team_assign_cleanup |
false |
1 |
|
team_assign_init |
false |
1 |
|
team_assign_resize_text_element |
false |
1 |
1 |
team_assign_update |
false |
1 |
|
teleport_coop |
false |
1 |
26game_lib.lua, line 4006: teleport_coop( trigger_table.teleport_to.host, trigger_table.teleport_to.client, true )
game_lib.lua, line 4737: teleport_coop(checkpoint_table.host_start, checkpoint_table.client_start, exit_vehicles, check_for_obstacles, checkpoint_table.check_up)
mflighttutorial.lua, line 921: teleport_coop(mFlightTutorial_group.start_navs.altar_nav_host, mFlightTutorial_group.start_navs.altar_nav_client, true)
mflighttutorial.lua, line 1186: teleport_coop( "altar_nav_host", "altar_nav_client" )
mflighttutorial.lua, line 1305: teleport_coop( "altar_nav_host", "altar_nav_client" )
mflighttutorial.lua, line 1472: --teleport_coop("player_start_nav_host", "player_start_nav_client")
mintro.lua, line 545: teleport_coop(start_cp.host_start, start_cp.client_start, true)
mintrobb.lua, line 609: teleport_coop(start_cp.host_start, start_cp.client_start, true)
mintrobb.lua, line 798: --teleport_coop("tele_host", "tele_client", true)
mintroshakes.lua, line 534: teleport_coop(start_cp.host_start, start_cp.client_start, true, false, false)--HVS_RCK - Adding false for stick_to_ground. Fixes being stuck in floor on client
mintrotwins.lua, line 540: teleport_coop(start_cp.host_start, start_cp.client_start, true)
mintrovlad.lua, line 532: teleport_coop(start_cp.host_start, start_cp.client_start, true)
mintrovlad.lua, line 610: --teleport_coop(mIntroVlad_navpoints.player_1_teleport_nav, mIntroVlad_navpoints.player_2_teleport_nav, true)
mintrovlad.lua, line 693: teleport_coop("player_start_host", "player_start_client", true)
mintrovlad.lua, line 1010: teleport_coop("player_start_client_cp2", "player_start_host_cp2", true)
mmauratutorial.lua, line 372: teleport_coop(start_cp.host_start, start_cp.client_start, true)
mmauratutorial.lua, line 452: -- teleport_coop("player_end_nav_host", "player_end_nav_client", true)
mmblasttutorial.lua, line 472: teleport_coop(start_cp.host_start, start_cp.client_start, true)
mmblasttutorial.lua, line 542: -- teleport_coop("player_end_nav_host", "player_end_nav_client", true)
mmstomptutorial.lua, line 492: teleport_coop(start_cp.host_start, start_cp.client_start, true)
mmstomptutorial.lua, line 563: -- teleport_coop("player_end_nav_host", "player_end_nav_client", true)
mmsummontutorial.lua, line 437: teleport_coop(start_cp.host_start, start_cp.client_start, true)
msatan.lua, line 239: teleport_coop(start_cp.host_start, start_cp.client_start, true)
msatan.lua, line 412: teleport_coop(cp.host_start, cp.client_start, true)
tultor.lua, line 210: teleport_coop(start_cp.host_start, start_cp.client_start, true)
tultor.lua, line 361: teleport_coop(cp.host_start, cp.client_start, true)
|
test_countdown_1 |
false |
1 |
|
test_countdown_2 |
false |
1 |
|
test_countdown_3 |
false |
1 |
|
test_countdown_4 |
false |
1 |
|
test_countdown_title |
false |
1 |
|
test_function |
false |
1 |
|
test_lives |
false |
1 |
|
test_numbers |
false |
1 |
|
test_numbers_commas |
false |
1 |
|
test_numbers_periods |
false |
1 |
|
test_running_man |
false |
1 |
|
test_side_scroller_stop_event |
false |
1 |
|
test_thread |
false |
2 |
|
test_timer |
false |
1 |
|
threads_wait_for_completion |
false |
1 |
1 |
tint_current_button |
false |
1 |
1 |
tint_element |
false |
1 |
5hud_healthbars.lua, line 90: tint_element( hostile.fill_h, color )
hud_healthbars.lua, line 91: tint_element( hostile.mp_name_h, color )
hud_healthbars.lua, line 92: tint_element( hostile.mp_arrow_h, color )
hud_healthbars.lua, line 93: tint_element( hostile.cash_h, color )
hud_healthbars.lua, line 94: tint_element( hostile.race_pos_h, color )
|
tint_healthbar |
false |
1 |
1 |
toggle_cancel |
false |
1 |
|
toggle_checked |
false |
1 |
1 |
toggle_dir |
false |
1 |
17cinema_clip_editor.lua, line 1333: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1357: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1365: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1386: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1394: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1402: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1409: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1416: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1423: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1430: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1438: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1461: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1478: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1490: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1553: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1589: click_button:toggle_dir(direction)
cinema_clip_editor.lua, line 1599: click_button:toggle_dir(direction)
|
toggle_ease |
false |
1 |
6 |
toggle_highlight |
false |
2 |
10cell_playlist.lua, line 187: List_left:toggle_highlight(true)
cell_playlist.lua, line 188: List_right:toggle_highlight(false)
cell_playlist.lua, line 498: List_right:toggle_highlight(false)
cell_playlist.lua, line 629: List_left:toggle_highlight(false) --hide highlight after redraw.
cell_playlist.lua, line 656: List_left:toggle_highlight(false)
cell_playlist.lua, line 829: List_left:toggle_highlight(false)
cell_playlist.lua, line 830: List_right:toggle_highlight(true)
cell_playlist.lua, line 836: List_left:toggle_highlight(true)
cell_playlist.lua, line 837: List_right:toggle_highlight(false)
vdo_mega_list.lua, line 565: self:toggle_highlight(self.highlight_on)
|
toggle_next |
false |
1 |
1 |
toggle_prev |
false |
1 |
1 |
transition_out |
false |
1 |
2 |
transparent_bg |
false |
1 |
1 |
triggers_shutdown |
false |
1 |
1 |
triggers_startup |
false |
1 |
1 |
trigger_cb |
false |
1 |
7game_lib.lua, line 5333: trigger_cb(char_name, trigger_name)
mflighttutorial.lua, line 1492: trigger_cb( "", mFlightTutorial_trigger.lava_trigger )
mflighttutorial.lua, line 2467: trigger_cb( human, trigger )
mmauratutorial.lua, line 395: trigger_cb( "", mmAuraTutorial_trigger.lava_trigger )
mmblasttutorial.lua, line 811: trigger_cb( "", mTutorial_trigger.lava_trigger )
mmstomptutorial.lua, line 515: trigger_cb( "", mmStompTutorial_trigger.lava_trigger )
sr4_5_city.lua, line 1584: -- trigger_cb(human, trigger)
|
trigger_clear |
false |
1 |
38game_lib.lua, line 3964: trigger_clear(trigger_table.name)
game_lib.lua, line 4002: trigger_clear(trigger_table.name)
game_lib.lua, line 5246: trigger_clear(generator.trigger.name)
game_lib.lua, line 5334: trigger_clear(trigger_name)
mflighttutorial.lua, line 1891: trigger_clear(mFlightTutorial_trigger.give_flap_trigger_01.name)
mflighttutorial.lua, line 1893: trigger_clear(mFlightTutorial_trigger.missed_flap_trigger_1.name)
mflighttutorial.lua, line 1903: trigger_clear(mFlightTutorial_trigger.give_flap_trigger_02.name)
mflighttutorial.lua, line 2280: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_01.name)
mflighttutorial.lua, line 2286: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_02.name)
mflighttutorial.lua, line 2292: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_03.name)
mflighttutorial.lua, line 2298: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_04.name)
mflighttutorial.lua, line 2304: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_05.name)
mflighttutorial.lua, line 2310: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_06.name)
mflighttutorial.lua, line 2317: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_07.name)
mflighttutorial.lua, line 2324: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_08.name)
mflighttutorial.lua, line 2330: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_09.name)
mflighttutorial.lua, line 2336: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_10.name)
mflighttutorial.lua, line 2343: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_11.name)
mflighttutorial.lua, line 2349: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_12.name)
mflighttutorial.lua, line 2355: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_13.name)
mflighttutorial.lua, line 2361: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_14.name)
mflighttutorial.lua, line 2367: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_15.name)
mflighttutorial.lua, line 2373: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_16.name)
mflighttutorial.lua, line 2379: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_17.name)
mflighttutorial.lua, line 2385: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_18.name)
mflighttutorial.lua, line 2391: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_19.name)
mflighttutorial.lua, line 2397: trigger_clear(mFlightTutorial_trigger.Bread_Crumb_Trigger_20.name)
mflighttutorial.lua, line 2509: --trigger_clear(trigger_table.name)
mintro.lua, line 1138: trigger_clear(mIntro_trigger.car_chat.name)
mintro.lua, line 1139: trigger_clear(mIntro_trigger.hell_chat.name)
mintro.lua, line 1140: trigger_clear(mIntro_trigger.plan_chat.name)
mintro.lua, line 1209: trigger_clear(mIntro_trigger.car_chat.name)
mintro.lua, line 1210: trigger_clear(mIntro_trigger.hell_chat.name)
mintro.lua, line 1211: trigger_clear(mIntro_trigger.plan_chat.name)
mintro.lua, line 1319: --trigger_clear(mIntro_trigger.car_chat.name)
mintro.lua, line 1326: --trigger_clear(mIntro_trigger.hell_chat.name)
mintro.lua, line 1333: --trigger_clear(mIntro_trigger.plan_chat.name)
mintrobb.lua, line 1550: trigger_clear(trigger.name)
|
trigger_clear_all |
false |
1 |
1 |
trigger_get_table |
false |
1 |
7 |
trigger_setup |
false |
1 |
76game_lib.lua, line 4026: trigger_setup(next_trigger_table)
game_lib.lua, line 5221: trigger_setup(generator.trigger)
mflighttutorial.lua, line 1047: trigger_setup( mFlightTutorial_trigger.lava_trigger )
mflighttutorial.lua, line 1154: trigger_setup( mFlightTutorial_trigger.ultor_teleport_trigger )
mflighttutorial.lua, line 1155: trigger_setup( mFlightTutorial_trigger.ultor_jump_off_trigger )
mflighttutorial.lua, line 2095: trigger_setup( mFlightTutorial_trigger.give_flap_trigger_01)
mflighttutorial.lua, line 2096: trigger_setup(mFlightTutorial_trigger.missed_flap_trigger_1)
mflighttutorial.lua, line 2114: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_01)
mflighttutorial.lua, line 2115: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_02)
mflighttutorial.lua, line 2116: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_03)
mflighttutorial.lua, line 2117: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_04)
mflighttutorial.lua, line 2118: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_05)
mflighttutorial.lua, line 2143: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_11)
mflighttutorial.lua, line 2144: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_12)
mflighttutorial.lua, line 2145: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_13)
mflighttutorial.lua, line 2146: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_14)
mflighttutorial.lua, line 2147: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_15)
mflighttutorial.lua, line 2215: trigger_setup( mFlightTutorial_trigger.give_flap_trigger_02)
mflighttutorial.lua, line 2216: trigger_setup(mFlightTutorial_trigger.missed_flap_trigger_1)
mflighttutorial.lua, line 2231: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_06)
mflighttutorial.lua, line 2232: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_07)
mflighttutorial.lua, line 2233: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_08)
mflighttutorial.lua, line 2234: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_09)
mflighttutorial.lua, line 2235: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_10)
mflighttutorial.lua, line 2259: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_16)
mflighttutorial.lua, line 2260: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_17)
mflighttutorial.lua, line 2261: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_18)
mflighttutorial.lua, line 2262: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_19)
mflighttutorial.lua, line 2263: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_20)
mflighttutorial.lua, line 2439: -- --trigger_setup( mFlightTutorial_trigger.altar_trigger )
mflighttutorial.lua, line 2541: trigger_setup( mFlightTutorial_trigger.lava_trigger )
mflighttutorial.lua, line 2725: trigger_setup( mFlightTutorial_trigger.jump_trigger_01 )
mflighttutorial.lua, line 2747: trigger_setup( mFlightTutorial_trigger.walljump_trigger_01 )
mflighttutorial.lua, line 2779: trigger_setup( mFlightTutorial_trigger.runningjump_trigger_01 )
mflighttutorial.lua, line 2812: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_06)
mflighttutorial.lua, line 2813: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_07)
mflighttutorial.lua, line 2814: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_08)
mflighttutorial.lua, line 2815: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_09)
mflighttutorial.lua, line 2816: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_10)
mflighttutorial.lua, line 2823: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_01)
mflighttutorial.lua, line 2824: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_02)
mflighttutorial.lua, line 2825: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_03)
mflighttutorial.lua, line 2826: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_04)
mflighttutorial.lua, line 2827: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_05)
mflighttutorial.lua, line 2843: trigger_setup( mFlightTutorial_trigger.glide_trigger_01 )
mflighttutorial.lua, line 2891: trigger_setup( mFlightTutorial_trigger.dive_trigger_01 )
mflighttutorial.lua, line 2915: trigger_setup( mFlightTutorial_trigger.flap_trigger_01 )
mflighttutorial.lua, line 2924: trigger_setup( mFlightTutorial_trigger.give_flap_trigger_02)
mflighttutorial.lua, line 2930: trigger_setup( mFlightTutorial_trigger.give_flap_trigger_01)
mflighttutorial.lua, line 2934: trigger_setup(mFlightTutorial_trigger.missed_flap_trigger_1)
mflighttutorial.lua, line 2987: trigger_setup( mFlightTutorial_trigger.climb_trigger_01 )
mflighttutorial.lua, line 3001: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_16)
mflighttutorial.lua, line 3002: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_17)
mflighttutorial.lua, line 3003: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_18)
mflighttutorial.lua, line 3004: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_19)
mflighttutorial.lua, line 3005: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_20)
mflighttutorial.lua, line 3012: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_11)
mflighttutorial.lua, line 3013: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_12)
mflighttutorial.lua, line 3014: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_13)
mflighttutorial.lua, line 3015: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_14)
mflighttutorial.lua, line 3016: trigger_setup( mFlightTutorial_trigger.Bread_Crumb_Trigger_15)
mflighttutorial.lua, line 3049: trigger_setup( mFlightTutorial_trigger.turn_trigger_01 )
mintro.lua, line 817: trigger_setup(mIntro_trigger.car_chat)
mintro.lua, line 818: trigger_setup(mIntro_trigger.hell_chat)
mintro.lua, line 819: trigger_setup(mIntro_trigger.plan_chat)
mintro.lua, line 914: trigger_setup(mIntro_trigger.ultor_trigger)
mintrobb.lua, line 895: trigger_setup(mIntroBB_trigger.js_ship_limit_trigger)
mintrobb.lua, line 1145: trigger_setup(mIntroBB_trigger.open_chest_trig)
mintrobb.lua, line 1542: trigger_setup(trigger)
mintrovlad.lua, line 1121: trigger_setup( mIntroVlad_trigger.Music_Trigger )
mmauratutorial.lua, line 350: trigger_setup( mmAuraTutorial_trigger.lava_trigger )
mmblasttutorial.lua, line 574: trigger_setup( mTutorial_trigger.lava_trigger )
mmstomptutorial.lua, line 466: trigger_setup( mmStompTutorial_trigger.lava_trigger )
mmsummontutorial.lua, line 421: trigger_setup( mmSummonTutorial_trigger.lava_trigger )
tultor.lua, line 302: --trigger_setup( tUltor_trigger.trigger_01 )
tultor.lua, line 311: trigger_setup(tUltor_trigger.end_trigger)
|
tUltor_cleanup |
false |
1 |
|
tUltor_fcp_cleanup |
false |
1 |
|
tUltor_fcp_init |
false |
1 |
|
tUltor_fcp_run |
false |
1 |
|
tUltor_initialize |
false |
1 |
1 |
tUltor_initialize_common |
false |
1 |
1 |
tUltor_ncp_cleanup |
false |
1 |
|
tUltor_ncp_init |
false |
1 |
|
tUltor_ncp_run |
false |
1 |
|
tUltor_start |
false |
1 |
|
tUltor_success |
false |
1 |
|
turn_to |
false |
1 |
|
tutorial_advance |
false |
1 |
|
tutorial_advance_window |
false |
1 |
1 |
tutorial_cleanup |
false |
1 |
|
tutorial_close |
false |
1 |
2 |
tutorial_enable_text_shadow |
false |
1 |
2 |
tutorial_init |
false |
1 |
|
tutorial_open |
false |
1 |
|
tutorial_set_outlines |
false |
1 |
1 |
tutorial_update |
false |
1 |
2 |
tutorial_wipe_old_values |
false |
1 |
1tutorial.lua, line 351: --until tutorial_wipe_old_values() or tutorial_close(true) happen we have an open tutorial
|
type |
false |
5 |
120cell_missions.lua, line 1538: if type(reward_data.reward_label) == "string" then
cell_saintsbook.lua, line 597: if type(item.target_name) == "number" then
cell_saintsbook.lua, line 1067: if type(item.target_name) == "number" then
cell_saintsbook.lua, line 1104: if type(item.blurb_condensed) == "number" then
cell_saintsbook.lua, line 1111: if type(item.blurb_long) == "number" then
dialog.lua, line 579: if type(value) == "number" then
dialog.lua, line 581: elseif type(value) == "string" then
game_lib.lua, line 594: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 594: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 606: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 606: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1246: if (type(table) ~= "table") then
game_lib.lua, line 1320: if (type(objects) == "string") then
game_lib.lua, line 1322: elseif (type(objects) == "table") then
game_lib.lua, line 1337: if (type(convos) ~= "table") then
game_lib.lua, line 1363: if (type(group) == "string") then
game_lib.lua, line 1367: elseif (type(group) == "table") then
game_lib.lua, line 1368: if (type(group.name) == "string") then
game_lib.lua, line 1385: if (type(group) == "string") then
game_lib.lua, line 1387: elseif (type(group) == "table") then
game_lib.lua, line 1389: if (type(group.name) == "string") then
game_lib.lua, line 1417: if (type(weapons) == "string") then
game_lib.lua, line 1426: elseif (type(weapons) == "table") then
game_lib.lua, line 1440: if (type(threads) == "number") then
game_lib.lua, line 1445: elseif (type(threads) == "table") then
game_lib.lua, line 1469: if (type(regions) == "string") then
game_lib.lua, line 1471: elseif (type(regions) == "table") then
game_lib.lua, line 1496: elseif (type(var) == "table") then
game_lib.lua, line 1664: if (type(input_table) ~= "table") then
game_lib.lua, line 1728: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1728: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1763: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1763: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1789: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1789: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1834: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1834: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1846: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1846: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1857: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1857: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1871: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1871: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1884: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1884: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1903: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 1903: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2068: if (type(item_name) == "table" ) then
game_lib.lua, line 2163: if (type(object_name) == "table") then
game_lib.lua, line 2167: elseif (type(object_name) == "string") then
game_lib.lua, line 2209: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2209: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2238: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2238: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2285: if (type(object_name) == "table") then
game_lib.lua, line 2289: elseif (type(object_name) == "string") then
game_lib.lua, line 2314: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2314: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2346: if (type(object_name) == "string") then
game_lib.lua, line 2348: elseif (type(object_name) == "table") then
game_lib.lua, line 2362: if (type(object_name) == "string") then
game_lib.lua, line 2364: elseif (type(object_name) == "table") then
game_lib.lua, line 2382: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2382: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2395: if (type(object_name) == "string") then
game_lib.lua, line 2397: elseif (type(object_name) == "table") then
game_lib.lua, line 2410: if (type(object_name) == "string") then
game_lib.lua, line 2412: elseif (type(object_name) == "table") then
game_lib.lua, line 2427: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2427: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2580: if ( (num_args >= 3) and (type(arg[num_args]) == "boolean") ) then
game_lib.lua, line 2588: if ( (num_args >= 2) and (type(arg[num_args]) == "boolean") ) then
game_lib.lua, line 2596: if ( (num_args >= 1) and (type(arg[num_args]) == "number") ) then
game_lib.lua, line 2606: if (type(dest) == "string") then
game_lib.lua, line 2668: if ( (num_args >= 3) and (type(arg[num_args]) == "boolean") ) then
game_lib.lua, line 2676: if ( (num_args >= 2) and (type(arg[num_args]) == "boolean") ) then
game_lib.lua, line 2684: if ( (num_args >= 1) and (type(arg[num_args]) == "number") ) then
game_lib.lua, line 2704: if (type(dest) == "string") then
game_lib.lua, line 2759: if (type(object_name) == "table") then
game_lib.lua, line 2763: elseif (type(object_name) == "string") then
game_lib.lua, line 2795: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2795: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2816: if (type(object_name) == "table") then
game_lib.lua, line 2820: elseif (type(object_name) == "string") then
game_lib.lua, line 2837: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2837: if (type(group) == "table" and type(group.name) == "string") then
game_lib.lua, line 2994: if type(situation) == "table" then
game_lib.lua, line 3013: if type(situation) == "table" then
game_lib.lua, line 3078: if type(situation) == "table" then
game_lib.lua, line 3095: if type(situation) == "table" then
game_lib.lua, line 3228: if (type(thread_handle) == "number") then
game_lib.lua, line 3233: elseif (type(thread_handle) == "table") then
game_lib.lua, line 3309: if type(arg[1]) == "table" then
game_lib.lua, line 3339: if type(arg[1]) == "table" then
game_lib.lua, line 4378: if (type(npc_name) == "table") then
hud_diversion.lua, line 182: if type(message_one) == "string" then
hud_diversion.lua, line 184: elseif type(message_one) == "number" then
hud_diversion.lua, line 217: if type(message_two) == "number" and message_two ~= 0 then
hud_diversion.lua, line 226: if type(message_two) == "number" and message_two ~= 0 then
hud_diversion.lua, line 235: if type(message_two) == "number" and message_two ~= 0 then
hud_diversion.lua, line 246: if type(message_two) == "number" and message_two ~= 0 then
hud_diversion.lua, line 257: if type(message_two) == "number" and message_two ~= 0 then
hud_diversion.lua, line 278: if type(message_two) == "number" and message_two ~= 0 then
hud_diversion.lua, line 287: if type(message_two) == "number" and message_two ~= 0 then
hud_noto.lua, line 258: --store the current level to the notoriety type(gang or police)
store_weapon.lua, line 1771: if type(new_title) == "string" then
store_weapon.lua, line 1782: if type(new_costume_name) == "string" then
store_weapon.lua, line 2197: if type(idx) == "table" or idx == nil then
vdo_base_object.lua, line 148: if type(r) == "number" then
vdo_base_object.lua, line 227: if type(text) == "string" then
vdo_button_pc.lua, line 95: if type(new_label) == "number" then
vdo_button_pc.lua, line 105: if type(new_value) == "number" then
vdo_mega_list.lua, line 252: if type(data[i]) ~= "table" then
vdo_mega_list.lua, line 1821: if type(index) == "number" then
vdo_pause_mega_list.lua, line 98: if type(val) ~= "table" then
vdo_scrolling_text.lua, line 57: if type(new_text) == "table" then
vdo_store_header.lua, line 201: if type(price) == "string" then
vint_lib.lua, line 295: local t = type(var)
vint_lib.lua, line 487: if type(idx) ~= "string" then
vint_lib.lua, line 1416: -- if type(v) == "table" then
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