line 1081: local garage_idx = Garage_list:get_button_index(target_handle)
cell_phone.lua, line 1117: local new_index = Garage_list:get_button_index(target_handle)
cell_playlist.lua, line 998: local new_index2 = List_right:get_button_index(target_handle)
cell_playlist.lua, line 1031: local new_index = List_left:get_button_index(target_handle)
cell_playlist.lua, line 1044: local new_index2 = List_right:get_button_index(target_handle)
cell_playlist.lua, line 1066: local new_index = List_left:get_button_index(target_handle)
cell_playlist.lua, line 1078: local new_index2 = List_right:get_button_index(target_handle)
cell_rewards.lua, line 393: local new_index = Store_popup.list:get_button_index(value)
cell_rewards.lua, line 633: local new_index = Active_list:get_button_index(target_handle)
cell_rewards.lua, line 649: local new_index = Active_list:get_button_index(target_handle)
cinema_clip_editor.lua, line 544: local new_index = Confirm_popup.list:get_button_index(value)
cinema_clip_manager.lua, line 195: local new_index = Active_list:get_button_index(target_handle)
cinema_clip_manager.lua, line 212: local new_index = Active_list:get_button_index(target_handle)
cmp_fail.lua, line 492: local new_index = List:get_button_index(target_handle)
cmp_fail.lua, line 511: local new_index = List:get_button_index(target_handle)
col_main.lua, line 533: local new_index = Store_popup.list:get_button_index(value)
col_main.lua, line 888: local new_index = Active_list:get_button_index(target_handle)
col_main.lua, line 904: local new_index = Active_list:get_button_index(target_handle)
col_text_adventure.lua, line 4828: local new_index = Col_text_adventure_list:get_button_index(target_handle)
col_text_adventure.lua, line 4846: local new_index = Col_text_adventure_list:get_button_index(target_handle)
cte_outro_ending.lua, line 559: local new_index = confirm_box.list:get_button_index(value)
game_lobby.lua, line 976: local new_index = Game_lobby_list:get_button_index(target_handle)
game_lobby.lua, line 1012: local new_index = Game_lobby_list:get_button_index(target_handle)
main_menu_campaign.lua, line 172: local new_index = List:get_button_index(target_handle)
main_menu_campaign.lua, line 187: local new_index = List:get_button_index(target_handle)
main_menu_coop.lua, line 267: local new_index = List:get_button_index(target_handle)
main_menu_coop.lua, line 282: local new_index = List:get_button_index(target_handle)
main_menu_coop_top.lua, line 345: local new_index = List:get_button_index(target_handle)
main_menu_coop_top.lua, line 360: local new_index = List:get_button_index(target_handle)
main_menu_extras.lua, line 180: local new_index = List:get_button_index(target_handle)
main_menu_extras.lua, line 195: local new_index = List:get_button_index(target_handle)
main_menu_new_game.lua, line 214: local new_index = List:get_button_index(target_handle)
main_menu_new_game.lua, line 229: local new_index = List:get_button_index(target_handle)
main_menu_silverlink.lua, line 238: local new_index = List:get_button_index(target_handle)
main_menu_silverlink.lua, line 253: local new_index = List:get_button_index(target_handle)
main_sl_about.lua, line 137: local new_index = List:get_button_index(target_handle)
main_sl_about.lua, line 152: local new_index = List:get_button_index(target_handle)
main_sl_rewards.lua, line 161: local new_index = List:get_button_index(target_handle)
main_sl_rewards.lua, line 176: local new_index = List:get_button_index(target_handle)
main_sl_rewards_list.lua, line 215: local new_index = List:get_button_index(target_handle)
main_sl_rewards_list.lua, line 232: local new_index = List:get_button_index(target_handle)
main_sl_settings.lua, line 173: local new_index = List:get_button_index(target_handle)
main_sl_settings.lua, line 188: local new_index = List:get_button_index(target_handle)
msn_text_adventure.lua, line 1165: local new_index = Msn_text_adventure_list:get_button_index(target_handle)
msn_text_adventure.lua, line 1177: local new_index = Msn_text_adventure_list:get_button_index(target_handle)
pause_co_op_menu.lua, line 329: local new_index = List:get_button_index(target_handle)
pause_co_op_menu.lua, line 355: local new_index = List:get_button_index(target_handle)
pause_ctrl_scheme.lua, line 478: local new_index = Control_list:get_button_index(target_handle)
pause_ctrl_scheme.lua, line 496: local new_index = Control_list:get_button_index(target_handle)
pause_invite_friends.lua, line 695: local new_index = List:get_button_index(target_handle)
pause_invite_friends.lua, line 711: local new_index = List:get_button_index(target_handle)
pause_map.lua, line 1846: local new_index = Pause_map_stag_popup.list:get_button_index(value)
pause_menu_top.lua, line 529: local new_index = List:get_button_index(target_handle)
pause_menu_top.lua, line 546: local new_index = List:get_button_index(target_handle)
pause_options_audio.lua, line 402: local new_index = List:get_button_index(target_handle)
pause_options_audio.lua, line 429: local new_index = List:get_button_index(target_handle)
pause_options_clip_select.lua, line 227: local new_index = List:get_button_index(target_handle)
pause_options_clip_select.lua, line 241: local new_index = List:get_button_index(target_handle)
pause_options_controls.lua, line 451: local new_index = List:get_button_index(target_handle)
pause_options_controls.lua, line 478: local new_index = List:get_button_index(target_handle)
pause_options_difficulty.lua, line 347: local new_index = List:get_button_index(target_handle)
pause_options_difficulty.lua, line 367: local new_index = List:get_button_index(target_handle)
pause_options_display_cal.lua, line 410: local new_index = Display_list:get_button_index(target_handle)
pause_options_display_cal.lua, line 445: local new_index = Display_list:get_button_index(target_handle)
pause_options_display_pc.lua, line 953: local new_index = List:get_button_index(target_handle)
pause_options_display_pc.lua, line 978: local new_index = List:get_button_index(target_handle)
pause_options_menu.lua, line 259: local new_index = List:get_button_index(target_handle)
pause_options_menu.lua, line 274: local new_index = List:get_button_index(target_handle)
pause_options_mouse.lua, line 322: local new_index = List:get_button_index(target_handle)
pause_options_mouse.lua, line 349: local new_index = List:get_button_index(target_handle)
pause_options_record_mode.lua, line 259: local new_index = List:get_button_index(target_handle)
pause_options_record_mode.lua, line 278: local new_index = List:get_button_index(target_handle)
pause_options_remap.lua, line 429: local new_index = List:get_button_index(target_handle)
pause_options_remap.lua, line 460: local new_index = List:get_button_index(target_handle)
pause_save_game.lua, line 734: local new_index = Save_load_list:get_button_index(target_handle)
pause_save_game.lua, line 761: local new_index = Save_load_list:get_button_index(target_handle)
powers_sub.lua, line 692: local new_index = Store_popup.list:get_button_index(value)
powers_sub.lua, line 800: local new_index = Active_list:get_button_index(target_handle)
powers_sub.lua, line 818: local new_index = Active_list:get_button_index(target_handle)
screen_capture.lua, line 106: local new_index = Camera_list:get_button_index(target_handle)
screen_capture.lua, line 116: local new_index = Camera_list:get_button_index(target_handle)
store_character.lua, line 2163: local new_index = Store_common_popup.list:get_button_index(value)
store_character.lua, line 3011: local new_index = Store_common_popup.list:get_button_index(value)
store_character.lua, line 3164: local new_index = Active_list:get_button_index(target_handle)
store_clothing.lua, line 1591: local new_index = Store_common_popup.list:get_button_index(value)
store_clothing.lua, line 2292: local new_index = Active_list:get_button_index(target_handle)
store_common.lua, line 717: local new_index = Active_list:get_button_index(target_handle)
store_common.lua, line 791: local new_index = Active_list:get_button_index(target_handle)
store_crib.lua, line 470: local new_index = Store_common_popup.list:get_button_index(value)
store_crib.lua, line 574: local new_index = Active_list:get_button_index(target_handle)
store_gallery.lua, line 193: local new_index = Store_common_popup.list:get_button_index(value)
store_gang.lua, line 593: local new_index = Store_common_popup.list:get_button_index(value)
store_gang.lua, line 732: local new_index = Active_list:get_button_index(target_handle)
store_stronghold.lua, line 381: local new_index = Store_common_popup.list:get_button_index(value)
store_stronghold.lua, line 774: local new_index = Active_list:get_button_index(target_handle)
store_tattoo.lua, line 236: local new_index = Store_common_popup.list:get_button_index(value)
store_tattoo.lua, line 839: local new_index = Active_list:get_button_index(target_handle)
store_vehicle.lua, line 2817: local new_index = Store_common_popup.list:get_button_index(value)
store_vehicle.lua, line 3311: local new_index = Active_list:get_button_index(target_handle)
store_weapon.lua, line 872: local new_index = Store_common_popup.list:get_button_index(value)
store_weapon.lua, line 3475: local new_index = Active_list:get_button_index(target_handle)
vint_bugs.lua, line 100: local new_index = Bugs_megalist:get_button_index(target_handle)
vint_bugs.lua, line 109: local new_index = Bugs_megalist:get_button_index(target_handle)
|
get_cancel_status |
false |
1 |
|
get_color |
false |
1 |
|
get_column_positions |
false |
1 |
1 |
get_column_widths |
false |
1 |
1 |
get_data |
false |
1 |
2 |
get_data_from_id |
false |
2 |
27pause_co_op_menu.lua, line 297: local value = List:get_data_from_id(ID_FF).current_value - 1
pause_options_display_cal.lua, line 292: local menu_item = Display_list:get_data_from_id(current_id)
pause_options_display_cal.lua, line 321: local brightness_item = Display_list:get_data_from_id(BRIGHTNESS_ID)
pause_options_display_cal.lua, line 382: local converted_float = Display_list:get_data_from_id(BRIGHTNESS_ID).current_value
pause_options_display_cal.lua, line 384: converted_float = Display_list:get_data_from_id(BRIGHTNESS_ID).current_value / 100
pause_options_display_pc.lua, line 270: if List:get_data_from_id(ID_REFLECTIONS).current_value == 3 then
pause_options_display_pc.lua, line 274: if List:get_data_from_id(ID_POST_PROCESSING_DETAIL).current_value == 3 then
pause_options_display_pc.lua, line 278: if List:get_data_from_id(ID_AMBIENT_OCCLUSION).current_value > 2 then
pause_options_display_pc.lua, line 643: local display_idx = List:get_data_from_id(ID_DISPLAY_IDX) ~= nil and List:get_data_from_id(ID_DISPLAY_IDX).current_value - 1 or Current_display_idx
pause_options_display_pc.lua, line 643: local display_idx = List:get_data_from_id(ID_DISPLAY_IDX) ~= nil and List:get_data_from_id(ID_DISPLAY_IDX).current_value - 1 or Current_display_idx
pause_options_display_pc.lua, line 644: local widescreen = List:get_data_from_id(ID_ASPECT).current_value == 1
pause_options_display_pc.lua, line 652: local display_idx = List:get_data_from_id(ID_DISPLAY_IDX).current_value - 1
pause_options_display_pc.lua, line 653: local widescreen = List:get_data_from_id(ID_ASPECT).current_value == 1
pause_options_display_pc.lua, line 769: local vsync = List:get_data_from_id(ID_VSYNC).current_value == 2
pause_options_display_pc.lua, line 771: local display_idx = List:get_data_from_id(ID_DISPLAY_IDX) ~= nil and List:get_data_from_id(ID_DISPLAY_IDX).current_value - 1 or Current_display_idx
pause_options_display_pc.lua, line 771: local display_idx = List:get_data_from_id(ID_DISPLAY_IDX) ~= nil and List:get_data_from_id(ID_DISPLAY_IDX).current_value - 1 or Current_display_idx
pause_options_display_pc.lua, line 772: local display_mode_selected_index = List:get_data_from_id(ID_RESOLUTIONS).current_value
pause_options_display_pc.lua, line 774: local window_mode = List:get_data_from_id(ID_WINDOW_MODE).current_value
pause_options_display_pc.lua, line 775: local msaa_index = List:get_data_from_id(ID_ANTI_ALIASING).current_value
pause_options_display_pc.lua, line 778: local texture_filter = List:get_data_from_id(ID_TEXTURE_FILTER_MODE).current_value
pause_options_display_pc.lua, line 779: local scene_detail = List:get_data_from_id(ID_SCENE_DETAIL).current_value
pause_options_display_pc.lua, line 780: local lighting_detail = List:get_data_from_id(ID_LIGHTING_DETAIL).current_value
pause_options_display_pc.lua, line 781: local shadow_detail = List:get_data_from_id(ID_SHADOW_DETAIL).current_value
pause_options_display_pc.lua, line 782: local scene_detail = List:get_data_from_id(ID_SCENE_DETAIL).current_value
pause_options_display_pc.lua, line 783: local reflections = List:get_data_from_id(ID_REFLECTIONS).current_value
pause_options_display_pc.lua, line 784: local post_processing_detail = List:get_data_from_id(ID_POST_PROCESSING_DETAIL).current_value
pause_options_display_pc.lua, line 785: local ambient_occlusion_level = List:get_data_from_id(ID_AMBIENT_OCCLUSION).current_value
|
get_data_index |
false |
1 |
7 |
get_default_width |
false |
1 |
1 |
get_depth |
false |
1 |
2 |
get_dialog_height |
false |
1 |
1 |
get_dialog_width |
false |
1 |
1 |
get_dist_closest_player_to_object |
false |
1 |
1 |
get_element_icon |
false |
1 |
2 |
get_end_value |
false |
1 |
4 |
get_filter_data |
false |
1 |
|
get_filter_index |
false |
1 |
1 |
get_hint_index |
false |
1 |
127cell_camera.lua, line 261: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_camera.lua, line 280: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_cheats.lua, line 416: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_cheats.lua, line 421: local hint_index = Continue_hint_bar:get_hint_index(target_handle)
cell_cheats.lua, line 438: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_cheats.lua, line 443: local hint_index = Continue_hint_bar:get_hint_index(target_handle)
cell_extras.lua, line 122: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_extras.lua, line 136: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_menu_main.lua, line 357: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_menu_main.lua, line 371: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_missions.lua, line 2500: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_missions.lua, line 2603: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_music_menu.lua, line 204: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_music_menu.lua, line 215: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_music_sub.lua, line 119: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_music_sub.lua, line 133: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_phone.lua, line 1066: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_phone.lua, line 1076: local garage_hint_index = Garage_hint_bar:get_hint_index(target_handle)
cell_phone.lua, line 1094: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_phone.lua, line 1110: local garage_hint_index = Garage_hint_bar:get_hint_index(target_handle)
cell_playlist.lua, line 1005: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_playlist.lua, line 1061: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_rewards.lua, line 628: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_rewards.lua, line 643: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_saintsbook.lua, line 433: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_saintsbook.lua, line 448: local hint_index = Hint_bar:get_hint_index(target_handle)
cell_stats.lua, line 270: local hint_index =Hint_bar:get_hint_index(target_handle)
cell_stats.lua, line 287: local hint_index = Hint_bar:get_hint_index(target_handle)
cinema_clip_manager.lua, line 190: local hint_index = Hint_bar:get_hint_index(target_handle)
cinema_clip_manager.lua, line 207: local hint_index = Hint_bar:get_hint_index(target_handle)
cmp_fail.lua, line 485: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
cmp_fail.lua, line 504: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
col_main.lua, line 881: local hint_index = Hint_bar:get_hint_index(target_handle)
col_main.lua, line 898: local hint_index = Hint_bar:get_hint_index(target_handle)
col_text_adventure.lua, line 4836: local hint_index = Hint_bar:get_hint_index(target_handle)
col_text_adventure.lua, line 4856: local hint_index = Hint_bar:get_hint_index(target_handle)
cte_outro_ending.lua, line 322: local hint_index = text_hint:get_hint_index(target_handle)
dialog.lua, line 434: local hint_index = Dialog_objects[Dialog_current_idx].hint_bar:get_hint_index(target_handle)
dialog.lua, line 453: local hint_index = Dialog_objects[Dialog_current_idx].hint_bar:get_hint_index(target_handle)
game_lobby.lua, line 968: local hint_index = Hint_bar:get_hint_index(target_handle)
game_lobby.lua, line 1007: local hint_index = Hint_bar:get_hint_index(target_handle)
hack_main_editor.lua, line 486: local hint_index = Hint_bar:get_hint_index(target_handle)
hack_main_editor.lua, line 499: local hint_index = Hint_bar:get_hint_index(target_handle)
hack_main_sticks.lua, line 1582: local hint_index = Hint_bar:get_hint_index( target_handle )
hack_main_sticks.lua, line 1638: local hint_index = Hint_bar:get_hint_index( target_handle )
main_menu_campaign.lua, line 167: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_campaign.lua, line 182: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_coop.lua, line 262: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_coop.lua, line 277: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_coop_top.lua, line 340: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_coop_top.lua, line 355: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_extras.lua, line 175: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_extras.lua, line 190: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_new_game.lua, line 209: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_new_game.lua, line 224: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_silverlink.lua, line 233: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_menu_silverlink.lua, line 248: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_about.lua, line 132: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_about.lua, line 147: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_rewards.lua, line 156: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_rewards.lua, line 171: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_rewards_list.lua, line 208: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_rewards_list.lua, line 227: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_settings.lua, line 168: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
main_sl_settings.lua, line 183: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
msn_proto_select.lua, line 589: local hint_bar_hit_index = Hint_bar:get_hint_index(target_handle)
msn_proto_select.lua, line 635: local hint_bar_hit_index = Hint_bar:get_hint_index(target_handle)
pause_co_op_menu.lua, line 324: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_co_op_menu.lua, line 350: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_ctrl_scheme.lua, line 473: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_ctrl_scheme.lua, line 491: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_invite_friends.lua, line 686: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_invite_friends.lua, line 704: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_map.lua, line 1880: local hint_index = PC_hint_bar:get_hint_index(target_handle)
pause_map.lua, line 1900: local hint_index = PC_hint_bar:get_hint_index(target_handle)
pause_menu_top.lua, line 524: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_menu_top.lua, line 541: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_audio.lua, line 395: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_audio.lua, line 424: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_clip_select.lua, line 222: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_clip_select.lua, line 236: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_controls.lua, line 444: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_controls.lua, line 473: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_difficulty.lua, line 339: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_difficulty.lua, line 362: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_display_cal.lua, line 396: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_display_cal.lua, line 397: --local hint_index = Hint_bar:get_hint_index(target_handle)
pause_options_display_cal.lua, line 435: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_display_cal.lua, line 440: --local hint_index = Hint_bar:get_hint_index(target_handle)
pause_options_display_pc.lua, line 944: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_display_pc.lua, line 972: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_menu.lua, line 254: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_menu.lua, line 269: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_mouse.lua, line 315: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_mouse.lua, line 344: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_record_mode.lua, line 251: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_record_mode.lua, line 273: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_remap.lua, line 422: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_options_remap.lua, line 455: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_save_game.lua, line 709: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_save_game.lua, line 756: local hint_index = Menu_hint_bar:get_hint_index(target_handle)
pause_voice_tut.lua, line 271: local hint_index =Hint_bar:get_hint_index(target_handle)
pause_voice_tut.lua, line 288: local hint_index = Hint_bar:get_hint_index(target_handle)
powers_main.lua, line 850: local hint_index = Hint_bar:get_hint_index( target_handle )
powers_main.lua, line 858: local hint_index = Hint_bar:get_hint_index( target_handle )
powers_sub.lua, line 795: local hint_index = Hint_bar:get_hint_index(target_handle)
powers_sub.lua, line 812: local hint_index = Hint_bar:get_hint_index(target_handle)
store_character.lua, line 3089: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_character.lua, line 3156: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_clothing.lua, line 2269: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_clothing.lua, line 2286: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_common.lua, line 800: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_crib.lua, line 555: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_crib.lua, line 566: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_crib_cash.lua, line 583: local hint_index = Hint_bar:get_hint_index(target_handle)
store_crib_cash.lua, line 596: local hint_index = Hint_bar:get_hint_index(target_handle)
store_gallery.lua, line 481: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_gang.lua, line 710: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_gang.lua, line 724: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_stronghold.lua, line 750: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_stronghold.lua, line 765: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_tattoo.lua, line 809: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_tattoo.lua, line 833: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_vehicle.lua, line 3273: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_vehicle.lua, line 3305: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_weapon.lua, line 3440: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
store_weapon.lua, line 3467: local hint_index = Store_common_hint_bar:get_hint_index(target_handle)
|
get_id |
false |
4 |
46cat_mouse_results.lua, line 208: local id = Cat_mouse_mega_list:get_id()
cell_cheats.lua, line 366: local id = Cheats_list:get_id()
cell_extras.lua, line 117: local current_id = Menu_extras:get_id()
cell_menu_main.lua, line 321: if Menu:get_id() == ID_CASH then
cell_menu_main.lua, line 346: local current_id = Menu:get_id()
cell_menu_main.lua, line 383: if Menu:get_id() == ID_CASH then
cell_music_sub.lua, line 114: local current_id = Menu_extras:get_id()
cell_phone.lua, line 915: local vehicle_id = Garage_list:get_id()
cell_playlist.lua, line 463: local station_id = List_left:get_id()
cmp_fail.lua, line 279: local current_id = List:get_id()
game_lobby.lua, line 601: local option_id = Game_lobby_list:get_id()
game_lobby.lua, line 850: local friend_index = Game_lobby_list:get_id()
game_lobby.lua, line 871: local current_id = Game_lobby_list:get_id()
hack_main_editor.lua, line 478: --local current_id = Menu:get_id()
main_menu_campaign.lua, line 137: local current_id = List:get_id()
main_menu_coop.lua, line 199: local current_id = List:get_id()
main_menu_coop_top.lua, line 289: local current_id = List:get_id()
main_menu_extras.lua, line 132: local current_id = List:get_id()
main_menu_new_game.lua, line 136: local id = List:get_id()
main_menu_new_game.lua, line 160: local current_id = List:get_id()
main_menu_silverlink.lua, line 177: local current_id = List:get_id()
main_sl_about.lua, line 101: local current_id = List:get_id()
main_sl_rewards.lua, line 117: local current_id = List:get_id()
main_sl_settings.lua, line 127: local current_id = List:get_id()
pause_co_op_menu.lua, line 217: local current_id = List:get_id()
pause_co_op_menu.lua, line 230: local current_id = List:get_id()
pause_invite_friends.lua, line 533: local current_id = List:get_id()
pause_invite_friends.lua, line 634: local current_id = List:get_id()
pause_menu_top.lua, line 236: local current_id = List:get_id()
pause_menu_top.lua, line 378: local current_id = List:get_id()
pause_options_controls.lua, line 370: local current_id = List:get_id()
pause_options_display.lua, line 165: local current_id = List:get_id()
pause_options_display_cal.lua, line 291: local current_id = Display_list:get_id()
pause_options_display_cal.lua, line 360: local curr_id = Display_list:get_id()
pause_options_display_pc.lua, line 596: local current_id = List:get_id()
pause_options_display_pc.lua, line 812: local current_id = List:get_id()
pause_options_display_pc.lua, line 845: local current_id = List:get_id()
pause_options_menu.lua, line 188: local current_id = List:get_id()
pause_options_mouse.lua, line 249: local current_id = List:get_id()
screen_capture.lua, line 93: local id = Camera_list:get_id()
store_clothing.lua, line 1012: local id = Active_list:get_id()
store_clothing.lua, line 1017: local id = Active_list:get_id()
store_common.lua, line 377: local current_id = Active_list:get_id()
store_common.lua, line 430: local current_id = Active_list:get_id()
store_dlc.lua, line 468: local id = Store_dlc_list:get_id()
store_dlc.lua, line 475: local id = Store_dlc_list:get_id()
|
get_image |
false |
2 |
11cell_rewards.lua, line 150: local current_image = Reward_image:get_image()
cell_rewards.lua, line 244: local current_image = Reward_image:get_image()
cell_rewards.lua, line 335: -- local current_image = Reward_image:get_image()
cell_rewards.lua, line 534: local current_image = Reward_image:get_image()
col_main.lua, line 206: local current_image = Reward_image:get_image()
col_main.lua, line 367: local current_image = Reward_image:get_image()
col_main.lua, line 406: local current_image = Reward_image:get_image()
col_main.lua, line 713: local current_image = Reward_image:get_image()
store_weapon.lua, line 664: local current_image = Reward_image:get_image()
store_weapon.lua, line 1965: local current_image = Reward_image:get_image()
store_weapon.lua, line 2021: local current_image = Reward_image:get_image()
|
get_index |
false |
1 |
7 |
get_index_from_id |
false |
1 |
5 |
get_internal_width |
false |
1 |
1 |
get_label_anchor |
false |
1 |
|
get_label_width |
false |
3 |
3 |
get_line_situation |
false |
1 |
1 |
get_mouse_region |
false |
1 |
|
get_options_height |
false |
1 |
1 |
get_option_index |
false |
2 |
18cinema_clip_editor.lua, line 1335: if click_button:get_option_index() == 1 then
cinema_clip_editor.lua, line 1359: local output_only = CCE_dialogs[DLG_OPTIONS].buttons[BTN_OPT_OUTPUT].button:get_option_index() - 1
cinema_clip_editor.lua, line 1367: local watermark = CCE_dialogs[DLG_OPTIONS].buttons[BTN_OPT_WATERMARK].button:get_option_index() - 1
cinema_clip_editor.lua, line 1388: local tod_preset = CCE_dialogs[DLG_AV].buttons[BTN_AV_TIME_OF_DAY].button:get_option_index() - 1
cinema_clip_editor.lua, line 1396: local weather_preset = CCE_dialogs[DLG_AV].buttons[BTN_AV_WEATHER].button:get_option_index() - 1
cinema_clip_editor.lua, line 1432: local sfx = CCE_dialogs[DLG_AV].buttons[BTN_AV_SOUND_FX].button:get_option_index() - 1
cinema_clip_editor.lua, line 1440: local voice = CCE_dialogs[DLG_AV].buttons[BTN_AV_VOICE].button:get_option_index() - 1
cinema_clip_editor.lua, line 1445: local gs_background = CCE_dialogs[DLG_AV].buttons[BTN_AV_BACKGROUND].button:get_option_index() - 1
cinema_clip_editor.lua, line 1446: local gs_vehicles = CCE_dialogs[DLG_AV].buttons[BTN_AV_VEHICLES].button:get_option_index() - 1
cinema_clip_editor.lua, line 1447: local gs_npc = CCE_dialogs[DLG_AV].buttons[BTN_AV_PEOPLE].button:get_option_index() - 1
cinema_clip_editor.lua, line 1448: local gs_player = CCE_dialogs[DLG_AV].buttons[BTN_AV_PLAYER].button:get_option_index() - 1
cinema_clip_editor.lua, line 1464: zone.zone_type = CCE_dialogs[DLG_PROP].buttons[BTN_PROP_ZONE_TYPE].button:get_option_index() - 1
cinema_clip_editor.lua, line 1481: zone.export_lock = CCE_dialogs[DLG_PROP].buttons[BTN_PROP_EXPORT_LOCK].button:get_option_index() - 1
cinema_clip_editor.lua, line 1493: zone.camera_mode = CCE_dialogs[DLG_PROP].buttons[BTN_PROP_FOLLOW].button:get_option_index() - 1
cinema_clip_editor.lua, line 1592: zone.slow_mo = CCE_dialogs[DLG_PROP].buttons[BTN_PROP_SLOW_MO].button:get_option_index() - 1
cinema_clip_editor.lua, line 1602: zone.dof_mode = CCE_dialogs[DLG_PROP].buttons[BTN_PROP_DOF].button:get_option_index() - 1
dialog.lua, line 442: local option_id = Dialog_objects[Dialog_current_idx]:get_option_index(target_handle)
dialog.lua, line 459: local option_id = Dialog_objects[Dialog_current_idx]:get_option_index(target_handle)
|
get_option_widths |
false |
1 |
2vdo_dialog.lua, line 1092: local solo_option_1_max_width, paired_option_1_max_width, paired_option_2_max_width = self:get_option_widths(options)
vdo_dialog.lua, line 1169: local solo_option_1_max_width, paired_option_1_max_width, paired_option_2_max_width = self:get_option_widths(options)
|
get_power_icon |
false |
1 |
2 |
get_power_name |
false |
1 |
2 |
get_power_tint |
false |
1 |
2 |
get_property |
false |
1 |
53cell_camera.lua, line 67: local hint_icon_w,hint_icon_h = camera_hint_icon_vdo:get_property( "screen_size" )
hack_main_editor.lua, line 204: local hint_x,hint_y = Hint_bar:get_property("anchor")
hud.lua, line 1616: local hint_right_x,hint_right_y = Hud_radio_elements.hint_right_h:get_property( "anchor" )
hud.lua, line 1617: local hint_left_x,hint_left_y = Hud_radio_elements.hint_left_h:get_property( "anchor" )
hud.lua, line 1618: local hint_right_w,hint_right_h = Hud_radio_elements.hint_right_h:get_property( "screen_size" )
hud.lua, line 1619: local hint_left_w,hint_left_h = Hud_radio_elements.hint_left_h:get_property( "screen_size" )
hud.lua, line 2473: local Hud_sniper_hint_bar_x,Hud_sniper_hint_bar_y = Hud_sniper_hint_bar:get_property("anchor")
hud.lua, line 2487: local Hud_sniper_hint_bar_x,Hud_sniper_hint_bar_y = Hud_sniper_hint_bar:get_property("anchor")
hud_diversion.lua, line 378: local x, y = fire_scale_twn:get_property("end_value")
main_sl_rewards_list.lua, line 65: local x, y = list_back_in:get_property("start_value")
main_sl_rewards_list.lua, line 144: local x, y = list_back_in:get_property("start_value")
store_character.lua, line 830: if Store_common_popup:get_property("visible") ~= true then
team_assign.lua, line 140: local hint_bar_x, hint_bar_y = Hint_bar:get_property("anchor")
vdo_anim_object.lua, line 38: if self:get_property("is_paused") == true then
vdo_anim_object.lua, line 86: return self:get_property("end_value")
vdo_anim_object.lua, line 90: return self:get_property("start_value")
vdo_base_object.lua, line 117: return self:get_property("depth")
vdo_base_object.lua, line 126: return self:get_property("alpha")
vdo_base_object.lua, line 135: return self:get_property("anchor")
vdo_base_object.lua, line 144: return self:get_property("tint")
vdo_base_object.lua, line 157: return self:get_property("rotation")
vdo_base_object.lua, line 166: return self:get_property("scale")
vdo_base_object.lua, line 175: return self:get_property("screen_size")
vdo_base_object.lua, line 193: return self:get_property("visible")
vdo_base_object.lua, line 202: return self:get_property("blur")
vdo_base_object.lua, line 214: return self:get_property("image")
vdo_base_object.lua, line 223: return self:get_property("text_tag")
vdo_base_object.lua, line 236: return self:get_property("text_tag_crc")
vdo_grid_list.lua, line 181: base_button.x, base_button.y = base_button:get_property("anchor")
vdo_grid_list.lua, line 186: base_button.x, base_button.y = base_button:get_property("anchor")
vdo_grid_list.lua, line 531: local button_x,button_y = self.current_button:get_property("anchor")
vdo_grid_list.lua, line 1035: local button_x,button_y = self.current_button:get_property("anchor")
vdo_gsi_combo.lua, line 46: local fill_size_full = fill_obj:get_property("scale", self.handle)
vdo_gsi_combo.lua, line 105: local fill_width, fill_height = fill_obj:get_property("scale")
vdo_item_stats.lua, line 60: --local item_stat_x, item_stat_y = item_stat:get_property("anchor")
vdo_mega_list.lua, line 269: button_copy.x, button_copy.y = button_copy:get_property("anchor")
vdo_mega_list.lua, line 773: button_copy.x, button_copy.y = button_copy:get_property("anchor")
vdo_mega_list.lua, line 1098: local second_button_x = remap.value_bg[2]:get_property("anchor")
vdo_mega_list.lua, line 1101: local old_scale_x, old_scale_y = remap.value_bg[1]:get_property("scale")
vdo_mega_list.lua, line 1459: button_x, button_y = current_button:get_property("anchor")
vdo_pause_button_toggle.lua, line 63: local bogus_x, value_y = value:get_property("anchor")
vdo_pause_mega_list.lua, line 41: self.button_copy_x, self.button_copy_y = self.button_copy:get_property("anchor")
vdo_pause_mega_list.lua, line 244: local start_x, start_y = anchor_tween_clone:get_property("start_value")
vdo_pause_mega_list.lua, line 245: local end_x, end_y = anchor_tween_clone:get_property("end_value")
vdo_pause_mega_list.lua, line 281: local list_x, list_y = self.group:get_property("anchor")
vdo_pause_mega_list.lua, line 339: local list_x, list_y = self.group:get_property("anchor")
vdo_pause_mega_list.lua, line 393: local button_x, button_y = current_button:get_property("anchor")
vdo_scrollbar.lua, line 61: local tab_x, tab_y = self.tab_grp:get_property("anchor")
vdo_slider.lua, line 27: -- local meter_max, bogus_height = meter:get_property("screen_size")
vdo_store_header.lua, line 105: if self.title[i]:get_property("visible") then
vdo_store_header.lua, line 122: local title_width, title_height = self.title[i]:get_property("screen_size")
vdo_store_header.lua, line 125: local arrow_width, arrow_height = self.arrow[i]:get_property("screen_size")
vdo_store_header.lua, line 148: local title_width,title_height = self.title[i]:get_property("screen_size")
|
get_random_table_entry |
false |
1 |
2 |
get_random_target_player |
false |
1 |
|
get_remap_index |
false |
1 |
2 |
get_rotation |
false |
1 |
3 |
get_scale |
false |
1 |
4 |
get_screen_size |
false |
1 |
6vdo_grid_button_layered.lua, line 189: local button_grp_w, button_grp_h = button_grp:get_screen_size()
vdo_grid_list.lua, line 547: local highlight_width, highlight_height = highlight_button:get_screen_size()
vdo_grid_list.lua, line 565: --local first_btn_width, first_btn_height = self.buttons[1]:get_screen_size()
vdo_grid_list.lua, line 1051: local highlight_width, highlight_height = highlight_button:get_screen_size()
vdo_store_header.lua, line 297: local bar_top_width, bar_top_height = element_get_actual_size(self.bar_top.handle)--:get_screen_size()
vdo_store_header.lua, line 298: local bar_bottom_width, bar_bottom_height = element_get_actual_size(self.bar_bottom.handle)--:get_screen_size()
|
get_scroll_region_handle |
false |
1 |
12cell_playlist.lua, line 1096: if List_left:get_scroll_region_handle() == target_handle then
cell_playlist.lua, line 1099: elseif List_right:get_scroll_region_handle() == target_handle then
col_main.lua, line 920: if Active_list:get_scroll_region_handle() == target_handle then
game_lobby.lua, line 1022: if Game_lobby_list:get_scroll_region_handle() == target_handle then
pause_invite_friends.lua, line 720: if List:get_scroll_region_handle() == target_handle then
pause_options_clip_select.lua, line 254: if List:get_scroll_region_handle() == target_handle then
pause_options_difficulty.lua, line 380: if List:get_scroll_region_handle() == target_handle then
pause_options_display_pc.lua, line 992: if List:get_scroll_region_handle() == target_handle then
pause_options_remap.lua, line 482: if List:get_scroll_region_handle() == target_handle then
pause_save_game.lua, line 767: if Save_load_list:get_scroll_region_handle() == target_handle then
store_common.lua, line 815: if Active_list:get_scroll_region_handle() == target_handle then
vint_bugs.lua, line 139: if Bugs_megalist:get_scroll_region_handle() == target_handle then
|
get_selected |
false |
1 |
2 |
get_selected_data |
false |
1 |
44cell_rewards.lua, line 434: if Store_popup:get_selected_data() ~= 1 then
cinema_clip_editor.lua, line 1105: if Confirm_popup:get_selected_data() ~= 1 then
cinema_clip_editor.lua, line 1215: if Confirm_popup:get_selected_data() ~= 1 then
cinema_clip_editor.lua, line 1251: if Confirm_popup:get_selected_data() ~= 1 then
cinema_clip_editor.lua, line 1530: if Confirm_popup:get_selected_data() ~= 1 then
cte_outro_ending.lua, line 540: if event == "back" or confirm_box:get_selected_data() ~= 1 then
pause_map.lua, line 1804: if event == "back" or Pause_map_stag_popup:get_selected_data() == 2 then
pause_map.lua, line 1827: if Pause_map_stag_popup:get_selected_data() == 1 then
powers_sub.lua, line 619: if Store_popup:get_selected_data() ~= 1 then
store_character.lua, line 710: if Store_common_popup:get_selected_data() ~= 1 then
store_character.lua, line 1020: if Store_common_popup:get_selected_data() ~= 1 then
store_character.lua, line 1855: if Store_common_popup:get_selected_data() ~= 1 then
store_character.lua, line 2170: if Store_common_popup:get_selected_data() ~= 1 then
store_character.lua, line 2984: if Store_common_popup:get_selected_data() ~= 1 then
store_character.lua, line 3335: if Store_common_popup:get_selected_data() ~= 1 then
store_clothing.lua, line 586: if Store_common_popup:get_selected_data() ~= 1 then
store_clothing.lua, line 1301: if Store_common_popup:get_selected_data() ~= 1 then
store_clothing.lua, line 1348: if Store_common_popup:get_selected_data() ~= 1 then
store_clothing.lua, line 1556: if Store_common_popup:get_selected_data() ~= 1 then
store_clothing.lua, line 2039: if Store_common_popup:get_selected_data() ~= 1 then
store_clothing.lua, line 2117: if Store_common_popup:get_selected_data() ~= 1 then
store_clothing.lua, line 2155: if Store_common_popup:get_selected_data() ~= 1 then
store_crib.lua, line 425: if Store_common_popup:get_selected_data() ~= 1 then
store_gallery.lua, line 276: if Store_common_popup:get_selected_data() ~= 1 then
store_gang.lua, line 544: if Store_common_popup:get_selected_data() ~= 1 then
store_stronghold.lua, line 330: if Store_common_popup:get_selected_data() ~= 1 then
store_stronghold.lua, line 463: if Store_common_popup:get_selected_data() ~= 1 then
store_tattoo.lua, line 190: if Store_common_popup:get_selected_data() ~= 1 then
store_tattoo.lua, line 405: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 380: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 420: if Store_common_popup:get_selected_data() == 1 then
store_vehicle.lua, line 456: local choice_index = Store_common_popup:get_selected_data()
store_vehicle.lua, line 557: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 592: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 1070: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 1298: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 1966: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 2069: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 2650: if Store_common_popup:get_selected_data() ~= 1 then
store_vehicle.lua, line 2695: if Store_common_popup:get_selected_data() ~= 1 then
store_weapon.lua, line 818: if Store_common_popup:get_selected_data() ~= 1 then
store_weapon.lua, line 2109: if event == "back" or Store_common_popup:get_selected_data() ~= 1 then
store_weapon.lua, line 2744: if event == "back" or Store_common_popup:get_selected_data() ~= 1 then
store_weapon.lua, line 3387: if event == "back" or Store_common_popup:get_selected_data() ~= 1 then
|
get_selected_slot |
false |
1 |
2 |
get_selection |
false |
3 |
161cell_cheats.lua, line 195: local selection = Cheats_list:get_selection()
cell_cheats.lua, line 367: Category_selected_idx = Cheats_list:get_selection()
cell_cheats.lua, line 379: local selection = Cheats_list:get_selection()
cell_missions.lua, line 1746: local objective_idx = Objective_list:get_selection()
cell_missions.lua, line 1811: local mission_index = Mission_list:get_selection()
cell_missions.lua, line 1818: Curr_mission_index = Mission_list:get_selection()
cell_missions.lua, line 1823: Curr_objective_index = Objective_list:get_selection()
cell_missions.lua, line 1999: local mission_index = Mission_list:get_selection()
cell_missions.lua, line 2007: local objective_idx = Objective_list:get_selection()
cell_missions.lua, line 2205: local objective_idx = Objective_list:get_selection()
cell_missions.lua, line 2267: local objective_idx = Objective_list:get_selection()
cell_missions.lua, line 2335: Curr_mission_index = Mission_list:get_selection()
cell_missions.lua, line 2353: local orig_idx = Objective_list:get_selection()
cell_missions.lua, line 2361: local objective_idx = Objective_list:get_selection()
cell_missions.lua, line 2380: Curr_objective_index = Objective_list:get_selection()
cell_missions.lua, line 2411: Curr_mission_index = Mission_list:get_selection()
cell_missions.lua, line 2426: --Curr_objective_index = Objective_list:get_selection()
cell_missions.lua, line 2638: Curr_mission_index = Mission_list:get_selection()
cell_missions.lua, line 2651: --Curr_objective_index = Objective_list:get_selection()
cell_phone.lua, line 1116: local old_index = Garage_list:get_selection()
cell_playlist.lua, line 488: local left_index = List_left:get_selection()
cell_playlist.lua, line 584: local current_selection = List_right:get_selection()
cell_playlist.lua, line 596: local current_selection = List_right:get_selection()
cell_playlist.lua, line 613: local current_selection = List_right:get_selection()
cell_playlist.lua, line 626: local left_selection = List_left:get_selection()
cell_playlist.lua, line 670: local current_selection = swap_index --List_right:get_selection()
cell_playlist.lua, line 699: local current_selection = swap_index --List_right:get_selection()
cell_rewards.lua, line 212: local index = Active_list:get_selection()
cell_rewards.lua, line 439: local current_index = Active_list:get_selection()
cell_rewards.lua, line 599: local index = Active_list:get_selection()
cell_rewards.lua, line 648: local old_index = Active_list:get_selection()
cell_rewards.lua, line 666: local index = Active_list:get_selection()
cinema_clip_manager.lua, line 123: local cur_selection = Active_list:get_selection()
cinema_clip_manager.lua, line 222: local cur_selection = Active_list:get_selection()
col_main.lua, line 281: local index = Active_list:get_selection()
col_main.lua, line 320: local index = Active_list:get_selection()
col_main.lua, line 476: local current_index = Active_list:get_selection()
col_main.lua, line 515: local current_index = Active_list:get_selection()
col_main.lua, line 745: local index = Active_list:get_selection()
col_main.lua, line 789: local index = Active_list:get_selection()
col_main.lua, line 831: local current_index = Active_list:get_selection()
col_main.lua, line 903: local old_index = Active_list:get_selection()
col_text_adventure.lua, line 4780: local user_choice = Col_text_adventure_list:get_selection()
game_lobby.lua, line 285: local selection = Game_lobby_list:get_selection()
game_lobby.lua, line 330: local selection = Game_lobby_list:get_selection()
game_lobby.lua, line 477: local last_option_selected = Game_lobby_list:get_selection()
game_lobby.lua, line 609: local selection = Game_lobby_list:get_selection()
game_lobby.lua, line 706: local selection = Game_lobby_list:get_selection()
game_lobby.lua, line 755: local last_option_selected = Game_lobby_list:get_selection()
game_lobby.lua, line 851: local insert_values = { [0] = Data[Game_lobby_list:get_selection()].label }
game_lobby.lua, line 872: local current_index = Game_lobby_list:get_selection()
game_lobby.lua, line 906: local current_index = Game_lobby_list:get_selection()
game_lobby.lua, line 937: local current_index = Game_lobby_list:get_selection()
game_lobby.lua, line 952: local current_index = Game_lobby_list:get_selection()
game_lobby.lua, line 982: local current_index = Game_lobby_list:get_selection()
main_menu_top.lua, line 717: local current_selection = Main_menu_idx --Main_menu_list:get_selection()
msn_text_adventure.lua, line 1117: local user_choice = Msn_text_adventure_list:get_selection()
pause_invite_friends.lua, line 328: local selection = List:get_selection()
pause_invite_friends.lua, line 400: local selection = List:get_selection()
pause_invite_friends.lua, line 541: local insert_values = { [0] = Data[List:get_selection()].invite_tag }
pause_invite_friends.lua, line 561: local insert_values = { [0] = Data[List:get_selection()].invite_tag }
pause_invite_friends.lua, line 573: Join_friend_after_display = List:get_selection() - 1
pause_options_audio.lua, line 263: if List:get_selection() == MUSIC_INDEX then
pause_options_audio.lua, line 277: if List:get_selection() == MUSIC_INDEX then
pause_options_audio.lua, line 300: local current_idx = List:get_selection()
pause_options_audio.lua, line 337: local current_idx = List:get_selection()
pause_options_clip_select.lua, line 119: local current_idx = List:get_selection()
pause_options_clip_select.lua, line 130: local current_idx = List:get_selection()
pause_options_clip_select.lua, line 170: local cur_selection = List:get_selection()
pause_options_controls.lua, line 345: local current_idx = List:get_selection()
pause_options_difficulty.lua, line 248: local current_idx = List:get_selection()
pause_options_difficulty.lua, line 258: local current_idx = List:get_selection()
pause_options_difficulty.lua, line 274: local current_idx = List:get_selection()
pause_options_difficulty.lua, line 372: local current_idx = List:get_selection()
pause_options_display.lua, line 127: local current_idx = List:get_selection()
pause_options_display.lua, line 137: local current_idx = List:get_selection()
pause_options_display.lua, line 147: local current_idx = List:get_selection()
pause_options_display_cal.lua, line 282: local current_idx = Display_list:get_selection()
pause_options_display_pc.lua, line 613: local current_idx = List:get_selection()
pause_options_display_pc.lua, line 625: local current_idx = List:get_selection()
pause_options_display_pc.lua, line 633: local current_idx = List:get_selection()
pause_options_mouse.lua, line 218: local current_idx = List:get_selection()
pause_options_remap.lua, line 267: local current_idx = List:get_selection()
pause_options_remap.lua, line 286: local current_idx = List:get_selection()
pause_options_remap.lua, line 360: local current_idx = List:get_selection()
pause_options_remap.lua, line 387: local current_idx = List:get_selection()
pause_options_remap.lua, line 406: local current_idx = List:get_selection()
pause_save_game.lua, line 314: local current_button = Save_load_list:get_selection()
pause_save_game.lua, line 360: local current_button = Save_load_list:get_selection()
pause_save_game.lua, line 441: local current_button = Save_load_list:get_selection()
pause_save_game.lua, line 580: local current_button = Save_load_list:get_selection()
pause_save_game.lua, line 654: local current_button = Save_load_list:get_selection()
pause_save_game.lua, line 692: local current_button = Save_load_list:get_selection()
pause_save_game.lua, line 716: local current_button = Save_load_list:get_selection()
powers_sub.lua, line 587: local current_index = Active_list:get_selection()
powers_sub.lua, line 591: local current_index = Active_list:get_selection()
powers_sub.lua, line 627: local current_index = Active_list:get_selection()
powers_sub.lua, line 661: local index = Active_list:get_selection()
powers_sub.lua, line 817: local old_index = Active_list:get_selection()
store_character.lua, line 465: local index = Active_list:get_selection()
store_character.lua, line 903: title_crc = Menu_data[Active_list:get_selection()].label_crc
store_character.lua, line 905: title = Menu_data[Active_list:get_selection()].label
store_character.lua, line 1496: local index = Active_list:get_selection()
store_character.lua, line 1795: local current_index = Active_list:get_selection()
store_character.lua, line 2940: local current_index = Active_list:get_selection()
store_character.lua, line 2952: local current_index = Active_list:get_selection()
store_character.lua, line 2991: local current_index = Active_list:get_selection()
store_character.lua, line 3163: local old_index = Active_list:get_selection()
store_clothing.lua, line 701: local index = Active_list:get_selection()
store_clothing.lua, line 1817: local index = Active_list:get_selection()
store_clothing.lua, line 2291: local old_index = Active_list:get_selection()
store_common.lua, line 378: local current_index = Active_list:get_selection()
store_common.lua, line 391: title_crc = Menu_data[Active_list:get_selection()].label_crc
store_common.lua, line 393: title = Menu_data[Active_list:get_selection()].label
store_common.lua, line 431: local current_index = Active_list:get_selection()
store_common.lua, line 503: title_crc = Menu_data[Active_list:get_selection()].label_crc
store_common.lua, line 505: title = Menu_data[Active_list:get_selection()].label
store_common.lua, line 567: local index = Active_list:get_selection()
store_common.lua, line 599: local index = Active_list:get_selection()
store_common.lua, line 691: --local current_index = Active_list:get_selection()
store_common.lua, line 720: local old_index = Active_list:get_selection()
store_common.lua, line 790: local old_index = Active_list:get_selection()
store_crib.lua, line 573: local old_index = Active_list:get_selection()
store_dlc.lua, line 122: local current_index = Store_dlc_list:get_selection()
store_dlc.lua, line 154: local selected_index = Store_dlc_list:get_selection()
store_dlc.lua, line 168: local selected_index = Store_dlc_list:get_selection()
store_dlc.lua, line 578: selection = Store_dlc_list:get_selection()
store_gang.lua, line 198: local index = Active_list:get_selection()
store_gang.lua, line 731: local old_index = Active_list:get_selection()
store_stronghold.lua, line 396: local current_item = Active_list:get_selection()
store_stronghold.lua, line 470: local current_item = Active_list:get_selection()
store_stronghold.lua, line 645: local current_item = Active_list:get_selection()
store_stronghold.lua, line 773: local old_index = Active_list:get_selection()
store_tattoo.lua, line 838: local old_index = Active_list:get_selection()
store_vehicle.lua, line 198: local item = Menu_data[Active_list:get_selection()]
store_vehicle.lua, line 422: local cur_sel = Active_list:get_selection()
store_vehicle.lua, line 617: Menu_data[Active_list:get_selection()].on_back = nil
store_vehicle.lua, line 657: Store_vehicle_show_slot = Menu_data[Active_list:get_selection()].id
store_vehicle.lua, line 1094: Store_vehicle_chosen_axle = Active_list:get_selection() - 2 -- -1 = both, 0 = front, 1 = rear
store_vehicle.lua, line 1671: Store_vehicle_color_selection = Active_list:get_selection() - 1
store_vehicle.lua, line 2082: local index = Active_list:get_selection()
store_vehicle.lua, line 2097: local index = Active_list:get_selection()
store_vehicle.lua, line 2105: local index = Active_list:get_selection()
store_vehicle.lua, line 2155: if Active_list:get_selection() ~= nil and Menu_data[Active_list:get_selection()] ~= nil then
store_vehicle.lua, line 2155: if Active_list:get_selection() ~= nil and Menu_data[Active_list:get_selection()] ~= nil then
store_vehicle.lua, line 3310: local old_index = Active_list:get_selection()
store_weapon.lua, line 1682: --local current_idx = Store_common_color_grid:get_selection()
store_weapon.lua, line 1815: --local current_idx = Store_common_color_grid:get_selection()
store_weapon.lua, line 1823: local current_idx = Active_list:get_selection()
store_weapon.lua, line 1946: Weapon_grid_idx = Store_common_color_grid:get_selection()
store_weapon.lua, line 2105: local upgrade_idx = Active_list:get_selection()
store_weapon.lua, line 2210: local current_selection = Active_list:get_selection()
store_weapon.lua, line 2338: local current_selection = Active_list:get_selection()
store_weapon.lua, line 2420: local current_selection = Active_list:get_selection()
store_weapon.lua, line 2446: local upgrade_idx = Active_list:get_selection()
store_weapon.lua, line 2564: local current_selection = Active_list:get_selection()
store_weapon.lua, line 2664: local current_idx = Active_list:get_selection()
store_weapon.lua, line 2682: local current_idx = Active_list:get_selection()
store_weapon.lua, line 3288: local menu_idx = Active_list:get_selection()
store_weapon.lua, line 3474: local old_index = Active_list:get_selection()
vdo_store_popup.lua, line 169: return self.list:get_selection()
|
get_size |
false |
13vdo_gsi.lua, line 1110
vdo_gsi_capture_meter.lua, line 199
vdo_gsi_combo.lua, line 189
vdo_gsi_info.lua, line 165
vdo_gsi_meter.lua, line 174
vdo_gsi_timer.lua, line 215
vdo_gsi_xy.lua, line 147
vdo_hint_bar.lua, line 348
vdo_hint_button.lua, line 300
vdo_mega_list.lua, line 2024
vdo_pause_header.lua, line 123
vdo_slider.lua, line 118
vdo_store_popup.lua, line 102
|
25cinema_clip_editor.lua, line 824: local w, h = Hint_bar:get_size()
cmp_common.lua, line 2734: local width, height = Cmp_hintbar:get_size()
hud.lua, line 1544: local hint_icon_w,hint_icon_h = Hud_camera.hint_icon:get_size()
hud.lua, line 2472: local width, height = Hud_sniper_hint_bar:get_size()
hud.lua, line 2486: local width, height = Hud_sniper_hint_bar:get_size()
hud.lua, line 3239: local width, height = Hud_player_status.cruise_control_obj:get_size()
hud_msg.lua, line 830: local h_w, h_h = Hud_msg_use_btn:get_size()
hud_msg.lua, line 950: local h_w, h_h = Hud_msg_use_alt_btn:get_size()
hud_msg.lua, line 1119: local h_w, h_h = Hud_msg_gameplay_btn:get_size()
hud_predator.lua, line 719: local width, height = Predator_hint_bar:get_size()
pause_map.lua, line 537: local width, height = PC_hint_bar:get_size()
pause_map.lua, line 622: local width, height = Pause_map_stag_popup:get_size()
pause_map.lua, line 1332: local hintbar_width, hintbar_height = status.hint_bar:get_size()
pause_map.lua, line 1733: local width, height = Hint_bar:get_size()
screen_fade.lua, line 335: local width, height = Hud_gsi:get_size()
tutorial.lua, line 247: local hint_width, hint_height = content.hint_bar:get_size()
vdo_gsi.lua, line 974: timer_width, timer_height = indicator_obj:get_size()
vdo_gsi.lua, line 989: local width_test, height_test = indicator_obj:get_size()
vdo_hint_bar.lua, line 174: button_width, button_height = button:get_size()
vdo_hint_bar.lua, line 190: button_width, button_height = button:get_size()
vdo_mega_list.lua, line 350: self.slider_width, self.toggle_slider_height = self.slider:get_size()
vdo_pause_header.lua, line 48: local text_width,text_height = self:get_size()
vdo_pause_header.lua, line 57: text_width,text_height = self:get_size()
vdo_pause_header.lua, line 83: text_width,text_height = self:get_size()
vdo_store_popup.lua, line 60: local list_width, list_height = self.list:get_size()
|
get_slot_index |
false |
1 |
2 |
get_start_value |
false |
1 |
4 |
get_station_index_from_id |
false |
1 |
2 |
get_table_by_name |
false |
1 |
19game_lib.lua, line 4722: local checkpoint_table = get_table_by_name(mission_checkpoints, checkpoint_name)
game_lib.lua, line 4755: local cur_checkpoint = get_table_by_name(mission_checkpoints, first_checkpoint_name)
game_lib.lua, line 4772: cur_checkpoint = get_table_by_name(mission_checkpoints, cur_checkpoint.next_checkpoint)
mflighttutorial.lua, line 912: local start_cp = get_table_by_name(mFlightTutorial_checkpoint, MISSION_START_CHECKPOINT)
mintro.lua, line 536: local start_cp = get_table_by_name(mIntro_checkpoint, MISSION_START_CHECKPOINT)
mintrobb.lua, line 590: local start_cp = get_table_by_name(mIntroBB_checkpoint, MISSION_START_CHECKPOINT)
mintrobb.lua, line 941: local start_cp = get_table_by_name(mIntroBB_checkpoint, MISSION_START_CHECKPOINT)
mintroshakes.lua, line 521: local start_cp = get_table_by_name(mIntroShakes_checkpoint, MISSION_START_CHECKPOINT)
mintrotwins.lua, line 526: local start_cp = get_table_by_name(mIntroTwins_checkpoint, MISSION_START_CHECKPOINT)
mintrovlad.lua, line 526: local start_cp = get_table_by_name(mIntroVlad_checkpoint, MISSION_START_CHECKPOINT)
mmauratutorial.lua, line 363: local start_cp = get_table_by_name(mmAuraTutorial_checkpoint, MISSION_START_CHECKPOINT)
mmblasttutorial.lua, line 463: local start_cp = get_table_by_name(mmBlastTutorial_checkpoint, MISSION_START_CHECKPOINT)
mmstomptutorial.lua, line 483: local start_cp = get_table_by_name(mmStompTutorial_checkpoint, MISSION_START_CHECKPOINT)
mmsummontutorial.lua, line 428: local start_cp = get_table_by_name(mmSummonTutorial_checkpoint, MISSION_START_CHECKPOINT)
msatan.lua, line 228: local start_cp = get_table_by_name(mSatan_checkpoint, MISSION_START_CHECKPOINT)
msatan.lua, line 411: local cp = get_table_by_name(mSatan_checkpoint, MISSION_START_CHECKPOINT)
msatanflight.lua, line 352: local start_cp = get_table_by_name(mSatanFlight_checkpoint, MISSION_START_CHECKPOINT)
tultor.lua, line 201: local start_cp = get_table_by_name(tUltor_checkpoint, MISSION_START_CHECKPOINT)
tultor.lua, line 360: local cp = get_table_by_name(tUltor_checkpoint, "tUltor_next_checkpoint_nav")
|
get_target_column |
false |
1 |
1 |
get_text |
false |
1 |
|
get_text_crc |
false |
1 |
|
get_text_width |
false |
3 |
5 |
get_title_size |
false |
1 |
1 |
get_toggle_selection |
false |
1 |
3 |
get_tooltip |
false |
1 |
|
get_value_width |
false |
2 |
3 |
get_visible |
false |
1 |
32cinema_clip_editor.lua, line 626: if CCE_buttons[i].button:is_active() and CCE_buttons[i].button:get_visible() then
cinema_clip_editor.lua, line 647: if CCE_buttons[i].button:is_active() and CCE_buttons[i].button:get_visible() then
cinema_clip_editor.lua, line 747: if CCE_buttons[i].button:is_active() and CCE_buttons[i].button:get_visible() then
powers_main.lua, line 109: if Rad_powers_list[i]:get_visible() == false then
powers_main.lua, line 115: if Alt_powers_list[i]:get_visible() == false then
powers_main.lua, line 247: if list[i]:get_visible() then
powers_main.lua, line 548: if Rad_powers_list[i]:get_visible() == true then
powers_main.lua, line 555: if Alt_powers_list[i]:get_visible() == true then
powers_main.lua, line 600: if Rad_powers_list[i]:get_visible() == true then
powers_main.lua, line 607: if Alt_powers_list[i]:get_visible() == true then
powers_main.lua, line 651: if Cur_list == POWERS_TYPE_ALT and Rad_powers_list[1]:get_visible() == true then
powers_main.lua, line 655: if Rad_powers_list[i]:get_visible() == true then
powers_main.lua, line 662: if Cur_list == POWERS_TYPE_RAD and Alt_powers_list[1]:get_visible() == true then
powers_main.lua, line 666: if Alt_powers_list[i]:get_visible() == true then
powers_main.lua, line 687: if Cur_list == POWERS_TYPE_RAD and Alt_powers_list[1]:get_visible() == true then
powers_main.lua, line 691: if Alt_powers_list[i]:get_visible() == true then
powers_main.lua, line 698: if Cur_list == POWERS_TYPE_ALT and Rad_powers_list[1]:get_visible() == true then
powers_main.lua, line 702: if Rad_powers_list[i]:get_visible() == true then
powers_main.lua, line 735: if Rad_powers_list[i]:get_visible() then
powers_main.lua, line 742: if Alt_powers_list[i]:get_visible() then
powers_main.lua, line 768: if Rad_powers_list[i]:get_visible() then
powers_main.lua, line 773: if Alt_powers_list[i]:get_visible() and i ~= Cur_index then
powers_main.lua, line 778: if Rad_powers_list[i]:get_visible() and i ~= Cur_index then
powers_main.lua, line 783: if Alt_powers_list[i]:get_visible() then
store_character.lua, line 2935: if Active_list:get_visible() == false then
store_vehicle.lua, line 2735: if Store_common_popup:get_visible() then
store_vehicle.lua, line 3278: if Store_common_popup:get_visible() then
vdo_gsi.lua, line 981: if icon_obj:get_visible() then
vdo_hint_bar.lua, line 455: if self.hint_objects[i].text:get_visible() then
vdo_hint_bar.lua, line 479: if self.hint_objects[i].text:get_visible() then
vdo_hint_bar.lua, line 490: if self.hint_objects[i].text:get_visible() then
vdo_store_header.lua, line 147: if self.title[i]:get_visible() then
|
get_visible_indices |
false |
1 |
17cell_cheats.lua, line 480: local start_index = Cheats_list:get_visible_indices()
cell_missions.lua, line 2698: local start_index, end_index = Mission_list:get_visible_indices()
cell_missions.lua, line 2713: local start_index, end_index = Objective_list:get_visible_indices()
cell_phone.lua, line 1172: local start_index = Garage_list:get_visible_indices()
cell_playlist.lua, line 1120: local start_index = List_left:get_visible_indices()
cell_playlist.lua, line 1124: local start_index = List_right:get_visible_indices()
col_main.lua, line 940: local start_index = Active_list:get_visible_indices()
pause_invite_friends.lua, line 739: local start_index = List:get_visible_indices()
pause_options_clip_select.lua, line 272: local start_index = List:get_visible_indices()
pause_options_controls.lua, line 520: local start_index, end_index = List:get_visible_indices()
pause_options_difficulty.lua, line 400: local start_index = List:get_visible_indices()
pause_options_display_pc.lua, line 1012: local start_index = List:get_visible_indices()
pause_options_remap.lua, line 500: local start_index = List:get_visible_indices()
pause_save_game.lua, line 785: local start_index = Save_load_list:get_visible_indices()
store_common.lua, line 851: local start_index = Active_list:get_visible_indices()
vdo_mega_list.lua, line 2367: local start_idx, end_idx = self:get_visible_indices()
vint_bugs.lua, line 155: local start_index = Bugs_megalist:get_visible_indices()
|
get_visible_rows |
false |
1 |
5 |
get_weapon_name |
false |
1 |
1 |
get_widgets_height |
false |
1 |
1 |
get_widgets_width |
false |
1 |
1 |
get_width |
false |
5 |
14hud_btnmash.lua, line 196: local width = Hud_btnmash_pc_key:get_width()
hud_qte.lua, line 345: local width = Hud_qte_kb_key:get_width()
hud_qte.lua, line 388: local w_width = Hud_qte_kb_dir_w:get_width() * key_scale
hud_qte.lua, line 389: local n_width = Hud_qte_kb_dir_n:get_width() * key_scale
hud_qte.lua, line 390: local e_width = Hud_qte_kb_dir_e:get_width() * key_scale
hud_qte.lua, line 391: local s_width = Hud_qte_kb_dir_s:get_width() * key_scale
hud_touch_combo.lua, line 223: local w_width = Hud_sexy_key_w:get_width() * key_scale
hud_touch_combo.lua, line 224: local n_width = Hud_sexy_key_n:get_width() * key_scale
hud_touch_combo.lua, line 225: local e_width = Hud_sexy_key_e:get_width() * key_scale
hud_touch_combo.lua, line 226: local s_width = Hud_sexy_key_s:get_width() * key_scale
vdo_mega_list.lua, line 355: self.toggle_color_width = self.toggle_color:get_width()
vdo_mega_list.lua, line 417: self.row_width = temp_row:get_width()
vdo_mega_list.lua, line 427: self.toggle_width = temp_toggle:get_width()
vdo_mega_list.lua, line 968: local toggle_x = self.new_width - (self.max_item_width * .5) - (toggle:get_width() * .5) - SLIDER_PADDING_RIGHT
|
gis_grain_cleanup |
false |
1 |
|
gis_grain_game_is_paused |
false |
1 |
|
gis_grain_init |
false |
1 |
|
grid_item_add |
false |
1 |
2 |
group_create |
false |
1 |
75game_lib.lua, line 1715: -- group_create("mission 1 characters", true)
game_lib.lua, line 1720: -- - before group_create() is called, script objects in the group don�t exist, so they don�t need to be hidden
game_lib.lua, line 1721: -- - also, this means that any script commands using those script objects must come AFTER the group_create() call; otherwise those commands will do nothing
game_lib.lua, line 1722: -- - group_create() call should probably go in mission_start() rather than mission_setup(), as in the final game, the player might have several missions open at once
game_lib.lua, line 1824: group_create(group.name, blocking)
mflighttutorial.lua, line 1209: group_create( "soul_cluster_group" )
mflighttutorial.lua, line 1220: --group_create( mFlightTutorial_group.damned_soul.name )
mflighttutorial.lua, line 1328: group_create( "soul_cluster_group" )
mflighttutorial.lua, line 1338: --group_create( mFlightTutorial_group.damned_soul.name )
mintro.lua, line 757: group_create( mIntro_group.kinzie_npc_start.name, block )
mintro.lua, line 811: group_create( mIntro_group.dane_npc.name, true )
mintrobb.lua, line 795: group_create( mIntroBB_group.cin_imp.name, true)
mintrobb.lua, line 1525: group_create(blackbeard_group, true)
mintroshakes.lua, line 692: group_create( mIntroShakes_group.shakespeare_npc.name, true )
mintroshakes.lua, line 746: group_create( mIntroShakes_group.shakespeare_npc.name, true )
mintroshakes.lua, line 791: group_create( mIntroShakes_group.sniper_01.name, true )
mintroshakes.lua, line 807: group_create( mIntroShakes_group.winged_02.name, true )
mintroshakes.lua, line 810: group_create( mIntroShakes_group.winged_01.name, true )
mintroshakes.lua, line 821: group_create( mIntroShakes_group.sniper_02.name, true )
mintroshakes.lua, line 830: --group_create( mIntroShakes_group.sniper_03.name, true )
mintroshakes.lua, line 846: --group_create( mIntroShakes_group.SAM_Grunt.name, true )
mintroshakes.lua, line 847: --group_create( mIntroShakes_group.inciters_01.name, true )
mintroshakes.lua, line 957: --group_create( mIntroShakes_group.bosses.name, true )
mintroshakes.lua, line 1049: group_create( group.name, true, block )
mintrotwins.lua, line 697: group_create( mIntroTwins_group.SAM_Demon_01.name, true )
mintrotwins.lua, line 698: group_create( mIntroTwins_group.SAM_Demon_02.name, true )
mintrotwins.lua, line 699: group_create( mIntroTwins_group.SAM_Demon_03.name, true )
mintrotwins.lua, line 702: group_create( mIntroTwins_group.kiki_npc_combat.name, true )
mintrotwins.lua, line 706: group_create( mIntroTwins_group.viola_npc_combat.name, true )
mintrotwins.lua, line 757: group_create( mIntroTwins_group.kiki_npc_combat.name, true )
mintrotwins.lua, line 761: group_create( mIntroTwins_group.viola_npc_combat.name, true )
mintrotwins.lua, line 765: group_create( mIntroTwins_group.SAM_Demon_01.name, true )
mintrotwins.lua, line 766: group_create( mIntroTwins_group.SAM_Demon_02.name, true )
mintrotwins.lua, line 767: group_create( mIntroTwins_group.SAM_Demon_03.name, true )
mintrotwins.lua, line 823: group_create( mIntroTwins_group.w1_squad_02.name, true )
mintrotwins.lua, line 839: --group_create( mIntroTwins_group.w2_squad_01.name, true )
mintrotwins.lua, line 840: group_create( mIntroTwins_group.w2_squad_02.name, true )
mintrotwins.lua, line 841: group_create( mIntroTwins_group.w2_squad_04.name, true )
mintrotwins.lua, line 867: group_create( mIntroTwins_group.w3_squad_01.name, true )
mintrotwins.lua, line 868: group_create( mIntroTwins_group.w3_squad_02.name, true )
mintrotwins.lua, line 882: group_create( mIntroTwins_group.w4_boss_01.name, true )
mintrotwins.lua, line 1074: group_create( group.name, true, block )
mintrovlad.lua, line 703: group_create(mIntroVlad_group.peds, true)
mintrovlad.lua, line 714: group_create(mIntroVlad_group.vlad_group, true)
mintrovlad.lua, line 718: group_create(mIntroVlad_group.care_animals_group, true)
mintrovlad.lua, line 719: group_create(mIntroVlad_group.guards_group, true)
mintrovlad.lua, line 970: group_create(mIntroVlad_group.peds, true)
mintrovlad.lua, line 981: group_create(mIntroVlad_group.vlad_group, true)
mintrovlad.lua, line 991: group_create(mIntroVlad_group.care_animals_group, true)
mintrovlad.lua, line 993: group_create(mIntroVlad_group.guards_group, true)
mintrovlad.lua, line 1092: group_create(mIntroVlad_group.winged_group, true)
mintrovlad.lua, line 1097: group_create(mIntroVlad_group.shadow_group, true)
mintrovlad.lua, line 1239: group_create( group.name, true, block )
mmauratutorial.lua, line 751: group_create( wave_group.name )
mmauratutorial.lua, line 780: group_create( wave_group.coop_name )
mmauratutorial.lua, line 816: group_create( wave_group.name )
mmauratutorial.lua, line 837: group_create( wave_group.coop_name )
mmblasttutorial.lua, line 882: group_create( wave_group.name )
mmblasttutorial.lua, line 905: group_create( wave_group.coop_name )
mmblasttutorial.lua, line 932: group_create( wave_group.name )
mmblasttutorial.lua, line 958: group_create( wave_group.coop_name )
mmstomptutorial.lua, line 880: group_create( wave_group.name )
mmstomptutorial.lua, line 907: group_create( wave_group.coop_name )
mmstomptutorial.lua, line 936: group_create( wave_group.name )
mmstomptutorial.lua, line 962: group_create( wave_group.coop_name )
mmstomptutorial.lua, line 992: group_create( wave_group.name )
mmstomptutorial.lua, line 1014: group_create( wave_group.coop_name )
mmsummontutorial.lua, line 812: group_create( wave_group.name, true )
mmsummontutorial.lua, line 838: group_create( wave_group.coop_name )
msatan.lua, line 378: group_create( mSatan_group.kinzie.name, block )
msatan.lua, line 387: group_create( mSatan_group.johnny.name, block )
msatan.lua, line 406: group_create( mSatan_group.satan.name, block )
msatan.lua, line 456: group_create( mSatan_group.kinzie.name, true )
sr4_5_city.lua, line 52: --group_create( "sr3_weapons", false) -- Is this still needed?
sr4_5_city.lua, line 1541: group_create( group )
|
group_create_check_done_loop |
false |
1 |
|
group_create_hidden |
false |
1 |
6game_lib.lua, line 1822: group_create_hidden(group.name, blocking)
mintrobb.lua, line 1050: group_create_hidden(mIntroBB_group.imp_wave.name, true)
mintrobb.lua, line 1077: group_create_hidden(mIntroBB_group.imp_wave.name, true)
mintrobb.lua, line 1105: group_create_hidden(mIntroBB_group.imp_wave.name, true)
mintroshakes.lua, line 850: group_create_hidden( mIntroShakes_group.SAM_Grunt.name, true )
mintroshakes.lua, line 851: group_create_hidden( mIntroShakes_group.inciters_01.name, true )
|
group_create_list |
false |
1 |
3 |
group_create_unsynced |
false |
1 |
|
group_create_unsynced_check_done_loop |
false |
1 |
|
group_destroy |
false |
1 |
10mintro.lua, line 706: -- group_destroy(mIntro_groups.homies.kinzie)
mintro.lua, line 801: group_destroy(mIntro_group.kinzie_npc_start)
mintrobb.lua, line 1206: group_destroy(mIntroBB_group.imp_wave.name)
mintrobb.lua, line 1591: group_destroy(mIntroBB_group.ship)
mintrobb.lua, line 1603: group_destroy(mIntroBB_group.cin_imp)
mintroshakes.lua, line 844: group_destroy( mIntroShakes_group.imps_01 )
mmauratutorial.lua, line 902: group_destroy( mmAuraTutorial_group.wave_1.name )
mmauratutorial.lua, line 904: group_destroy( mmAuraTutorial_group.wave_1.coop_name )
msatan.lua, line 453: group_destroy(mSatan_group.johnny)
msatanflight.lua, line 315: -- group_destroy(mSatanFlight_groups.homies.kinzie)
|
group_destroy_unsynced |
false |
1 |
|
group_foreach_npc |
false |
1 |
|
group_hide |
false |
1 |
3 |
group_is_loaded |
false |
1 |
4 |
group_show |
false |
1 |
4 |